Compare commits

..

8 Commits

Author SHA1 Message Date
Boris Proshin
b11b6a6f2c Fix getVersionDescription() to prioritize version tags over non-version tags (#673)
* Fix getVersionDescription() to prioritize version tags over non-version tags

This fix modifies the getVersionDescription() method to ensure it only considers valid version tags when describing the current version. It retrieves all tags merged into the current branch, filters them based on a version-compatible regex, and uses the most recent valid version tag for description. If no valid tags are found, it falls back to the default description behavior. This resolves the issue of incorrect tags being used when multiple tags are present.

* Update versioning.ts

Rewrote getting the description for the last valid tag using `rev-list` and `rev-parse`

* Fix formatting

* Revert "dist"

This reverts commit bd58cbedf7.

* Revert "dist"

This reverts commit bd58cbedf7.
2024-10-08 00:06:50 +02:00
Filip Kajzer
461ecf7cea fix(windows): replacing of urls if gitPrivateToken is set (#648) 2024-05-17 10:21:33 -05:00
Pierre Lataillade
f2250e958e Enable unity licensing server for Windows (#638)
* Enable unity licensing server for windows

* Clarify validating logic with explicit variables
2024-03-26 20:11:33 +01:00
Andrew Kahr
dd427466ce Hotfix: Fix version checking in image-tag (#640)
* Update version check regex and fix tests
2024-03-17 13:33:23 -07:00
Andrew Kahr
0c16aab353 Use capture group to find Unity version to support new 6000 versions (#639) 2024-03-16 21:31:46 -07:00
Szymon Sirocki
fc0a52b805 Add 'enableGpu' param, allowing running Unity w/o -nographics (#636) 2024-03-07 16:50:30 +01:00
Andrew Kahr
e820c9ce7b Fix test workflows (#632)
* Only build mono for windows/mac on linux test builds. Add dedicated server build tests

* Fix typo

* Fix build matrix and upload name

* Remove unsupported unity version
2024-02-19 08:55:24 -05:00
Andrew Kahr
f4d2cceeb5 Hotfixes for 4.2.0 (#630)
* Fix mac env variables not getting skip activation

* Fix image tag for linux il2cpp. Force tests to use il2cpp

* Scripting backend is always il2cpp
2024-02-18 19:44:25 -08:00
24 changed files with 447 additions and 197 deletions

View File

@@ -20,7 +20,6 @@ jobs:
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable

View File

@@ -49,15 +49,49 @@ jobs:
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono backend.
- iOS # Build an iOS player.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
- iOS # Build an iOS project.
- Android # Build an Android .apk.
- WebGL # WebGL.
buildWithIl2cpp:
- false
- true
additionalParameters:
- -param value
- -standaloneBuildSubtarget Server
# Skipping configurations that are not supported
exclude:
# No il2cpp support on Linux Host
- targetPlatform: StandaloneOSX
buildWithIl2cpp: true
- targetPlatform: StandaloneWindows64
buildWithIl2cpp: true
# Only builds with Il2cpp
- targetPlatform: iOS
buildWithIl2cpp: false
- targetPlatform: Android
buildWithIl2cpp: false
- targetPlatform: WebGL
buildWithIl2cpp: false
# No dedicated server support
- targetPlatform: WebGL
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: Android
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: iOS
additionalParameters: -standaloneBuildSubtarget Server
# No dedicated server support on Linux Host
- targetPlatform: StandaloneOSX
additionalParameters: -standaloneBuildSubtarget Server
# No il2cpp dedicated server support on Linux Host
- targetPlatform: StandaloneWindows64
additionalParameters: -standaloneBuildSubtarget Server
buildWithIl2cpp: true
steps:
- name: Clear Space for Android Build
if: matrix.targetPlatform == 'Android'
@@ -81,6 +115,14 @@ jobs:
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
if: matrix.buildWithIl2cpp == true
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
@@ -96,8 +138,9 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
@@ -117,7 +160,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
@@ -138,7 +181,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
@@ -147,6 +190,8 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Ubuntu (${{ matrix.unityVersion }})
name:
'Build ${{ matrix.targetPlatform }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp
}}_params_${{ matrix.additionalParameters }})'
path: build
retention-days: 14

View File

@@ -20,7 +20,6 @@ jobs:
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.1.19f1
- 2023.2.2f1
targetPlatform:
- Android # Build an Android apk.

