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* Move test-project to subfolder * Update workflow to target test-project * Add 2018.3-legacy test-project * Rename to legacy-render-pipeline * Add test project for URP * Cache LFS * Update license * Ignore artifacts * Add test project for HDRP * Avoid ambiguity in cache key
15 lines
272 B
C#
15 lines
272 B
C#
using System;
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using UnityEngine;
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public class Readme : ScriptableObject {
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public Texture2D icon;
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public string title;
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public Section[] sections;
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public bool loadedLayout;
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[Serializable]
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public class Section {
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public string heading, text, linkText, url;
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}
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}
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