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299ba0b93e |
@@ -408,7 +408,7 @@ func (s *sGameAct) Cache2Sql(ctx context.Context, add, update []*entity.GameAct)
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//删除缓存
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go s.DelCacheKey(ctx, v.ActId, v.Uid)
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//updateCount++
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updateCount++
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update = make([]*entity.GameAct, 0)
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}
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