Merge branch 'main' into cloud-runner-develop

# Conflicts:
#	dist/index.js
#	dist/index.js.map
#	jest.config.js
#	yarn.lock
This commit is contained in:
Frostebite
2025-08-18 20:54:05 +01:00
21 changed files with 543 additions and 84 deletions

View File

@@ -18,7 +18,7 @@ jobs:
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2021.3.45f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:

View File

@@ -26,6 +26,14 @@ jobs:
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
steps:
###########################
@@ -71,6 +79,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@@ -96,6 +105,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@@ -120,6 +130,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@@ -129,6 +140,6 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}
path: build
retention-days: 14

View File

@@ -3,6 +3,11 @@ name: Cloud Runner CI Pipeline
on:
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
workflow_dispatch:
inputs:
runGithubIntegrationTests:
description: 'Run GitHub Checks integration tests'
required: false
default: 'false'
permissions:
checks: write
@@ -211,3 +216,20 @@ jobs:
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
retention-days: 14
githubChecksIntegration:
name: GitHub Checks Integration
runs-on: ubuntu-latest
if: github.event_name == 'workflow_dispatch' && github.event.inputs.runGithubIntegrationTests == 'true'
env:
RUN_GITHUB_INTEGRATION_TESTS: true
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn test cloud-runner-github-checks-integration-test --detectOpenHandles --forceExit --runInBand
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}