Compare commits

..

1 Commits

Author SHA1 Message Date
David Finol
1e53060e37 Build dist 2023-02-10 08:58:29 -06:00
233 changed files with 194250 additions and 196822 deletions

View File

@@ -1,18 +0,0 @@
{
"files.autoSave": "on",
"files.autoSaveWhen": "on",
"files.autoSaveDelay": 1000,
"editor.formatOnSave": false,
"editor.formatOnPaste": false,
"editor.formatOnType": false,
"editor.codeActionsOnSave": {},
"git.autorefresh": false,
"git.confirmSync": false,
"git.autofetch": false,
"editor.defaultFormatter": null
}

View File

@@ -38,21 +38,9 @@
// Mandatory spacing
"padding-line-between-statements": [
"error",
{
"blankLine": "always",
"prev": "*",
"next": "return"
},
{
"blankLine": "always",
"prev": "directive",
"next": "*"
},
{
"blankLine": "any",
"prev": "directive",
"next": "directive"
}
{ "blankLine": "always", "prev": "*", "next": "return" },
{ "blankLine": "always", "prev": "directive", "next": "*" },
{ "blankLine": "any", "prev": "directive", "next": "directive" }
],
// Enforce camelCase
"camelcase": "error",
@@ -65,25 +53,8 @@
// Unused vars are useful to keep method signatures consistent and documented
"@typescript-eslint/no-unused-vars": "off",
// For this project only use kebab-case
"unicorn/filename-case": [
"error",
{
"cases": {
"kebabCase": true
}
}
],
"unicorn/filename-case": ["error", { "cases": { "kebabCase": true } }],
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
"unicorn/prefer-spread": "off",
// Temp disable to prevent mixing changes with other PRs
"i18n-text/no-en": "off"
},
"overrides": [
{
"files": ["jest.setup.js"],
"rules": {
"import/no-commonjs": "off"
}
}
]
"unicorn/prefer-spread": "off"
}
}

View File

@@ -2,28 +2,10 @@
- ...
#### Related Issues
- ...
#### Related PRs
- ...
#### Successful Workflow Run Link
PRs don't have access to secrets so you will need to provide a link to a successful run of the workflows from your own
repo.
- ...
#### Checklist
<!-- please check all items and add your own -->
- [x] Read the contribution [guide](https://github.com/game-ci/unity-builder/blob/main/CONTRIBUTING.md) and accept the
[code](https://github.com/game-ci/unity-builder/blob/main/CODE_OF_CONDUCT.md) of conduct
- [ ] Docs (If new inputs or outputs have been added or changes to behavior that should be documented. Please make a PR
in the [documentation repo](https://github.com/game-ci/documentation))
- [x] Read the contribution [guide](../CONTRIBUTING.md) and accept the [code](../CODE_OF_CONDUCT.md) of conduct
- [ ] Readme (updated or not needed)
- [ ] Tests (added, updated or not needed)

View File

@@ -13,7 +13,7 @@ jobs:
id: requestActivationFile
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
- name: Upload activation file
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v2
with:
name: ${{ steps.requestActivationFile.outputs.filePath }}
path: ${{ steps.requestActivationFile.outputs.filePath }}

View File

@@ -1,79 +0,0 @@
name: Builds - MacOS
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
buildForAllPlatformsMacOS:
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2021.3.45f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable
- iOS # Build an iOS executable
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-macos-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
# We use dirty build because we are replacing the default project settings file above
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@@ -1,206 +0,0 @@
name: Builds - Ubuntu
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
env:
UNITY_LICENSE:
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
Value=\"62\"/>\n </Features>\n <DeveloperData
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsUbuntu:
name:
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
providerStrategy:
# - local-docker
- local
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
- iOS # Build an iOS project.
- Android # Build an Android .apk.
- WebGL # WebGL.
buildWithIl2cpp:
- false
- true
additionalParameters:
- -param value
- -standaloneBuildSubtarget Server
# Skipping configurations that are not supported
exclude:
# No il2cpp support on Linux Host
- targetPlatform: StandaloneOSX
buildWithIl2cpp: true
- targetPlatform: StandaloneWindows64
buildWithIl2cpp: true
# Only builds with Il2cpp
- targetPlatform: iOS
buildWithIl2cpp: false
- targetPlatform: Android
buildWithIl2cpp: false
- targetPlatform: WebGL
buildWithIl2cpp: false
# No dedicated server support
- targetPlatform: WebGL
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: Android
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: iOS
additionalParameters: -standaloneBuildSubtarget Server
# No dedicated server support on Linux Host
- targetPlatform: StandaloneOSX
additionalParameters: -standaloneBuildSubtarget Server
# No il2cpp dedicated server support on Linux Host
- targetPlatform: StandaloneWindows64
additionalParameters: -standaloneBuildSubtarget Server
buildWithIl2cpp: true
include:
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
steps:
- name: Clear Space for Android Build
if: matrix.targetPlatform == 'Android'
uses: jlumbroso/free-disk-space@v1.3.1
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
if: matrix.buildWithIl2cpp == true
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- name: Build
uses: ./
id: build-1
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
run: |
sleep 60
- name: Build (Retry 1)
uses: ./
id: build-2
if: ${{ steps.build-1.outcome == 'failure' }}
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-2.outcome == 'failure' }}
run: |
sleep 240
- name: Build (Retry 2)
uses: ./
id: build-3
if: ${{ steps.build-2.outcome == 'failure' }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name:
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
path: build
retention-days: 14

View File

@@ -1,145 +0,0 @@
name: Builds - Windows
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
buildForAllPlatformsWindows:
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: windows-2022
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- Android # Build an Android apk.
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-windows-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
###########################
# Build #
###########################
- name: Build
uses: ./
id: build-1
continue-on-error: true
timeout-minutes: 30
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
run: |
Start-Sleep -s 120
- name: Build Retry 1
uses: ./
id: build-2
continue-on-error: true
timeout-minutes: 30
if: steps.build-1.outcome == 'failure'
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
run: |
Start-Sleep -s 240
- name: Build Retry 2
uses: ./
id: build-3
timeout-minutes: 30
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}
path: build
retention-days: 14

100
.github/workflows/build-tests.yml vendored Normal file
View File

@@ -0,0 +1,100 @@
name: Builds
on:
push: { branches: [main] }
pull_request:
paths-ignore:
- '.github/**'
env:
UNITY_LICENSE:
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
Value=\"62\"/>\n </Features>\n <DeveloperData
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsUbuntu:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
# - local-docker
- local
projectPath:
- test-project
unityVersion:
- 2019.2.11f1
- 2019.3.15f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneLinux64 # Build a Linux 64-bit standalone.
- iOS # Build an iOS player.
- Android # Build an Android .apk.
- WebGL # WebGL.
# - StandaloneWindows # Build a Windows standalone.
# - WSAPlayer # Build an Windows Store Apps player.
# - PS4 # Build a PS4 Standalone.
# - XboxOne # Build a Xbox One Standalone.
# - tvOS # Build to Apple's tvOS platform.
# - Switch # Build a Nintendo Switch player
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Build #
###########################
- uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
cloudRunnerCluster: ${{ matrix.cloudRunnerCluster }}
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build Ubuntu (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@@ -15,13 +15,13 @@ jobs:
cleanupCloudRunner:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
if: github.event.event_type != 'pull_request_target'
with:
lfs: true
- uses: actions/setup-node@v4
- uses: actions/setup-node@v3
with:
node-version: '18'
node-version: 16.x
- run: yarn
- run: yarn run cli --help
env:

View File

@@ -23,7 +23,7 @@ env:
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2
AWS_STACK_NAME: game-ci-github-pipelines
AWS_BASE_STACK_NAME: game-ci-github-pipelines
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
CLOUD_RUNNER_DEBUG: true
CLOUD_RUNNER_DEBUG_TREE: true
@@ -39,21 +39,20 @@ jobs:
if: github.event.event_type != 'pull_request_target'
runs-on: ubuntu-latest
steps:
- timeout-minutes: 180
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- run: yarn
- run: yarn run cli -m checks-update
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GIT_PRIVATE_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: local-docker
AWS_STACK_NAME: game-ci-github-pipelines
AWS_BASE_STACK_NAME: game-ci-github-pipelines
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
run: |
git clone -b cloud-runner-develop https://github.com/game-ci/unity-builder
cd unity-builder
yarn
ls
yarn run cli -m checks-update

View File

@@ -1,83 +0,0 @@
name: cloud-runner-integrity-localstack
on:
workflow_call:
inputs:
runGithubIntegrationTests:
description: 'Run GitHub Checks integration tests'
required: false
default: 'false'
type: string
permissions:
checks: write
contents: read
actions: write
packages: read
pull-requests: write
statuses: write
id-token: write
env:
AWS_REGION: us-east-1
AWS_DEFAULT_REGION: us-east-1
AWS_STACK_NAME: game-ci-local
AWS_ENDPOINT: http://localhost:4566
AWS_ENDPOINT_URL: http://localhost:4566
AWS_ACCESS_KEY_ID: test
AWS_SECRET_ACCESS_KEY: test
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
DEBUG: true
PROJECT_PATH: test-project
USE_IL2CPP: false
jobs:
tests:
name: Cloud Runner Tests (LocalStack)
runs-on: ubuntu-latest
services:
localstack:
image: localstack/localstack
ports:
- 4566:4566
env:
SERVICES: cloudformation,ecs,kinesis,cloudwatch,s3,logs
strategy:
fail-fast: false
matrix:
test:
- 'cloud-runner-end2end-locking'
- 'cloud-runner-end2end-caching'
- 'cloud-runner-end2end-retaining'
- 'cloud-runner-caching'
- 'cloud-runner-environment'
- 'cloud-runner-image'
- 'cloud-runner-hooks'
- 'cloud-runner-local-persistence'
- 'cloud-runner-locking-core'
- 'cloud-runner-locking-get-locked'
steps:
- uses: actions/checkout@v4
with:
lfs: false
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
timeout-minutes: 60
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
PROJECT_PATH: test-project
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
KUBE_STORAGE_CLASS: local-path
PROVIDER_STRATEGY: aws
AWS_ACCESS_KEY_ID: test
AWS_SECRET_ACCESS_KEY: test
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}

View File

@@ -1,196 +0,0 @@
name: cloud-runner-integrity
on:
workflow_call:
inputs:
runGithubIntegrationTests:
description: 'Run GitHub Checks integration tests'
required: false
default: 'false'
type: string
permissions:
checks: write
contents: read
actions: write
packages: read
pull-requests: write
statuses: write
id-token: write
env:
AWS_REGION: eu-west-2
AWS_DEFAULT_REGION: eu-west-2
AWS_STACK_NAME: game-ci-team-pipelines
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
DEBUG: true
PROJECT_PATH: test-project
USE_IL2CPP: false
jobs:
k8s:
name: Cloud Runner Tests (K8s)
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
# K8s runs (k3s)
- test: 'cloud-runner-end2end-caching'
provider: k8s
- test: 'cloud-runner-end2end-retaining'
provider: k8s
- test: 'cloud-runner-hooks'
provider: k8s
steps:
- uses: actions/checkout@v4
with:
lfs: false
# Set up Kubernetes (k3s via k3d) only for k8s matrix entries
- name: Set up kubectl
if: ${{ matrix.provider == 'k8s' }}
uses: azure/setup-kubectl@v4
with:
version: 'v1.29.0'
- name: Install k3d
if: ${{ matrix.provider == 'k8s' }}
run: |
curl -s https://raw.githubusercontent.com/k3d-io/k3d/main/install.sh | bash
k3d version | cat
- name: Create k3s cluster (k3d)
if: ${{ matrix.provider == 'k8s' }}
run: |
k3d cluster create unity-builder --agents 1 --wait
kubectl config current-context | cat
- name: Verify cluster readiness
if: ${{ matrix.provider == 'k8s' }}
run: |
for i in {1..60}; do kubectl get nodes && break || sleep 5; done
kubectl get storageclass
- name: Start LocalStack (S3)
uses: localstack/setup-localstack@v0.2.3
with:
install-awslocal: true
- name: Create S3 bucket for tests (host LocalStack)
run: |
awslocal s3 mb s3://$AWS_STACK_NAME || true
awslocal s3 ls
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
timeout-minutes: 60
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
PROJECT_PATH: test-project
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
KUBE_STORAGE_CLASS: ${{ matrix.provider == 'k8s' && 'local-path' || '' }}
PROVIDER_STRATEGY: ${{ matrix.provider }}
AWS_ACCESS_KEY_ID: test
AWS_SECRET_ACCESS_KEY: test
AWS_S3_ENDPOINT: http://localhost:4566
AWS_ENDPOINT: http://localhost:4566
INPUT_AWSS3ENDPOINT: http://localhost:4566
INPUT_AWSENDPOINT: http://localhost:4566
AWS_S3_FORCE_PATH_STYLE: 'true'
AWS_EC2_METADATA_DISABLED: 'true'
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
localstack:
name: Cloud Runner Tests (LocalStack)
runs-on: ubuntu-latest
services:
localstack:
image: localstack/localstack
ports:
- 4566:4566
env:
SERVICES: cloudformation,ecs,kinesis,cloudwatch,s3,logs
strategy:
fail-fast: false
matrix:
test:
- 'cloud-runner-end2end-locking'
- 'cloud-runner-end2end-caching'
- 'cloud-runner-end2end-retaining'
- 'cloud-runner-caching'
- 'cloud-runner-environment'
- 'cloud-runner-image'
- 'cloud-runner-hooks'
- 'cloud-runner-local-persistence'
- 'cloud-runner-locking-core'
- 'cloud-runner-locking-get-locked'
steps:
- uses: actions/checkout@v4
with:
lfs: false
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
timeout-minutes: 60
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
PROJECT_PATH: test-project
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
KUBE_STORAGE_CLASS: local-path
PROVIDER_STRATEGY: aws
AWS_ACCESS_KEY_ID: test
AWS_SECRET_ACCESS_KEY: test
AWS_ENDPOINT: http://localhost:4566
AWS_ENDPOINT_URL: http://localhost:4566
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
aws:
name: Cloud Runner Tests (AWS)
runs-on: ubuntu-latest
needs: [k8s, localstack]
strategy:
fail-fast: false
matrix:
test:
- 'cloud-runner-end2end-caching'
- 'cloud-runner-end2end-retaining'
- 'cloud-runner-hooks'
steps:
- uses: actions/checkout@v4
with:
lfs: false
- name: Configure AWS Credentials
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: ${{ env.AWS_REGION }}
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
timeout-minutes: 60
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
PROJECT_PATH: test-project
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
PROVIDER_STRATEGY: aws
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}

View File

@@ -0,0 +1,133 @@
name: Cloud Runner CI Pipeline
on:
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
workflow_dispatch:
permissions:
checks: write
contents: read
actions: write
env:
GKE_ZONE: 'us-central1'
GKE_REGION: 'us-central1'
GKE_PROJECT: 'unitykubernetesbuilder'
GKE_CLUSTER: 'game-ci-github-pipelines'
GCP_LOGGING: true
GCP_PROJECT: unitykubernetesbuilder
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
AWS_REGION: eu-west-2
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2
AWS_BASE_STACK_NAME: game-ci-team-pipelines
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
CLOUD_RUNNER_DEBUG: true
CLOUD_RUNNER_DEBUG_TREE: true
DEBUG: true
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
UNITY_VERSION: 2019.3.15f1
USE_IL2CPP: false
USE_GKE_GCLOUD_AUTH_PLUGIN: true
jobs:
integrationTests:
name: Integration Tests
if: github.event.event_type != 'pull_request_target'
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
- aws
- local-docker
- k8s
steps:
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- uses: google-github-actions/auth@v1
with:
credentials_json: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
- name: 'Set up Cloud SDK'
uses: 'google-github-actions/setup-gcloud@v1'
- name: Get GKE cluster credentials
run: |
export USE_GKE_GCLOUD_AUTH_PLUGIN=True
gcloud components install gke-gcloud-auth-plugin
gcloud container clusters get-credentials $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT
- name: Configure AWS Credentials
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: eu-west-2
- run: yarn
- run: yarn run test "cloud-runner-async-workflow" --detectOpenHandles --forceExit --runInBand
if: matrix.CloudRunnerCluster != 'local-docker'
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GIT_PRIVATE_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: ${{ matrix.cloudRunnerCluster }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- run: yarn run test-i --detectOpenHandles --forceExit --runInBand
if: matrix.CloudRunnerCluster == 'local-docker'
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: ${{ matrix.cloudRunnerCluster }}
localBuildTests:
name: Local Build Target Tests
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
#- aws
- local-docker
#- k8s
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneLinux64 # Build a Linux 64-bit standalone.
- WebGL # WebGL.
- iOS # Build an iOS player.
- Android # Build an Android .apk.
steps:
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- run: yarn
- uses: ./
id: unity-build
timeout-minutes: 90
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
cloudRunnerTests: true
versioning: None
projectPath: test-project
gitPrivateToken: ${{ secrets.GITHUB_TOKEN }}
targetPlatform: ${{ matrix.targetPlatform }}
cloudRunnerCluster: ${{ matrix.cloudRunnerCluster }}
- run: |
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
- uses: actions/upload-artifact@v3
with:
name: ${{ matrix.cloudRunnerCluster }} Build (${{ matrix.targetPlatform }})
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
retention-days: 14

View File

@@ -7,28 +7,18 @@ on:
env:
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
tests:
name: Tests
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
- uses: actions/checkout@v3
- uses: actions/setup-node@v3
with:
node-version: '18'
node-version: '16'
- run: yarn
- run: yarn lint
- run: yarn test:ci --coverage
- run: yarn test --coverage
- run: bash <(curl -s https://codecov.io/bash)
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
cloud-runner:
name: Cloud Runner Integrity
uses: ./.github/workflows/cloud-runner-integrity.yml
secrets: inherit
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }

74
.github/workflows/mac-build-tests.yml vendored Normal file
View File

@@ -0,0 +1,74 @@
name: Mac Builds
on:
push:
branches:
- main
env:
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsWindows:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2020.3.24f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-macos-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
# We use dirty build because we are replacing the default project settings file above
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build MacOS (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@@ -0,0 +1,77 @@
name: Windows Builds
on:
push:
branches:
- main
env:
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsWindows:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2020.3.24f1
targetPlatform:
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneWindows # Build a Windows 32-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-windows-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build Windows (${{ matrix.unityVersion }})
path: build
retention-days: 14

1
.npmrc
View File

@@ -1 +0,0 @@
engine-strict=true

32
.vscode/launch.json vendored
View File

@@ -1,32 +0,0 @@
{
"configurations": [
{
"name": "PowerShell Launch Current File",
"type": "PowerShell",
"request": "launch",
"script": "${file}",
"cwd": "${cwd}"
},
{
"type": "node",
"request": "launch",
"name": "Debug Jest Test",
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
"args": [
"--collectCoverage=false",
"--colors",
"--config",
"${workspaceRoot}/jest.config.js",
"--runInBand",
"--runTestsByPath",
"${relativeFile}",
"--testPathPattern=${fileDirname}",
"--testTimeout=10000000"
],
"outputCapture": "std",
"internalConsoleOptions": "openOnSessionStart",
"envFile": "${workspaceRoot}/.env",
"skipFiles": ["${workspaceRoot}/../../node_modules/**/*", "<node_internals>/**/*"]
}
]
}

View File

@@ -25,7 +25,7 @@ Steps to be performed to submit a pull request:
#### Pull Request Prerequisites
You have [Node](https://nodejs.org/) installed at v18+ and [Yarn](https://yarnpkg.com/) at v1.22.0+.
You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
Please note that commit hooks will run automatically to perform some tasks;
@@ -36,8 +36,7 @@ Please note that commit hooks will run automatically to perform some tasks;
#### Windows users
Make sure your editor and terminal that run the tests are set to `Powershell 7` or above with
`Git's Unix tools for Windows` installed. This is because some tests require you to be able to run `sh` and other
unix commands.
`Git's Unix tools for Windows` installed. Some tests require you to be able to run `sh` and other unix commands.
#### License

View File

@@ -10,9 +10,8 @@ Part of the <a href="https://game.ci">GameCI</a> open source project.
<br />
<br />
[![Builds - Ubuntu](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml)
[![Builds - Windows](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml)
[![Builds - MacOS](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml)
[![Actions status](https://github.com/game-ci/unity-builder/workflows/Builds/badge.svg?event=push&branch=main)](https://github.com/game-ci/unity-builder/actions?query=branch%3Amain+event%3Apush+workflow%3A%22Builds)
[![lgtm - code quality](https://img.shields.io/lgtm/grade/javascript/g/webbertakken/unity-builder.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/webbertakken/unity-builder/context:javascript)
[![codecov - test coverage](https://codecov.io/gh/game-ci/unity-builder/branch/master/graph/badge.svg)](https://codecov.io/gh/game-ci/unity-builder)
<br />
<br />

View File

@@ -18,15 +18,11 @@ inputs:
projectPath:
required: false
default: ''
description: 'Path to the project to be built, relative to the repository root.'
buildProfile:
required: false
default: ''
description: 'Path to the build profile to activate, relative to the project root.'
description: 'Relative path to the project to be built.'
buildName:
required: false
default: ''
description: 'Name of the build. Should not include a file extension.'
description: 'Name of the build.'
buildsPath:
required: false
default: ''
@@ -35,14 +31,6 @@ inputs:
required: false
default: ''
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
manualExit:
required: false
default: ''
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
enableGpu:
required: false
default: ''
description: 'Launches unity without specifying `-nographics`.'
customParameters:
required: false
default: ''
@@ -59,12 +47,10 @@ inputs:
required: false
default: ''
description: 'The android versionCode'
androidExportType:
androidAppBundle:
required: false
default: 'androidPackage'
description:
'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
an android studio project.'
default: 'false'
description: 'Whether to build .aab instead of .apk'
androidKeystoreName:
required: false
default: ''
@@ -89,18 +75,10 @@ inputs:
required: false
default: ''
description: 'The android target API level.'
androidSymbolType:
required: false
default: 'none'
description: 'The android symbol type to export. Should be "none", "public" or "debugging".'
sshAgent:
required: false
default: ''
description: 'SSH Agent path to forward to the container'
sshPublicKeysDirectoryPath:
required: false
default: ''
description: 'Path to a directory containing SSH public keys to forward to the container.'
gitPrivateToken:
required: false
default: ''
@@ -109,43 +87,11 @@ inputs:
required: false
default: ''
description: '[CloudRunner] GitHub owner name or organization/team name'
runAsHostUser:
required: false
default: 'false'
description:
'Whether to run as a user that matches the host system or the default root container user. Only applicable to
Linux hosts and containers. This is useful for fixing permission errors on Self-Hosted runners.'
chownFilesTo:
required: false
default: ''
description:
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
dockerCpuLimit:
required: false
default: ''
description: 'Number of CPU cores to assign the docker container. Defaults to all available cores on all platforms.'
dockerMemoryLimit:
required: false
default: ''
description:
'Amount of memory to assign the docker container. Defaults to 95% of total system memory rounded down to the
nearest megabyte on Linux and 80% on Windows. On unrecognized platforms, defaults to 75% of total system memory.
To manually specify a value, use the format <number><unit>, where unit is either m or g. ie: 512m = 512 megabytes'
dockerIsolationMode:
required: false
default: 'default'
description:
'Isolation mode to use for the docker container. Can be one of process, hyperv, or default. Default will pick the
default mode as described by Microsoft where server versions use process and desktop versions use hyperv. Only
applicable on Windows'
containerRegistryRepository:
required: false
default: 'unityci/editor'
description: 'Container registry and repository to pull image from. Only applicable if customImage is not set.'
containerRegistryImageVersion:
required: false
default: '3'
description: 'Container registry image version. Only applicable if customImage is not set.'
allowDirtyBuild:
required: false
default: ''
@@ -162,7 +108,7 @@ inputs:
description:
'[CloudRunner] Run a pre build job after the repository setup but before the build job (in yaml format with the
keys image, secrets (name, value object array), command line string)'
containerHookFiles:
customStepFiles:
required: false
default: ''
description:
@@ -174,7 +120,7 @@ inputs:
description:
'[CloudRunner] Specify the names (by file name) of custom hooks to run before or after cloud runner jobs, must
match a yaml step file inside your repo in the folder .game-ci/hooks/'
customCommandHooks:
customJobHooks:
required: false
default: ''
description: '[CloudRunner] Specify custom commands and trigger hooks (injects commands into jobs)'
@@ -184,21 +130,21 @@ inputs:
description:
'[CloudRunner] Run a custom job instead of the standard build automation for cloud runner (in yaml format with the
keys image, secrets (name, value object array), command line string)'
awsStackName:
awsBaseStackName:
default: 'game-ci'
required: false
description: '[CloudRunner] The Cloud Formation stack name that must be setup before using this option.'
providerStrategy:
cloudRunnerCluster:
default: 'local'
required: false
description:
'[CloudRunner] Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must
be configured.'
containerCpu:
cloudRunnerCpu:
default: ''
required: false
description: '[CloudRunner] Amount of CPU time to assign the remote build container'
containerMemory:
cloudRunnerMemory:
default: ''
required: false
description: '[CloudRunner] Amount of memory to assign the remote build container'
@@ -241,31 +187,6 @@ inputs:
description:
'[CloudRunner] Whether or not to watch the build to the end. Can be used for especially long running jobs e.g
imports or self-hosted ephemeral runners.'
cacheUnityInstallationOnMac:
default: 'false'
required: false
description: 'Whether to cache the Unity hub and editor installation on MacOS'
unityHubVersionOnMac:
default: ''
required: false
description:
'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
or nothing is specified.'
unityLicensingServer:
default: ''
required: false
description: 'The Unity licensing server address to use for activating Unity.'
dockerWorkspacePath:
default: '/github/workspace'
required: false
description:
'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
c:/github/workspace should be defined as /github/workspace'
skipActivation:
default: 'false'
required: false
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
outputs:
volume:
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
@@ -273,14 +194,9 @@ outputs:
description: 'The generated version used for the Unity build'
androidVersionCode:
description: 'The generated versionCode used for the Android Unity build'
engineExitCode:
description:
'Returns the exit code from the build scripts. This code is 0 if the build was successful. If there was an error
during activation, the code is from the activation step. If activation is successful, the code is from the project
build step.'
branding:
icon: 'box'
color: 'gray-dark'
runs:
using: 'node20'
using: 'node16'
main: 'dist/index.js'

