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Add failing tests, and actually trigger tests
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@@ -323,7 +323,7 @@ PlayerSettings:
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tvOS: 1
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m_BuildTargetGroupLightmapEncodingQuality: []
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m_BuildTargetGroupLightmapSettings: []
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playModeTestRunnerEnabled: 0
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playModeTestRunnerEnabled: 1
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runPlayModeTestAsEditModeTest: 0
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actionOnDotNetUnhandledException: 1
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enableInternalProfiler: 0
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