mirror of
https://github.com/game-ci/unity-test-runner.git
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Add support for Scoped Registries (#261)
* add: new inputs and method params * feat: add scoped registry to manifest * feat: setup test job * fix(workflow): revert change from license to serial * feat: support private scoped registries * fix: multiple scopes
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using System.Collections;
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using System.Collections.Generic;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace Tests
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{
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public class SampleEditModeTest
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{
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[Test]
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public void TestIncrement()
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{
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// Given
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var counter = new BasicCounter(0);
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// When
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counter.Increment();
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// Then
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Assert.AreEqual(1, counter.Count);
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}
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[Test]
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public void TestMaxCount()
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{
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// Given
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var counter = new BasicCounter(BasicCounter.MaxCount);
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// When
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counter.Increment();
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// Then
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Assert.AreEqual(BasicCounter.MaxCount, counter.Count);
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}
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}
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}
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fileFormatVersion: 2
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guid: 88de94cc1489d83488ce54f71b512989
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,25 @@
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{
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"name": "example.testpackage.EditorTests",
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"rootNamespace": "",
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"references": [
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"UnityEngine.TestRunner",
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"UnityEditor.TestRunner",
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"example.testpackage.Editor",
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"example.testpackage.Runtime"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [
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"nunit.framework.dll"
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],
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"autoReferenced": false,
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: b5712d2009ce3b34a8ca077667b16764
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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