View File

@@ -0,0 +1,10 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}

View File

@@ -0,0 +1,709 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_11;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Reference Include="UnityEngine">
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Editor\Builder.cs" />
<Compile Include="Assets\Editor\Input\ArgumentsParser.cs" />
<Compile Include="Assets\Editor\Reporting\StdOutReporter.cs" />
<Compile Include="Assets\Editor\System\ProcessExtensions.cs" />
<Compile Include="Assets\Editor\Versioning\VersionApplicator.cs" />
<Compile Include="Assets\Editor\Versioning\Git.cs" />
<Compile Include="Assets\Editor\Versioning\VersionGenerator.cs" />
<Compile Include="Assets\Editor\Versioning\GitException.cs" />
<Reference Include="UnityEditor.TestRunner">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="com.unity.multiplayer-hlapi.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.CollabProxy.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
</Reference>
<Reference Include="com.unity.multiplayer-weaver.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Sprite.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Tilemap.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.SpatialTracking">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.Analytics.DataPrivacy">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.XR.LegacyInputHelpers">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ARModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterInputModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DSPGraphModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DirectorModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.FileSystemHttpModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GameCenterModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GridModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.LocalizationModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Physics2DModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ProfilerModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StreamingModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubstanceModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.VR">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Graphs">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WebGL.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Android.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UWP.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Advertisements">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll</HintPath>
</Reference>
<Reference Include="Unity.Analytics.Editor">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Analytics.StandardEvents">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
</Reference>
<Reference Include="Unity.Analytics.Tracker">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.Purchasing">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Numerics">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Numerics.Vectors">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
</Reference>
<Reference Include="System.Data">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Win32.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
</Reference>
<Reference Include="System.AppContext">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Concurrent">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
</Reference>
<Reference Include="System.Collections">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
</Reference>
<Reference Include="System.Collections.NonGeneric">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Specialized">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Annotations">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.TypeConverter">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
</Reference>
<Reference Include="System.Console">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
</Reference>
<Reference Include="System.Data.Common">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Contracts">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Debug">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Process">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.StackTrace">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tools">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TraceSource">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
</Reference>
<Reference Include="System.Drawing.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Dynamic.Runtime">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Calendars">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
</Reference>
<Reference Include="System.Globalization">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.ZipFile">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
</Reference>
<Reference Include="System.IO">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Watcher">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
</Reference>
<Reference Include="System.IO.IsolatedStorage">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
</Reference>
<Reference Include="System.IO.MemoryMappedFiles">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
</Reference>
<Reference Include="System.IO.Pipes">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
</Reference>
<Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference>
<Reference Include="System.Linq">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Expressions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Parallel">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Queryable">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http.Rtc">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
</Reference>
<Reference Include="System.Net.NameResolution">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
</Reference>
<Reference Include="System.Net.NetworkInformation">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
</Reference>
<Reference Include="System.Net.Ping">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
</Reference>
<Reference Include="System.Net.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Net.Requests">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
</Reference>
<Reference Include="System.Net.Security">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
</Reference>
<Reference Include="System.Net.Sockets">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebHeaderCollection">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets.Client">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
</Reference>
<Reference Include="System.ObjectModel">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
</Reference>
<Reference Include="System.Reflection">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.ILGeneration">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Emit.Lightweight">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Reader">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
</Reference>
<Reference Include="System.Resources.ResourceManager">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Writer">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference>
<Reference Include="System.Runtime">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Handles">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Numerics">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Json">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Xml">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Security.Claims">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Csp">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
</Reference>
<Reference Include="System.Security.SecureString">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Duplex">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Http">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.NetTcp">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Security">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Text.RegularExpressions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
</Reference>
<Reference Include="System.Threading">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Overlapped">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Parallel">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Thread">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
</Reference>
<Reference Include="System.Threading.ThreadPool">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Timer">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.ReaderWriter">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlSerializer">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference>
<Reference Include="UnityScript">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
</Reference>
<Reference Include="UnityScript.Lang">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
</Reference>
<Reference Include="Boo.Lang">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include=".editorconfig" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@@ -6,9 +6,6 @@ using UnityBuilderAction.Reporting;
using UnityBuilderAction.Versioning;
using UnityEditor;
using UnityEditor.Build.Reporting;
#if UNITY_6000_0_OR_NEWER
using UnityEditor.Build.Profile;
#endif
using UnityEngine;
namespace UnityBuilderAction
@@ -20,9 +17,36 @@ namespace UnityBuilderAction
// Gather values from args
var options = ArgumentsParser.GetValidatedOptions();
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
// Define BuildPlayer Options
var buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
options = buildOptions
};
// Set version for this build
VersionApplicator.SetVersion(options["buildVersion"]);
// Apply Android settings
if (buildPlayerOptions.target == BuildTarget.Android)
{
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
// Execute default AddressableAsset content build, if the package is installed.
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
// so we fall back to using reflection instead.
@@ -39,76 +63,10 @@ namespace UnityBuilderAction
}
catch (Exception e)
{
Debug.LogError("Failed to run default addressables build:\n" + e);
Debug.LogError($"Failed to run default addressables build:\n{e}");
}
}
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
dynamic buildPlayerOptions;
if (options["customBuildProfile"] != "") {
#if UNITY_6000_0_OR_NEWER
// Load build profile from Assets folder
BuildProfile buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(options["customBuildProfile"]);
// Set it as active
BuildProfile.SetActiveBuildProfile(buildProfile);
// Define BuildPlayerWithProfileOptions
buildPlayerOptions = new BuildPlayerWithProfileOptions {
buildProfile = buildProfile,
locationPathName = options["customBuildPath"],
options = buildOptions,
};
#else
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
#endif
} else {
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
#if UNITY_2021_2_OR_NEWER
// Determine subtarget
StandaloneBuildSubtarget buildSubtarget;
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
buildSubtarget = default;
}
#endif
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
// Define BuildPlayerOptions
buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = buildTarget,
options = buildOptions,
#if UNITY_2021_2_OR_NEWER
subtarget = (int) buildSubtarget
#endif
};
// Apply Android settings
if (buildTarget == BuildTarget.Android) {
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
}
// Perform build
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);

View File

@@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using UnityEditor;
using System.Reflection;
namespace UnityBuilderAction.Input
{
public static class AndroidSettings
public class AndroidSettings
{
public static void Apply(Dictionary<string, string> options)
{
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
#if UNITY_2019_1_OR_NEWER
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
{
@@ -16,21 +16,13 @@ namespace UnityBuilderAction.Input
PlayerSettings.Android.keystoreName = keystoreName;
}
#endif
// Can't use out variable declaration as Unity 2018 doesn't support it
string keystorePass;
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
PlayerSettings.Android.keystorePass = keystorePass;
string keyaliasName;
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
PlayerSettings.Android.keyaliasName = keyaliasName;
string keyaliasPass;
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
PlayerSettings.Android.keyaliasPass = keyaliasPass;
string androidTargetSdkVersion;
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
if (options.TryGetValue("androidTargetSdkVersion", out string androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
{
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
try
@@ -44,105 +36,6 @@ namespace UnityBuilderAction.Input
}
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
}
string androidExportType;
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
{
// Only exists in 2018.3 and above
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
switch (androidExportType)
{
case "androidStudioProject":
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
break;
case "androidAppBundle":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, true, null);
break;
case "androidPackage":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
break;
}
}
string symbolType;
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
{
#if UNITY_6000_0_OR_NEWER
switch (symbolType)
{
case "public":
SetDebugSymbols("SymbolTable");
break;
case "debugging":
SetDebugSymbols("Full");
break;
case "none":
SetDebugSymbols("None");
break;
}
#elif UNITY_2021_1_OR_NEWER
switch (symbolType)
{
case "public":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
break;
case "debugging":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
break;
case "none":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
break;
}
#elif UNITY_2019_2_OR_NEWER
switch (symbolType)
{
case "public":
case "debugging":
EditorUserBuildSettings.androidCreateSymbolsZip = true;
break;
case "none":
EditorUserBuildSettings.androidCreateSymbolsZip = false;
break;
}
#endif
}
}
private static void SetDebugSymbols(string enumValueName)
{
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
// Reflection is used here to ensure the code works even if the module is not installed.
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
if (debugSymbolsType == null)
{
return;
}
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
if (levelProp == null)
{
return;
}
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
if (enumType == null)
{
return;
}
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
{
return;
}
levelProp.SetValue(null, enumValue);
}
}
}

View File

@@ -12,39 +12,33 @@ namespace UnityBuilderAction.Input
public static Dictionary<string, string> GetValidatedOptions()
{
Dictionary<string, string> validatedOptions;
ParseCommandLineArguments(out validatedOptions);
ParseCommandLineArguments(out var validatedOptions);
string projectPath;
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
Console.WriteLine("Missing argument -projectPath");
EditorApplication.Exit(110);
}
string buildTarget;
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
Console.WriteLine("Missing argument -buildTarget");
EditorApplication.Exit(120);
}
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
EditorApplication.Exit(121);
}
string customBuildPath;
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
Console.WriteLine("Missing argument -customBuildPath");
EditorApplication.Exit(130);
}
const string defaultCustomBuildName = "TestBuild";
string customBuildName;
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
validatedOptions.Add("customBuildName", defaultCustomBuildName);
} else if (customBuildName == "") {
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
validatedOptions.Add("customBuildName", defaultCustomBuildName);
}
@@ -57,11 +51,11 @@ namespace UnityBuilderAction.Input
string[] args = Environment.GetCommandLineArgs();
Console.WriteLine(
EOL +
"###########################" + EOL +
"# Parsing settings #" + EOL +
"###########################" + EOL +
EOL
$"{EOL}" +
$"###########################{EOL}" +
$"# Parsing settings #{EOL}" +
$"###########################{EOL}" +
$"{EOL}"
);
// Extract flags with optional values
@@ -78,7 +72,7 @@ namespace UnityBuilderAction.Input
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
// Assign
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
providedArguments.Add(flag, value);
}
}

View File

@@ -1,36 +0,0 @@
using System;
using UnityEngine;
using UnityEditor;
namespace UnityBuilderAction.Reporting
{
[InitializeOnLoad]
static class CompileListener
{
static CompileListener()
{
if (Application.isBatchMode)
{
Application.logMessageReceived += Application_logMessageReceived;
}
}
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
{
string prefix = "";
switch (type)
{
case LogType.Error:
prefix = "error";
break;
case LogType.Warning:
prefix = "warning";
break;
case LogType.Exception:
prefix = "error";
break;
}
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: fad44373fb7b61a4bb584e2675795aca
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,16 +11,16 @@ namespace UnityBuilderAction.Reporting
public static void ReportSummary(BuildSummary summary)
{
Console.WriteLine(
EOL +
"###########################" + EOL +
"# Build results #" + EOL +
"###########################" + EOL +
EOL +
"Duration: " + summary.totalTime.ToString() + EOL +
"Warnings: " + summary.totalWarnings.ToString() + EOL +
"Errors: " + summary.totalErrors.ToString() + EOL +
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
EOL
$"{EOL}" +
$"###########################{EOL}" +
$"# Build results #{EOL}" +
$"###########################{EOL}" +
$"{EOL}" +
$"Duration: {summary.totalTime.ToString()}{EOL}" +
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
$"{EOL}"
);
}

View File

@@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
version = GetSemanticCommitVersion();
Console.WriteLine("Repository has a valid version tag.");
} else {
version = "0.0." + GetTotalNumberOfCommits();
version = $"0.0.{GetTotalNumberOfCommits()}";
Console.WriteLine("Repository does not have tags to base the version on.");
}
Console.WriteLine("Version is " + version);
Console.WriteLine($"Version is {version}");
return version;
}
@@ -106,8 +106,7 @@ namespace UnityBuilderAction.Versioning
using (var process = new System.Diagnostics.Process()) {
string workingDirectory = UnityEngine.Application.dataPath;
string output, errors;
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
if (exitCode != 0) { throw new GitException(exitCode, errors); }
return output;

View File

@@ -0,0 +1,10 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,3 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/UserDictionary/Words/=Untracked/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Versioning/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

352257
dist/index.js generated vendored

File diff suppressed because one or more lines are too long

2
dist/index.js.map generated vendored

File diff suppressed because one or more lines are too long

16831
dist/licenses.txt generated vendored

File diff suppressed because it is too large Load Diff

View File

@@ -1,40 +1,28 @@
#!/usr/bin/env bash
#
# Perform Activation
# Create directories for license activation
#
if [ "$SKIP_ACTIVATION" != "true" ]; then
UNITY_LICENSE_PATH="/Library/Application Support/Unity"
sudo mkdir /Library/Application\ Support/Unity
sudo chmod -R 777 /Library/Application\ Support/Unity
if [ ! -d "$UNITY_LICENSE_PATH" ]; then
echo "Creating Unity License Directory"
sudo mkdir -p "$UNITY_LICENSE_PATH"
sudo chmod -R 777 "$UNITY_LICENSE_PATH"
fi;
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
mkdir -p "$ACTIVATE_LICENSE_PATH"
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
else
echo "Skipping activation"
fi
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
mkdir -p "$ACTIVATE_LICENSE_PATH"
#
# Run Build
# Run steps
#
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
source $ACTION_FOLDER/platforms/mac/steps/build.sh
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
#
# License Cleanup
# Remove license activation directory
#
if [ "$SKIP_ACTIVATION" != "true" ]; then
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
rm -r "$ACTIVATE_LICENSE_PATH"
fi
sudo rm -r /Library/Application\ Support/Unity
rm -r "$ACTIVATE_LICENSE_PATH"
#
# Instructions for debugging
@@ -49,7 +37,7 @@ echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
echo "To find the reason for failure: please search for errors in the log above."
echo ""
fi;

View File

@@ -8,7 +8,7 @@ echo "Requesting activation"
# Activate license
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
-logFile /dev/stdout \
-batchmode \
-nographics \
-quit \
@@ -30,7 +30,6 @@ else
# Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE"
echo "::error ::There was an error while trying to activate the Unity license."
exit $UNITY_EXIT_CODE
fi

View File

@@ -19,23 +19,6 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@@ -145,10 +128,9 @@ echo ""
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-quit \
-batchmode \
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
-nographics \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-customBuildName "$BUILD_NAME" \
@@ -156,7 +138,6 @@ echo ""
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
@@ -165,9 +146,8 @@ echo ""
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
-androidExportType "$ANDROID_EXPORT_TYPE" \
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
$CUSTOM_PARAMETERS
$CUSTOM_PARAMETERS \
> "$UNITY_PROJECT_PATH/out.log" 2>&1
# Catch exit code
BUILD_EXIT_CODE=$?

View File

@@ -5,7 +5,7 @@ echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
-logFile /dev/stdout \
-batchmode \
-nographics \
-quit \

View File

@@ -1,83 +1,45 @@
#!/usr/bin/env bash
# Ensure machine ID is randomized for personal license activation
if [[ "$UNITY_SERIAL" = F* ]]; then
echo "Randomizing machine ID for personal license activation"
dbus-uuidgen > /etc/machine-id && mkdir -p /var/lib/dbus/ && ln -sf /etc/machine-id /var/lib/dbus/machine-id
fi
#
# Prepare Android SDK, if needed
# We do this here to ensure it has root permissions
# Create directory for license activation
#
fullProjectPath="$GITHUB_WORKSPACE/$PROJECT_PATH"
ACTIVATE_LICENSE_PATH="$GITHUB_WORKSPACE/_activate-license~"
mkdir -p "$ACTIVATE_LICENSE_PATH"
if [[ "$BUILD_TARGET" == "Android" ]]; then
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
ANDROID_HOME_DIRECTORY="$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/cmdline-tools -name sdkmanager)
if [ -z "${SDKMANAGER}" ]
then
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/tools/bin -name sdkmanager)
if [ -z "${SDKMANAGER}" ]
then
echo "No sdkmanager found"
exit 1
fi
fi
#
# Run steps
#
source /steps/set_gitcredential.sh
source /steps/activate.sh
source /steps/build.sh
source /steps/return_license.sh
if [[ -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
$SDKMANAGER "$ANDROID_SDK_MANAGER_PARAMETERS"
else
echo "Updating Android SDK with auto detected target API version"
# Read the line containing AndroidTargetSdkVersion from the file
targetAPILine=$(grep 'AndroidTargetSdkVersion' "$fullProjectPath/ProjectSettings/ProjectSettings.asset")
#
# Remove license activation directory
#
# Extract the number after the semicolon
targetAPI=$(echo "$targetAPILine" | cut -d':' -f2 | tr -d '[:space:]')
rm -r "$ACTIVATE_LICENSE_PATH"
$SDKMANAGER "platforms;android-$targetAPI"
fi
#
# Instructions for debugging
#
echo "Updated Android SDK."
else
echo "Not updating Android SDK."
fi
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
echo ""
echo "###########################"
echo "# Failure #"
echo "###########################"
echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above."
echo ""
fi;
if [[ "$RUN_AS_HOST_USER" == "true" ]]; then
echo "Running as host user"
#
# Exit with code from the build step.
#
# Stop on error if we can't set up the user
set -e
# Get host user/group info so we create files with the correct ownership
USERNAME=$(stat -c '%U' "$fullProjectPath")
USERID=$(stat -c '%u' "$fullProjectPath")
GROUPNAME=$(stat -c '%G' "$fullProjectPath")
GROUPID=$(stat -c '%g' "$fullProjectPath")
groupadd -g $GROUPID $GROUPNAME
useradd -u $USERID -g $GROUPID $USERNAME
usermod -aG $GROUPNAME $USERNAME
mkdir -p "/home/$USERNAME"
chown $USERNAME:$GROUPNAME "/home/$USERNAME"
# Normally need root permissions to access when using su
chmod 777 /dev/stdout
chmod 777 /dev/stderr
# Don't stop on error when running our scripts as error handling is baked in
set +e
# Switch to the host user so we can create files with the correct ownership
su $USERNAME -c "$SHELL -c 'source /steps/runsteps.sh'"
else
echo "Running as root"
# Run as root
source /steps/runsteps.sh
fi
exit $?
exit $BUILD_EXIT_CODE

View File

@@ -1,65 +1,78 @@
#!/usr/bin/env bash
# if blankproject folder doesn't exist create it
if [ ! -d "/BlankProject" ]; then
mkdir /BlankProject
fi
# if blankproject folder doesn't exist create it
if [ ! -d "/BlankProject/Assets" ]; then
mkdir /BlankProject/Assets
fi
# Run in ACTIVATE_LICENSE_PATH directory
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
#
# SERIAL LICENSE MODE
# PERSONAL LICENSE MODE
#
# This will activate unity, using the serial activation process.
# This will activate Unity, using a license file
#
echo "Requesting activation"
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
#
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
echo "Requesting activation (personal license)"
# Loop the unity-editor call until the license is activated with exponential backoff and a maximum of 5 retries
retry_count=0
# Set the license file path
FILE_PATH=UnityLicenseFile.ulf
# Initialize delay to 15 seconds
delay=15
if [[ -n "$UNITY_LICENSE" ]]; then
# Copy license file from Github variables
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
# Copy license file from file system
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
fi
# Loop until UNITY_EXIT_CODE is 0 or retry count reaches 5
while [[ $retry_count -lt 5 ]]
do
# Activate license
unity-editor \
# Activate license
ACTIVATION_OUTPUT=$(unity-editor \
-logFile /dev/stdout \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
-manualLicenseFile $FILE_PATH)
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# Check if UNITY_EXIT_CODE is 0
if [[ $UNITY_EXIT_CODE -eq 0 ]]
then
echo "Activation successful"
break
else
# Increment retry count
((retry_count++))
# The exit code for personal activation is always 1;
# Determine whether activation was successful.
#
# Successful output should include the following:
#
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
#
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
echo "::warning ::Activation failed, attempting retry #$retry_count"
echo "Activation failed, retrying in $delay seconds..."
sleep $delay
# Set exit code to 0 if activation was successful
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
UNITY_EXIT_CODE=0
fi;
# Double the delay for the next iteration
delay=$((delay * 2))
fi
done
# Remove license file
rm -f $FILE_PATH
if [[ $retry_count -eq 5 ]]
then
echo "Activation failed after 5 retries"
fi
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
#
# PROFESSIONAL (SERIAL) LICENSE MODE
#
# This will activate unity, using the activating process.
#
# Note: This is the preferred way for PROFESSIONAL LICENSES.
#
echo "Requesting activation (professional license)"
# Activate license
unity-editor \
-logFile /dev/stdout \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
@@ -84,13 +97,10 @@ else
#
echo "License activation strategy could not be determined."
echo ""
echo "Visit https://game.ci/docs/github/activation for more"
echo "Visit https://game.ci/docs/github/getting-started for more"
echo "details on how to set up one of the possible activation strategies."
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
# Immediately exit as no UNITY_EXIT_CODE can be derived.
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
exit 1;
fi
@@ -105,6 +115,8 @@ else
# Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE"
echo "::error ::There was an error while trying to activate the Unity license."
exit $UNITY_EXIT_CODE
fi
# Return to previous working directory
popd

View File

@@ -19,22 +19,6 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@@ -78,6 +62,19 @@ else
#
fi
#
# Prepare Android SDK, if needed
#
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
"$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)/tools/bin/sdkmanager" "$ANDROID_SDK_MANAGER_PARAMETERS"
echo "Updated Android SDK."
else
echo "Not updating Android SDK."
fi
#
# Pre-build debug information
#
@@ -122,13 +119,12 @@ echo ""
unity-editor \
-logfile /dev/stdout \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-quit \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
-buildTarget "$BUILD_TARGET" \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
@@ -137,8 +133,6 @@ unity-editor \
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
-androidExportType "$ANDROID_EXPORT_TYPE" \
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
$CUSTOM_PARAMETERS
# Catch exit code
@@ -157,7 +151,6 @@ fi
# Make a given user owner of all artifacts
if [[ -n "$CHOWN_FILES_TO" ]]; then
echo "Changing ownership of files to $CHOWN_FILES_TO for $BUILD_PATH_FULL and $UNITY_PROJECT_PATH"
chown -R "$CHOWN_FILES_TO" "$BUILD_PATH_FULL"
chown -R "$CHOWN_FILES_TO" "$UNITY_PROJECT_PATH"
fi

View File

@@ -1,6 +1,11 @@
#!/usr/bin/env bash
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
# Run in ACTIVATE_LICENSE_PATH directory
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
#
# Return any floating license used.
#
@@ -8,15 +13,15 @@ if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
elif [[ -n "$UNITY_SERIAL" ]]; then
#
# SERIAL LICENSE MODE
# PROFESSIONAL (SERIAL) LICENSE MODE
#
# This will return the license that is currently in use.
#
unity-editor \
-logFile /dev/stdout \
-quit \
-returnlicense \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
-returnlicense
fi
# Return to previous working directory
popd

View File

@@ -1,48 +0,0 @@
#!/usr/bin/env bash
#
# Run steps
#
source /steps/set_extra_git_configs.sh
source /steps/set_gitcredential.sh
if [ "$SKIP_ACTIVATION" != "true" ]; then
source /steps/activate.sh
# If we didn't activate successfully, exit with the exit code from the activation step.
if [[ $UNITY_EXIT_CODE -ne 0 ]]; then
exit $UNITY_EXIT_CODE
fi
else
echo "Skipping activation"
fi
source /steps/build.sh
if [ "$SKIP_ACTIVATION" != "true" ]; then
source /steps/return_license.sh
fi
#
# Instructions for debugging
#
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
echo ""
echo "###########################"
echo "# Failure #"
echo "###########################"
echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
echo ""
fi;
#
# Exit with code from the build step.
#
# Exiting su
exit $BUILD_EXIT_CODE

View File

@@ -1,29 +0,0 @@
#!/usr/bin/env bash
if [ -z "${GIT_CONFIG_EXTENSIONS}" ]
then
echo "GIT_CONFIG_EXTENSIONS unset skipping"
else
echo "GIT_CONFIG_EXTENSIONS is set configuring extra git configs"
IFS=$'\n'
for config in $(echo "${GIT_CONFIG_EXTENSIONS}" | sed 's/\(.*\)=\(.*\)/"\1" "\2"/g'); do
if [[ $config =~ \"([^\"]+)\"\ \"([^\"]+)\" ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[2]}"
else
echo "Error parsing config: $config"
exit 1
fi
echo "Adding extra git config: \"$key\" = \"$value\""
git config --global --add "$key" "$value"
done
unset IFS
fi
echo "---------- git config --list -------------"
git config --list
echo "---------- git config --list --show-origin -------------"
git config --list --show-origin

