mirror of
https://github.com/game-ci/unity-actions.git
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Build test project
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@@ -4,5 +4,8 @@
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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/SampleScene.unity
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guid: 889c52301d01c064ca04aad3cb7ebfbc
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m_configObjects: {}
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@@ -35,6 +35,9 @@ GraphicsSettings:
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- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@@ -59,3 +62,4 @@ GraphicsSettings:
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_LogWhenShaderIsCompiled: 0
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@@ -26,9 +26,9 @@ UnityConnectSettings:
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m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
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m_AndroidGameId:
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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