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3 Commits
| Author | SHA1 | Date | |
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4c24c4274c | ||
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2a34ce6043 | ||
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e8f94c911c |
@@ -4,7 +4,6 @@ import (
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"fmt"
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"github.com/ayflying/utility_go/internal/model/do"
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"github.com/ayflying/utility_go/internal/model/entity"
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"github.com/ayflying/utility_go/pgk"
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"github.com/ayflying/utility_go/pkg"
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service2 "github.com/ayflying/utility_go/service"
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"github.com/ayflying/utility_go/tools"
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@@ -216,7 +215,7 @@ func (s *sGameAct) Save(actId int) (err error) {
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// 清空GetRedDot缓存
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func (s *sGameAct) RefreshGetRedDotCache(uid int64) {
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cacheKey := fmt.Sprintf("gameAct:GetRedDot:%s:%d", gtime.Now().Format("d"), uid)
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_, err := pgk.Cache("redis").Remove(gctx.New(), cacheKey)
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_, err := pkg.Cache("redis").Remove(gctx.New(), cacheKey)
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if err != nil {
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g.Log().Error(ctx, err)
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g.Dump(err)
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@@ -7,13 +7,15 @@ import (
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gcron"
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"github.com/gogf/gf/v2/os/gctx"
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"github.com/gogf/gf/v2/os/gtime"
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"github.com/gogf/gf/v2/os/gtimer"
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"sync"
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"time"
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)
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var (
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ctx = gctx.New()
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ctx = gctx.New()
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startTime *gtime.Time
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)
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// sSystemCron 结构体定义了系统定时任务的秒计时器。
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@@ -110,6 +112,12 @@ func (s *sSystemCron) AddCron(typ v1.CronType, _func func() error) {
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// @receiver s
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// @return err
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func (s *sSystemCron) StartCron() (err error) {
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//预防重复启动
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if startTime != nil {
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return
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}
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startTime = gtime.Now()
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g.Log().Debug(ctx, "启动计划任务定时器详情")
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//每秒任务
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gtimer.SetInterval(ctx, time.Second, func(ctx context.Context) {
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