View File

@@ -9,8 +9,8 @@ else
git config --global credential.helper store
git config --global --replace-all url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf ssh://git@github.com/
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf git@github.com
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"

View File

@@ -1,93 +1,7 @@
# Activates Unity
Write-Output ""
Write-Output "###########################"
Write-Output "# Activating #"
Write-Output "###########################"
Write-Output ""
if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}) )
{
#
# SERIAL LICENSE MODE
#
# This will activate unity, using the serial activation process.
#
Write-Output "Requesting activation"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-NoNewWindow `
-PassThru `
-ArgumentList "-batchmode `
-quit `
-nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL `
-projectPath c:/BlankProject `
-logfile -"
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $ACTIVATION_OUTPUT.Handle
while ($true) {
if ($ACTIVATION_OUTPUT.HasExited) {
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
# Display results
if ($ACTIVATION_EXIT_CODE -eq 0)
{
Write-Output "Activation Succeeded"
} else
{
Write-Output "Activation failed, with exit code $ACTIVATION_EXIT_CODE"
}
break
}
Start-Sleep -Seconds 3
}
}
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
{
#
# Custom Unity License Server
#
Write-Output "Adding licensing server config"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--acquire-floating" `
-NoNewWindow `
-PassThru `
-Wait `
-RedirectStandardOutput "license.txt"
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
$env:FLOATING_LICENSE = $PARSEDFILE[1]
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
}
else
{
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
#
# This will exit since no activation strategies could be matched.
#
Write-Output "License activation strategy could not be determined."
Write-Output ""
Write-Output "Visit https://game.ci/docs/github/activation for more"
Write-Output "details on how to set up one of the possible activation strategies."
Write-Output "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
or UNITY_LICENSE. See more info at https://game.ci/docs/github/activation"
$ACTIVATION_EXIT_CODE = 1;
}
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" `
-logfile | Out-Host

View File

@@ -16,25 +16,6 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
#
# Display the build profile
#
if ($Env:BUILD_PROFILE)
{
# User has provided a path to a build profile `.asset` file
#
Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
#
}
else
{
# User has not provided a build profile
#
Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
#
}
#
# Display build path and file
#
@@ -85,26 +66,6 @@ else
Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
}
if ( "$Env:BUILD_TARGET" -eq "Android" -and -not ([string]::IsNullOrEmpty("$Env:ANDROID_KEYSTORE_BASE64")) )
{
Write-Output "Creating Android keystore."
# Write to consistent location as Windows Unity seems to have issues with pwd and can't find the keystore
$keystorePath = "C:/android.keystore"
[System.IO.File]::WriteAllBytes($keystorePath, [System.Convert]::FromBase64String($Env:ANDROID_KEYSTORE_BASE64))
# Ensure the project settings are pointed at the correct path
$unitySettingsPath = "$Env:UNITY_PROJECT_PATH\ProjectSettings\ProjectSettings.asset"
$fileContent = Get-Content -Path "$unitySettingsPath"
$fileContent = $fileContent -replace "AndroidKeystoreName:\s+.*", "AndroidKeystoreName: $keystorePath"
$fileContent | Set-Content -Path "$unitySettingsPath"
Write-Output "Created Android keystore."
}
else {
Write-Output "Not creating Android keystore."
}
#
# Pre-build debug information
#
@@ -148,78 +109,49 @@ Write-Output "# Building project #"
Write-Output "###########################"
Write-Output ""
$unityGraphics = "-nographics"
if ($LLVMPIPE_INSTALLED -eq "true")
{
$unityGraphics = "-force-opengl"
}
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
$unityArgs = @(
"-quit",
"-batchmode",
$unityGraphics,
"-silent-crashes",
"-customBuildName", "`"$Env:BUILD_NAME`"",
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",
"-executeMethod", "`"$Env:BUILD_METHOD`"",
"-buildTarget", "`"$Env:BUILD_TARGET`"",
"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
"-buildVersion", "`"$Env:VERSION`"",
"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",
"-androidKeyaliasName", "`"$Env:ANDROID_KEYALIAS_NAME`"",
"-androidKeyaliasPass", "`"$Env:ANDROID_KEYALIAS_PASS`"",
"-androidTargetSdkVersion", "`"$Env:ANDROID_TARGET_SDK_VERSION`"",
"-androidExportType", "`"$Env:ANDROID_EXPORT_TYPE`"",
"-androidSymbolType", "`"$Env:ANDROID_SYMBOL_TYPE`"",
"-logfile", "-"
) + $customParametersArray
# Remove null items as that will fail the Start-Process call
$unityArgs = $unityArgs | Where-Object { $_ -ne $null }
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -quit -batchmode -nographics `
-projectPath $Env:UNITY_PROJECT_PATH `
-executeMethod $Env:BUILD_METHOD `
-buildTarget $Env:BUILD_TARGET `
-customBuildTarget $Env:BUILD_TARGET `
-customBuildPath $Env:CUSTOM_BUILD_PATH `
-buildVersion $Env:VERSION `
-androidVersionCode $Env:ANDROID_VERSION_CODE `
-androidKeystoreName $Env:ANDROID_KEYSTORE_NAME `
-androidKeystorePass $Env:ANDROID_KEYSTORE_PASS `
-androidKeyaliasName $Env:ANDROID_KEYALIAS_NAME `
-androidKeyaliasPass $Env:ANDROID_KEYALIAS_PASS `
-androidTargetSdkVersion $Env:ANDROID_TARGET_SDK_VERSION `
$customParametersArray `
-logfile | Out-Host
$unityProcess = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-ArgumentList $unityArgs `
-PassThru `
-NoNewWindow
# Catch exit code
$Env:BUILD_EXIT_CODE=$?
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $unityProcess.Handle
while ($true) {
if ($unityProcess.HasExited) {
Start-Sleep -Seconds 3
Get-Process
$BUILD_EXIT_CODE = $unityProcess.ExitCode
# Display results
if ($BUILD_EXIT_CODE -eq 0)
{
Write-Output "Build Succeeded!!"
} else
{
Write-Output "Build failed, with exit code $BUILD_EXIT_CODE"
}
Write-Output ""
Write-Output "###########################"
Write-Output "# Build output #"
Write-Output "###########################"
Write-Output ""
Get-ChildItem $Env:BUILD_PATH_FULL
Write-Output ""
break
}
Start-Sleep -Seconds 3
# Display results
if ($Env:BUILD_EXIT_CODE -eq 0)
{
Write-Output "Build Succeeded!"
} else
{
Write-Output "$('Build failed, with exit code ')$($Env:BUILD_EXIT_CODE)$('"')"
}
# TODO: Determine if we need to set permissions on any files
#
# Results
#
Write-Output ""
Write-Output "###########################"
Write-Output "# Build output #"
Write-Output "###########################"
Write-Output ""
Get-ChildItem $Env:BUILD_PATH_FULL
Write-Output ""

View File

@@ -1,52 +1,15 @@
Get-Process
# Copy .upmconfig.toml if it exists
if (Test-Path "C:\githubhome\.upmconfig.toml") {
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
} else {
Write-Host "No .upmconfig.toml found at C:\githubhome"
}
# Activate Unity
& "c:\steps\activate.ps1"
# Import any necessary registry keys, ie: location of windows 10 sdk
# No guarantee that there will be any necessary registry keys, ie: tvOS
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
Get-ChildItem -Path c:\regkeys -File | Foreach {reg import $_.fullname}
# Register the Visual Studio installation so Unity can find it
regsvr32 C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.Setup.Configuration.Native.dll
# Kill the regsvr process
Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
# Setup Git Credentials
. "c:\steps\set_gitcredential.ps1"
if ($env:ENABLE_GPU -eq "true") {
# Install LLVMpipe software graphics driver
. "c:\steps\install_llvmpipe.ps1"
}
# Activate Unity
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\activate.ps1"
# If we didn't activate successfully, exit with the exit code from the activation step.
if ($ACTIVATION_EXIT_CODE -ne 0) {
exit $ACTIVATION_EXIT_CODE
}
}
else {
Write-Host "Skipping activation"
}
# Build the project
. "c:\steps\build.ps1"
& "c:\steps\build.ps1"
# Free the seat for the activated license
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\return_license.ps1"
}
Get-Process
exit $BUILD_EXIT_CODE
& "c:\steps\return_license.ps1"

View File

@@ -1,56 +0,0 @@
$Private:repo = "mmozeiko/build-mesa"
$Private:downloadPath = "$Env:TEMP\mesa.zip"
$Private:extractPath = "$Env:TEMP\mesa"
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
$Private:version = "25.1.0"
$LLVMPIPE_INSTALLED = "false"
try {
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
# Get the download URL for the zip asset
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
if (-not $zipUrl) {
throw "No zip file found in the latest release."
}
# Download the zip file
Write-Host "Downloading $zipUrl..."
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
# Create extraction directory if it doesn't exist
if (-not (Test-Path $extractPath)) {
New-Item -ItemType Directory -Path $extractPath | Out-Null
}
# Extract the zip file
Write-Host "Extracting $downloadPath to $extractPath..."
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
# Create destination directory if it doesn't exist
if (-not (Test-Path $destinationPath)) {
New-Item -ItemType Directory -Path $destinationPath | Out-Null
}
# Copy extracted files to destination
Write-Host "Copying files to $destinationPath..."
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
$LLVMPIPE_INSTALLED = "true"
} catch {
Write-Error "An error occurred: $_"
} finally {
# Clean up temporary files
if (Test-Path $downloadPath) {
Remove-Item $downloadPath -Force
}
if (Test-Path $extractPath) {
Remove-Item $extractPath -Recurse -Force
}
}

View File

@@ -1,61 +1,7 @@
# Return the active Unity license
Write-Output ""
Write-Output "###########################"
Write-Output "# Return License #"
Write-Output "###########################"
Write-Output ""
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
{
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
-NoNewWindow `
-Wait
}
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
{
#
# SERIAL LICENSE MODE
#
# This will return the license that is currently in use.
#
$RETURN_LICENSE_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-NoNewWindow `
-PassThru `
-ArgumentList "-batchmode `
-quit `
-nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-returnlicense `
-projectPath c:/BlankProject `
-logfile -"
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $RETURN_LICENSE_OUTPUT.Handle
while ($true) {
if ($RETURN_LICENSE_OUTPUT.HasExited) {
$RETURN_LICENSE_EXIT_CODE = $RETURN_LICENSE_OUTPUT.ExitCode
# Display results
if ($RETURN_LICENSE_EXIT_CODE -eq 0)
{
Write-Output "License Return Succeeded"
} else
{
Write-Output "License Return failed, with exit code $RETURN_LICENSE_EXIT_CODE"
Write-Output "::warning ::License Return failed! If this is a Pro License you might need to manually `
free the seat in your Unity admin panel or you might run out of seats to activate with."
}
break
}
Start-Sleep -Seconds 3
}
}
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-returnlicense `
-projectPath "c:/BlankProject" `
-logfile | Out-Host

View File

@@ -1,20 +0,0 @@
if ($null -eq ${env:GIT_PRIVATE_TOKEN}) {
Write-Host "GIT_PRIVATE_TOKEN unset skipping"
}
else {
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
git config --global credential.helper store
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
}
Write-Host "---------- git config --list -------------"
git config --list
Write-Host "---------- git config --list --show-origin -------------"
git config --list --show-origin

2
dist/sourcemap-register.js generated vendored

File diff suppressed because one or more lines are too long

60
dist/xhr-sync-worker.js vendored Normal file
View File

@@ -0,0 +1,60 @@
"use strict";
/* eslint-disable no-process-exit */
const util = require("util");
const { JSDOM } = require("../../../..");
const { READY_STATES } = require("./xhr-utils");
const idlUtils = require("../generated/utils");
const tough = require("tough-cookie");
const dom = new JSDOM();
const xhr = new dom.window.XMLHttpRequest();
const xhrImpl = idlUtils.implForWrapper(xhr);
const chunks = [];
process.stdin.on("data", chunk => {
chunks.push(chunk);
});
process.stdin.on("end", () => {
const buffer = Buffer.concat(chunks);
const flag = JSON.parse(buffer.toString());
if (flag.body && flag.body.type === "Buffer" && flag.body.data) {
flag.body = Buffer.from(flag.body.data);
}
if (flag.cookieJar) {
flag.cookieJar = tough.CookieJar.fromJSON(flag.cookieJar);
}
flag.synchronous = false;
Object.assign(xhrImpl.flag, flag);
const { properties } = xhrImpl;
xhrImpl.readyState = READY_STATES.OPENED;
try {
xhr.addEventListener("loadend", () => {
if (properties.error) {
properties.error = properties.error.stack || util.inspect(properties.error);
}
process.stdout.write(JSON.stringify({
responseURL: xhrImpl.responseURL,
status: xhrImpl.status,
statusText: xhrImpl.statusText,
properties
}), () => {
process.exit(0);
});
}, false);
xhr.send(flag.body);
} catch (error) {
properties.error += error.stack || util.inspect(error);
process.stdout.write(JSON.stringify({
responseURL: xhrImpl.responseURL,
status: xhrImpl.status,
statusText: xhrImpl.statusText,
properties
}), () => {
process.exit(0);
});
}
});

View File

@@ -1,3 +1,3 @@
hook: after
hook: after-build
commands: |
echo "after-build hook test!"

View File

@@ -1,3 +1,3 @@
hook: before
hook: before-build
commands: |
echo "before-build hook test!!"

View File

@@ -1,11 +0,0 @@
const base = require('./jest.config.js');
module.exports = {
...base,
forceExit: true,
detectOpenHandles: true,
testTimeout: 120000,
maxWorkers: 1,
};

View File

@@ -18,6 +18,7 @@ module.exports = {
transform: {
'^.+\\.ts$': 'ts-jest',
},
autoRun: false,
// Indicates whether each individual test should be reported during the run
verbose: true,
@@ -25,6 +26,6 @@ module.exports = {
// An array of regexp pattern strings, matched against all module paths before considered 'visible' to the module loader
modulePathIgnorePatterns: ['<rootDir>/lib/', '<rootDir>/dist/'],
// Use jest.setup.js to polyfill fetch for all tests
setupFiles: ['<rootDir>/jest.setup.js'],
// A list of paths to modules that run some code to configure or set up the testing framework before each test
setupFilesAfterEnv: ['<rootDir>/src/jest.setup.ts'],
};

View File

@@ -1,2 +0,0 @@
const fetch = require('node-fetch');
global.fetch = fetch;

View File

@@ -1,70 +1,57 @@
{
"name": "unity-builder",
"version": "3.0.0",
"version": "2.0.0",
"description": "Build Unity projects for different platforms.",
"main": "dist/index.js",
"repository": "git@github.com:game-ci/unity-builder.git",
"author": "Webber <webber@takken.io>",
"license": "MIT",
"scripts": {
"prepare": "lefthook install",
"prepare": "lefthook install && npx husky uninstall -y",
"build": "yarn && tsc && ncc build lib --source-map --license licenses.txt",
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src/**/*.ts",
"format": "prettier --write \"src/**/*.{js,ts}\"",
"cli": "yarn ts-node src/index.ts -m cli",
"gcp-secrets-tests": "cross-env providerStrategy=aws cloudRunnerTests=true inputPullCommand=\"gcp-secret-manager\" populateOverride=true pullInputList=UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD yarn test -i -t \"cloud runner\"",
"gcp-secrets-cli": "cross-env cloudRunnerTests=true USE_IL2CPP=false inputPullCommand=\"gcp-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --pullInputList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"aws-secrets-cli": "cross-env cloudRunnerTests=true inputPullCommand=\"aws-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --pullInputList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"cli-aws": "cross-env providerStrategy=aws yarn run test-cli",
"cli-k8s": "cross-env providerStrategy=k8s yarn run test-cli",
"gcp-secrets-tests": "cross-env cloudRunnerCluster=aws cloudRunnerTests=true readInputOverrideCommand=\"gcp-secret-manager\" populateOverride=true readInputFromOverrideList=UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD yarn test -i -t \"cloud runner\"",
"gcp-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"gcp-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"aws-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"aws-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"cli-aws": "cross-env cloudRunnerCluster=aws yarn run test-cli",
"cli-k8s": "cross-env cloudRunnerCluster=k8s yarn run test-cli",
"test-cli": "cross-env cloudRunnerTests=true yarn ts-node src/index.ts -m cli --projectPath test-project",
"test": "jest",
"test:ci": "jest --config=jest.ci.config.js --runInBand",
"test-i": "cross-env cloudRunnerTests=true yarn test -i -t \"cloud runner\"",
"test-i-*": "yarn run test-i-aws && yarn run test-i-k8s",
"test-i-aws": "cross-env cloudRunnerTests=true providerStrategy=aws yarn test -i -t \"cloud runner\"",
"test-i-k8s": "cross-env cloudRunnerTests=true providerStrategy=k8s yarn test -i -t \"cloud runner\""
},
"engines": {
"node": ">=18.x"
"test-i-aws": "cross-env cloudRunnerTests=true cloudRunnerCluster=aws yarn test -i -t \"cloud runner\"",
"test-i-k8s": "cross-env cloudRunnerTests=true cloudRunnerCluster=k8s yarn test -i -t \"cloud runner\""
},
"dependencies": {
"@actions/cache": "^4.0.0",
"@actions/core": "^1.11.1",
"@actions/exec": "^1.1.1",
"@actions/github": "^6.0.0",
"@aws-sdk/client-cloudformation": "^3.777.0",
"@aws-sdk/client-cloudwatch-logs": "^3.777.0",
"@aws-sdk/client-ecs": "^3.778.0",
"@aws-sdk/client-kinesis": "^3.777.0",
"@aws-sdk/client-s3": "^3.779.0",
"@actions/core": "^1.10.0",
"@actions/exec": "^1.1.0",
"@actions/github": "^5.0.0",
"@kubernetes/client-node": "^0.16.3",
"@octokit/core": "^5.1.0",
"@octokit/core": "^3.5.1",
"async-wait-until": "^2.0.12",
"aws-sdk": "^2.1081.0",
"base-64": "^1.0.0",
"commander": "^9.0.0",
"commander-ts": "^0.2.0",
"kubernetes-client": "^9.0.0",
"md5": "^2.3.0",
"nanoid": "^3.3.1",
"reflect-metadata": "^0.1.13",
"semver": "^7.5.2",
"ts-md5": "^1.3.1",
"unity-changeset": "^2.0.0",
"uuid": "^9.0.0",
"yaml": "^2.2.2"
"semver": "^7.3.5",
"unity-changeset": "^1.6.0",
"uuid": "^8.3.2",
"yaml": "^1.10.2"
},
"devDependencies": {
"@types/base-64": "^1.0.0",
"@arkweid/lefthook": "^0.7.7",
"@types/jest": "^27.4.1",
"@types/node": "^17.0.23",
"@types/semver": "^7.3.9",
"@types/uuid": "^9.0.0",
"@typescript-eslint/parser": "4.8.1",
"@vercel/ncc": "^0.36.1",
"@vercel/ncc": "^0.33.3",
"cross-env": "^7.0.3",
"eslint": "^7.23.0",
"eslint": "7.17.0",
"eslint-config-prettier": "8.1.0",
"eslint-plugin-github": "^4.1.1",
"eslint-plugin-jest": "24.1.3",
@@ -72,18 +59,11 @@
"eslint-plugin-unicorn": "28.0.2",
"jest": "^27.5.1",
"jest-circus": "^27.5.1",
"jest-fail-on-console": "^3.0.2",
"jest-fail-on-console": "^2.3.0",
"js-yaml": "^4.1.0",
"lefthook": "^1.6.1",
"node-fetch": "2",
"prettier": "^2.5.1",
"ts-jest": "^27.1.3",
"ts-node": "10.8.1",
"typescript": "4.7.4",
"yarn-audit-fix": "^9.3.8"
},
"volta": {
"node": "20.5.1",
"yarn": "1.22.19"
"ts-node": "10.4.0",
"typescript": "4.1.3"
}
}

View File

@@ -1,15 +0,0 @@
echo "installing game-ci cli"
if exist %UserProfile%\AppData\LocalLow\game-ci\ (
echo Installed Updating
git -C %UserProfile%\AppData\LocalLow\game-ci\ fetch
git -C %UserProfile%\AppData\LocalLow\game-ci\ reset --hard
git -C %UserProfile%\AppData\LocalLow\game-ci\ pull
git -C %UserProfile%\AppData\LocalLow\game-ci\ branch
) else (
echo Not Installed Downloading...
mkdir %UserProfile%\AppData\LocalLow\game-ci\
git clone https://github.com/game-ci/unity-builder %UserProfile%\AppData\LocalLow\game-ci\
)
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ install
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ run gcp-secrets-cli %* --projectPath %cd% --awsStackName game-ci-cli

View File

@@ -3,7 +3,6 @@ import { Action, BuildParameters, Cache, CloudRunner, Docker, ImageTag, Output }
import { Cli } from './model/cli/cli';
import MacBuilder from './model/mac-builder';
import PlatformSetup from './model/platform-setup';
async function runMain() {
try {
if (Cli.InitCliMode()) {
@@ -19,35 +18,23 @@ async function runMain() {
const buildParameters = await BuildParameters.create();
const baseImage = new ImageTag(buildParameters);
let exitCode = -1;
if (buildParameters.providerStrategy === 'local') {
if (buildParameters.cloudRunnerCluster !== 'local') {
await CloudRunner.run(buildParameters, baseImage.toString());
} else {
core.info('Building locally');
await PlatformSetup.setup(buildParameters, actionFolder);
exitCode =
process.platform === 'darwin'
? await MacBuilder.run(actionFolder)
: await Docker.run(baseImage.toString(), {
workspace,
actionFolder,
...buildParameters,
});
} else {
await CloudRunner.run(buildParameters, baseImage.toString());
exitCode = 0;
if (process.platform === 'darwin') {
MacBuilder.run(actionFolder, workspace, buildParameters);
} else {
await Docker.run(baseImage, { workspace, actionFolder, ...buildParameters });
}
}
// Set output
await Output.setBuildVersion(buildParameters.buildVersion);
await Output.setAndroidVersionCode(buildParameters.androidVersionCode);
await Output.setEngineExitCode(exitCode);
if (exitCode !== 0) {
core.setFailed(`Build failed with exit code ${exitCode}`);
}
} catch (error) {
core.setFailed((error as Error).message);
}
}
runMain();

View File

@@ -1,29 +0,0 @@
// Integration test for exercising real GitHub check creation and updates.
import CloudRunner from '../model/cloud-runner/cloud-runner';
import UnityVersioning from '../model/unity-versioning';
import GitHub from '../model/github';
import { TIMEOUT_INFINITE, createParameters } from '../test-utils/cloud-runner-test-helpers';
const runIntegration = process.env.RUN_GITHUB_INTEGRATION_TESTS === 'true';
const describeOrSkip = runIntegration ? describe : describe.skip;
describeOrSkip('Cloud Runner Github Checks Integration', () => {
it(
'creates and updates a real GitHub check',
async () => {
const buildParameter = await createParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
await CloudRunner.setup(buildParameter);
const checkId = await GitHub.createGitHubCheck(`integration create`);
expect(checkId).not.toEqual('');
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `integration`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `integration`, `success`, `completed`);
},
TIMEOUT_INFINITE,
);
});

View File

@@ -1,4 +1,4 @@
import { stat } from 'node:fs/promises';
import { stat } from 'fs/promises';
describe('Integrity tests', () => {
describe('package-lock.json', () => {

View File

@@ -1,3 +0,0 @@
import { fetch as undiciFetch, Headers, Request, Response } from 'undici';
Object.assign(globalThis, { fetch: undiciFetch, Headers, Request, Response });

View File

@@ -1,5 +1,5 @@
import path from 'node:path';
import fs from 'node:fs';
import path from 'path';
import fs from 'fs';
import Action from './action';
describe('Action', () => {

View File

@@ -1,27 +1,23 @@
import path from 'node:path';
import path from 'path';
class Action {
static get supportedPlatforms(): string[] {
static get supportedPlatforms() {
return ['linux', 'win32', 'darwin'];
}
static get isRunningLocally(): boolean {
static get isRunningLocally() {
return process.env.RUNNER_WORKSPACE === undefined;
}
static get isRunningFromSource(): boolean {
static get isRunningFromSource() {
return path.basename(__dirname) === 'model';
}
static get canonicalName(): string {
if (Action.isRunningFromSource) {
return path.basename(path.dirname(path.join(path.dirname(__filename), '/..')));
}
static get canonicalName() {
return 'unity-builder';
}
static get rootFolder(): string {
static get rootFolder() {
if (Action.isRunningFromSource) {
return path.dirname(path.dirname(path.dirname(__filename)));
}
@@ -29,12 +25,12 @@ class Action {
return path.dirname(path.dirname(__filename));
}
static get actionFolder(): string {
static get actionFolder() {
return `${Action.rootFolder}/dist`;
}
static get workspace(): string {
return process.env.GITHUB_WORKSPACE!;
static get workspace() {
return process.env.GITHUB_WORKSPACE;
}
static checkCompatibility() {

View File

@@ -3,15 +3,15 @@ import AndroidVersioning from './android-versioning';
describe('Android Versioning', () => {
describe('versionToVersionCode', () => {
it('defaults to 0 when versioning strategy is none', () => {
expect(AndroidVersioning.versionToVersionCode('none')).toBe('0');
expect(AndroidVersioning.versionToVersionCode('none')).toBe(0);
});
it('defaults to 1 when version is not a valid semver', () => {
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe('1');
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe(1);
});
it('returns a number', () => {
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe('123456789');
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe(123456789);
});
it('throw when generated version code is too large', () => {
@@ -21,11 +21,11 @@ describe('Android Versioning', () => {
describe('determineVersionCode', () => {
it('defaults to parsed version', () => {
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe('1002003');
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe(1002003);
});
it('use specified code', () => {
expect(AndroidVersioning.determineVersionCode('1.2.3', '2')).toBe('2');
expect(AndroidVersioning.determineVersionCode('1.2.3', 2)).toBe(2);
});
});

View File

@@ -2,19 +2,19 @@ import * as core from '@actions/core';
import * as semver from 'semver';
export default class AndroidVersioning {
static determineVersionCode(version: string, inputVersionCode: string): string {
if (inputVersionCode === '') {
static determineVersionCode(version, inputVersionCode) {
if (!inputVersionCode) {
return AndroidVersioning.versionToVersionCode(version);
}
return inputVersionCode;
}
static versionToVersionCode(version: string): string {
static versionToVersionCode(version) {
if (version === 'none') {
core.info(`Versioning strategy is set to ${version}, so android version code should not be applied.`);
return '0';
return 0;
}
const parsedVersion = semver.parse(version);
@@ -22,7 +22,7 @@ export default class AndroidVersioning {
if (!parsedVersion) {
core.warning(`Could not parse "${version}" to semver, defaulting android version code to 1`);
return '1';
return 1;
}
// The greatest value Google Plays allows is 2100000000.
@@ -36,10 +36,10 @@ export default class AndroidVersioning {
}
core.info(`Using android versionCode ${versionCode}`);
return versionCode.toString();
return versionCode;
}
static determineSdkManagerParameters(targetSdkVersion: string) {
static determineSdkManagerParameters(targetSdkVersion) {
const parsedVersion = Number.parseInt(targetSdkVersion.slice(-2), 10);
return Number.isNaN(parsedVersion) ? '' : `platforms;android-${parsedVersion}`;

View File

@@ -33,7 +33,7 @@ describe('BuildParameters', () => {
it('determines the unity version only once', async () => {
jest.spyOn(UnityVersioning, 'determineUnityVersion').mockImplementation(() => '2019.2.11f1');
await BuildParameters.create();
expect(UnityVersioning.determineUnityVersion).toHaveBeenCalledTimes(1);
await expect(UnityVersioning.determineUnityVersion).toHaveBeenCalledTimes(1);
});
it('returns the android version code with provided input', async () => {
@@ -47,15 +47,13 @@ describe('BuildParameters', () => {
it('returns the android version code from version by default', async () => {
const mockValue = '';
jest.spyOn(Input, 'androidVersionCode', 'get').mockReturnValue(mockValue);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ androidVersionCode: '1003037' }),
);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidVersionCode: 1003037 }));
});
it('determines the android sdk manager parameters only once', async () => {
jest.spyOn(AndroidVersioning, 'determineSdkManagerParameters').mockImplementation(() => 'platforms;android-30');
await BuildParameters.create();
expect(AndroidVersioning.determineSdkManagerParameters).toHaveBeenCalledTimes(1);
await expect(AndroidVersioning.determineSdkManagerParameters).toHaveBeenCalledTimes(1);
});
it('returns the targetPlatform', async () => {
@@ -71,12 +69,6 @@ describe('BuildParameters', () => {
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
});
it('returns the build profile', async () => {
const mockValue = 'path/to/build_profile.asset';
jest.spyOn(Input, 'buildProfile', 'get').mockReturnValue(mockValue);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildProfile: mockValue }));
});
it('returns the build name', async () => {
const mockValue = 'someBuildName';
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);
@@ -103,41 +95,34 @@ describe('BuildParameters', () => {
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildFile: mockValue }));
});
test.each`
targetPlatform | expectedExtension | androidExportType
${Platform.types.Android} | ${'.apk'} | ${'androidPackage'}
${Platform.types.Android} | ${'.aab'} | ${'androidAppBundle'}
${Platform.types.Android} | ${''} | ${'androidStudioProject'}
${Platform.types.StandaloneWindows} | ${'.exe'} | ${'n/a'}
${Platform.types.StandaloneWindows64} | ${'.exe'} | ${'n/a'}
`(
'appends $expectedExtension for $targetPlatform with androidExportType $androidExportType',
async ({ targetPlatform, expectedExtension, androidExportType }) => {
test.each([Platform.types.StandaloneWindows, Platform.types.StandaloneWindows64])(
'appends exe for %s',
async (targetPlatform) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidExportType', 'get').mockReturnValue(androidExportType);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}${expectedExtension}` }),
expect.objectContaining({ buildFile: `${targetPlatform}.exe` }),
);
},
);
test.each`
targetPlatform | androidSymbolType
${Platform.types.Android} | ${'none'}
${Platform.types.Android} | ${'public'}
${Platform.types.Android} | ${'debugging'}
${Platform.types.StandaloneWindows} | ${'none'}
${Platform.types.StandaloneWindows64} | ${'none'}
`(
'androidSymbolType is set to $androidSymbolType when targetPlatform is $targetPlatform and input targetSymbolType is $androidSymbolType',
async ({ targetPlatform, androidSymbolType }) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidSymbolType', 'get').mockReturnValue(androidSymbolType);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidSymbolType }));
},
);
test.each([Platform.types.Android])('appends apk for %s', async (targetPlatform) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(false);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}.apk` }),
);
});
test.each([Platform.types.Android])('appends aab for %s', async (targetPlatform) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(true);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}.aab` }),
);
});
it('returns the build method', async () => {
const mockValue = 'Namespace.ClassName.BuildMethod';

View File

@@ -1,7 +1,7 @@
import { customAlphabet } from 'nanoid';
import AndroidVersioning from './android-versioning';
import CloudRunnerConstants from './cloud-runner/options/cloud-runner-constants';
import CloudRunnerBuildGuid from './cloud-runner/options/cloud-runner-guid';
import CloudRunnerConstants from './cloud-runner/services/cloud-runner-constants';
import CloudRunnerBuildGuid from './cloud-runner/services/cloud-runner-guid';
import Input from './input';
import Platform from './platform';
import UnityVersioning from './unity-versioning';
@@ -10,30 +10,21 @@ import { GitRepoReader } from './input-readers/git-repo';
import { GithubCliReader } from './input-readers/github-cli';
import { Cli } from './cli/cli';
import GitHub from './github';
import CloudRunnerOptions from './cloud-runner/options/cloud-runner-options';
import CloudRunner from './cloud-runner/cloud-runner';
import * as core from '@actions/core';
import CloudRunnerOptions from './cloud-runner/cloud-runner-options';
class BuildParameters {
// eslint-disable-next-line no-undef
[key: string]: any;
public editorVersion!: string;
public customImage!: string;
public unitySerial!: string;
public unityLicensingServer!: string;
public skipActivation!: string;
public runnerTempPath!: string;
public runnerTempPath: string | undefined;
public targetPlatform!: string;
public projectPath!: string;
public buildProfile!: string;
public buildName!: string;
public buildPath!: string;
public buildFile!: string;
public buildMethod!: string;
public buildVersion!: string;
public manualExit!: boolean;
public enableGpu!: boolean;
public androidVersionCode!: string;
public androidKeystoreName!: string;
public androidKeystoreBase64!: string;
@@ -42,43 +33,26 @@ class BuildParameters {
public androidKeyaliasPass!: string;
public androidTargetSdkVersion!: string;
public androidSdkManagerParameters!: string;
public androidExportType!: string;
public androidSymbolType!: string;
public dockerCpuLimit!: string;
public dockerMemoryLimit!: string;
public dockerIsolationMode!: string;
public containerRegistryRepository!: string;
public containerRegistryImageVersion!: string;
public customParameters!: string;
public sshAgent!: string;
public sshPublicKeysDirectoryPath!: string;
public providerStrategy!: string;
public cloudRunnerCluster!: string;
public awsBaseStackName!: string;
public gitPrivateToken!: string;
public awsStackName!: string;
public awsEndpoint?: string;
public awsCloudFormationEndpoint?: string;
public awsEcsEndpoint?: string;
public awsKinesisEndpoint?: string;
public awsCloudWatchLogsEndpoint?: string;
public awsS3Endpoint?: string;
public storageProvider!: string;
public rcloneRemote!: string;
public kubeConfig!: string;
public containerMemory!: string;
public containerCpu!: string;
public cloudRunnerMemory!: string;
public cloudRunnerCpu!: string;
public kubeVolumeSize!: string;
public kubeVolume!: string;
public kubeStorageClass!: string;
public runAsHostUser!: string;
public chownFilesTo!: string;
public commandHooks!: string;
public pullInputList!: string[];
public inputPullCommand!: string;
public customJobHooks!: string;
public readInputFromOverrideList!: string;
public readInputOverrideCommand!: string;
public cacheKey!: string;
public postBuildContainerHooks!: string;
public preBuildContainerHooks!: string;
public postBuildSteps!: string;
public preBuildSteps!: string;
public customJob!: string;
public runNumber!: string;
public branch!: string;
@@ -87,88 +61,55 @@ class BuildParameters {
public logId!: string;
public buildGuid!: string;
public cloudRunnerBranch!: string;
public cloudRunnerDebug!: boolean | undefined;
public buildPlatform!: string | undefined;
public cloudRunnerDebug!: boolean;
public cloudRunnerBuilderPlatform!: string | undefined;
public isCliMode!: boolean;
public retainWorkspace!: boolean;
public maxRetainedWorkspaces!: number;
public useLargePackages!: boolean;
public useCompressionStrategy!: boolean;
public garbageMaxAge!: number;
public useSharedLargePackages!: boolean;
public useLz4Compression!: boolean;
public garbageCollectionMaxAge!: number;
public constantGarbageCollection!: boolean;
public githubChecks!: boolean;
public asyncWorkflow!: boolean;
public githubCheckId!: string;
public finalHooks!: string[];
public skipLfs!: boolean;
public skipCache!: boolean;
public cacheUnityInstallationOnMac!: boolean;
public unityHubVersionOnMac!: string;
public dockerWorkspacePath!: string;
public static shouldUseRetainedWorkspaceMode(buildParameters: BuildParameters) {
return buildParameters.maxRetainedWorkspaces > 0 && CloudRunner.lockedWorkspace !== ``;
}
static async create(): Promise<BuildParameters> {
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidExportType);
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidAppBundle);
const editorVersion = UnityVersioning.determineUnityVersion(Input.projectPath, Input.unityVersion);
const buildVersion = await Versioning.determineBuildVersion(Input.versioningStrategy, Input.specifiedVersion);
const androidVersionCode = AndroidVersioning.determineVersionCode(buildVersion, Input.androidVersionCode);
const androidSdkManagerParameters = AndroidVersioning.determineSdkManagerParameters(Input.androidTargetSdkVersion);
const androidSymbolExportType = Input.androidSymbolType;
if (Platform.isAndroid(Input.targetPlatform)) {
switch (androidSymbolExportType) {
case 'none':
case 'public':
case 'debugging':
break;
default:
throw new Error(
`Invalid androidSymbolType: ${Input.androidSymbolType}. Must be one of: none, public, debugging`,
);
}
}
// Todo - Don't use process.env directly, that's what the input model class is for.
// ---
let unitySerial = '';
if (Input.unityLicensingServer === '') {
if (!Input.unitySerial && GitHub.githubInputEnabled) {
if (!process.env.UNITY_SERIAL && GitHub.githubInputEnabled) {
// No serial was present, so it is a personal license that we need to convert
if (!Input.unityLicense) {
throw new Error(
`Missing Unity License File and no Serial was found. If this
if (!process.env.UNITY_LICENSE) {
throw new Error(`Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.`,
);
serial number inside the UNITY_SERIAL GitHub secret.`);
}
unitySerial = this.getSerialFromLicenseFile(Input.unityLicense);
unitySerial = this.getSerialFromLicenseFile(process.env.UNITY_LICENSE);
} else {
unitySerial = Input.unitySerial!;
unitySerial = process.env.UNITY_SERIAL!;
}
}
if (unitySerial !== undefined && unitySerial.length === 27) {
core.setSecret(unitySerial);
core.setSecret(`${unitySerial.slice(0, -4)}XXXX`);
}
return {
editorVersion,
customImage: Input.customImage,
unitySerial,
unityLicensingServer: Input.unityLicensingServer,
skipActivation: Input.skipActivation,
runnerTempPath: Input.runnerTempPath,
runnerTempPath: process.env.RUNNER_TEMP,
targetPlatform: Input.targetPlatform,
projectPath: Input.projectPath,
buildProfile: Input.buildProfile,
buildName: Input.buildName,
buildPath: `${Input.buildsPath}/${Input.targetPlatform}`,
buildFile,
buildMethod: Input.buildMethod,
buildVersion,
manualExit: Input.manualExit,
enableGpu: Input.enableGpu,
androidVersionCode,
androidKeystoreName: Input.androidKeystoreName,
androidKeystoreBase64: Input.androidKeystoreBase64,
@@ -177,92 +118,59 @@ class BuildParameters {
androidKeyaliasPass: Input.androidKeyaliasPass,
androidTargetSdkVersion: Input.androidTargetSdkVersion,
androidSdkManagerParameters,
androidExportType: Input.androidExportType,
androidSymbolType: androidSymbolExportType,
customParameters: Input.customParameters,
sshAgent: Input.sshAgent,
sshPublicKeysDirectoryPath: Input.sshPublicKeysDirectoryPath,
gitPrivateToken: Input.gitPrivateToken ?? (await GithubCliReader.GetGitHubAuthToken()),
runAsHostUser: Input.runAsHostUser,
gitPrivateToken: Input.gitPrivateToken || (await GithubCliReader.GetGitHubAuthToken()),
chownFilesTo: Input.chownFilesTo,
dockerCpuLimit: Input.dockerCpuLimit,
dockerMemoryLimit: Input.dockerMemoryLimit,
dockerIsolationMode: Input.dockerIsolationMode,
containerRegistryRepository: Input.containerRegistryRepository,
containerRegistryImageVersion: Input.containerRegistryImageVersion,
providerStrategy: CloudRunnerOptions.providerStrategy,
buildPlatform: CloudRunnerOptions.buildPlatform,
cloudRunnerCluster: CloudRunnerOptions.cloudRunnerCluster,
cloudRunnerBuilderPlatform: CloudRunnerOptions.cloudRunnerBuilderPlatform,
awsBaseStackName: CloudRunnerOptions.awsBaseStackName,
kubeConfig: CloudRunnerOptions.kubeConfig,
containerMemory: CloudRunnerOptions.containerMemory,
containerCpu: CloudRunnerOptions.containerCpu,
cloudRunnerMemory: CloudRunnerOptions.cloudRunnerMemory,
cloudRunnerCpu: CloudRunnerOptions.cloudRunnerCpu,
kubeVolumeSize: CloudRunnerOptions.kubeVolumeSize,
kubeVolume: CloudRunnerOptions.kubeVolume,
postBuildContainerHooks: CloudRunnerOptions.postBuildContainerHooks,
preBuildContainerHooks: CloudRunnerOptions.preBuildContainerHooks,
postBuildSteps: CloudRunnerOptions.postBuildSteps,
preBuildSteps: CloudRunnerOptions.preBuildSteps,
customJob: CloudRunnerOptions.customJob,
runNumber: Input.runNumber,
branch: Input.branch.replace('/head', '') || (await GitRepoReader.GetBranch()),
cloudRunnerBranch: CloudRunnerOptions.cloudRunnerBranch.split('/').reverse()[0],
cloudRunnerDebug: CloudRunnerOptions.cloudRunnerDebug,
githubRepo: (Input.githubRepo ?? (await GitRepoReader.GetRemote())) || 'game-ci/unity-builder',
githubRepo: Input.githubRepo || (await GitRepoReader.GetRemote()) || 'game-ci/unity-builder',
isCliMode: Cli.isCliMode,
awsStackName: CloudRunnerOptions.awsStackName,
awsEndpoint: CloudRunnerOptions.awsEndpoint,
awsCloudFormationEndpoint: CloudRunnerOptions.awsCloudFormationEndpoint,
awsEcsEndpoint: CloudRunnerOptions.awsEcsEndpoint,
awsKinesisEndpoint: CloudRunnerOptions.awsKinesisEndpoint,
awsCloudWatchLogsEndpoint: CloudRunnerOptions.awsCloudWatchLogsEndpoint,
awsS3Endpoint: CloudRunnerOptions.awsS3Endpoint,
storageProvider: CloudRunnerOptions.storageProvider,
rcloneRemote: CloudRunnerOptions.rcloneRemote,
awsStackName: CloudRunnerOptions.awsBaseStackName,
gitSha: Input.gitSha,
logId: customAlphabet(CloudRunnerConstants.alphabet, 9)(),
buildGuid: CloudRunnerBuildGuid.generateGuid(Input.runNumber, Input.targetPlatform),
commandHooks: CloudRunnerOptions.commandHooks,
inputPullCommand: CloudRunnerOptions.inputPullCommand,
pullInputList: CloudRunnerOptions.pullInputList,
customJobHooks: CloudRunnerOptions.customJobHooks(),
readInputOverrideCommand: CloudRunnerOptions.readInputOverrideCommand(),
readInputFromOverrideList: CloudRunnerOptions.readInputFromOverrideList(),
kubeStorageClass: CloudRunnerOptions.kubeStorageClass,
cacheKey: CloudRunnerOptions.cacheKey,
maxRetainedWorkspaces: Number.parseInt(CloudRunnerOptions.maxRetainedWorkspaces),
useLargePackages: CloudRunnerOptions.useLargePackages,
useCompressionStrategy: CloudRunnerOptions.useCompressionStrategy,
garbageMaxAge: CloudRunnerOptions.garbageMaxAge,
retainWorkspace: CloudRunnerOptions.retainWorkspaces,
useSharedLargePackages: CloudRunnerOptions.useSharedLargePackages,
useLz4Compression: CloudRunnerOptions.useLz4Compression,
maxRetainedWorkspaces: CloudRunnerOptions.maxRetainedWorkspaces,
constantGarbageCollection: CloudRunnerOptions.constantGarbageCollection,
garbageCollectionMaxAge: CloudRunnerOptions.garbageCollectionMaxAge,
githubChecks: CloudRunnerOptions.githubChecks,
asyncWorkflow: CloudRunnerOptions.asyncCloudRunner,
githubCheckId: CloudRunnerOptions.githubCheckId,
finalHooks: CloudRunnerOptions.finalHooks,
skipLfs: CloudRunnerOptions.skipLfs,
skipCache: CloudRunnerOptions.skipCache,
cacheUnityInstallationOnMac: Input.cacheUnityInstallationOnMac,
unityHubVersionOnMac: Input.unityHubVersionOnMac,
dockerWorkspacePath: Input.dockerWorkspacePath,
};
}
static parseBuildFile(filename: string, platform: string, androidExportType: string): string {
static parseBuildFile(filename, platform, androidAppBundle) {
if (Platform.isWindows(platform)) {
return `${filename}.exe`;
}
if (Platform.isAndroid(platform)) {
switch (androidExportType) {
case `androidPackage`:
return `${filename}.apk`;
case `androidAppBundle`:
return `${filename}.aab`;
case `androidStudioProject`:
return filename;
default:
throw new Error(
`Unknown Android Export Type: ${androidExportType}. Must be one of androidPackage for apk, androidAppBundle for aab, androidStudioProject for android project`,
);
}
return androidAppBundle ? `${filename}.aab` : `${filename}.apk`;
}
return filename;
}
static getSerialFromLicenseFile(license: string) {
static getSerialFromLicenseFile(license) {
const startKey = `<DeveloperData Value="`;
const endKey = `"/>`;
const startIndex = license.indexOf(startKey) + startKey.length;

View File

@@ -1,5 +1,5 @@
import * as core from '@actions/core';
import fs from 'node:fs';
import fs from 'fs';
import Action from './action';
import Project from './project';

View File

@@ -16,7 +16,7 @@ export class CliFunctionsRepository {
});
}
public static GetCliFunctions(key: any) {
public static GetCliFunctions(key) {
const results = CliFunctionsRepository.targets.find((x) => x.key === key);
if (results === undefined || results.length === 0) {
throw new Error(`no CLI mode found for ${key}`);

View File

@@ -2,23 +2,24 @@ import { Command } from 'commander-ts';
import { BuildParameters, CloudRunner, ImageTag, Input } from '..';
import * as core from '@actions/core';
import { ActionYamlReader } from '../input-readers/action-yaml';
import CloudRunnerLogger from '../cloud-runner/services/core/cloud-runner-logger';
import CloudRunnerQueryOverride from '../cloud-runner/options/cloud-runner-query-override';
import CloudRunnerLogger from '../cloud-runner/services/cloud-runner-logger';
import CloudRunnerQueryOverride from '../cloud-runner/services/cloud-runner-query-override';
import { CliFunction, CliFunctionsRepository } from './cli-functions-repository';
import { Caching } from '../cloud-runner/remote-client/caching';
import { LfsHashing } from '../cloud-runner/services/utility/lfs-hashing';
import { LfsHashing } from '../cloud-runner/services/lfs-hashing';
import { RemoteClient } from '../cloud-runner/remote-client';
import CloudRunnerOptionsReader from '../cloud-runner/options/cloud-runner-options-reader';
import CloudRunnerOptionsReader from '../cloud-runner/services/cloud-runner-options-reader';
import GitHub from '../github';
import { OptionValues } from 'commander';
import { InputKey } from '../input';
import { TaskParameterSerializer } from '../cloud-runner/services/task-parameter-serializer';
import { CloudRunnerFolders } from '../cloud-runner/services/cloud-runner-folders';
import { CloudRunnerSystem } from '../cloud-runner/services/cloud-runner-system';
export class Cli {
public static options: OptionValues | undefined;
public static options;
static get isCliMode() {
return Cli.options !== undefined && Cli.options.mode !== undefined && Cli.options.mode !== '';
}
public static query(key: string, alternativeKey: string) {
public static query(key, alternativeKey) {
if (Cli.options && Cli.options[key] !== undefined) {
return Cli.options[key];
}
@@ -52,7 +53,6 @@ export class Cli {
program.option('--cachePushTo <cachePushTo>', 'cache push to caching folder');
program.option('--artifactName <artifactName>', 'caching artifact name');
program.option('--select <select>', 'select a particular resource');
program.option('--logFile <logFile>', 'output to log file (log stream only)');
program.parse(process.argv);
Cli.options = program.opts();
@@ -61,24 +61,22 @@ export class Cli {
static async RunCli(): Promise<void> {
GitHub.githubInputEnabled = false;
if (Cli.options!['populateOverride'] === `true`) {
if (Cli.options['populateOverride'] === `true`) {
await CloudRunnerQueryOverride.PopulateQueryOverrideInput();
}
if (Cli.options!['logInput']) {
if (Cli.options['logInput']) {
Cli.logInput();
}
const results = CliFunctionsRepository.GetCliFunctions(Cli.options?.mode);
const results = CliFunctionsRepository.GetCliFunctions(Cli.options.mode);
CloudRunnerLogger.log(`Entrypoint: ${results.key}`);
Cli.options!.versioning = 'None';
Cli.options.versioning = 'None';
CloudRunner.buildParameters = await BuildParameters.create();
CloudRunner.buildParameters.buildGuid = process.env.BUILD_GUID || ``;
const buildParameter = TaskParameterSerializer.readBuildParameterFromEnvironment();
CloudRunnerLogger.log(`Build Params:
${JSON.stringify(CloudRunner.buildParameters, undefined, 4)}
${JSON.stringify(buildParameter, undefined, 4)}
`);
CloudRunner.lockedWorkspace = process.env.LOCKED_WORKSPACE || ``;
CloudRunnerLogger.log(`Locked Workspace: ${CloudRunner.lockedWorkspace}`);
await CloudRunner.setup(CloudRunner.buildParameters);
CloudRunner.buildParameters = buildParameter;
CloudRunner.lockedWorkspace = process.env.LOCKED_WORKSPACE;
return await results.target[results.propertyKey](Cli.options);
}
@@ -90,15 +88,14 @@ export class Cli {
const properties = CloudRunnerOptionsReader.GetProperties();
for (const element of properties) {
if (
element in Input &&
Input[element as InputKey] !== undefined &&
Input[element as InputKey] !== '' &&
typeof Input[element as InputKey] !== `function` &&
Input[element] !== undefined &&
Input[element] !== '' &&
typeof Input[element] !== `function` &&
element !== 'length' &&
element !== 'cliOptions' &&
element !== 'prototype'
) {
core.info(`${element} ${Input[element as InputKey]}`);
core.info(`${element} ${Input[element]}`);
}
}
core.info(`\n`);
@@ -109,23 +106,19 @@ export class Cli {
const buildParameter = await BuildParameters.create();
const baseImage = new ImageTag(buildParameter);
return (await CloudRunner.run(buildParameter, baseImage.toString())).BuildResults;
return await CloudRunner.run(buildParameter, baseImage.toString());
}
@CliFunction(`async-workflow`, `runs a cloud runner build`)
public static async asyncronousWorkflow(): Promise<string> {
const buildParameter = await BuildParameters.create();
const baseImage = new ImageTag(buildParameter);
await CloudRunner.setup(buildParameter);
return (await CloudRunner.run(buildParameter, baseImage.toString())).BuildResults;
return await CloudRunner.run(buildParameter, baseImage.toString());
}
@CliFunction(`checks-update`, `runs a cloud runner build`)
public static async checksUpdate() {
const buildParameter = await BuildParameters.create();
await CloudRunner.setup(buildParameter);
const input = JSON.parse(process.env.CHECKS_UPDATE || ``);
core.info(`Checks Update ${process.env.CHECKS_UPDATE}`);
if (input.mode === `create`) {
@@ -172,4 +165,46 @@ export class Cli {
return await CloudRunner.Provider.watchWorkflow();
}
@CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
public static async PostCLIBuild(): Promise<string> {
core.info(`Running POST build tasks`);
await Caching.PushToCache(
CloudRunnerFolders.ToLinuxFolder(`${CloudRunnerFolders.cacheFolderForCacheKeyFull}/Library`),
CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.libraryFolderAbsolute),
`lib-${CloudRunner.buildParameters.buildGuid}`,
);
await Caching.PushToCache(
CloudRunnerFolders.ToLinuxFolder(`${CloudRunnerFolders.cacheFolderForCacheKeyFull}/build`),
CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute),
`build-${CloudRunner.buildParameters.buildGuid}`,
);
if (!CloudRunner.buildParameters.retainWorkspace) {
await CloudRunnerSystem.Run(
`rm -r ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}`,
);
}
await RemoteClient.runCustomHookFiles(`after-build`);
const parameters = await BuildParameters.create();
CloudRunner.setup(parameters);
if (parameters.constantGarbageCollection) {
await CloudRunnerSystem.Run(
`find /${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.buildVolumeFolder)}/ -name '*.*' -mmin +${
parameters.garbageCollectionMaxAge * 60
} -delete`,
);
await CloudRunnerSystem.Run(
`find ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.cacheFolderForAllFull)} -name '*.*' -mmin +${
parameters.garbageCollectionMaxAge * 60
} -delete`,
);
}
return new Promise((result) => result(``));
}
}

View File

@@ -0,0 +1,290 @@
import { Cli } from '../cli/cli';
import CloudRunnerQueryOverride from './services/cloud-runner-query-override';
import GitHub from '../github';
const core = require('@actions/core');
class CloudRunnerOptions {
// ### ### ###
// Input Handling
// ### ### ###
public static getInput(query) {
if (GitHub.githubInputEnabled) {
const coreInput = core.getInput(query);
if (coreInput && coreInput !== '') {
return coreInput;
}
}
const alternativeQuery = CloudRunnerOptions.ToEnvVarFormat(query);
// Query input sources
if (Cli.query(query, alternativeQuery)) {
return Cli.query(query, alternativeQuery);
}
if (CloudRunnerQueryOverride.query(query, alternativeQuery)) {
return CloudRunnerQueryOverride.query(query, alternativeQuery);
}
if (process.env[query] !== undefined) {
return process.env[query];
}
if (alternativeQuery !== query && process.env[alternativeQuery] !== undefined) {
return process.env[alternativeQuery];
}
return;
}
public static ToEnvVarFormat(input: string) {
if (input.toUpperCase() === input) {
return input;
}
return input
.replace(/([A-Z])/g, ' $1')
.trim()
.toUpperCase()
.replace(/ /g, '_');
}
// ### ### ###
// Provider parameters
// ### ### ###
static get region(): string {
return CloudRunnerOptions.getInput('region') || 'eu-west-2';
}
// ### ### ###
// GitHub parameters
// ### ### ###
static get githubChecks(): boolean {
return CloudRunnerOptions.getInput('githubChecks') || false;
}
static get githubOwner() {
return CloudRunnerOptions.getInput('githubOwner') || CloudRunnerOptions.githubRepo.split(`/`)[0] || false;
}
static get githubRepoName() {
return CloudRunnerOptions.getInput('githubRepoName') || CloudRunnerOptions.githubRepo.split(`/`)[1] || false;
}
// ### ### ###
// Git syncronization parameters
// ### ### ###
static get githubRepo() {
return CloudRunnerOptions.getInput('GITHUB_REPOSITORY') || CloudRunnerOptions.getInput('GITHUB_REPO') || undefined;
}
static get branch() {
if (CloudRunnerOptions.getInput(`GITHUB_REF`)) {
return CloudRunnerOptions.getInput(`GITHUB_REF`).replace('refs/', '').replace(`head/`, '').replace(`heads/`, '');
} else if (CloudRunnerOptions.getInput('branch')) {
return CloudRunnerOptions.getInput('branch');
} else {
return '';
}
}
static get gitSha() {
if (CloudRunnerOptions.getInput(`GITHUB_SHA`)) {
return CloudRunnerOptions.getInput(`GITHUB_SHA`);
} else if (CloudRunnerOptions.getInput(`GitSHA`)) {
return CloudRunnerOptions.getInput(`GitSHA`);
}
}
// ### ### ###
// Cloud Runner parameters
// ### ### ###
static get cloudRunnerBuilderPlatform() {
const input = CloudRunnerOptions.getInput('cloudRunnerBuilderPlatform');
if (input) {
return input;
}
if (CloudRunnerOptions.cloudRunnerCluster !== 'local') {
return 'linux';
}
return;
}
static get cloudRunnerBranch() {
return CloudRunnerOptions.getInput('cloudRunnerBranch') || 'main';
}
static get cloudRunnerCluster() {
if (Cli.isCliMode) {
return CloudRunnerOptions.getInput('cloudRunnerCluster') || 'aws';
}
return CloudRunnerOptions.getInput('cloudRunnerCluster') || 'local';
}
static get cloudRunnerCpu() {
return CloudRunnerOptions.getInput('cloudRunnerCpu');
}
static get cloudRunnerMemory() {
return CloudRunnerOptions.getInput('cloudRunnerMemory');
}
static get customJob() {
return CloudRunnerOptions.getInput('customJob') || '';
}
// ### ### ###
// Custom commands from files parameters
// ### ### ###
static get customStepFiles() {
return CloudRunnerOptions.getInput('customStepFiles')?.split(`,`) || [];
}
static get customHookFiles() {
return CloudRunnerOptions.getInput('customHookFiles')?.split(`,`) || [];
}
// ### ### ###
// Custom commands from yaml parameters
// ### ### ###
static customJobHooks() {
return CloudRunnerOptions.getInput('customJobHooks') || '';
}
static get postBuildSteps() {
return CloudRunnerOptions.getInput('postBuildSteps') || '';
}
static get preBuildSteps() {
return CloudRunnerOptions.getInput('preBuildSteps') || '';
}
// ### ### ###
// Input override handling
// ### ### ###
static readInputFromOverrideList() {
return CloudRunnerOptions.getInput('readInputFromOverrideList') || '';
}
static readInputOverrideCommand() {
const value = CloudRunnerOptions.getInput('readInputOverrideCommand');
if (value === 'gcp-secret-manager') {
return 'gcloud secrets versions access 1 --secret="{0}"';
} else if (value === 'aws-secret-manager') {
return 'aws secretsmanager get-secret-value --secret-id {0}';
}
return value || '';
}
// ### ### ###
// Aws
// ### ### ###
static get awsBaseStackName() {
return CloudRunnerOptions.getInput('awsBaseStackName') || 'game-ci';
}
// ### ### ###
// K8s
// ### ### ###
static get kubeConfig() {
return CloudRunnerOptions.getInput('kubeConfig') || '';
}
static get kubeVolume() {
return CloudRunnerOptions.getInput('kubeVolume') || '';
}
static get kubeVolumeSize() {
return CloudRunnerOptions.getInput('kubeVolumeSize') || '5Gi';
}
static get kubeStorageClass(): string {
return CloudRunnerOptions.getInput('kubeStorageClass') || '';
}
// ### ### ###
// Caching
// ### ### ###
static get cacheKey(): string {
return CloudRunnerOptions.getInput('cacheKey') || CloudRunnerOptions.branch;
}
// ### ### ###
// Utility Parameters
// ### ### ###
static get cloudRunnerDebug(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerTests`) || CloudRunnerOptions.getInput(`cloudRunnerDebug`) || false;
}
static get cloudRunnerDebugTree(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerDebugTree`) || false;
}
static get cloudRunnerDebugEnv(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerDebugEnv`) || false;
}
static get watchCloudRunnerToEnd(): boolean {
if (CloudRunnerOptions.asyncCloudRunner) {
return false;
}
return CloudRunnerOptions.getInput(`watchToEnd`) || true;
}
static get asyncCloudRunner(): boolean {
return (CloudRunnerOptions.getInput('asyncCloudRunner') || `false`) === `true` || false;
}
public static get useSharedLargePackages(): boolean {
return (CloudRunnerOptions.getInput(`useSharedLargePackages`) || 'false') === 'true';
}
public static get useSharedBuilder(): boolean {
return (CloudRunnerOptions.getInput(`useSharedBuilder`) || 'true') === 'true';
}
public static get useLz4Compression(): boolean {
return (CloudRunnerOptions.getInput(`useLz4Compression`) || 'false') === 'true';
}
public static get useCleanupCron(): boolean {
return (CloudRunnerOptions.getInput(`useCleanupCron`) || 'true') === 'true';
}
// ### ### ###
// Retained Workspace
// ### ### ###
public static get retainWorkspaces(): boolean {
return CloudRunnerOptions.getInput(`retainWorkspaces`) || false;
}
static get maxRetainedWorkspaces(): number {
return Number(CloudRunnerOptions.getInput(`maxRetainedWorkspaces`)) || 3;
}
// ### ### ###
// Garbage Collection
// ### ### ###
static get constantGarbageCollection(): boolean {
return CloudRunnerOptions.getInput(`constantGarbageCollection`) || true;
}
static get garbageCollectionMaxAge(): number {
return Number(CloudRunnerOptions.getInput(`garbageCollectionMaxAge`)) || 24;
}
}
export default CloudRunnerOptions;

View File

@@ -1,7 +1,7 @@
import CloudRunnerEnvironmentVariable from './cloud-runner-environment-variable';
import CloudRunnerSecret from './cloud-runner-secret';
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
import CloudRunnerSecret from './services/cloud-runner-secret';
export class CloudRunnerStepParameters {
export class CloudRunnerStepState {
public image: string;
public environment: CloudRunnerEnvironmentVariable[];
public secrets: CloudRunnerSecret[];

View File

@@ -1,46 +1,34 @@
import AwsBuildPlatform from './providers/aws';
import { BuildParameters, Input } from '..';
import Kubernetes from './providers/k8s';
import CloudRunnerLogger from './services/core/cloud-runner-logger';
import { CloudRunnerStepParameters } from './options/cloud-runner-step-parameters';
import CloudRunnerLogger from './services/cloud-runner-logger';
import { CloudRunnerStepState } from './cloud-runner-step-state';
import { WorkflowCompositionRoot } from './workflows/workflow-composition-root';
import { CloudRunnerError } from './error/cloud-runner-error';
import { TaskParameterSerializer } from './services/core/task-parameter-serializer';
import { TaskParameterSerializer } from './services/task-parameter-serializer';
import * as core from '@actions/core';
import CloudRunnerSecret from './options/cloud-runner-secret';
import CloudRunnerSecret from './services/cloud-runner-secret';
import { ProviderInterface } from './providers/provider-interface';
import CloudRunnerEnvironmentVariable from './options/cloud-runner-environment-variable';
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
import TestCloudRunner from './providers/test';
import LocalCloudRunner from './providers/local';
import LocalDockerCloudRunner from './providers/docker';
import loadProvider from './providers/provider-loader';
import GitHub from '../github';
import SharedWorkspaceLocking from './services/core/shared-workspace-locking';
import { FollowLogStreamService } from './services/core/follow-log-stream-service';
import CloudRunnerResult from './services/core/cloud-runner-result';
import CloudRunnerOptions from './options/cloud-runner-options';
import SharedWorkspaceLocking from './services/shared-workspace-locking';
class CloudRunner {
public static Provider: ProviderInterface;
public static buildParameters: BuildParameters;
private static defaultSecrets: CloudRunnerSecret[];
private static cloudRunnerEnvironmentVariables: CloudRunnerEnvironmentVariable[];
static lockedWorkspace: string = ``;
static lockedWorkspace: string | undefined;
public static readonly retainedWorkspacePrefix: string = `retained-workspace`;
public static get isCloudRunnerEnvironment() {
return process.env[`GITHUB_ACTIONS`] !== `true`;
}
public static get isCloudRunnerAsyncEnvironment() {
return process.env[`ASYNC_WORKFLOW`] === `true`;
}
public static async setup(buildParameters: BuildParameters) {
public static githubCheckId;
public static setup(buildParameters: BuildParameters) {
CloudRunnerLogger.setup();
CloudRunnerLogger.log(`Setting up cloud runner`);
CloudRunner.buildParameters = buildParameters;
if (CloudRunner.buildParameters.githubCheckId === ``) {
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(CloudRunner.buildParameters.buildGuid);
}
await CloudRunner.setupSelectedBuildPlatform();
CloudRunner.setupSelectedBuildPlatform();
CloudRunner.defaultSecrets = TaskParameterSerializer.readDefaultSecrets();
CloudRunner.cloudRunnerEnvironmentVariables =
TaskParameterSerializer.createCloudRunnerEnvironmentVariables(buildParameters);
@@ -57,41 +45,15 @@ class CloudRunner {
core.setOutput(
Input.ToEnvVarFormat(`buildArtifact`),
`build-${CloudRunner.buildParameters.buildGuid}.tar${
CloudRunner.buildParameters.useCompressionStrategy ? '.lz4' : ''
CloudRunner.buildParameters.useLz4Compression ? '.lz4' : ''
}`,
);
}
FollowLogStreamService.Reset();
}
private static async setupSelectedBuildPlatform() {
CloudRunnerLogger.log(`Cloud Runner platform selected ${CloudRunner.buildParameters.providerStrategy}`);
// Detect LocalStack endpoints and reroute AWS provider to local-docker for CI tests that only need S3
const endpointsToCheck = [
process.env.AWS_ENDPOINT,
process.env.AWS_S3_ENDPOINT,
process.env.AWS_CLOUD_FORMATION_ENDPOINT,
process.env.AWS_ECS_ENDPOINT,
process.env.AWS_KINESIS_ENDPOINT,
process.env.AWS_CLOUD_WATCH_LOGS_ENDPOINT,
CloudRunnerOptions.awsEndpoint,
CloudRunnerOptions.awsS3Endpoint,
CloudRunnerOptions.awsCloudFormationEndpoint,
CloudRunnerOptions.awsEcsEndpoint,
CloudRunnerOptions.awsKinesisEndpoint,
CloudRunnerOptions.awsCloudWatchLogsEndpoint,
]
.filter((x) => typeof x === 'string')
.join(' ');
const isLocalStack = /localstack|localhost|127\.0\.0\.1/i.test(endpointsToCheck);
let provider = CloudRunner.buildParameters.providerStrategy;
if (provider === 'aws' && isLocalStack) {
CloudRunnerLogger.log('LocalStack endpoints detected; routing provider to local-docker for this run');
provider = 'local-docker';
}
switch (provider) {
private static setupSelectedBuildPlatform() {
CloudRunnerLogger.log(`Cloud Runner platform selected ${CloudRunner.buildParameters.cloudRunnerCluster}`);
switch (CloudRunner.buildParameters.cloudRunnerCluster) {
case 'k8s':
CloudRunner.Provider = new Kubernetes(CloudRunner.buildParameters);
break;
@@ -107,38 +69,18 @@ class CloudRunner {
case 'local-system':
CloudRunner.Provider = new LocalCloudRunner();
break;
case 'local':
CloudRunner.Provider = new LocalCloudRunner();
break;
default:
// Try to load provider using the dynamic loader for unknown providers
try {
CloudRunner.Provider = await loadProvider(provider, CloudRunner.buildParameters);
} catch (error: any) {
CloudRunnerLogger.log(`Failed to load provider '${provider}' using dynamic loader: ${error.message}`);
CloudRunnerLogger.log('Falling back to local provider...');
CloudRunner.Provider = new LocalCloudRunner();
}
break;
}
}
static async run(buildParameters: BuildParameters, baseImage: string) {
if (baseImage.includes(`undefined`)) {
throw new Error(`baseImage is undefined`);
}
await CloudRunner.setup(buildParameters);
await CloudRunner.Provider.setupWorkflow(
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
CloudRunner.buildParameters.branch,
CloudRunner.defaultSecrets,
);
CloudRunner.setup(buildParameters);
try {
if (buildParameters.maxRetainedWorkspaces > 0) {
CloudRunner.lockedWorkspace = SharedWorkspaceLocking.NewWorkspaceName();
CloudRunner.githubCheckId = await GitHub.createGitHubCheck(CloudRunner.buildParameters.buildGuid);
const result = await SharedWorkspaceLocking.GetLockedWorkspace(
if (buildParameters.retainWorkspace) {
CloudRunner.lockedWorkspace = `${CloudRunner.retainedWorkspacePrefix}-${CloudRunner.buildParameters.buildGuid}`;
const result = await SharedWorkspaceLocking.GetOrCreateLockedWorkspace(
CloudRunner.lockedWorkspace,
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
@@ -152,76 +94,53 @@ class CloudRunner {
];
} else {
CloudRunnerLogger.log(`Max retained workspaces reached ${buildParameters.maxRetainedWorkspaces}`);
buildParameters.maxRetainedWorkspaces = 0;
CloudRunner.lockedWorkspace = ``;
buildParameters.retainWorkspace = false;
CloudRunner.lockedWorkspace = undefined;
}
}
await CloudRunner.updateStatusWithBuildParameters();
const output = await new WorkflowCompositionRoot().run(
new CloudRunnerStepParameters(
baseImage,
CloudRunner.cloudRunnerEnvironmentVariables,
CloudRunner.defaultSecrets,
),
);
await CloudRunner.Provider.cleanupWorkflow(
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Setup shared cloud runner resources');
await CloudRunner.Provider.setupWorkflow(
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
CloudRunner.buildParameters.branch,
CloudRunner.defaultSecrets,
);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
if (buildParameters.asyncWorkflow && this.isCloudRunnerEnvironment && this.isCloudRunnerAsyncEnvironment) {
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, `success`, `success`, `completed`);
}
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, CloudRunner.buildParameters.buildGuid);
const output = await new WorkflowCompositionRoot().run(
new CloudRunnerStepState(baseImage, CloudRunner.cloudRunnerEnvironmentVariables, CloudRunner.defaultSecrets),
);
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Cleanup shared cloud runner resources');
await CloudRunner.Provider.cleanupWorkflow(
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
CloudRunner.buildParameters.branch,
CloudRunner.defaultSecrets,
);
CloudRunnerLogger.log(`Cleanup complete`);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, `success`, `success`, `completed`);
if (BuildParameters.shouldUseRetainedWorkspaceMode(buildParameters)) {
const workspace = CloudRunner.lockedWorkspace || ``;
if (CloudRunner.buildParameters.retainWorkspace) {
await SharedWorkspaceLocking.ReleaseWorkspace(
workspace,
CloudRunner.lockedWorkspace || ``,
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
);
const isLocked = await SharedWorkspaceLocking.IsWorkspaceLocked(workspace, CloudRunner.buildParameters);
if (isLocked) {
throw new Error(
`still locked after releasing ${await SharedWorkspaceLocking.GetAllLocksForWorkspace(
workspace,
buildParameters,
)}`,
);
}
CloudRunner.lockedWorkspace = ``;
CloudRunner.lockedWorkspace = undefined;
}
await GitHub.triggerWorkflowOnComplete(CloudRunner.buildParameters.finalHooks);
if (buildParameters.constantGarbageCollection) {
CloudRunner.Provider.garbageCollect(``, true, buildParameters.garbageMaxAge, true, true);
CloudRunner.Provider.garbageCollect(``, true, buildParameters.garbageCollectionMaxAge, true, true);
}
return new CloudRunnerResult(buildParameters, output, true, true, false);
} catch (error: any) {
CloudRunnerLogger.log(JSON.stringify(error, undefined, 4));
await GitHub.updateGitHubCheck(
CloudRunner.buildParameters.buildGuid,
`Failed - Error ${error?.message || error}`,
`failure`,
`completed`,
);
return output;
} catch (error) {
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, error, `failure`, `completed`);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
await CloudRunnerError.handleException(error, CloudRunner.buildParameters, CloudRunner.defaultSecrets);
throw error;
}
}
private static async updateStatusWithBuildParameters() {
const content = { ...CloudRunner.buildParameters };
content.gitPrivateToken = ``;
content.unitySerial = ``;
content.unityEmail = ``;
content.unityPassword = ``;
const jsonContent = JSON.stringify(content, undefined, 4);
await GitHub.updateGitHubCheck(jsonContent, CloudRunner.buildParameters.buildGuid);
}
}
export default CloudRunner;

View File

@@ -1,7 +1,7 @@
import CloudRunnerLogger from '../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../services/cloud-runner-logger';
import * as core from '@actions/core';
import CloudRunner from '../cloud-runner';
import CloudRunnerSecret from '../options/cloud-runner-secret';
import CloudRunnerSecret from '../services/cloud-runner-secret';
import BuildParameters from '../../build-parameters';
export class CloudRunnerError {
@@ -9,7 +9,12 @@ export class CloudRunnerError {
CloudRunnerLogger.error(JSON.stringify(error, undefined, 4));
core.setFailed('Cloud Runner failed');
if (CloudRunner.Provider !== undefined) {
await CloudRunner.Provider.cleanupWorkflow(buildParameters, buildParameters.branch, secrets);
await CloudRunner.Provider.cleanupWorkflow(
buildParameters.buildGuid,
buildParameters,
buildParameters.branch,
secrets,
);
}
}
}

