执行持久化的计划任务,有一个打断机制
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@@ -2,6 +2,7 @@ package boot
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import (
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"context"
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v1 "github.com/ayflying/utility_go/api/system/v1"
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"github.com/ayflying/utility_go/service"
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"github.com/gogf/gf/v2/os/gctx"
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@@ -16,8 +17,8 @@ func Boot() (err error) {
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// 启动计划任务定时器,预防debug工具激活计划任务造成重复执行,此处不执行计划任务
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//err = service.SystemCron().StartCron()
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//用户活动持久化
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service.SystemCron().AddCronV2(v1.CronType_DAILY, func(ctx context.Context) error {
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//用户活动持久化每小时执行一次
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service.SystemCron().AddCronV2(v1.CronType_HOUR, func(ctx context.Context) error {
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err = service.GameKv().SavesV1()
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err = service.GameAct().Saves(ctx)
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return err
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