View File

@@ -35,6 +35,10 @@ inputs:
required: false
default: ''
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
enableGpu:
required: false
default: ''
description: 'Launches unity without specifying `-nographics`.'
customParameters:
required: false
default: ''

59
dist/index.js generated vendored
View File

@@ -303,6 +303,7 @@ class BuildParameters {
buildMethod: input_1.default.buildMethod,
buildVersion,
manualExit: input_1.default.manualExit,
enableGpu: input_1.default.enableGpu,
androidVersionCode,
androidKeystoreName: input_1.default.androidKeystoreName,
androidKeystoreBase64: input_1.default.androidKeystoreBase64,
@@ -6107,6 +6108,7 @@ class Docker {
--volume "C:/ProgramData/Microsoft/VisualStudio":"C:/ProgramData/Microsoft/VisualStudio" \
--volume "${actionFolder}/default-build-script":"c:/UnityBuilderAction" \
--volume "${actionFolder}/platforms/windows":"c:/steps" \
--volume "${actionFolder}/unity-config":"C:/ProgramData/Unity/config" \
--volume "${actionFolder}/BlankProject":"c:/BlankProject" \
--cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \
@@ -6430,6 +6432,7 @@ class ImageEnvironmentFactory {
{ name: 'BUILD_FILE', value: parameters.buildFile },
{ name: 'BUILD_METHOD', value: parameters.buildMethod },
{ name: 'MANUAL_EXIT', value: parameters.manualExit },
{ name: 'ENABLE_GPU', value: parameters.enableGpu },
{ name: 'VERSION', value: parameters.buildVersion },
{ name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode },
{ name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName },
@@ -6503,7 +6506,7 @@ Object.defineProperty(exports, "__esModule", ({ value: true }));
const platform_1 = __importDefault(__nccwpck_require__(9707));
class ImageTag {
constructor(imageProperties) {
const { editorVersion, targetPlatform, customImage, buildPlatform, containerRegistryRepository, containerRegistryImageVersion, } = imageProperties;
const { editorVersion, targetPlatform, customImage, buildPlatform, containerRegistryRepository, containerRegistryImageVersion, providerStrategy, } = imageProperties;
if (!ImageTag.versionPattern.test(editorVersion)) {
throw new Error(`Invalid version "${editorVersion}".`);
}
@@ -6514,12 +6517,12 @@ class ImageTag {
this.repository = containerRegistryRepository;
this.editorVersion = editorVersion;
this.targetPlatform = targetPlatform;
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(targetPlatform, editorVersion);
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(targetPlatform, editorVersion, providerStrategy);
this.imagePlatformPrefix = ImageTag.getImagePlatformPrefixes(buildPlatform);
this.imageRollingVersion = Number(containerRegistryImageVersion); // Will automatically roll to the latest non-breaking version.
}
static get versionPattern() {
return /^(20\d{2}\.\d\.\w{3,4}|3)$/;
return /^\d+\.\d+\.\d+[a-z]\d+$/;
}
static get targetPlatformSuffixes() {
return {
@@ -6550,7 +6553,7 @@ class ImageTag {
return '';
}
}
static getTargetPlatformToTargetPlatformSuffixMap(platform, version) {
static getTargetPlatformToTargetPlatformSuffixMap(platform, version, providerStrategy) {
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } = ImageTag.targetPlatformSuffixes;
const [major, minor] = version.split('.').map((digit) => Number(digit));
// @see: https://docs.unity3d.com/ScriptReference/BuildTarget.html
@@ -6573,8 +6576,13 @@ class ImageTag {
return windows;
case platform_1.default.types.StandaloneLinux64: {
// Unity versions before 2019.3 do not support il2cpp
if (process.env.USE_IL2CPP === 'true' && (major >= 2020 || (major === 2019 && minor >= 3))) {
return linuxIl2cpp;
if (major >= 2020 || (major === 2019 && minor >= 3)) {
if (providerStrategy === 'local') {
return linuxIl2cpp;
}
else {
return process.env.USE_IL2CPP === 'true' ? linuxIl2cpp : linux;
}
}
return linux;
}
@@ -6979,6 +6987,10 @@ class Input {
const input = Input.getInput('manualExit') ?? false;
