diff --git a/internal/logic/gameAct/gameAct.go b/internal/logic/gameAct/gameAct.go index c575489..f4257d7 100644 --- a/internal/logic/gameAct/gameAct.go +++ b/internal/logic/gameAct/gameAct.go @@ -408,7 +408,7 @@ func (s *sGameAct) Cache2Sql(ctx context.Context, add, update []*entity.GameAct) //删除缓存 go s.DelCacheKey(ctx, v.ActId, v.Uid) - //updateCount++ + updateCount++ update = make([]*entity.GameAct, 0) }