View File

@@ -1,319 +0,0 @@
import { Cli } from '../../cli/cli';
import CloudRunnerQueryOverride from './cloud-runner-query-override';
import GitHub from '../../github';
import * as core from '@actions/core';
class CloudRunnerOptions {
// ### ### ###
// Input Handling
// ### ### ###
public static getInput(query: string): string | undefined {
if (GitHub.githubInputEnabled) {
const coreInput = core.getInput(query);
if (coreInput && coreInput !== '') {
return coreInput;
}
}
const alternativeQuery = CloudRunnerOptions.ToEnvVarFormat(query);
// Query input sources
if (Cli.query(query, alternativeQuery)) {
return Cli.query(query, alternativeQuery);
}
if (CloudRunnerQueryOverride.query(query, alternativeQuery)) {
return CloudRunnerQueryOverride.query(query, alternativeQuery);
}
if (process.env[query] !== undefined) {
return process.env[query];
}
if (alternativeQuery !== query && process.env[alternativeQuery] !== undefined) {
return process.env[alternativeQuery];
}
}
public static ToEnvVarFormat(input: string): string {
if (input.toUpperCase() === input) {
return input;
}
return input
.replace(/([A-Z])/g, ' $1')
.trim()
.toUpperCase()
.replace(/ /g, '_');
}
// ### ### ###
// Provider parameters
// ### ### ###
static get region(): string {
return CloudRunnerOptions.getInput('region') || 'eu-west-2';
}
// ### ### ###
// GitHub parameters
// ### ### ###
static get githubChecks(): boolean {
const value = CloudRunnerOptions.getInput('githubChecks');
return value === `true` || false;
}
static get githubCheckId(): string {
return CloudRunnerOptions.getInput('githubCheckId') || ``;
}
static get githubOwner(): string {
return CloudRunnerOptions.getInput('githubOwner') || CloudRunnerOptions.githubRepo?.split(`/`)[0] || '';
}
static get githubRepoName(): string {
return CloudRunnerOptions.getInput('githubRepoName') || CloudRunnerOptions.githubRepo?.split(`/`)[1] || '';
}
static get finalHooks(): string[] {
return CloudRunnerOptions.getInput('finalHooks')?.split(',') || [];
}
// ### ### ###
// Git syncronization parameters
// ### ### ###
static get githubRepo(): string | undefined {
return CloudRunnerOptions.getInput('GITHUB_REPOSITORY') || CloudRunnerOptions.getInput('GITHUB_REPO') || undefined;
}
static get branch(): string {
if (CloudRunnerOptions.getInput(`GITHUB_REF`)) {
return (
CloudRunnerOptions.getInput(`GITHUB_REF`)?.replace('refs/', '').replace(`head/`, '').replace(`heads/`, '') || ``
);
} else if (CloudRunnerOptions.getInput('branch')) {
return CloudRunnerOptions.getInput('branch') || ``;
} else {
return '';
}
}
// ### ### ###
// Cloud Runner parameters
// ### ### ###
static get buildPlatform(): string {
const input = CloudRunnerOptions.getInput('buildPlatform');
if (input && input !== '') {
return input;
}
if (CloudRunnerOptions.providerStrategy !== 'local') {
return 'linux';
}
return process.platform;
}
static get cloudRunnerBranch(): string {
return CloudRunnerOptions.getInput('cloudRunnerBranch') || 'main';
}
static get providerStrategy(): string {
const provider =
CloudRunnerOptions.getInput('cloudRunnerCluster') || CloudRunnerOptions.getInput('providerStrategy');
if (Cli.isCliMode) {
return provider || 'aws';
}
return provider || 'local';
}
static get containerCpu(): string {
return CloudRunnerOptions.getInput('containerCpu') || `1024`;
}
static get containerMemory(): string {
return CloudRunnerOptions.getInput('containerMemory') || `3072`;
}
static get customJob(): string {
return CloudRunnerOptions.getInput('customJob') || '';
}
// ### ### ###
// Custom commands from files parameters
// ### ### ###
static get containerHookFiles(): string[] {
return CloudRunnerOptions.getInput('containerHookFiles')?.split(`,`) || [];
}
static get commandHookFiles(): string[] {
return CloudRunnerOptions.getInput('commandHookFiles')?.split(`,`) || [];
}
// ### ### ###
// Custom commands from yaml parameters
// ### ### ###
static get commandHooks(): string {
return CloudRunnerOptions.getInput('commandHooks') || '';
}
static get postBuildContainerHooks(): string {
return CloudRunnerOptions.getInput('postBuildContainerHooks') || '';
}
static get preBuildContainerHooks(): string {
return CloudRunnerOptions.getInput('preBuildContainerHooks') || '';
}
// ### ### ###
// Input override handling
// ### ### ###
static get pullInputList(): string[] {
return CloudRunnerOptions.getInput('pullInputList')?.split(`,`) || [];
}
static get inputPullCommand(): string {
const value = CloudRunnerOptions.getInput('inputPullCommand');
if (value === 'gcp-secret-manager') {
return 'gcloud secrets versions access 1 --secret="{0}"';
} else if (value === 'aws-secret-manager') {
return 'aws secretsmanager get-secret-value --secret-id {0}';
}
return value || '';
}
// ### ### ###
// Aws
// ### ### ###
static get awsStackName() {
return CloudRunnerOptions.getInput('awsStackName') || 'game-ci';
}
static get awsEndpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsEndpoint');
}
static get awsCloudFormationEndpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsCloudFormationEndpoint') || CloudRunnerOptions.awsEndpoint;
}
static get awsEcsEndpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsEcsEndpoint') || CloudRunnerOptions.awsEndpoint;
}
static get awsKinesisEndpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsKinesisEndpoint') || CloudRunnerOptions.awsEndpoint;
}
static get awsCloudWatchLogsEndpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsCloudWatchLogsEndpoint') || CloudRunnerOptions.awsEndpoint;
}
static get awsS3Endpoint(): string | undefined {
return CloudRunnerOptions.getInput('awsS3Endpoint') || CloudRunnerOptions.awsEndpoint;
}
// ### ### ###
// Storage
// ### ### ###
static get storageProvider(): string {
return CloudRunnerOptions.getInput('storageProvider') || 's3';
}
static get rcloneRemote(): string {
return CloudRunnerOptions.getInput('rcloneRemote') || '';
}
// ### ### ###
// K8s
// ### ### ###
static get kubeConfig(): string {
return CloudRunnerOptions.getInput('kubeConfig') || '';
}
static get kubeVolume(): string {
return CloudRunnerOptions.getInput('kubeVolume') || '';
}
static get kubeVolumeSize(): string {
return CloudRunnerOptions.getInput('kubeVolumeSize') || '25Gi';
}
static get kubeStorageClass(): string {
return CloudRunnerOptions.getInput('kubeStorageClass') || '';
}
// ### ### ###
// Caching
// ### ### ###
static get cacheKey(): string {
return CloudRunnerOptions.getInput('cacheKey') || CloudRunnerOptions.branch;
}
// ### ### ###
// Utility Parameters
// ### ### ###
static get cloudRunnerDebug(): boolean {
return (
CloudRunnerOptions.getInput(`cloudRunnerTests`) === `true` ||
CloudRunnerOptions.getInput(`cloudRunnerDebug`) === `true` ||
CloudRunnerOptions.getInput(`cloudRunnerDebugTree`) === `true` ||
CloudRunnerOptions.getInput(`cloudRunnerDebugEnv`) === `true` ||
false
);
}
static get skipLfs(): boolean {
return CloudRunnerOptions.getInput(`skipLfs`) === `true`;
}
static get skipCache(): boolean {
return CloudRunnerOptions.getInput(`skipCache`) === `true`;
}
public static get asyncCloudRunner(): boolean {
return CloudRunnerOptions.getInput('asyncCloudRunner') === 'true';
}
public static get useLargePackages(): boolean {
return CloudRunnerOptions.getInput(`useLargePackages`) === `true`;
}
public static get useSharedBuilder(): boolean {
return CloudRunnerOptions.getInput(`useSharedBuilder`) === `true`;
}
public static get useCompressionStrategy(): boolean {
return CloudRunnerOptions.getInput(`useCompressionStrategy`) === `true`;
}
public static get useCleanupCron(): boolean {
return (CloudRunnerOptions.getInput(`useCleanupCron`) || 'true') === 'true';
}
// ### ### ###
// Retained Workspace
// ### ### ###
public static get maxRetainedWorkspaces(): string {
return CloudRunnerOptions.getInput(`maxRetainedWorkspaces`) || `0`;
}
// ### ### ###
// Garbage Collection
// ### ### ###
static get garbageMaxAge(): number {
return Number(CloudRunnerOptions.getInput(`garbageMaxAge`)) || 24;
}
}
export default CloudRunnerOptions;

View File

@@ -1,250 +0,0 @@
# Provider Loader Dynamic Imports
The provider loader now supports dynamic loading of providers from multiple sources including local file paths, GitHub
repositories, and NPM packages.
## What is a Provider?
A provider is a pluggable backend that Cloud Runner uses to run builds and workflows. Examples include AWS, Kubernetes,
or local execution. Each provider implements the `ProviderInterface`, which defines the common lifecycle methods (setup,
run, cleanup, garbage collection, etc.).
This abstraction makes Cloud Runner flexible: you can switch execution environments or add your own provider (via npm
package, GitHub repo, or local path) without changing the rest of your pipeline.
## Features
- **Local File Paths**: Load providers from relative or absolute file paths
- **GitHub URLs**: Clone and load providers from GitHub repositories with automatic updates
- **NPM Packages**: Load providers from installed NPM packages
- **Automatic Updates**: GitHub repositories are automatically updated when changes are available
- **Caching**: Local caching of cloned repositories for improved performance
- **Fallback Support**: Graceful fallback to local provider if loading fails
## Usage Examples
### Loading Built-in Providers
```typescript
import { ProviderLoader } from './provider-loader';
// Load built-in providers
const awsProvider = await ProviderLoader.loadProvider('aws', buildParameters);
const k8sProvider = await ProviderLoader.loadProvider('k8s', buildParameters);
```
### Loading Local Providers
```typescript
// Load from relative path
const localProvider = await ProviderLoader.loadProvider('./my-local-provider', buildParameters);
// Load from absolute path
const absoluteProvider = await ProviderLoader.loadProvider('/path/to/provider', buildParameters);
```
### Loading GitHub Providers
```typescript
// Load from GitHub URL
const githubProvider = await ProviderLoader.loadProvider('https://github.com/user/my-provider', buildParameters);
// Load from specific branch
const branchProvider = await ProviderLoader.loadProvider(
'https://github.com/user/my-provider/tree/develop',
buildParameters,
);
// Load from specific path in repository
const pathProvider = await ProviderLoader.loadProvider(
'https://github.com/user/my-provider/tree/main/src/providers',
buildParameters,
);
// Shorthand notation
const shorthandProvider = await ProviderLoader.loadProvider('user/repo', buildParameters);
const branchShorthand = await ProviderLoader.loadProvider('user/repo@develop', buildParameters);
```
### Loading NPM Packages
```typescript
// Load from NPM package
const npmProvider = await ProviderLoader.loadProvider('my-provider-package', buildParameters);
// Load from scoped NPM package
const scopedProvider = await ProviderLoader.loadProvider('@scope/my-provider', buildParameters);
```
## Provider Interface
All providers must implement the `ProviderInterface`:
```typescript
interface ProviderInterface {
cleanupWorkflow(): Promise<void>;
setupWorkflow(
buildGuid: string,
buildParameters: BuildParameters,
branchName: string,
defaultSecretsArray: any[],
): Promise<void>;
runTaskInWorkflow(
buildGuid: string,
task: string,
workingDirectory: string,
buildVolumeFolder: string,
environmentVariables: any[],
secrets: any[],
): Promise<string>;
garbageCollect(): Promise<void>;
listResources(): Promise<ProviderResource[]>;
listWorkflow(): Promise<ProviderWorkflow[]>;
watchWorkflow(): Promise<void>;
}
```
## Example Provider Implementation
```typescript
// my-provider.ts
import { ProviderInterface } from './provider-interface';
import BuildParameters from './build-parameters';
export default class MyProvider implements ProviderInterface {
constructor(private buildParameters: BuildParameters) {}
async cleanupWorkflow(): Promise<void> {
// Cleanup logic
}
async setupWorkflow(
buildGuid: string,
buildParameters: BuildParameters,
branchName: string,
defaultSecretsArray: any[],
): Promise<void> {
// Setup logic
}
async runTaskInWorkflow(
buildGuid: string,
task: string,
workingDirectory: string,
buildVolumeFolder: string,
environmentVariables: any[],
secrets: any[],
): Promise<string> {
// Task execution logic
return 'Task completed';
}
async garbageCollect(): Promise<void> {
// Garbage collection logic
}
async listResources(): Promise<ProviderResource[]> {
return [];
}
async listWorkflow(): Promise<ProviderWorkflow[]> {
return [];
}
async watchWorkflow(): Promise<void> {
// Watch logic
}
}
```
## Utility Methods
### Analyze Provider Source
```typescript
// Analyze a provider source without loading it
const sourceInfo = ProviderLoader.analyzeProviderSource('https://github.com/user/repo');
console.log(sourceInfo.type); // 'github'
console.log(sourceInfo.owner); // 'user'
console.log(sourceInfo.repo); // 'repo'
```
### Clean Up Cache
```typescript
// Clean up old cached repositories (older than 30 days)
await ProviderLoader.cleanupCache();
// Clean up repositories older than 7 days
await ProviderLoader.cleanupCache(7);
```
### Get Available Providers
```typescript
// Get list of built-in providers
const providers = ProviderLoader.getAvailableProviders();
console.log(providers); // ['aws', 'k8s', 'test', 'local-docker', 'local-system', 'local']
```
## Supported URL Formats
### GitHub URLs
- `https://github.com/user/repo`
- `https://github.com/user/repo.git`
- `https://github.com/user/repo/tree/branch`
- `https://github.com/user/repo/tree/branch/path/to/provider`
- `git@github.com:user/repo.git`
### Shorthand GitHub References
- `user/repo`
- `user/repo@branch`
- `user/repo@branch/path/to/provider`
### Local Paths
- `./relative/path`
- `../relative/path`
- `/absolute/path`
- `C:\\path\\to\\provider` (Windows)
### NPM Packages
- `package-name`
- `@scope/package-name`
## Caching
GitHub repositories are automatically cached in the `.provider-cache` directory. The cache key is generated based on the
repository owner, name, and branch. This ensures that:
1. Repositories are only cloned once
2. Updates are checked and applied automatically
3. Performance is improved for repeated loads
4. Storage is managed efficiently
## Error Handling
The provider loader includes comprehensive error handling:
- **Missing packages**: Clear error messages when providers cannot be found
- **Interface validation**: Ensures providers implement the required interface
- **Git operations**: Handles network issues and repository access problems
- **Fallback mechanism**: Falls back to local provider if loading fails
## Configuration
The provider loader can be configured through environment variables:
- `PROVIDER_CACHE_DIR`: Custom cache directory (default: `.provider-cache`)
- `GIT_TIMEOUT`: Git operation timeout in milliseconds (default: 30000)
## Best Practices
1. **Use specific branches or versions**: Always specify the branch or specific tag when loading from GitHub
2. **Implement proper error handling**: Wrap provider loading in try-catch blocks
3. **Clean up regularly**: Use the cleanup utility to manage cache size
4. **Test locally first**: Test providers locally before deploying
5. **Use semantic versioning**: Tag your provider repositories for stable versions

View File

@@ -1,20 +1,8 @@
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import * as core from '@actions/core';
import {
CloudFormation,
CreateStackCommand,
CreateStackCommandInput,
DescribeStacksCommand,
DescribeStacksCommandInput,
ListStacksCommand,
Parameter,
UpdateStackCommand,
UpdateStackCommandInput,
waitUntilStackCreateComplete,
waitUntilStackUpdateComplete,
} from '@aws-sdk/client-cloudformation';
import * as SDK from 'aws-sdk';
import { BaseStackFormation } from './cloud-formations/base-stack-formation';
import crypto from 'node:crypto';
const crypto = require('crypto');
export class AWSBaseStack {
constructor(baseStackName: string) {
@@ -22,49 +10,51 @@ export class AWSBaseStack {
}
private baseStackName: string;
async setupBaseStack(CF: CloudFormation) {
async setupBaseStack(CF: SDK.CloudFormation) {
const baseStackName = this.baseStackName;
const baseStack = BaseStackFormation.formation;
// Cloud Formation Input
const describeStackInput: DescribeStacksCommandInput = {
const describeStackInput: SDK.CloudFormation.DescribeStacksInput = {
StackName: baseStackName,
};
const parametersWithoutHash: Parameter[] = [{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName }];
const parametersWithoutHash: SDK.CloudFormation.Parameter[] = [
{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName },
];
const parametersHash = crypto
.createHash('md5')
.update(baseStack + JSON.stringify(parametersWithoutHash))
.digest('hex');
const parameters: Parameter[] = [
const parameters: SDK.CloudFormation.Parameter[] = [
...parametersWithoutHash,
...[{ ParameterKey: 'Version', ParameterValue: parametersHash }],
];
const updateInput: UpdateStackCommandInput = {
const updateInput: SDK.CloudFormation.UpdateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const createStackInput: CreateStackCommandInput = {
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const stacks = await CF.send(
new ListStacksCommand({ StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'] }),
);
const stacks = await CF.listStacks({
StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'],
}).promise();
const stackNames = stacks.StackSummaries?.map((x) => x.StackName) || [];
const stackExists: Boolean = stackNames.includes(baseStackName) || false;
const describeStack = async () => {
return await CF.send(new DescribeStacksCommand(describeStackInput));
return await CF.describeStacks(describeStackInput).promise();
};
try {
if (!stackExists) {
CloudRunnerLogger.log(`${baseStackName} stack does not exist (${JSON.stringify(stackNames)})`);
await CF.send(new CreateStackCommand(createStackInput));
await CF.createStack(createStackInput).promise();
CloudRunnerLogger.log(`created stack (version: ${parametersHash})`);
}
const CFState = await describeStack();
@@ -75,13 +65,7 @@ export class AWSBaseStack {
const stackVersion = stack.Parameters?.find((x) => x.ParameterKey === 'Version')?.ParameterValue;
if (stack.StackStatus === 'CREATE_IN_PROGRESS') {
await waitUntilStackCreateComplete(
{
client: CF,
maxWaitTime: 200,
},
describeStackInput,
);
await CF.waitFor('stackCreateComplete', describeStackInput).promise();
}
if (stackExists) {
@@ -89,7 +73,7 @@ export class AWSBaseStack {
if (parametersHash !== stackVersion) {
CloudRunnerLogger.log(`Attempting update of base stack`);
try {
await CF.send(new UpdateStackCommand(updateInput));
await CF.updateStack(updateInput).promise();
} catch (error: any) {
if (error['message'].includes('No updates are to be performed')) {
CloudRunnerLogger.log(`No updates are to be performed`);
@@ -109,13 +93,7 @@ export class AWSBaseStack {
);
}
if (stack.StackStatus === 'UPDATE_IN_PROGRESS') {
await waitUntilStackUpdateComplete(
{
client: CF,
maxWaitTime: 200,
},
describeStackInput,
);
await CF.waitFor('stackUpdateComplete', describeStackInput).promise();
}
}
CloudRunnerLogger.log('base stack is now ready');

View File

@@ -1,71 +0,0 @@
import { CloudFormation } from '@aws-sdk/client-cloudformation';
import { ECS } from '@aws-sdk/client-ecs';
import { Kinesis } from '@aws-sdk/client-kinesis';
import { CloudWatchLogs } from '@aws-sdk/client-cloudwatch-logs';
import { S3 } from '@aws-sdk/client-s3';
import { Input } from '../../..';
import CloudRunnerOptions from '../../options/cloud-runner-options';
export class AwsClientFactory {
private static cloudFormation: CloudFormation;
private static ecs: ECS;
private static kinesis: Kinesis;
private static cloudWatchLogs: CloudWatchLogs;
private static s3: S3;
static getCloudFormation(): CloudFormation {
if (!this.cloudFormation) {
this.cloudFormation = new CloudFormation({
region: Input.region,
endpoint: CloudRunnerOptions.awsCloudFormationEndpoint,
});
}
return this.cloudFormation;
}
static getECS(): ECS {
if (!this.ecs) {
this.ecs = new ECS({
region: Input.region,
endpoint: CloudRunnerOptions.awsEcsEndpoint,
});
}
return this.ecs;
}
static getKinesis(): Kinesis {
if (!this.kinesis) {
this.kinesis = new Kinesis({
region: Input.region,
endpoint: CloudRunnerOptions.awsKinesisEndpoint,
});
}
return this.kinesis;
}
static getCloudWatchLogs(): CloudWatchLogs {
if (!this.cloudWatchLogs) {
this.cloudWatchLogs = new CloudWatchLogs({
region: Input.region,
endpoint: CloudRunnerOptions.awsCloudWatchLogsEndpoint,
});
}
return this.cloudWatchLogs;
}
static getS3(): S3 {
if (!this.s3) {
this.s3 = new S3({
region: Input.region,
endpoint: CloudRunnerOptions.awsS3Endpoint,
forcePathStyle: true,
});
}
return this.s3;
}
}

View File

@@ -1,7 +1,7 @@
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
export class AWSCloudFormationTemplates {
public static getParameterTemplate(p1: string) {
public static getParameterTemplate(p1) {
return `
${p1}:
Type: String
@@ -9,7 +9,7 @@ export class AWSCloudFormationTemplates {
`;
}
public static getSecretTemplate(p1: string) {
public static getSecretTemplate(p1) {
return `
${p1}Secret:
Type: AWS::SecretsManager::Secret
@@ -19,14 +19,14 @@ export class AWSCloudFormationTemplates {
`;
}
public static getSecretDefinitionTemplate(p1: string, p2: string) {
public static getSecretDefinitionTemplate(p1, p2) {
return `
- Name: '${p1}'
ValueFrom: !Ref ${p2}Secret
`;
}
public static insertAtTemplate(template: string, insertionKey: string, insertion: string) {
public static insertAtTemplate(template, insertionKey, insertion) {
const index = template.search(insertionKey) + insertionKey.length + '\n'.length;
template = [template.slice(0, index), insertion, template.slice(index)].join('');

View File

@@ -1,15 +1,15 @@
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import { CloudFormation, DescribeStackEventsCommand } from '@aws-sdk/client-cloudformation';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import * as SDK from 'aws-sdk';
import * as core from '@actions/core';
import CloudRunner from '../../cloud-runner';
export class AWSError {
static async handleStackCreationFailure(error: any, CF: CloudFormation, taskDefStackName: string) {
static async handleStackCreationFailure(error: any, CF: SDK.CloudFormation, taskDefStackName: string) {
CloudRunnerLogger.log('aws error: ');
core.error(JSON.stringify(error, undefined, 4));
if (CloudRunner.buildParameters.cloudRunnerDebug) {
CloudRunnerLogger.log('Getting events and resources for task stack');
const events = (await CF.send(new DescribeStackEventsCommand({ StackName: taskDefStackName }))).StackEvents;
const events = (await CF.describeStackEvents({ StackName: taskDefStackName }).promise()).StackEvents;
CloudRunnerLogger.log(JSON.stringify(events, undefined, 4));
}
}

View File

@@ -1,20 +1,12 @@
import {
CloudFormation,
CreateStackCommand,
CreateStackCommandInput,
DescribeStackResourcesCommand,
DescribeStacksCommand,
ListStacksCommand,
waitUntilStackCreateComplete,
} from '@aws-sdk/client-cloudformation';
import * as SDK from 'aws-sdk';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import { AWSCloudFormationTemplates } from './aws-cloud-formation-templates';
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { AWSError } from './aws-error';
import CloudRunner from '../../cloud-runner';
import { CleanupCronFormation } from './cloud-formations/cleanup-cron-formation';
import CloudRunnerOptions from '../../options/cloud-runner-options';
import CloudRunnerOptions from '../../cloud-runner-options';
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
export class AWSJobStack {
@@ -24,7 +16,7 @@ export class AWSJobStack {
}
public async setupCloudFormations(
CF: CloudFormation,
CF: SDK.CloudFormation,
buildGuid: string,
image: string,
entrypoint: string[],
@@ -35,19 +27,21 @@ export class AWSJobStack {
): Promise<CloudRunnerAWSTaskDef> {
const taskDefStackName = `${this.baseStackName}-${buildGuid}`;
let taskDefCloudFormation = AWSCloudFormationTemplates.readTaskCloudFormationTemplate();
const cpu = CloudRunner.buildParameters.cloudRunnerCpu || '1024';
const memory = CloudRunner.buildParameters.cloudRunnerMemory || '3072';
taskDefCloudFormation = taskDefCloudFormation.replace(
`ContainerCpu:
Default: 1024`,
`ContainerCpu:
Default: ${Number.parseInt(CloudRunner.buildParameters.containerCpu)}`,
Default: ${Number.parseInt(cpu)}`,
);
taskDefCloudFormation = taskDefCloudFormation.replace(
`ContainerMemory:
Default: 2048`,
`ContainerMemory:
Default: ${Number.parseInt(CloudRunner.buildParameters.containerMemory)}`,
Default: ${Number.parseInt(memory)}`,
);
if (!CloudRunnerOptions.asyncCloudRunner) {
if (CloudRunnerOptions.watchCloudRunnerToEnd) {
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
taskDefCloudFormation,
'# template resources logstream',
@@ -122,12 +116,12 @@ export class AWSJobStack {
...secretsMappedToCloudFormationParameters,
];
CloudRunnerLogger.log(
`Starting AWS job with memory: ${CloudRunner.buildParameters.containerMemory} cpu: ${CloudRunner.buildParameters.containerCpu}`,
`Starting AWS job with memory: ${CloudRunner.buildParameters.cloudRunnerMemory} cpu: ${CloudRunner.buildParameters.cloudRunnerCpu}`,
);
let previousStackExists = true;
while (previousStackExists) {
previousStackExists = false;
const stacks = await CF.send(new ListStacksCommand({}));
const stacks = await CF.listStacks().promise();
if (!stacks.StackSummaries) {
throw new Error('Faild to get stacks');
}
@@ -140,34 +134,23 @@ export class AWSJobStack {
}
}
}
const createStackInput: CreateStackCommandInput = {
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: taskDefStackName,
TemplateBody: taskDefCloudFormation,
Capabilities: ['CAPABILITY_IAM'],
Parameters: parameters,
};
try {
CloudRunnerLogger.log(`Creating job aws formation ${taskDefStackName}`);
await CF.send(new CreateStackCommand(createStackInput));
await waitUntilStackCreateComplete(
{
client: CF,
maxWaitTime: 200,
},
{ StackName: taskDefStackName },
);
const describeStack = await CF.send(new DescribeStacksCommand({ StackName: taskDefStackName }));
for (const parameter of parameters) {
if (!describeStack.Stacks?.[0].Parameters?.some((x) => x.ParameterKey === parameter.ParameterKey)) {
throw new Error(`Parameter ${parameter.ParameterKey} not found in stack`);
}
}
await CF.createStack(createStackInput).promise();
await CF.waitFor('stackCreateComplete', { StackName: taskDefStackName }).promise();
} catch (error) {
await AWSError.handleStackCreationFailure(error, CF, taskDefStackName);
throw error;
}
const createCleanupStackInput: CreateStackCommandInput = {
const createCleanupStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: `${taskDefStackName}-cleanup`,
TemplateBody: CleanupCronFormation.formation,
Capabilities: ['CAPABILITY_IAM'],
@@ -197,7 +180,7 @@ export class AWSJobStack {
if (CloudRunnerOptions.useCleanupCron) {
try {
CloudRunnerLogger.log(`Creating job cleanup formation`);
await CF.send(new CreateStackCommand(createCleanupStackInput));
CF.createStack(createCleanupStackInput).promise();
// await CF.waitFor('stackCreateComplete', { StackName: createCleanupStackInput.StackName }).promise();
} catch (error) {
@@ -207,15 +190,12 @@ export class AWSJobStack {
}
const taskDefResources = (
await CF.send(
new DescribeStackResourcesCommand({
StackName: taskDefStackName,
}),
)
await CF.describeStackResources({
StackName: taskDefStackName,
}).promise()
).StackResources;
const baseResources = (await CF.send(new DescribeStackResourcesCommand({ StackName: this.baseStackName })))
.StackResources;
const baseResources = (await CF.describeStackResources({ StackName: this.baseStackName }).promise()).StackResources;
return {
taskDefStackName,