return input === 'true';
}
static get enableGpu() {
const input = Input.getInput('enableGpu') ?? false;
return input === 'true';
}
static get customParameters() {
return Input.getInput('customParameters') ?? '';
}
@@ -7429,6 +7441,7 @@ class SetupMac {
process.env.UNITY_VERSION = buildParameters.editorVersion;
process.env.UNITY_SERIAL = buildParameters.unitySerial;
process.env.UNITY_LICENSING_SERVER = buildParameters.unityLicensingServer;
process.env.SKIP_ACTIVATION = buildParameters.skipActivation;
process.env.PROJECT_PATH = buildParameters.projectPath;
process.env.BUILD_TARGET = buildParameters.targetPlatform;
process.env.BUILD_NAME = buildParameters.buildName;
@@ -7449,6 +7462,7 @@ class SetupMac {
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
process.env.MANUAL_EXIT = buildParameters.manualExit.toString();
process.env.ENABLE_GPU = buildParameters.enableGpu.toString();
}
}
SetupMac.unityHubBasePath = `/Applications/"Unity Hub.app"`;
@@ -7511,9 +7525,12 @@ const node_fs_1 = __importDefault(__nccwpck_require__(87561));
class ValidateWindows {
static validate(buildParameters) {
ValidateWindows.validateWindowsPlatformRequirements(buildParameters.targetPlatform);
if (!(process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD)) {
throw new Error(`Unity email and password must be set for Windows based builds to
authenticate the license. Make sure to set them inside UNITY_EMAIL
const { unityLicensingServer } = buildParameters;
const hasLicensingCredentials = process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD;
const hasValidLicensingStrategy = hasLicensingCredentials || unityLicensingServer;
if (!hasValidLicensingStrategy) {
throw new Error(`Unity email and password or alternatively a Unity licensing server url must be set for
Windows based builds to authenticate the license. Make sure to set them inside UNITY_EMAIL
and UNITY_PASSWORD in Github Secrets and pass them into the environment.`);
}
}
@@ -7744,9 +7761,6 @@ Object.defineProperty(exports, "__esModule", ({ value: true }));
const node_fs_1 = __importDefault(__nccwpck_require__(87561));
const node_path_1 = __importDefault(__nccwpck_require__(49411));
class UnityVersioning {
static get versionPattern() {
return /20\d{2}\.\d\.\w{3,4}|3/;
}
static determineUnityVersion(projectPath, unityVersion) {
if (unityVersion === 'auto') {
return UnityVersioning.read(projectPath);
@@ -7761,11 +7775,12 @@ class UnityVersioning {
return UnityVersioning.parse(node_fs_1.default.readFileSync(filePath, 'utf8'));
}
static parse(projectVersionTxt) {
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
if (!matches || matches.length === 0) {
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
const versionRegex = /m_EditorVersion: (\d+\.\d+\.\d+[A-Za-z]?\d+)/;
const matches = projectVersionTxt.match(versionRegex);
if (!matches || matches.length < 2) {
throw new Error(`Failed to extract version from "${projectVersionTxt}".`);
}
return matches[0];
return matches[1];
}
}
exports["default"] = UnityVersioning;
@@ -7995,7 +8010,17 @@ class Versioning {
* identifies the current commit.
*/
static async getVersionDescription() {
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
const versionTags = (await this.git(['tag', '--list', '--merged', 'HEAD', '--sort=-creatordate']))
.split('\n')
.filter(tag => new RegExp(this.grepCompatibleInputVersionRegex).test(tag));
if (versionTags.length === 0) {
core.warning('No valid version tags found. Using fallback description.');
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
}
const latestVersionTag = versionTags[0];
const commitsCount = (await this.git(['rev-list', `${latestVersionTag}..HEAD`, '--count'])).trim();
const commitHash = (await this.git(['rev-parse', '--short', 'HEAD'])).trim();
return `${latestVersionTag}-${commitsCount}-g${commitHash}`;
}
/**
* Returns whether there are uncommitted changes that are not ignored.

