Add support for Scoped Registries (#261)

* add: new inputs and method params

* feat: add scoped registry to manifest

* feat: setup test job

* fix(workflow): revert change from license to serial

* feat: support private scoped registries

* fix: multiple scopes
This commit is contained in:
nic van dessel
2024-03-14 09:13:12 -07:00
committed by GitHub
parent 7c242f70d9
commit 9d8ff067a3
42 changed files with 704 additions and 7 deletions

View File

@@ -0,0 +1,15 @@
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor(typeof(TimerComponent))]
public class LevelScriptEditor : Editor
{
public override void OnInspectorGUI()
{
TimerComponent myTarget = (TimerComponent)target;
EditorGUILayout.LabelField("Timer", myTarget.Timer.ToString());
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f0a715d2f35ea4c40a6f1cdae355c61c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: