Add some component tests to reference unity project (#86)

* Add some component tests to reference unity project

* Use action/setup-node@v2 to avoid problems with build
This commit is contained in:
Vladimir Kryukov
2021-01-11 02:05:44 +02:00
committed by GitHub
parent 26807aaf05
commit e1be8325cd
10 changed files with 180 additions and 6 deletions

View File

@@ -0,0 +1,17 @@
using UnityEngine;
public class SampleComponent : MonoBehaviour
{
public BasicCounter Counter;
void Start()
{
Counter = new BasicCounter(5);
}
// Update is called once per frame
void Update()
{
Counter.Increment();
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7a5f63b9ea4b465194653c4d681faf42
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using UnityEngine;
public class TimerComponent : MonoBehaviour
{
public BasicCounter Counter = new BasicCounter();
public float Timer = 1f;
void Update()
{
Timer -= Time.deltaTime;
if (Timer > 0)
return;
Counter.Increment();
Timer = 1f;
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b668d68a45bb48108ccda73269e3da7b
timeCreated: 1610056748