活动模块,计划任务模块 加入第三方
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25
internal/model/entity/game_mail.go
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25
internal/model/entity/game_mail.go
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// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package entity
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import (
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"github.com/gogf/gf/v2/os/gtime"
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)
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// GameMail is the golang structure for table game_mail.
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type GameMail struct {
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Id int64 `json:"id" orm:"id" description:"流水"` // 流水
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Uid int64 `json:"uid" orm:"uid" description:"用户标识"` // 用户标识
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Type int `json:"type" orm:"type" description:"类型"` // 类型
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Title string `json:"title" orm:"title" description:"标题"` // 标题
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Content string `json:"content" orm:"content" description:"正文"` // 正文
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Items string `json:"items" orm:"items" description:"奖励道具"` // 奖励道具
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HaveItems bool `json:"have_items" orm:"have_items" description:"是否有附件"` // 是否有附件
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CreatedAt *gtime.Time `json:"created_at" orm:"created_at" description:"创建时间"` // 创建时间
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Sign string `json:"sign" orm:"sign" description:"署名"` // 署名
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EndTime *gtime.Time `json:"end_time" orm:"end_time" description:"结束时间"` // 结束时间
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Extend string `json:"extend" orm:"extend" description:"附加参数"` // 附加参数
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Status int `json:"status" orm:"status" description:"状态"` // 状态
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}
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