2
dist/index.js.map generated vendored

File diff suppressed because one or more lines are too long

View File

@@ -131,7 +131,7 @@ echo ""
-logFile - \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-batchmode \
-nographics \
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-customBuildName "$BUILD_NAME" \

View File

@@ -50,6 +50,30 @@ if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($
Start-Sleep -Seconds 3
}
}
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
{
#
# Custom Unity License Server
#
Write-Output "Adding licensing server config"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--acquire-floating" `
-NoNewWindow `
-PassThru `
-Wait `
-RedirectStandardOutput "license.txt"
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
$env:FLOATING_LICENSE = $PARSEDFILE[1]
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
}
else
{
#

View File

@@ -6,7 +6,16 @@ Write-Output "# Return License #"
Write-Output "###########################"
Write-Output ""
if (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
{
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
-NoNewWindow `
-Wait
}
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
{
#
# SERIAL LICENSE MODE

View File

@@ -5,12 +5,12 @@ else {
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
git config --global credential.helper store
git config --global --replace-all "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global "url.https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global "url.https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
}
Write-Host "---------- git config --list -------------"

View File

@@ -32,6 +32,7 @@ class BuildParameters {
public buildMethod!: string;
public buildVersion!: string;
public manualExit!: boolean;
public enableGpu!: boolean;
public androidVersionCode!: string;
public androidKeystoreName!: string;
public androidKeystoreBase64!: string;
@@ -157,6 +158,7 @@ class BuildParameters {
buildMethod: Input.buildMethod,
buildVersion,
manualExit: Input.manualExit,
enableGpu: Input.enableGpu,
androidVersionCode,
androidKeystoreName: Input.androidKeystoreName,
androidKeystoreBase64: Input.androidKeystoreBase64,

View File

@@ -113,6 +113,7 @@ class Docker {
--volume "C:/ProgramData/Microsoft/VisualStudio":"C:/ProgramData/Microsoft/VisualStudio" \
--volume "${actionFolder}/default-build-script":"c:/UnityBuilderAction" \
--volume "${actionFolder}/platforms/windows":"c:/steps" \
--volume "${actionFolder}/unity-config":"C:/ProgramData/Unity/config" \
--volume "${actionFolder}/BlankProject":"c:/BlankProject" \
--cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \

View File

@@ -42,6 +42,7 @@ class ImageEnvironmentFactory {
{ name: 'BUILD_FILE', value: parameters.buildFile },
{ name: 'BUILD_METHOD', value: parameters.buildMethod },
{ name: 'MANUAL_EXIT', value: parameters.manualExit },
{ name: 'ENABLE_GPU', value: parameters.enableGpu },
{ name: 'VERSION', value: parameters.buildVersion },
{ name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode },
{ name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName },

View File

@@ -2,7 +2,7 @@ import ImageTag from './image-tag';
describe('ImageTag', () => {
const testImageParameters = {
editorVersion: '2099.9.f9f9',
editorVersion: '2099.9.9f9',
targetPlatform: 'Test',
builderPlatform: '',
containerRegistryRepository: 'unityci/editor',
@@ -27,7 +27,7 @@ describe('ImageTag', () => {
expect(image.builderPlatform).toStrictEqual(testImageParameters.builderPlatform);
});
test.each(['2000.0.0f0', '2011.1.11f1'])('accepts %p version format', (version) => {
test.each(['2000.0.0f0', '2011.1.11f1', '6000.0.0f1'])('accepts %p version format', (version) => {
expect(
() =>
new ImageTag({
@@ -50,23 +50,23 @@ describe('ImageTag', () => {
describe('toString', () => {
it('returns the correct version', () => {
const image = new ImageTag({
editorVersion: '2099.1.1111',
editorVersion: '2099.1.1111f1',
targetPlatform: testImageParameters.targetPlatform,
containerRegistryRepository: 'unityci/editor',
containerRegistryImageVersion: '3',
});
switch (process.platform) {
case 'win32':
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111-3`);
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111f1-3`);
break;
case 'linux':
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111-3`);
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111f1-3`);
break;
}
});
it('returns customImage if given', () => {
const image = new ImageTag({
editorVersion: '2099.1.1111',
editorVersion: '2099.1.1111f1',
targetPlatform: testImageParameters.targetPlatform,
customImage: `${defaults.image}:2099.1.1111@347598437689743986`,
containerRegistryRepository: 'unityci/editor',

