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rename actions repo
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@@ -13,7 +13,7 @@ Here's a complete mental model of how to build, test and deploy your Unity app.
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1. Checkout your repository
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1. Checkout your repository
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2. Configure `request activation file` job.
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2. Configure `request activation file` job.
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3. Activate your license and
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3. Activate your license and
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[add](https://github.com/webbertakken/unity-request-manual-activation-file-action)
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[add](https://github.com/webbertakken/unity-request-manual-activation-file)
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the environment variable `UNITY_LICENSE`.
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the environment variable `UNITY_LICENSE`.
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- Optionally verify your license using `Activate licence` job.
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- Optionally verify your license using `Activate licence` job.
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4. Configure your test jobs.
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4. Configure your test jobs.
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@@ -28,7 +28,7 @@ Detailed instructions can be found in each action below.
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|-------------------------|------|--------|
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|-------------------------|------|--------|
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| [Checkout project](https://github.com/actions/checkout) | ✔ | Native support |
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| [Checkout project](https://github.com/actions/checkout) | ✔ | Native support |
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| [Request activation file](https://github.com/webbertakken/unity-request-manual-activation-file-action) | ✔ | [](https://github.com/WebberTakken/unity-request-manual-activation-file-action/workflows/Actions%20%F0%9F%98%8E/badge.svg) |
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| [Request activation file](https://github.com/webbertakken/unity-request-manual-activation-file) | ✔ | [](https://github.com/WebberTakken/unity-request-manual-activation-file/workflows/Actions%20%F0%9F%98%8E/badge.svg) |
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| Activate license | ✔ | Not yet separated |
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| Activate license | ✔ | Not yet separated |
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| Test all in one | ✔ | Not yet separated |
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| Test all in one | ✔ | Not yet separated |
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