diff --git a/request-activation/entrypoint.sh b/request-activation/entrypoint.sh index adac9a6..26b9b0a 100644 --- a/request-activation/entrypoint.sh +++ b/request-activation/entrypoint.sh @@ -26,17 +26,28 @@ if [[ -n "$UNITY_LICENSE" ]]; then # Activate container # See: https://docs.unity3d.com/Manual/CommandLineArguments.html - echo "Strategy 1 - Run without activation or test command" + echo "Strategy 1 - No activation, fast command" xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \ /opt/Unity/Editor/Unity \ -batchmode \ -nographics \ -logFile /dev/stdout \ -quit \ + -createProject licenseTestProject + UNITY_EXIT_CODE=$? + + echo "Strategy 2 - No activation, rely on license file" + xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \ + /opt/Unity/Editor/Unity \ + -batchmode \ + -nographics \ + -logFile /dev/stdout \ + -quit \ + -runTests UNITY_EXIT_CODE=$? echo "Exited with code $UNITY_EXIT_CODE \n\n" - echo "Strategy 2 - Run activation + test command" + echo "Strategy 3 - Run activation, exit 0 then another command" xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \ /opt/Unity/Editor/Unity \ -batchmode \ @@ -47,17 +58,16 @@ if [[ -n "$UNITY_LICENSE" ]]; then -runTests UNITY_EXIT_CODE=$? echo "Exited with code $UNITY_EXIT_CODE \n\n" - - echo "Strategy 3 - No activation, rely on license file" + echo "running that other command to verify license works" xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \ /opt/Unity/Editor/Unity \ -batchmode \ -nographics \ -logFile /dev/stdout \ -quit \ - -runTests - UNITY_EXIT_CODE=$? - echo "Exited with code $UNITY_EXIT_CODE \n\n" + -createProject licenseTestProject + + rm -rf licenseTestProject # Display information about the result UNITY_EXIT_CODE=$?