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https://github.com/game-ci/unity-builder.git
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License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized * Add compile listener to create github annotations * Update node modules * Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch * Update activation to use blank project * Ensure exceptions get annotated as well * More robust console printing * Update test project * Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android * Improve license checks * Mask partially redacted serial in addition to full serial * Add retry logic to ubuntu builds * Allow dirty build on retry * Bump unity version
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@@ -62,7 +62,6 @@ class Docker {
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--workdir ${dockerWorkspacePath} \
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--rm \
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${ImageEnvironmentFactory.getEnvVarString(parameters, additionalVariables)} \
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--env UNITY_SERIAL \
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--env GITHUB_WORKSPACE=${dockerWorkspacePath} \
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--env GIT_CONFIG_EXTENSIONS \
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${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
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@@ -74,6 +73,7 @@ class Docker {
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--volume "${actionFolder}/platforms/ubuntu/steps:/steps:z" \
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--volume "${actionFolder}/platforms/ubuntu/entrypoint.sh:/entrypoint.sh:z" \
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--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
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--volume "${actionFolder}/BlankProject":"/BlankProject:z" \
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--cpus=${dockerCpuLimit} \
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--memory=${dockerMemoryLimit} \
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${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
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@@ -93,7 +93,6 @@ class Docker {
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const {
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workspace,
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actionFolder,
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unitySerial,
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gitPrivateToken,
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dockerWorkspacePath,
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dockerCpuLimit,
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@@ -105,7 +104,6 @@ class Docker {
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--workdir c:${dockerWorkspacePath} \
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--rm \
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${ImageEnvironmentFactory.getEnvVarString(parameters)} \
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--env UNITY_SERIAL="${unitySerial}" \
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--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
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${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
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--volume "${workspace}":"c:${dockerWorkspacePath}" \
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