View File

@@ -1,19 +1,19 @@
import { DescribeTasksCommand, RunTaskCommand, waitUntilTasksRunning } from '@aws-sdk/client-ecs';
import { DescribeStreamCommand, GetRecordsCommand, GetShardIteratorCommand } from '@aws-sdk/client-kinesis';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import * as AWS from 'aws-sdk';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import * as core from '@actions/core';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import * as zlib from 'node:zlib';
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import * as zlib from 'zlib';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { Input } from '../../..';
import CloudRunner from '../../cloud-runner';
import { CommandHookService } from '../../services/hooks/command-hook-service';
import { FollowLogStreamService } from '../../services/core/follow-log-stream-service';
import CloudRunnerOptions from '../../options/cloud-runner-options';
import { CloudRunnerCustomHooks } from '../../services/cloud-runner-custom-hooks';
import { FollowLogStreamService } from '../../services/follow-log-stream-service';
import CloudRunnerOptions from '../../cloud-runner-options';
import GitHub from '../../../github';
import { AwsClientFactory } from './aws-client-factory';
class AWSTaskRunner {
public static ECS: AWS.ECS;
public static Kinesis: AWS.Kinesis;
private static readonly encodedUnderscore = `$252F`;
static async runTask(
taskDef: CloudRunnerAWSTaskDef,
@@ -32,7 +32,7 @@ class AWSTaskRunner {
const streamName =
taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'KinesisStream')?.PhysicalResourceId || '';
const runParameters = {
const task = await AWSTaskRunner.ECS.runTask({
cluster,
taskDefinition,
platformVersion: '1.4.0',
@@ -41,7 +41,7 @@ class AWSTaskRunner {
{
name: taskDef.taskDefStackName,
environment,
command: ['-c', CommandHookService.ApplyHooksToCommands(commands, CloudRunner.buildParameters)],
command: ['-c', CloudRunnerCustomHooks.ApplyHooksToCommands(commands, CloudRunner.buildParameters)],
},
],
},
@@ -53,23 +53,16 @@ class AWSTaskRunner {
securityGroups: [ContainerSecurityGroup],
},
},
};
if (JSON.stringify(runParameters.overrides.containerOverrides).length > 8192) {
CloudRunnerLogger.log(JSON.stringify(runParameters.overrides.containerOverrides, undefined, 4));
throw new Error(`Container Overrides length must be at most 8192`);
}
const task = await AwsClientFactory.getECS().send(new RunTaskCommand(runParameters as any));
}).promise();
const taskArn = task.tasks?.[0].taskArn || '';
CloudRunnerLogger.log('Cloud runner job is starting');
await AWSTaskRunner.waitUntilTaskRunning(taskArn, cluster);
CloudRunnerLogger.log(
`Cloud runner job status is running ${(await AWSTaskRunner.describeTasks(cluster, taskArn))?.lastStatus} Async:${
CloudRunnerOptions.asyncCloudRunner
}`,
`Cloud runner job status is running ${(await AWSTaskRunner.describeTasks(cluster, taskArn))?.lastStatus} Watch:${
CloudRunnerOptions.watchCloudRunnerToEnd
} Async:${CloudRunnerOptions.asyncCloudRunner}`,
);
if (CloudRunnerOptions.asyncCloudRunner) {
if (!CloudRunnerOptions.watchCloudRunnerToEnd) {
const shouldCleanup: boolean = false;
const output: string = '';
CloudRunnerLogger.log(`Watch Cloud Runner To End: false`);
@@ -79,53 +72,39 @@ class AWSTaskRunner {
CloudRunnerLogger.log(`Streaming...`);
const { output, shouldCleanup } = await this.streamLogsUntilTaskStops(cluster, taskArn, streamName);
let exitCode;
let containerState;
let taskData;
while (exitCode === undefined) {
await new Promise((resolve) => setTimeout(resolve, 10000));
taskData = await AWSTaskRunner.describeTasks(cluster, taskArn);
const containers = taskData?.containers as any[] | undefined;
if (!containers || containers.length === 0) {
continue;
}
containerState = containers[0];
exitCode = containerState?.exitCode;
}
await new Promise((resolve) => resolve(5000));
const taskData = await AWSTaskRunner.describeTasks(cluster, taskArn);
const containerState = taskData.containers?.[0];
const exitCode = containerState?.exitCode || undefined;
CloudRunnerLogger.log(`Container State: ${JSON.stringify(containerState, undefined, 4)}`);
if (exitCode === undefined) {
CloudRunnerLogger.logWarning(`Undefined exitcode for container`);
}
const wasSuccessful = exitCode === 0;
const wasSuccessful = exitCode === 0 || (exitCode === undefined && taskData.lastStatus === 'RUNNING');
if (wasSuccessful) {
CloudRunnerLogger.log(`Cloud runner job has finished successfully`);
return { output, shouldCleanup };
} else {
if (taskData.stoppedReason === 'Essential container in task exited' && exitCode === 1) {
throw new Error('Container exited with code 1');
}
const message = `Cloud runner job exit code ${exitCode}`;
taskData.overrides = undefined;
taskData.attachments = undefined;
CloudRunnerLogger.log(`${message} ${JSON.stringify(taskData, undefined, 4)}`);
throw new Error(message);
}
if (taskData?.stoppedReason === 'Essential container in task exited' && exitCode === 1) {
throw new Error('Container exited with code 1');
}
throw new Error(`Task failed`);
}
private static async waitUntilTaskRunning(taskArn: string, cluster: string) {
try {
await waitUntilTasksRunning(
{
client: AwsClientFactory.getECS(),
maxWaitTime: 300,
minDelay: 5,
maxDelay: 30,
},
{ tasks: [taskArn], cluster },
);
await AWSTaskRunner.ECS.waitFor('tasksRunning', { tasks: [taskArn], cluster }).promise();
} catch (error_) {
const error = error_ as Error;
await new Promise((resolve) => setTimeout(resolve, 3000));
const taskAfterError = await AWSTaskRunner.describeTasks(cluster, taskArn);
CloudRunnerLogger.log(`Cloud runner job has ended ${taskAfterError?.containers?.[0]?.lastStatus}`);
CloudRunnerLogger.log(
`Cloud runner job has ended ${
(await AWSTaskRunner.describeTasks(cluster, taskArn)).containers?.[0].lastStatus
}`,
);
core.setFailed(error);
core.error(error);
@@ -133,31 +112,14 @@ class AWSTaskRunner {
}
static async describeTasks(clusterName: string, taskArn: string) {
const maxAttempts = 10;
let delayMs = 1000;
const maxDelayMs = 60000;
for (let attempt = 1; attempt <= maxAttempts; attempt++) {
try {
const tasks = await AwsClientFactory.getECS().send(
new DescribeTasksCommand({ cluster: clusterName, tasks: [taskArn] }),
);
if (tasks.tasks?.[0]) {
return tasks.tasks?.[0];
}
throw new Error('No task found');
} catch (error: any) {
const isThrottle = error?.name === 'ThrottlingException' || /rate exceeded/i.test(String(error?.message));
if (!isThrottle || attempt === maxAttempts) {
throw error;
}
const jitterMs = Math.floor(Math.random() * Math.min(1000, delayMs));
const sleepMs = delayMs + jitterMs;
CloudRunnerLogger.log(
`AWS throttled DescribeTasks (attempt ${attempt}/${maxAttempts}), backing off ${sleepMs}ms (${delayMs} + jitter ${jitterMs})`,
);
await new Promise((r) => setTimeout(r, sleepMs));
delayMs = Math.min(delayMs * 2, maxDelayMs);
}
const tasks = await AWSTaskRunner.ECS.describeTasks({
cluster: clusterName,
tasks: [taskArn],
}).promise();
if (tasks.tasks?.[0]) {
return tasks.tasks?.[0];
} else {
throw new Error('No task found');
}
}
@@ -167,7 +129,7 @@ class AWSTaskRunner {
const stream = await AWSTaskRunner.getLogStream(kinesisStreamName);
let iterator = await AWSTaskRunner.getLogIterator(stream);
const logBaseUrl = `https://${Input.region}.console.aws.amazon.com/cloudwatch/home?region=${Input.region}#logsV2:log-groups/log-group/${CloudRunner.buildParameters.awsStackName}${AWSTaskRunner.encodedUnderscore}${CloudRunner.buildParameters.awsStackName}-${CloudRunner.buildParameters.buildGuid}`;
const logBaseUrl = `https://${Input.region}.console.aws.amazon.com/cloudwatch/home?region=${Input.region}#logsV2:log-groups/log-group/${CloudRunner.buildParameters.awsBaseStackName}${AWSTaskRunner.encodedUnderscore}${CloudRunner.buildParameters.awsBaseStackName}-${CloudRunner.buildParameters.buildGuid}`;
CloudRunnerLogger.log(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`);
await GitHub.updateGitHubCheck(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`, ``);
let shouldReadLogs = true;
@@ -178,9 +140,6 @@ class AWSTaskRunner {
await new Promise((resolve) => setTimeout(resolve, 1500));
const taskData = await AWSTaskRunner.describeTasks(clusterName, taskArn);
({ timestamp, shouldReadLogs } = AWSTaskRunner.checkStreamingShouldContinue(taskData, timestamp, shouldReadLogs));
if (taskData?.lastStatus !== 'RUNNING') {
await new Promise((resolve) => setTimeout(resolve, 3500));
}
({ iterator, shouldReadLogs, output, shouldCleanup } = await AWSTaskRunner.handleLogStreamIteration(
iterator,
shouldReadLogs,
@@ -198,21 +157,9 @@ class AWSTaskRunner {
output: string,
shouldCleanup: boolean,
) {
let records: any;
try {
records = await AwsClientFactory.getKinesis().send(new GetRecordsCommand({ ShardIterator: iterator }));
} catch (error: any) {
const isThrottle = error?.name === 'ThrottlingException' || /rate exceeded/i.test(String(error?.message));
if (isThrottle) {
const baseBackoffMs = 1000;
const jitterMs = Math.floor(Math.random() * 1000);
const sleepMs = baseBackoffMs + jitterMs;
CloudRunnerLogger.log(`AWS throttled GetRecords, backing off ${sleepMs}ms (1000 + jitter ${jitterMs})`);
await new Promise((r) => setTimeout(r, sleepMs));
return { iterator, shouldReadLogs, output, shouldCleanup };
}
throw error;
}
const records = await AWSTaskRunner.Kinesis.getRecords({
ShardIterator: iterator,
}).promise();
iterator = records.NextShardIterator || '';
({ shouldReadLogs, output, shouldCleanup } = AWSTaskRunner.logRecords(
records,
@@ -225,7 +172,7 @@ class AWSTaskRunner {
return { iterator, shouldReadLogs, output, shouldCleanup };
}
private static checkStreamingShouldContinue(taskData: any, timestamp: number, shouldReadLogs: boolean) {
private static checkStreamingShouldContinue(taskData: AWS.ECS.Task, timestamp: number, shouldReadLogs: boolean) {
if (taskData?.lastStatus === 'UNKNOWN') {
CloudRunnerLogger.log('## Cloud runner job unknwon');
}
@@ -245,21 +192,22 @@ class AWSTaskRunner {
}
private static logRecords(
records: any,
records,
iterator: string,
shouldReadLogs: boolean,
output: string,
shouldCleanup: boolean,
) {
if ((records.Records ?? []).length > 0 && iterator) {
for (const record of records.Records ?? []) {
if (records.Records.length > 0 && iterator) {
for (let index = 0; index < records.Records.length; index++) {
const json = JSON.parse(
zlib.gunzipSync(Buffer.from(record.Data as unknown as string, 'base64')).toString('utf8'),
zlib.gunzipSync(Buffer.from(records.Records[index].Data as string, 'base64')).toString('utf8'),
);
if (json.messageType === 'DATA_MESSAGE') {
for (const logEvent of json.logEvents) {
for (let logEventsIndex = 0; logEventsIndex < json.logEvents.length; logEventsIndex++) {
const message = json.logEvents[logEventsIndex].message;
({ shouldReadLogs, shouldCleanup, output } = FollowLogStreamService.handleIteration(
logEvent.message,
message,
shouldReadLogs,
shouldCleanup,
output,
@@ -273,19 +221,19 @@ class AWSTaskRunner {
}
private static async getLogStream(kinesisStreamName: string) {
return await AwsClientFactory.getKinesis().send(new DescribeStreamCommand({ StreamName: kinesisStreamName }));
return await AWSTaskRunner.Kinesis.describeStream({
StreamName: kinesisStreamName,
}).promise();
}
private static async getLogIterator(stream: any) {
private static async getLogIterator(stream) {
return (
(
await AwsClientFactory.getKinesis().send(
new GetShardIteratorCommand({
ShardIteratorType: 'TRIM_HORIZON',
StreamName: stream.StreamDescription?.StreamName ?? '',
ShardId: stream.StreamDescription?.Shards?.[0]?.ShardId || '',
}),
)
await AWSTaskRunner.Kinesis.getShardIterator({
ShardIteratorType: 'TRIM_HORIZON',
StreamName: stream.StreamDescription.StreamName,
ShardId: stream.StreamDescription.Shards[0].ShardId,
}).promise()
).ShardIterator || ''
);
}

View File

@@ -1,9 +1,6 @@
import CloudRunner from '../../../cloud-runner';
export class TaskDefinitionFormation {
public static readonly description: string = `Game CI Cloud Runner Task Stack`;
public static get formation(): string {
return `AWSTemplateFormatVersion: 2010-09-09
public static readonly formation: string = `AWSTemplateFormatVersion: 2010-09-09
Description: ${TaskDefinitionFormation.description}
Parameters:
EnvironmentName:
@@ -29,11 +26,11 @@ Parameters:
Default: 80
Description: What port number the application inside the docker container is binding to
ContainerCpu:
Default: ${CloudRunner.buildParameters.containerCpu}
Default: 1024
Type: Number
Description: How much CPU to give the container. 1024 is 1 CPU
ContainerMemory:
Default: ${CloudRunner.buildParameters.containerMemory}
Default: 2048
Type: Number
Description: How much memory in megabytes to give the container
BUILDGUID:
@@ -95,7 +92,7 @@ Resources:
EFSVolumeConfiguration:
FilesystemId:
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:EfsFileStorageId'
TransitEncryption: DISABLED
TransitEncryption: ENABLED
RequiresCompatibilities:
- FARGATE
ExecutionRoleArn:
@@ -138,7 +135,6 @@ Resources:
DependsOn:
- LogGroup
`;
}
public static streamLogs = `
SubscriptionFilter:
Type: 'AWS::Logs::SubscriptionFilter'

View File

@@ -1,9 +1,9 @@
import { StackResource } from '@aws-sdk/client-cloudformation';
import * as AWS from 'aws-sdk';
class CloudRunnerAWSTaskDef {
public taskDefStackName!: string;
public taskDefCloudFormation!: string;
public taskDefResources: StackResource[] | undefined;
public baseResources: StackResource[] | undefined;
public taskDefResources: AWS.CloudFormation.StackResources | undefined;
public baseResources: AWS.CloudFormation.StackResources | undefined;
}
export default CloudRunnerAWSTaskDef;

View File

@@ -1,11 +1,11 @@
import { CloudFormation, DeleteStackCommand, waitUntilStackDeleteComplete } from '@aws-sdk/client-cloudformation';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import * as SDK from 'aws-sdk';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import AwsTaskRunner from './aws-task-runner';
import { ProviderInterface } from '../provider-interface';
import BuildParameters from '../../../build-parameters';
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { AWSJobStack as AwsJobStack } from './aws-job-stack';
import { AWSBaseStack as AwsBaseStack } from './aws-base-stack';
import { Input } from '../../..';
@@ -13,14 +13,13 @@ import { GarbageCollectionService } from './services/garbage-collection-service'
import { ProviderResource } from '../provider-resource';
import { ProviderWorkflow } from '../provider-workflow';
import { TaskService } from './services/task-service';
import CloudRunnerOptions from '../../options/cloud-runner-options';
import { AwsClientFactory } from './aws-client-factory';
import CloudRunnerOptions from '../../cloud-runner-options';
class AWSBuildEnvironment implements ProviderInterface {
private baseStackName: string;
constructor(buildParameters: BuildParameters) {
this.baseStackName = buildParameters.awsStackName;
this.baseStackName = buildParameters.awsBaseStackName;
}
async listResources(): Promise<ProviderResource[]> {
await TaskService.getCloudFormationJobStacks();
@@ -58,6 +57,8 @@ class AWSBuildEnvironment implements ProviderInterface {
}
async cleanupWorkflow(
// eslint-disable-next-line no-unused-vars
buildGuid: string,
// eslint-disable-next-line no-unused-vars
buildParameters: BuildParameters,
// eslint-disable-next-line no-unused-vars
@@ -74,11 +75,7 @@ class AWSBuildEnvironment implements ProviderInterface {
branchName: string,
// eslint-disable-next-line no-unused-vars
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
) {
process.env.AWS_REGION = Input.region;
const CF = AwsClientFactory.getCloudFormation();
await new AwsBaseStack(this.baseStackName).setupBaseStack(CF);
}
) {}
async runTaskInWorkflow(
buildGuid: string,
@@ -90,12 +87,15 @@ class AWSBuildEnvironment implements ProviderInterface {
secrets: CloudRunnerSecret[],
): Promise<string> {
process.env.AWS_REGION = Input.region;
AwsClientFactory.getECS();
const CF = AwsClientFactory.getCloudFormation();
AwsClientFactory.getKinesis();
const ECS = new SDK.ECS();
const CF = new SDK.CloudFormation();
AwsTaskRunner.ECS = ECS;
AwsTaskRunner.Kinesis = new SDK.Kinesis();
CloudRunnerLogger.log(`AWS Region: ${CF.config.region}`);
const entrypoint = ['/bin/sh'];
const startTimeMs = Date.now();
await new AwsBaseStack(this.baseStackName).setupBaseStack(CF);
const taskDef = await new AwsJobStack(this.baseStackName).setupCloudFormations(
CF,
buildGuid,
@@ -129,31 +129,20 @@ class AWSBuildEnvironment implements ProviderInterface {
}
}
async cleanupResources(CF: CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
async cleanupResources(CF: SDK.CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
CloudRunnerLogger.log('Cleanup starting');
await CF.send(new DeleteStackCommand({ StackName: taskDef.taskDefStackName }));
await CF.deleteStack({
StackName: taskDef.taskDefStackName,
}).promise();
if (CloudRunnerOptions.useCleanupCron) {
await CF.send(new DeleteStackCommand({ StackName: `${taskDef.taskDefStackName}-cleanup` }));
await CF.deleteStack({
StackName: `${taskDef.taskDefStackName}-cleanup`,
}).promise();
}
await waitUntilStackDeleteComplete(
{
client: CF,
maxWaitTime: 200,
},
{
StackName: taskDef.taskDefStackName,
},
);
await waitUntilStackDeleteComplete(
{
client: CF,
maxWaitTime: 200,
},
{
StackName: `${taskDef.taskDefStackName}-cleanup`,
},
);
await CF.waitFor('stackDeleteComplete', {
StackName: taskDef.taskDefStackName,
}).promise();
CloudRunnerLogger.log(`Deleted Stack: ${taskDef.taskDefStackName}`);
CloudRunnerLogger.log('Cleanup complete');
}

View File

@@ -1,13 +1,10 @@
import { DeleteStackCommand, DescribeStackResourcesCommand } from '@aws-sdk/client-cloudformation';
import { DeleteLogGroupCommand } from '@aws-sdk/client-cloudwatch-logs';
import { StopTaskCommand } from '@aws-sdk/client-ecs';
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../../services/cloud-runner-logger';
import { TaskService } from './task-service';
import { AwsClientFactory } from '../aws-client-factory';
export class GarbageCollectionService {
static isOlderThan1day(date: Date) {
static isOlderThan1day(date: any) {
const ageDate = new Date(date.getTime() - Date.now());
return ageDate.getDay() > 0;
@@ -15,25 +12,23 @@ export class GarbageCollectionService {
public static async cleanup(deleteResources = false, OneDayOlderOnly: boolean = false) {
process.env.AWS_REGION = Input.region;
const CF = AwsClientFactory.getCloudFormation();
const ecs = AwsClientFactory.getECS();
const cwl = AwsClientFactory.getCloudWatchLogs();
const CF = new AWS.CloudFormation();
const ecs = new AWS.ECS();
const cwl = new AWS.CloudWatchLogs();
const taskDefinitionsInUse = new Array();
const tasks = await TaskService.getTasks();
for (const task of tasks) {
const { taskElement, element } = task;
taskDefinitionsInUse.push(taskElement.taskDefinitionArn);
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(taskElement.createdAt!))) {
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(taskElement.CreatedAt))) {
CloudRunnerLogger.log(`Stopping task ${taskElement.containers?.[0].name}`);
await ecs.send(new StopTaskCommand({ task: taskElement.taskArn || '', cluster: element }));
await ecs.stopTask({ task: taskElement.taskArn || '', cluster: element }).promise();
}
}
const jobStacks = await TaskService.getCloudFormationJobStacks();
for (const element of jobStacks) {
if (
(await CF.send(new DescribeStackResourcesCommand({ StackName: element.StackName }))).StackResources?.some(
(await CF.describeStackResources({ StackName: element.StackName }).promise()).StackResources?.some(
(x) => x.ResourceType === 'AWS::ECS::TaskDefinition' && taskDefinitionsInUse.includes(x.PhysicalResourceId),
)
) {
@@ -41,29 +36,25 @@ export class GarbageCollectionService {
return;
}
if (
deleteResources &&
(!OneDayOlderOnly || (element.CreationTime && GarbageCollectionService.isOlderThan1day(element.CreationTime)))
) {
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(element.CreationTime))) {
if (element.StackName === 'game-ci' || element.TemplateDescription === 'Game-CI base stack') {
CloudRunnerLogger.log(`Skipping ${element.StackName} ignore list`);
return;
}
CloudRunnerLogger.log(`Deleting ${element.StackName}`);
await CF.send(new DeleteStackCommand({ StackName: element.StackName }));
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
const deleteStackInput: AWS.CloudFormation.DeleteStackInput = { StackName: element.StackName };
await CF.deleteStack(deleteStackInput).promise();
}
}
const logGroups = await TaskService.getLogGroups();
for (const element of logGroups) {
if (
deleteResources &&
(!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(new Date(element.creationTime!)))
(!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(new Date(element.createdAt)))
) {
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
await cwl.send(new DeleteLogGroupCommand({ logGroupName: element.logGroupName || '' }));
await cwl.deleteLogGroup({ logGroupName: element.logGroupName || '' }).promise();
}
}