View File

@@ -17,6 +17,7 @@ class ImageTag {
buildPlatform,
containerRegistryRepository,
containerRegistryImageVersion,
providerStrategy,
} = imageProperties;
if (!ImageTag.versionPattern.test(editorVersion)) {
@@ -31,13 +32,17 @@ class ImageTag {
this.repository = containerRegistryRepository;
this.editorVersion = editorVersion;
this.targetPlatform = targetPlatform;
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(targetPlatform, editorVersion);
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(
targetPlatform,
editorVersion,
providerStrategy,
);
this.imagePlatformPrefix = ImageTag.getImagePlatformPrefixes(buildPlatform);
this.imageRollingVersion = Number(containerRegistryImageVersion); // Will automatically roll to the latest non-breaking version.
}
static get versionPattern(): RegExp {
return /^(20\d{2}\.\d\.\w{3,4}|3)$/;
return /^\d+\.\d+\.\d+[a-z]\d+$/;
}
static get targetPlatformSuffixes() {
@@ -72,7 +77,11 @@ class ImageTag {
}
}
static getTargetPlatformToTargetPlatformSuffixMap(platform: string, version: string): string {
static getTargetPlatformToTargetPlatformSuffixMap(
platform: string,
version: string,
providerStrategy: string,
): string {
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } =
ImageTag.targetPlatformSuffixes;
@@ -100,8 +109,12 @@ class ImageTag {
return windows;
case Platform.types.StandaloneLinux64: {
// Unity versions before 2019.3 do not support il2cpp
if (process.env.USE_IL2CPP === 'true' && (major >= 2020 || (major === 2019 && minor >= 3))) {
return linuxIl2cpp;
if (major >= 2020 || (major === 2019 && minor >= 3)) {
if (providerStrategy === 'local') {
return linuxIl2cpp;
} else {
return process.env.USE_IL2CPP === 'true' ? linuxIl2cpp : linux;
}
}
return linux;

View File

@@ -122,6 +122,24 @@ describe('Input', () => {
});
});
describe('enableGpu', () => {
it('returns the default value', () => {
expect(Input.enableGpu).toStrictEqual(false);
});
it('returns true when string true is passed', () => {
const spy = jest.spyOn(core, 'getInput').mockReturnValue('true');
expect(Input.enableGpu).toStrictEqual(true);
expect(spy).toHaveBeenCalledTimes(1);
});
it('returns false when string false is passed', () => {
const spy = jest.spyOn(core, 'getInput').mockReturnValue('false');
expect(Input.enableGpu).toStrictEqual(false);
expect(spy).toHaveBeenCalledTimes(1);
});
});
describe('versioningStrategy', () => {
it('returns the default value', () => {
expect(Input.versioningStrategy).toStrictEqual('Semantic');

View File

@@ -133,6 +133,12 @@ class Input {
return input === 'true';
}
static get enableGpu(): boolean {
const input = Input.getInput('enableGpu') ?? false;
return input === 'true';
}
static get customParameters(): string {
return Input.getInput('customParameters') ?? '';
}

View File

@@ -168,6 +168,7 @@ class SetupMac {
process.env.UNITY_VERSION = buildParameters.editorVersion;
process.env.UNITY_SERIAL = buildParameters.unitySerial;
process.env.UNITY_LICENSING_SERVER = buildParameters.unityLicensingServer;
process.env.SKIP_ACTIVATION = buildParameters.skipActivation;
process.env.PROJECT_PATH = buildParameters.projectPath;
process.env.BUILD_TARGET = buildParameters.targetPlatform;
process.env.BUILD_NAME = buildParameters.buildName;
@@ -188,6 +189,7 @@ class SetupMac {
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
process.env.MANUAL_EXIT = buildParameters.manualExit.toString();
process.env.ENABLE_GPU = buildParameters.enableGpu.toString();
}
}

