Fix build profile name truncation on Windows (#745)

* feat: windows

* feat: macos

* fix: artifact name conflict

* fix: mac build profile parameter missing
This commit is contained in:
Ryo Oka
2025-10-04 21:59:42 +09:00
committed by GitHub
parent f7f3f70c57
commit 88a89c94a0
7 changed files with 130 additions and 5 deletions

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m_EditorClassIdentifier:
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m_BuildTarget: 19
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m_PlatformBuildProfile:
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m_OverrideGlobalSceneList: 0
m_Scenes: []
m_ScriptingDefines:
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m_Settings: []
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m_Script: {fileID: 15003, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Sample macOS Build Profile
m_EditorClassIdentifier:
m_AssetVersion: 1
m_BuildTarget: 2
m_Subtarget: 2
m_PlatformId: 0d2129357eac403d8b359c2dcbf82502
m_PlatformBuildProfile:
rid: 9120355587586260993
m_OverrideGlobalSceneList: 0
m_Scenes: []
m_ScriptingDefines:
- BUILD_PROFILE_LOADED
m_PlayerSettingsYaml:
m_Settings: []
references:
version: 2
RefIds:
- rid: 9120355587586260993
type: {class: OSXStandaloneBuildProfile, ns: UnityEditor.OSXStandalone, asm: UnityEditor.OSXStandalone.Extensions}
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m_ExplicitNullChecks: 0
m_ExplicitDivideByZeroChecks: 0
m_ExplicitArrayBoundsChecks: 0
m_CompressionType: 0
m_InstallInBuildFolder: 0
m_MacOSXcodeBuildConfig: 1
m_Architecture: 2
m_CreateXcodeProject: 0

View File

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