View File

@@ -1,25 +1,10 @@
import {
DescribeStackResourcesCommand,
DescribeStacksCommand,
ListStacksCommand,
} from '@aws-sdk/client-cloudformation';
import type { ListStacksCommandOutput } from '@aws-sdk/client-cloudformation';
import { DescribeLogGroupsCommand } from '@aws-sdk/client-cloudwatch-logs';
import type { DescribeLogGroupsCommandInput, DescribeLogGroupsCommandOutput } from '@aws-sdk/client-cloudwatch-logs';
import { DescribeTasksCommand, ListClustersCommand, ListTasksCommand } from '@aws-sdk/client-ecs';
import type { DescribeTasksCommandOutput } from '@aws-sdk/client-ecs';
import { ListObjectsCommand } from '@aws-sdk/client-s3';
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../../services/cloud-runner-logger';
import { BaseStackFormation } from '../cloud-formations/base-stack-formation';
import AwsTaskRunner from '../aws-task-runner';
import { ListObjectsRequest } from 'aws-sdk/clients/s3';
import CloudRunner from '../../../cloud-runner';
import { AwsClientFactory } from '../aws-client-factory';
import SharedWorkspaceLocking from '../../../services/core/shared-workspace-locking';
type StackSummary = NonNullable<ListStacksCommandOutput['StackSummaries']>[number];
type LogGroup = NonNullable<DescribeLogGroupsCommandOutput['logGroups']>[number];
type Task = NonNullable<DescribeTasksCommandOutput['tasks']>[number];
export class TaskService {
static async watch() {
@@ -33,24 +18,20 @@ export class TaskService {
return output;
}
public static async getCloudFormationJobStacks() {
const result: StackSummary[] = [];
const result: any[] = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Cloud Formation Stacks`);
process.env.AWS_REGION = Input.region;
const CF = AwsClientFactory.getCloudFormation();
const CF = new AWS.CloudFormation();
const stacks =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription !== BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Cloud Formation Stacks ${stacks.length}`);
for (const element of stacks) {
if (!element.CreationTime) {
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
@@ -60,18 +41,14 @@ export class TaskService {
result.push(element);
}
const baseStacks =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription === BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Base Stacks ${baseStacks.length}`);
for (const element of baseStacks) {
if (!element.CreationTime) {
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
@@ -85,26 +62,22 @@ export class TaskService {
return result;
}
public static async getTasks() {
// Extended Task type to include custom properties added in this method
type ExtendedTask = Task & {
overrides?: Record<string, unknown>;
attachments?: unknown[];
};
const result: { taskElement: ExtendedTask; element: string }[] = [];
const result: any[] = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Tasks`);
process.env.AWS_REGION = Input.region;
const ecs = AwsClientFactory.getECS();
const clusters = (await ecs.send(new ListClustersCommand({}))).clusterArns || [];
const ecs = new AWS.ECS();
const clusters = (await ecs.listClusters().promise()).clusterArns || [];
CloudRunnerLogger.log(`Task Clusters ${clusters.length}`);
for (const element of clusters) {
const input = {
const input: AWS.ECS.ListTasksRequest = {
cluster: element,
};
const list = (await ecs.send(new ListTasksCommand(input))).taskArns || [];
const list = (await ecs.listTasks(input).promise()).taskArns || [];
if (list.length > 0) {
const describeInput = { tasks: list, cluster: element };
const describeList = (await ecs.send(new DescribeTasksCommand(describeInput))).tasks || [];
const describeInput: AWS.ECS.DescribeTasksRequest = { tasks: list, cluster: element };
const describeList = (await ecs.describeTasks(describeInput).promise()).tasks || [];
if (describeList.length === 0) {
CloudRunnerLogger.log(`No Tasks`);
continue;
@@ -114,14 +87,13 @@ export class TaskService {
if (taskElement === undefined) {
continue;
}
const extendedTask = taskElement as ExtendedTask;
extendedTask.overrides = {};
extendedTask.attachments = [];
if (extendedTask.createdAt === undefined) {
CloudRunnerLogger.log(`Skipping ${extendedTask.taskDefinitionArn} no createdAt date`);
taskElement.overrides = {};
taskElement.attachments = [];
if (taskElement.createdAt === undefined) {
CloudRunnerLogger.log(`Skipping ${taskElement.taskDefinitionArn} no createdAt date`);
continue;
}
result.push({ taskElement: extendedTask, element });
result.push({ taskElement, element });
}
}
}
@@ -131,48 +103,37 @@ export class TaskService {
}
public static async awsDescribeJob(job: string) {
process.env.AWS_REGION = Input.region;
const CF = AwsClientFactory.getCloudFormation();
try {
const stack =
(await CF.send(new ListStacksCommand({}))).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
const stackInfo = (await CF.send(new DescribeStackResourcesCommand({ StackName: job }))) || undefined;
const stackInfo2 = (await CF.send(new DescribeStacksCommand({ StackName: job }))) || undefined;
if (stack === undefined) {
throw new Error('stack not defined');
}
if (!stack.CreationTime) {
CloudRunnerLogger.log(`${stack.StackName} due to undefined CreationTime`);
}
const ageDate: Date = new Date(Date.now() - (stack.CreationTime?.getTime() ?? 0));
const message = `
const CF = new AWS.CloudFormation();
const stack = (await CF.listStacks().promise()).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
const stackInfo = (await CF.describeStackResources({ StackName: job }).promise()) || undefined;
const stackInfo2 = (await CF.describeStacks({ StackName: job }).promise()) || undefined;
if (stack === undefined) {
throw new Error('stack not defined');
}
const ageDate: Date = new Date(Date.now() - stack.CreationTime.getTime());
const message = `
Task Stack ${stack.StackName}
Age D${Math.floor(ageDate.getHours() / 24)} H${ageDate.getHours()} M${ageDate.getMinutes()}
${JSON.stringify(stack, undefined, 4)}
${JSON.stringify(stackInfo, undefined, 4)}
${JSON.stringify(stackInfo2, undefined, 4)}
`;
CloudRunnerLogger.log(message);
CloudRunnerLogger.log(message);
return message;
} catch (error) {
CloudRunnerLogger.error(
`Failed to describe job ${job}: ${error instanceof Error ? error.message : String(error)}`,
);
throw error;
}
return message;
}
public static async getLogGroups() {
const result: LogGroup[] = [];
const result: any[] = [];
process.env.AWS_REGION = Input.region;
const ecs = AwsClientFactory.getCloudWatchLogs();
let logStreamInput: DescribeLogGroupsCommandInput = {
const ecs = new AWS.CloudWatchLogs();
let logStreamInput: AWS.CloudWatchLogs.DescribeLogGroupsRequest = {
/* logGroupNamePrefix: 'game-ci' */
};
let logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
let logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
const logGroups = logGroupsDescribe.logGroups || [];
while (logGroupsDescribe.nextToken) {
logStreamInput = { /* logGroupNamePrefix: 'game-ci',*/ nextToken: logGroupsDescribe.nextToken };
logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
logGroups.push(...(logGroupsDescribe?.logGroups || []));
}
@@ -196,17 +157,11 @@ export class TaskService {
}
public static async getLocks() {
process.env.AWS_REGION = Input.region;
if (CloudRunner.buildParameters.storageProvider === 'rclone') {
const objects = await (SharedWorkspaceLocking as any).listObjects('');
return objects.map((x: string) => ({ Key: x }));
}
const s3 = AwsClientFactory.getS3();
const listRequest = {
Bucket: CloudRunner.buildParameters.awsStackName,
const s3 = new AWS.S3();
const listRequest: ListObjectsRequest = {
Bucket: CloudRunner.buildParameters.awsBaseStackName,
};
const results = await s3.send(new ListObjectsCommand(listRequest));
const results = await s3.listObjects(listRequest).promise();
return results.Contents || [];
}

View File

@@ -1,21 +1,19 @@
import BuildParameters from '../../../build-parameters';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { ProviderInterface } from '../provider-interface';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import Docker from '../../../docker';
import { Action } from '../../..';
import { writeFileSync } from 'node:fs';
import { writeFileSync } from 'fs';
import CloudRunner from '../../cloud-runner';
import { ProviderResource } from '../provider-resource';
import { ProviderWorkflow } from '../provider-workflow';
import { CloudRunnerSystem } from '../../services/core/cloud-runner-system';
import * as fs from 'node:fs';
import { CommandHookService } from '../../services/hooks/command-hook-service';
import { StringKeyValuePair } from '../../../shared-types';
import { CloudRunnerSystem } from '../../services/cloud-runner-system';
import * as fs from 'fs';
class LocalDockerCloudRunner implements ProviderInterface {
public buildParameters!: BuildParameters;
public buildParameters: BuildParameters | undefined;
listResources(): Promise<ProviderResource[]> {
return new Promise((resolve) => resolve([]));
@@ -41,6 +39,7 @@ class LocalDockerCloudRunner implements ProviderInterface {
return new Promise((result) => result(``));
}
async cleanupWorkflow(
buildGuid: string,
buildParameters: BuildParameters,
// eslint-disable-next-line no-unused-vars
branchName: string,
@@ -51,14 +50,14 @@ class LocalDockerCloudRunner implements ProviderInterface {
if (
fs.existsSync(
`${workspace}/cloud-runner-cache/cache/build/build-${buildParameters.buildGuid}.tar${
CloudRunner.buildParameters.useCompressionStrategy ? '.lz4' : ''
CloudRunner.buildParameters.useLz4Compression ? '.lz4' : ''
}`,
)
) {
await CloudRunnerSystem.Run(`ls ${workspace}/cloud-runner-cache/cache/build/`);
await CloudRunnerSystem.Run(
`rm -r ${workspace}/cloud-runner-cache/cache/build/build-${buildParameters.buildGuid}.tar${
CloudRunner.buildParameters.useCompressionStrategy ? '.lz4' : ''
CloudRunner.buildParameters.useLz4Compression ? '.lz4' : ''
}`,
);
}
@@ -87,7 +86,7 @@ class LocalDockerCloudRunner implements ProviderInterface {
CloudRunnerLogger.log(commands);
const { workspace, actionFolder } = Action;
const content: StringKeyValuePair[] = [];
const content: any[] = [];
for (const x of secrets) {
content.push({ name: x.EnvironmentVariable, value: x.ParameterValue });
}
@@ -118,7 +117,7 @@ set -e
mkdir -p /github/workspace/cloud-runner-cache
mkdir -p /data/cache
cp -a /github/workspace/cloud-runner-cache/. ${sharedFolder}
${CommandHookService.ApplyHooksToCommands(commands, this.buildParameters)}
${commands}
cp -a ${sharedFolder}. /github/workspace/cloud-runner-cache/
`;
writeFileSync(`${workspace}/${entrypointFilePath}`, fileContents, {
@@ -132,7 +131,7 @@ cp -a ${sharedFolder}. /github/workspace/cloud-runner-cache/
if (fs.existsSync(`${workspace}/cloud-runner-cache`)) {
await CloudRunnerSystem.Run(`ls ${workspace}/cloud-runner-cache && du -sh ${workspace}/cloud-runner-cache`);
}
const exitCode = await Docker.run(
await Docker.run(
image,
{ workspace, actionFolder, ...this.buildParameters },
false,
@@ -151,12 +150,6 @@ cp -a ${sharedFolder}. /github/workspace/cloud-runner-cache/
true,
);
// Docker doesn't exit on fail now so adding this to ensure behavior is unchanged
// TODO: Is there a helpful way to consume the exit code or is it best to except
if (exitCode !== 0) {
throw new Error(`Build failed with exit code ${exitCode}`);
}
return myOutput;
}
}

View File

@@ -2,29 +2,25 @@ import * as k8s from '@kubernetes/client-node';
import { BuildParameters } from '../../..';
import * as core from '@actions/core';
import { ProviderInterface } from '../provider-interface';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import KubernetesStorage from './kubernetes-storage';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import KubernetesTaskRunner from './kubernetes-task-runner';
import KubernetesSecret from './kubernetes-secret';
import KubernetesJobSpecFactory from './kubernetes-job-spec-factory';
import KubernetesServiceAccount from './kubernetes-service-account';
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { CoreV1Api } from '@kubernetes/client-node';
import CloudRunner from '../../cloud-runner';
import { ProviderResource } from '../provider-resource';
import { ProviderWorkflow } from '../provider-workflow';
import { RemoteClientLogger } from '../../remote-client/remote-client-logger';
import { KubernetesRole } from './kubernetes-role';
import { CloudRunnerSystem } from '../../services/core/cloud-runner-system';
import KubernetesPods from './kubernetes-pods';
class Kubernetes implements ProviderInterface {
public static Instance: Kubernetes;
public kubeConfig!: k8s.KubeConfig;
public kubeClient!: k8s.CoreV1Api;
public kubeClientApps!: k8s.AppsV1Api;
public kubeClientBatch!: k8s.BatchV1Api;
public rbacAuthorizationV1Api!: k8s.RbacAuthorizationV1Api;
public buildGuid: string = '';
public buildParameters!: BuildParameters;
public pvcName: string = '';
@@ -35,7 +31,6 @@ class Kubernetes implements ProviderInterface {
public containerName: string = '';
public cleanupCronJobName: string = '';
public serviceAccountName: string = '';
public ip: string = '';
// eslint-disable-next-line no-unused-vars
constructor(buildParameters: BuildParameters) {
@@ -43,30 +38,11 @@ class Kubernetes implements ProviderInterface {
this.kubeConfig = new k8s.KubeConfig();
this.kubeConfig.loadFromDefault();
this.kubeClient = this.kubeConfig.makeApiClient(k8s.CoreV1Api);
this.kubeClientApps = this.kubeConfig.makeApiClient(k8s.AppsV1Api);
this.kubeClientBatch = this.kubeConfig.makeApiClient(k8s.BatchV1Api);
this.rbacAuthorizationV1Api = this.kubeConfig.makeApiClient(k8s.RbacAuthorizationV1Api);
this.namespace = 'default';
CloudRunnerLogger.log('Loaded default Kubernetes configuration for this environment');
}
async PushLogUpdate(logs: string) {
// push logs to nginx file server via 'LOG_SERVICE_IP' env var
const ip = process.env[`LOG_SERVICE_IP`];
if (ip === undefined) {
RemoteClientLogger.logWarning(`LOG_SERVICE_IP not set, skipping log push`);
return;
}
const url = `http://${ip}/api/log`;
RemoteClientLogger.log(`Pushing logs to ${url}`);
// logs to base64
logs = Buffer.from(logs).toString('base64');
const response = await CloudRunnerSystem.Run(`curl -X POST -d "${logs}" ${url}`, false, true);
RemoteClientLogger.log(`Pushed logs to ${url} ${response}`);
}
async listResources(): Promise<ProviderResource[]> {
const pods = await this.kubeClient.listNamespacedPod(this.namespace);
const serviceAccounts = await this.kubeClient.listNamespacedServiceAccount(this.namespace);
@@ -118,8 +94,16 @@ class Kubernetes implements ProviderInterface {
) {
try {
this.buildParameters = buildParameters;
this.cleanupCronJobName = `unity-builder-cronjob-${buildParameters.buildGuid}`;
const id = buildParameters.retainWorkspace ? CloudRunner.lockedWorkspace : buildParameters.buildGuid;
this.pvcName = `unity-builder-pvc-${id}`;
this.cleanupCronJobName = `unity-builder-cronjob-${id}`;
this.serviceAccountName = `service-account-${buildParameters.buildGuid}`;
await KubernetesStorage.createPersistentVolumeClaim(
buildParameters,
this.pvcName,
this.kubeClient,
this.namespace,
);
await KubernetesServiceAccount.createServiceAccount(this.serviceAccountName, this.namespace, this.kubeClient);
} catch (error) {
@@ -140,97 +124,74 @@ class Kubernetes implements ProviderInterface {
CloudRunnerLogger.log('Cloud Runner K8s workflow!');
// Setup
const id =
BuildParameters && BuildParameters.shouldUseRetainedWorkspaceMode(this.buildParameters)
? CloudRunner.lockedWorkspace
: this.buildParameters.buildGuid;
this.pvcName = `unity-builder-pvc-${id}`;
await KubernetesStorage.createPersistentVolumeClaim(
this.buildParameters,
this.pvcName,
this.kubeClient,
this.namespace,
);
this.buildGuid = buildGuid;
this.secretName = `build-credentials-${this.buildGuid}`;
this.jobName = `unity-builder-job-${this.buildGuid}`;
this.containerName = `main`;
await KubernetesSecret.createSecret(secrets, this.secretName, this.namespace, this.kubeClient);
await this.createNamespacedJob(commands, image, mountdir, workingdir, environment, secrets);
this.setPodNameAndContainerName(await Kubernetes.findPodFromJob(this.kubeClient, this.jobName, this.namespace));
CloudRunnerLogger.log('Watching pod until running');
await KubernetesTaskRunner.watchUntilPodRunning(this.kubeClient, this.podName, this.namespace);
let output = '';
try {
CloudRunnerLogger.log('Job does not exist');
await this.createJob(commands, image, mountdir, workingdir, environment, secrets);
CloudRunnerLogger.log('Watching pod until running');
await KubernetesTaskRunner.watchUntilPodRunning(this.kubeClient, this.podName, this.namespace);
// eslint-disable-next-line no-constant-condition
while (true) {
try {
CloudRunnerLogger.log('Pod running, streaming logs');
output = await KubernetesTaskRunner.runTask(
this.kubeConfig,
this.kubeClient,
this.jobName,
this.podName,
'main',
this.namespace,
);
const running = await KubernetesPods.IsPodRunning(this.podName, this.namespace, this.kubeClient);
CloudRunnerLogger.log('Pod is running');
output += await KubernetesTaskRunner.runTask(
this.kubeConfig,
this.kubeClient,
this.jobName,
this.podName,
this.containerName,
this.namespace,
);
} catch (error: any) {
CloudRunnerLogger.log(`error running k8s workflow ${error}`);
await new Promise((resolve) => setTimeout(resolve, 3000));
CloudRunnerLogger.log(
JSON.stringify(
(await this.kubeClient.listNamespacedEvent(this.namespace)).body.items
.map((x) => {
return {
message: x.message || ``,
name: x.metadata.name || ``,
reason: x.reason || ``,
};
})
.filter((x) => x.name.includes(this.podName)),
undefined,
4,
),
);
await this.cleanupTaskResources();
throw error;
if (!running) {
CloudRunnerLogger.log(`Pod not found, assumed ended!`);
break;
} else {
CloudRunnerLogger.log('Pod still running, recovering stream...');
}
await this.cleanupTaskResources();
} catch (error: any) {
let errorParsed;
try {
errorParsed = JSON.parse(error);
} catch {
errorParsed = error;
}
const reason = errorParsed.reason || errorParsed.response?.body?.reason || ``;
const errorMessage = errorParsed.message || reason;
const continueStreaming =
errorMessage.includes(`dial timeout, backstop`) ||
errorMessage.includes(`HttpError: HTTP request failed`) ||
errorMessage.includes(`an error occurred when try to find container`) ||
errorMessage.includes(`not found`) ||
errorMessage.includes(`Not Found`);
if (continueStreaming) {
CloudRunnerLogger.log('Log Stream Container Not Found');
await new Promise((resolve) => resolve(5000));
continue;
} else {
CloudRunnerLogger.log(`error running k8s workflow ${error}`);
throw error;
}
}
}
await this.cleanupTaskResources();
return output;
} catch (error) {
CloudRunnerLogger.log('Running job failed');
core.error(JSON.stringify(error, undefined, 4));
// await this.cleanupTaskResources();
await this.cleanupTaskResources();
throw error;
}
}
private async createJob(
commands: string,
image: string,
mountdir: string,
workingdir: string,
environment: CloudRunnerEnvironmentVariable[],
secrets: CloudRunnerSecret[],
) {
await this.createNamespacedJob(commands, image, mountdir, workingdir, environment, secrets);
const find = await Kubernetes.findPodFromJob(this.kubeClient, this.jobName, this.namespace);
this.setPodNameAndContainerName(find);
}
private async doesJobExist(name: string) {
const jobs = await this.kubeClientBatch.listNamespacedJob(this.namespace);
return jobs.body.items.some((x) => x.metadata?.name === name);
}
private async doesFailedJobExist() {
const podStatus = await this.kubeClient.readNamespacedPodStatus(this.podName, this.namespace);
return podStatus.body.status?.phase === `Failed`;
}
private async createNamespacedJob(
commands: string,
image: string,
@@ -254,19 +215,14 @@ class Kubernetes implements ProviderInterface {
this.pvcName,
this.jobName,
k8s,
this.containerName,
this.ip,
);
await new Promise((promise) => setTimeout(promise, 15000));
// await KubernetesRole.createRole(this.serviceAccountName, this.namespace, this.rbacAuthorizationV1Api);
const result = await this.kubeClientBatch.createNamespacedJob(this.namespace, jobSpec);
await this.kubeClientBatch.createNamespacedJob(this.namespace, jobSpec);
CloudRunnerLogger.log(`Build job created`);
await new Promise((promise) => setTimeout(promise, 5000));
CloudRunnerLogger.log('Job created');
return result.body.metadata?.name;
return;
} catch (error) {
CloudRunnerLogger.log(`Error occured creating job: ${error}`);
throw error;
@@ -276,7 +232,7 @@ class Kubernetes implements ProviderInterface {
setPodNameAndContainerName(pod: k8s.V1Pod) {
this.podName = pod.metadata?.name || '';
this.containerName = pod.status?.containerStatuses?.[0].name || this.containerName;
this.containerName = pod.status?.containerStatuses?.[0].name || '';
}
async cleanupTaskResources() {
@@ -284,7 +240,6 @@ class Kubernetes implements ProviderInterface {
try {
await this.kubeClientBatch.deleteNamespacedJob(this.jobName, this.namespace);
await this.kubeClient.deleteNamespacedPod(this.podName, this.namespace);
await KubernetesRole.deleteRole(this.serviceAccountName, this.namespace, this.rbacAuthorizationV1Api);
} catch (error: any) {
CloudRunnerLogger.log(`Failed to cleanup`);
if (error.response.body.reason !== `NotFound`) {
@@ -303,13 +258,14 @@ class Kubernetes implements ProviderInterface {
}
async cleanupWorkflow(
buildGuid: string,
buildParameters: BuildParameters,
// eslint-disable-next-line no-unused-vars
branchName: string,
// eslint-disable-next-line no-unused-vars
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
) {
if (BuildParameters && BuildParameters.shouldUseRetainedWorkspaceMode(buildParameters)) {
if (buildParameters.retainWorkspace) {
return;
}
CloudRunnerLogger.log(`deleting PVC`);

View File

@@ -1,8 +1,8 @@
import { V1EnvVar, V1EnvVarSource, V1SecretKeySelector } from '@kubernetes/client-node';
import BuildParameters from '../../../build-parameters';
import { CommandHookService } from '../../services/hooks/command-hook-service';
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
import CloudRunnerSecret from '../../options/cloud-runner-secret';
import { CloudRunnerCustomHooks } from '../../services/cloud-runner-custom-hooks';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import CloudRunner from '../../cloud-runner';
class KubernetesJobSpecFactory {
@@ -15,37 +15,67 @@ class KubernetesJobSpecFactory {
secrets: CloudRunnerSecret[],
buildGuid: string,
buildParameters: BuildParameters,
secretName: string,
pvcName: string,
jobName: string,
k8s: any,
containerName: string,
ip: string = '',
secretName,
pvcName,
jobName,
k8s,
) {
const endpointEnvNames = new Set([
'AWS_S3_ENDPOINT',
'AWS_ENDPOINT',
'AWS_CLOUD_FORMATION_ENDPOINT',
'AWS_ECS_ENDPOINT',
'AWS_KINESIS_ENDPOINT',
'AWS_CLOUD_WATCH_LOGS_ENDPOINT',
'INPUT_AWSS3ENDPOINT',
'INPUT_AWSENDPOINT',
]);
const adjustedEnvironment = environment.map((x) => {
let value = x.value;
if (
typeof value === 'string' &&
endpointEnvNames.has(x.name) &&
(value.startsWith('http://localhost') || value.startsWith('http://127.0.0.1'))
) {
value = value
.replace('http://localhost', 'http://host.k3d.internal')
.replace('http://127.0.0.1', 'http://host.k3d.internal');
}
return { name: x.name, value } as CloudRunnerEnvironmentVariable;
});
environment.push(
...[
{
name: 'GITHUB_SHA',
value: buildGuid,
},
{
name: 'GITHUB_WORKSPACE',
value: '/data/repo',
},
{
name: 'PROJECT_PATH',
value: buildParameters.projectPath,
},
{
name: 'BUILD_PATH',
value: buildParameters.buildPath,
},
{
name: 'BUILD_FILE',
value: buildParameters.buildFile,
},
{
name: 'BUILD_NAME',
value: buildParameters.buildName,
},
{
name: 'BUILD_METHOD',
value: buildParameters.buildMethod,
},
{
name: 'CUSTOM_PARAMETERS',
value: buildParameters.customParameters,
},
{
name: 'CHOWN_FILES_TO',
value: buildParameters.chownFilesTo,
},
{
name: 'BUILD_TARGET',
value: buildParameters.targetPlatform,
},
{
name: 'ANDROID_VERSION_CODE',
value: buildParameters.androidVersionCode.toString(),
},
{
name: 'ANDROID_KEYSTORE_NAME',
value: buildParameters.androidKeystoreName,
},
{
name: 'ANDROID_KEYALIAS_NAME',
value: buildParameters.androidKeyaliasName,
},
],
);
const job = new k8s.V1Job();
job.apiVersion = 'batch/v1';
job.kind = 'Job';
@@ -57,7 +87,6 @@ class KubernetesJobSpecFactory {
},
};
job.spec = {
ttlSecondsAfterFinished: 9999,
backoffLimit: 0,
template: {
spec: {
@@ -71,24 +100,20 @@ class KubernetesJobSpecFactory {
],
containers: [
{
ttlSecondsAfterFinished: 9999,
name: containerName,
name: 'main',
image,
command: ['/bin/sh'],
args: [
'-c',
`${CommandHookService.ApplyHooksToCommands(`${command}\nsleep 2m`, CloudRunner.buildParameters)}`,
],
args: ['-c', CloudRunnerCustomHooks.ApplyHooksToCommands(command, CloudRunner.buildParameters)],
workingDir: `${workingDirectory}`,
resources: {
requests: {
memory: `${Number.parseInt(buildParameters.containerMemory) / 1024}G` || '750M',
cpu: Number.parseInt(buildParameters.containerCpu) / 1024 || '1',
memory: buildParameters.cloudRunnerMemory || '750M',
cpu: buildParameters.cloudRunnerCpu || '1',
},
},
env: [
...adjustedEnvironment.map((x) => {
...environment.map((x) => {
const environmentVariable = new V1EnvVar();
environmentVariable.name = x.name;
environmentVariable.value = x.value;
@@ -106,20 +131,20 @@ class KubernetesJobSpecFactory {
return environmentVariable;
}),
{ name: 'LOG_SERVICE_IP', value: ip },
],
volumeMounts: [
{
name: 'build-mount',
mountPath: `${mountdir}`,
mountPath: `/${mountdir}`,
},
],
lifecycle: {
preStop: {
exec: {
command: [
`wait 60s;
cd /data/builder/action/steps;
'bin/bash',
'-c',
`cd /data/builder/action/steps;
chmod +x /return_license.sh;
/return_license.sh;`,
],
@@ -133,17 +158,7 @@ class KubernetesJobSpecFactory {
},
};
if (process.env['CLOUD_RUNNER_MINIKUBE']) {
job.spec.template.spec.volumes[0] = {
name: 'build-mount',
hostPath: {
path: `/data`,
type: `Directory`,
},
};
}
job.spec.template.spec.containers[0].resources.requests[`ephemeral-storage`] = '10Gi';
job.spec.template.spec.containers[0].resources.requests[`ephemeral-storage`] = '5Gi';
return job;
}

View File

@@ -1,4 +1,4 @@
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { CoreV1Api } from '@kubernetes/client-node';
class KubernetesPods {
public static async IsPodRunning(podName: string, namespace: string, kubeClient: CoreV1Api) {
@@ -12,12 +12,6 @@ class KubernetesPods {
return running;
}
public static async GetPodStatus(podName: string, namespace: string, kubeClient: CoreV1Api) {
const pods = (await kubeClient.listNamespacedPod(namespace)).body.items.find((x) => podName === x.metadata?.name);
const phase = pods?.status?.phase || 'undefined status';
return phase;
}
}
export default KubernetesPods;

Some files were not shown because too many files have changed in this diff Show More