Add standalone testmode support (#219)

* Add standalone support.

* Add standalone tests.

* UnityStandaloneScripts volume on windows

* Update test framework in test project.

* Revert IL2CPP setting in test project.
Add test for IL2CPP.

* Update dist/test-standalone-scripts/Assets/Player/UnityTestRunnerAction/TestRunCallback.cs

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Use 2019.2.21f1

* Unity is being dumb, use 2019.4.40f1 for all workflows.

* Disable PlayerConnection on build.
Print player log.

* Add comment about code coverage support in standalone.

* Update node-version in test

---------

Co-authored-by: Webber Takken <webber.nl@gmail.com>
This commit is contained in:
Tim Cassell
2023-04-20 23:23:15 -04:00
committed by GitHub
parent cfa9076acb
commit 31086d9859
40 changed files with 3712 additions and 2528 deletions

View File

@@ -5,7 +5,7 @@
"com.unity.ide.rider": "1.1.0",
"com.unity.ide.vscode": "1.1.2",
"com.unity.package-manager-ui": "2.2.0",
"com.unity.test-framework": "1.0.13",
"com.unity.test-framework": "1.0.18",
"com.unity.testtools.codecoverage": "1.1.1",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.1.0",