View File

@@ -4,9 +4,14 @@ import { BuildParameters } from '..';
class ValidateWindows {
public static validate(buildParameters: BuildParameters) {
ValidateWindows.validateWindowsPlatformRequirements(buildParameters.targetPlatform);
if (!(process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD)) {
throw new Error(`Unity email and password must be set for Windows based builds to
authenticate the license. Make sure to set them inside UNITY_EMAIL
const { unityLicensingServer } = buildParameters;
const hasLicensingCredentials = process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD;
const hasValidLicensingStrategy = hasLicensingCredentials || unityLicensingServer;
if (!hasValidLicensingStrategy) {
throw new Error(`Unity email and password or alternatively a Unity licensing server url must be set for
Windows based builds to authenticate the license. Make sure to set them inside UNITY_EMAIL
and UNITY_PASSWORD in Github Secrets and pass them into the environment.`);
}
}

View File

@@ -11,6 +11,12 @@ describe('Unity Versioning', () => {
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
});
it('parses Unity 6000 and newer from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 6000.0.0f1
m_EditorVersionWithRevision: 6000.0.0f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('6000.0.0f1');
});
});
describe('read', () => {

View File

@@ -2,10 +2,6 @@ import fs from 'node:fs';
import path from 'node:path';
export default class UnityVersioning {
static get versionPattern() {
return /20\d{2}\.\d\.\w{3,4}|3/;
}
static determineUnityVersion(projectPath: string, unityVersion: string) {
if (unityVersion === 'auto') {
return UnityVersioning.read(projectPath);
@@ -24,11 +20,13 @@ export default class UnityVersioning {
}
static parse(projectVersionTxt: string) {
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
if (!matches || matches.length === 0) {
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
const versionRegex = /m_EditorVersion: (\d+\.\d+\.\d+[A-Za-z]?\d+)/;
const matches = projectVersionTxt.match(versionRegex);
if (!matches || matches.length < 2) {
throw new Error(`Failed to extract version from "${projectVersionTxt}".`);
}
return matches[0];
return matches[1];
}
}

View File

@@ -207,7 +207,21 @@ export default class Versioning {
* identifies the current commit.
*/
static async getVersionDescription() {
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
const versionTags = (await this.git(['tag', '--list', '--merged', 'HEAD', '--sort=-creatordate']))
.split('\n')
.filter((tag) => new RegExp(this.grepCompatibleInputVersionRegex).test(tag));
if (versionTags.length === 0) {
core.warning('No valid version tags found. Using fallback description.');
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
}
const latestVersionTag = versionTags[0];
const commitsCount = (await this.git(['rev-list', `${latestVersionTag}..HEAD`, '--count'])).trim();
const commitHash = (await this.git(['rev-parse', '--short', 'HEAD'])).trim();
return `${latestVersionTag}-${commitsCount}-g${commitHash}`;
}
/**

View File

@@ -158,6 +158,7 @@ PlayerSettings:
Android: com.GameCI.TestProject
Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
tvOS: com.GameCI.TestProject
buildNumber:
Standalone: 0
iPhone: 0
@@ -462,6 +463,43 @@ PlayerSettings:
m_Height: 1024
m_Kind: 4
m_SubKind: App Store
- m_BuildTarget: tvOS
m_Icons:
- m_Textures: []
m_Width: 1280
m_Height: 768
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 800
m_Height: 480
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 400
m_Height: 240
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 4640
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 2320
m_Height: 720
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 3840
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 1920
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
@@ -806,6 +844,8 @@ PlayerSettings:
platformArchitecture: {}
scriptingBackend:
Android: 1
Server: 0
Standalone: 0
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
@@ -821,8 +861,8 @@ PlayerSettings:
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Template_3D
metroPackageVersion:
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
@@ -830,7 +870,7 @@ PlayerSettings:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName:
metroTileShortName: TestProject
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0

