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3 Commits

Author SHA1 Message Date
ayflying
4c24c4274c 定时器只允许启动一次 2025-03-31 14:57:04 +08:00
ayflying
2a34ce6043 更新g.redis方法的传参 2025-03-27 11:53:19 +08:00
ayflying
e8f94c911c 修稿红点删除缓存清理方式 2025-03-27 11:25:31 +08:00
2 changed files with 10 additions and 3 deletions

View File

@@ -4,7 +4,6 @@ import (
"fmt" "fmt"
"github.com/ayflying/utility_go/internal/model/do" "github.com/ayflying/utility_go/internal/model/do"
"github.com/ayflying/utility_go/internal/model/entity" "github.com/ayflying/utility_go/internal/model/entity"
"github.com/ayflying/utility_go/pgk"
"github.com/ayflying/utility_go/pkg" "github.com/ayflying/utility_go/pkg"
service2 "github.com/ayflying/utility_go/service" service2 "github.com/ayflying/utility_go/service"
"github.com/ayflying/utility_go/tools" "github.com/ayflying/utility_go/tools"
@@ -216,7 +215,7 @@ func (s *sGameAct) Save(actId int) (err error) {
// 清空GetRedDot缓存 // 清空GetRedDot缓存
func (s *sGameAct) RefreshGetRedDotCache(uid int64) { func (s *sGameAct) RefreshGetRedDotCache(uid int64) {
cacheKey := fmt.Sprintf("gameAct:GetRedDot:%s:%d", gtime.Now().Format("d"), uid) cacheKey := fmt.Sprintf("gameAct:GetRedDot:%s:%d", gtime.Now().Format("d"), uid)
_, err := pgk.Cache("redis").Remove(gctx.New(), cacheKey) _, err := pkg.Cache("redis").Remove(gctx.New(), cacheKey)
if err != nil { if err != nil {
g.Log().Error(ctx, err) g.Log().Error(ctx, err)
g.Dump(err) g.Dump(err)

View File

@@ -7,13 +7,15 @@ import (
"github.com/gogf/gf/v2/frame/g" "github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gcron" "github.com/gogf/gf/v2/os/gcron"
"github.com/gogf/gf/v2/os/gctx" "github.com/gogf/gf/v2/os/gctx"
"github.com/gogf/gf/v2/os/gtime"
"github.com/gogf/gf/v2/os/gtimer" "github.com/gogf/gf/v2/os/gtimer"
"sync" "sync"
"time" "time"
) )
var ( var (
ctx = gctx.New() ctx = gctx.New()
startTime *gtime.Time
) )
// sSystemCron 结构体定义了系统定时任务的秒计时器。 // sSystemCron 结构体定义了系统定时任务的秒计时器。
@@ -110,6 +112,12 @@ func (s *sSystemCron) AddCron(typ v1.CronType, _func func() error) {
// @receiver s // @receiver s
// @return err // @return err
func (s *sSystemCron) StartCron() (err error) { func (s *sSystemCron) StartCron() (err error) {
//预防重复启动
if startTime != nil {
return
}
startTime = gtime.Now()
g.Log().Debug(ctx, "启动计划任务定时器详情") g.Log().Debug(ctx, "启动计划任务定时器详情")
//每秒任务 //每秒任务
gtimer.SetInterval(ctx, time.Second, func(ctx context.Context) { gtimer.SetInterval(ctx, time.Second, func(ctx context.Context) {