增加新的路由器
This commit is contained in:
11
cmd/load.go
11
cmd/load.go
@@ -3,8 +3,19 @@ package cmd
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import (
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import (
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"github.com/ayflying/utility_go/controller/callback"
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"github.com/ayflying/utility_go/controller/callback"
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"github.com/gogf/gf/v2/net/ghttp"
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"github.com/gogf/gf/v2/net/ghttp"
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"github.com/prometheus/client_golang/prometheus/promhttp"
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)
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)
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func Load(s *ghttp.Server) {
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//开启prometheus监控
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s.Group("/metrics", func(group *ghttp.RouterGroup) {
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group.Bind(
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ghttp.WrapH(promhttp.Handler()),
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)
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})
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}
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// 注册游客方法
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// 注册游客方法
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func RegistrationAnonymous(group *ghttp.RouterGroup) (res []interface{}) {
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func RegistrationAnonymous(group *ghttp.RouterGroup) (res []interface{}) {
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group.Bind(
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group.Bind(
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30
internal/boot/boot.go
Normal file
30
internal/boot/boot.go
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@@ -0,0 +1,30 @@
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package boot
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import (
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"context"
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v1 "github.com/ayflying/utility_go/api/system/v1"
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"github.com/ayflying/utility_go/service"
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gctx"
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"github.com/gogf/gf/v2/os/gtimer"
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"github.com/prometheus/client_golang/prometheus"
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"time"
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)
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var (
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ctx = gctx.GetInitCtx()
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)
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func Boot() (err error) {
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err = service.SystemCron().StartCron()
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//用户活动持久化
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gtimer.SetTimeout(ctx, time.Minute, func(ctx context.Context) {
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service.SystemCron().AddCron(v1.CronType_DAILY, func() error {
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service.GameAct().Saves()
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return nil
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})
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})
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return nil
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}
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24
utility.go
24
utility.go
@@ -1,17 +1,11 @@
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package utility_go
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package utility_go
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import (
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import (
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"github.com/ayflying/utility_go/internal/boot"
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_ "github.com/ayflying/utility_go/internal/logic"
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_ "github.com/ayflying/utility_go/internal/logic"
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"context"
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"time"
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v1 "github.com/ayflying/utility_go/api/system/v1"
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"github.com/ayflying/utility_go/service"
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"github.com/gogf/gf/v2/os/gctx"
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"github.com/gogf/gf/v2/os/gtimer"
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"github.com/ayflying/utility_go/config"
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"github.com/ayflying/utility_go/config"
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"github.com/gogf/gf/v2/os/gctx"
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)
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)
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var (
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var (
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@@ -20,14 +14,8 @@ var (
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)
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)
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func init() {
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func init() {
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service.SystemCron().StartCron()
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var err = boot.Boot()
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if err != nil {
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//用户活动持久化
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panic(err)
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gtimer.SetTimeout(ctx, time.Minute, func(ctx context.Context) {
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}
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service.SystemCron().AddCron(v1.CronType_DAILY, func() error {
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service.GameAct().Saves()
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return nil
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})
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})
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}
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}
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