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* Add asmdef and Addressable content build in the builder * Move asmdef content into its own directory * Mark UnityBuilderAction as Editor-only
11 lines
192 B
C#
11 lines
192 B
C#
namespace UnityBuilderAction.Versioning
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{
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public static class VersionGenerator
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{
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public static string Generate()
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{
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return Git.GenerateSemanticCommitVersion();
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}
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}
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}
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