mirror of
https://github.com/game-ci/unity-activate
synced 2026-01-28 21:59:05 +08:00
Add meta files
This commit is contained in:
@@ -11,11 +11,11 @@ tab_width = 2
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trim_trailing_whitespace = true
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[*.md]
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max_line_length = 0
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max_line_length = off
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trim_trailing_whitespace = false
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[*.yml]
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max_line_length = 0
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[*.{yml,yaml}]
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max_line_length = off
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[COMMIT_EDITMSG]
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max_line_length = 0
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max_line_length = off
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2
.eslintignore
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2
.eslintignore
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**/node_modules/**
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**/action/**
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21
.eslintrc.json
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.eslintrc.json
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{
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"parser": "babel-eslint",
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"env": {
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"node": true,
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"es6": true,
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"jest": true
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},
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"parserOptions": {
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"ecmaVersion": 2020,
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"ecmaFeatures": {
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"impliedStrict": true
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}
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},
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"extends": ["airbnb", "plugin:unicorn/recommended", "prettier"],
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"plugins": ["react", "jsx-a11y", "import", "prettier", "flowtype", "unicorn"],
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"settings": { "react": { "version": "latest" } },
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"rules": {
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"prettier/prettier": "error",
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"import/no-extraneous-dependencies": 0
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}
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}
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1
.gitignore
vendored
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.gitignore
vendored
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.idea
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node_modules
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.prettierignore
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.prettierignore
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**/node_modules/**
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**/action/**
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.prettierrc.json
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.prettierrc.json
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@@ -0,0 +1,6 @@
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{
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"semi": true,
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"singleQuote": true,
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"trailingComma": "all",
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"printWidth": 100
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}
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3
.yarnrc
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3
.yarnrc
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save-prefix ""
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--install.audit true
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--add.audit true
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@@ -19,8 +19,20 @@ When fixing a bug it is fine to submit a pull request right away.
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Steps to be performed to submit a pull request:
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1. Fork the repository and create your branch from `master`
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2. Fill out the description, link any related issues and submit your pull request.
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1. Fork the repository and create your branch from `master`.
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2. Run `yarn` in the repository root.
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3. If you've fixed a bug or added code that should be tested, add tests!
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4. Fill out the description, link any related issues and submit your pull request.
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#### Pull Request Prerequisites
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You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
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Please note that commit hooks will run automatically to perform some tasks;
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- format your code
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- run tests
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- build distributable files
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#### License
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@@ -12,10 +12,10 @@ Part of the [Unity Actions](https://github.com/webbertakken/unity-actions) colle
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Use this action to activate Unity using credentials or a license file. Both
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**personal** and **professional** licenses are supported.
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When successfully activated, you will be able to run the
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Note that the latest versions of
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[Test](https://github.com/webbertakken/unity-actions#test) and
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[Build](https://github.com/webbertakken/unity-actions#build)
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actions.
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contain standalone activation and no longer require this action.
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### Documentation
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@@ -25,7 +25,7 @@ collection repository for workflow documentation and reference implementation.
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## Usage
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Create or edit the file called `.github/workflows/activation.yml` and add a job to it.
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Create or edit the file called `.github/workflows/main.yml` and add a job to it.
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```yaml
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name: Activate Unity
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@@ -69,6 +69,8 @@ Continue to either the personal license or professional license section below.
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UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
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```
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Commit and push your workflow definition.
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## More actions
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Visit
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12
action.yml
12
action.yml
@@ -1,11 +1,15 @@
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name: 'Unity - Activate'
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author: Webber Takken <webber@takken.io>
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description: 'Activate Unity using credentials or a license file. Both personal and professional licenses are supported.'
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inputs: {}
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inputs:
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unityVersion:
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required: false
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default: '2019.2.11f1'
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description: 'Version of unity to use for building the project.'
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outputs: {}
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runs:
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using: 'docker'
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image: 'Dockerfile'
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branding:
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icon: 'box'
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color: 'gray-dark'
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runs:
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using: 'node12'
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main: 'action/index.js'
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15
babel.config.js
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babel.config.js
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const esModules = ['lodash-es'].join('|');
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module.exports = {
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ignore: [`/node_modules/(?!${esModules})`],
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presets: [
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[
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'@babel/preset-env',
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{
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targets: {
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node: true,
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},
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},
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],
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],
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};
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8
jest.config.js
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8
jest.config.js
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const esModules = ['lodash-es'].join('|');
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module.exports = {
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testEnvironment: 'node',
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moduleFileExtensions: ['js', 'jsx', 'json', 'vue'],
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transform: { '^.+\\.(js|jsx)?$': 'babel-jest' },
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transformIgnorePatterns: [`/node_modules/(?!${esModules})`],
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};
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57
package.json
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57
package.json
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{
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"name": "unity-activate",
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"version": "0.0.0",
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"description": "Activate Unity using credentials or a license file. Both personal and professional licenses are supported.",
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"main": "action/index.js",
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"repository": "git@github.com:webbertakken/unity-activate.git",
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"author": "Webber <webber@takken.io>",
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"license": "MIT",
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"scripts": {
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"build": "ncc build src --out action --minify",
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"lint": "prettier --check \"src/**/*.js\" && eslint src",
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"test": "jest"
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},
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"dependencies": {
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"@actions/core": "^1.2.0",
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"@actions/exec": "1.0.2",
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"@actions/github": "^2.0.0"
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},
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"devDependencies": {
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"@babel/cli": "7.7.5",
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"@babel/core": "7.7.5",
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"@babel/preset-env": "7.7.7",
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"@zeit/ncc": "0.20.5",
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"babel-eslint": "10.0.3",
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"eslint": "6.7.2",
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"eslint-config-airbnb": "18.0.1",
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"eslint-config-prettier": "6.7.0",
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"eslint-plugin-flowtype": "4.5.2",
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"eslint-plugin-import": "2.19.1",
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"eslint-plugin-jsx-a11y": "6.2.3",
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"eslint-plugin-prettier": "3.1.2",
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"eslint-plugin-react": "7.17.0",
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"eslint-plugin-unicorn": "14.0.1",
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"husky": "4.0.0-beta.5",
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"jest": "24.9.0",
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"lint-staged": "9.5.0",
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"lodash-es": "4.17.15",
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"prettier": "1.19.1"
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},
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"husky": {
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"hooks": {
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"pre-commit": "lint-staged && yarn build && git add action/index.js"
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}
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},
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"lint-staged": {
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"*.{js,jsx}": [
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"prettier --write",
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"eslint",
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"git add",
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"jest --findRelatedTests"
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],
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"*.{json,md,yaml,yml}": [
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"prettier --write",
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"git add"
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]
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}
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}
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