rename build job to reflect multiple platforms

This commit is contained in:
Webber
2020-01-29 01:49:40 +01:00
committed by Webber Takken
parent 281d1d3559
commit 55972c1db7

View File

@@ -124,8 +124,8 @@ jobs:
name: Test results (all modes) name: Test results (all modes)
path: ${{ steps.testRunner.outputs.artifactsPath }} path: ${{ steps.testRunner.outputs.artifactsPath }}
buildForWebGL: buildForSomePlatforms:
name: Build for StandaloneWindows64 🗗 name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest runs-on: ubuntu-latest
strategy: strategy:
fail-fast: false fail-fast: false
@@ -140,7 +140,6 @@ jobs:
- StandaloneLinux64 # Build a Linux 64-bit standalone. - StandaloneLinux64 # Build a Linux 64-bit standalone.
- iOS # Build an iOS player. - iOS # Build an iOS player.
- WebGL # WebGL. - WebGL # WebGL.
steps: steps:
- uses: actions/checkout@v1 - uses: actions/checkout@v1
- uses: actions/cache@v1.1.0 - uses: actions/cache@v1.1.0