When trying to activate using Unity.Licensing.Client, any errors will
provide no output. This change makes sure to provide context as to why
the Unity.Licensing.Client has failed to retrieve a license.
Signed-off-by: J. Renner <joao.renner@virtualisurg.com>
- Updated activation strategy to align with builder strategy for more stable activation with retry logic
- Added `containerRegistryImageVersion` and `containerRegistryRepository` for improved custom image support
- Added `runAsHostUser` to fix self-hosted runner issues
- Scripts folder cleanup
- Added error/warning annotations for activation issues
- Improved serial masking
- Image environment factory addition and docker refactoring