Files
utility_go/package/gamelog/test/gamelog_test.go

54 lines
1.6 KiB
Go

package test
import (
"strings"
"testing"
"time"
"github.com/ayflying/utility_go/package/gamelog"
"github.com/gogf/gf/v2/test/gtest"
"github.com/gogf/gf/v2/util/grand"
"github.com/google/uuid"
)
func TestGamelog(t *testing.T) {
glsdk, err := gamelog.INIT(&gamelog.SDKConfig{
// 必填
Pid: "test5", // 项目ID
BaseUrl: "http://47.76.178.47:10101", // 香港测试服上报地址
// BaseUrl: "http://127.0.0.1:10101", // 本次测试上报地址
ReportSk: "sngame2025", // xor混淆key
FlushInterval: 5, // 上报间隔
DiskBakPath: "gamelog", // 本地磁盘备份, 用于意外情况下临时保存日志, 请确保该目录持久化(容器内要挂载). 每次启动时或每N次上报时加载到失败队列
// 可填
RetryN: 2, // 默认每10次, 上传检查一次磁盘的失败数据
ChanSize: 500, // 默认1000, 信道size
SendSaveType: 1, // 发送存储类型, 默认不设置为0代表文件存储, 1代表走kafka可实同步日志
})
// 随机测试事件和属性
events := []string{"e1", "e2", "e3", "e4"}
pms := []map[string]any{
{"a": "1"},
{"a": "2"},
{"a": "3"},
{"a": "4"},
}
if err != nil {
t.Fatal(err)
}
gtest.C(t, func(t *gtest.T) {
go func() {
for {
uuidval, _ := uuid.NewUUID()
randUid := strings.ReplaceAll(uuidval.String(), "-", "")
glsdk.LogLtz(randUid, events[grand.Intn(len(events))], pms[grand.Intn(len(pms))])
time.Sleep(time.Millisecond * 100)
}
}()
time.Sleep(time.Second * 14)
// 模拟等待信号后优雅关闭
glsdk.Shutdown()
})
}