View File

@@ -158,6 +158,7 @@ PlayerSettings:
Android: com.GameCI.TestProject
Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
tvOS: com.GameCI.TestProject
buildNumber:
Standalone: 0
iPhone: 0
@@ -167,7 +168,7 @@ PlayerSettings:
AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 33
AndroidPreferredInstallLocation: 1
aotOptions:
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
@@ -207,7 +208,7 @@ PlayerSettings:
rgba: 0
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
@@ -215,9 +216,9 @@ PlayerSettings:
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath:
iOSLaunchScreeniPadCustomXibPath:
iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath:
iOSDeviceRequirements: []
iOSURLSchemes: []
macOSURLSchemes: []
@@ -227,9 +228,9 @@ PlayerSettings:
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
@@ -251,8 +252,8 @@ PlayerSettings:
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
AndroidIsGame: 1
@@ -279,92 +280,92 @@ PlayerSettings:
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 1
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 0
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 0
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 0
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 0
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 0
m_SubKind:
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 0
m_SubKind:
m_SubKind:
- m_BuildTarget: iPhone
m_Icons:
- m_Textures: []
@@ -462,6 +463,43 @@ PlayerSettings:
m_Height: 1024
m_Kind: 4
m_SubKind: App Store
- m_BuildTarget: tvOS
m_Icons:
- m_Textures: []
m_Width: 1280
m_Height: 768
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 800
m_Height: 480
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 400
m_Height: 240
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 4640
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 2320
m_Height: 720
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 3840
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 1920
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
@@ -561,12 +599,12 @@ PlayerSettings:
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
enableCrashReportAPI: 0
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey:
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14
@@ -575,39 +613,39 @@ PlayerSettings:
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchPublisherNames_15:
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchPublisherNames_15:
switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0}
@@ -640,11 +678,11 @@ PlayerSettings:
switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchMainThreadStackSize: 1048576
switchPresenceGroupId:
switchPresenceGroupId:
switchLogoHandling: 0
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
@@ -652,7 +690,7 @@ PlayerSettings:
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
switchApplicationErrorCodeCategory:
switchUserAccountSaveDataSize: 0
switchUserAccountSaveDataJournalSize: 0
switchApplicationAttribute: 0
@@ -672,14 +710,14 @@ PlayerSettings:
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchParentalControl: 0
switchAllowsScreenshot: 1
switchAllowsVideoCapturing: 1
@@ -708,35 +746,35 @@ PlayerSettings:
switchMicroSleepForYieldTime: 25
switchRamDiskSpaceSize: 12
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4ParentalLevel: 11
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
ps4Category: 0
ps4MasterVersion: 01.00
ps4AppVersion: 01.00
ps4AppType: 0
ps4ParamSfxPath:
ps4ParamSfxPath:
ps4VideoOutPixelFormat: 0
ps4VideoOutInitialWidth: 1920
ps4VideoOutBaseModeInitialWidth: 1920
ps4VideoOutReprojectionRate: 60
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath:
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4RemotePlayKeyMappingDir:
ps4PlayTogetherPlayerCount: 0
ps4EnterButtonAssignment: 1
ps4ApplicationParam1: 0
@@ -764,9 +802,9 @@ PlayerSettings:
ps4ScriptOptimizationLevel: 0
ps4Audio3dVirtualSpeakerCount: 14
ps4attribCpuUsage: 0
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchDayOne: 0
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
@@ -781,18 +819,18 @@ PlayerSettings:
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
ps4attribVROutputEnabled: 0
monoEnv:
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
spritePackerPolicy:
webGLMemorySize: 16
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
@@ -806,6 +844,7 @@ PlayerSettings:
platformArchitecture: {}
scriptingBackend:
Android: 1
Server: 1
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
@@ -814,7 +853,7 @@ PlayerSettings:
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
additionalIl2CppArgs:
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 1
assemblyVersionValidation: 1
@@ -822,16 +861,16 @@ PlayerSettings:
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Template_3D
metroPackageVersion:
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName:
metroTileShortName: TestProject
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0
@@ -845,23 +884,23 @@ PlayerSettings:
metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
XboxOneVersion: 1.0.0.0
XboxOnePackageEncryption: 0
XboxOnePackageUpdateGranularity: 2
XboxOneDescription:
XboxOneDescription:
XboxOneLanguage:
- enus
XboxOneCapability: []
@@ -874,31 +913,31 @@ PlayerSettings:
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
XboxOneOverrideIdentityName:
XboxOneOverrideIdentityPublisher:
XboxOneOverrideIdentityName:
XboxOneOverrideIdentityPublisher:
vrEditorSettings: {}
cloudServicesEnabled:
UNet: 1
luminIcon:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_CertPath:
m_SignPackage: 1
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
cloudProjectId:
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
projectName:
organizationId:
projectName:
organizationId:
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
playerDataPath:
playerDataPath:
forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0