mirror of
https://github.com/game-ci/unity-test-runner.git
synced 2026-01-29 06:20:07 +08:00
- Updated activation strategy to align with builder strategy for more stable activation with retry logic - Added `containerRegistryImageVersion` and `containerRegistryRepository` for improved custom image support - Added `runAsHostUser` to fix self-hosted runner issues - Scripts folder cleanup - Added error/warning annotations for activation issues - Improved serial masking - Image environment factory addition and docker refactoring
15 lines
353 B
Plaintext
15 lines
353 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!937362698 &1
|
|
VFXManager:
|
|
m_ObjectHideFlags: 0
|
|
m_IndirectShader: {fileID: 0}
|
|
m_CopyBufferShader: {fileID: 0}
|
|
m_SortShader: {fileID: 0}
|
|
m_StripUpdateShader: {fileID: 0}
|
|
m_RenderPipeSettingsPath:
|
|
m_FixedTimeStep: 0.016666668
|
|
m_MaxDeltaTime: 0.05
|
|
m_CompiledVersion: 0
|
|
m_RuntimeVersion: 0
|