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30 Commits

Author SHA1 Message Date
dependabot[bot]
c80d9094f5 Bump actions/setup-node from 3 to 4 (#243)
Bumps [actions/setup-node](https://github.com/actions/setup-node) from 3 to 4.
- [Release notes](https://github.com/actions/setup-node/releases)
- [Commits](https://github.com/actions/setup-node/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/setup-node
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-04 20:59:00 -07:00
David Finol
8bb2cdbd2c Update windows images and add docker parameters (#244)
* Update windows images and add docker parameters

* Run yarn-audit-fix
2023-11-04 22:50:09 -05:00
dependabot[bot]
7b6d529621 Bump actions/checkout from 3 to 4 (#239) 2023-10-31 19:15:28 -07:00
dependabot[bot]
cf54cef2d1 Bump actions/upload-artifact from 2 to 3 (#229) 2023-10-31 19:14:46 -07:00
Kuma
ca5119b29e Wrap "Project Directory" lines to fix dir/ls for paths with spaces (#241) 2023-10-31 19:13:46 -07:00
Ely Ronnen
275df9854c add sshPublicKeysDirectoryPath and GIT_CONFIG_EXTENSIONS parameters that adds git configs and mounts .ssh/config and public keys to the container, in order to allow multiple sh deploy key trick by webplatform@ssh-agent (#240) 2023-09-06 23:35:36 +02:00
Elias
9d0bc623a7 Update image rolling version (#238) 2023-08-22 12:17:10 +02:00
Elias
6ed138a47c update unity versions (#236) 2023-08-21 21:34:48 +02:00
Aaron Trudeau
7787abf249 Add Feature to test Unity Packages (#164)
* (should fail) add jq install to docker image

* (might fail) remove rm rf call

* move things around to try to fix test

* Revert "(might fail) remove rm rf call"

This reverts commit 22f74ebca7.

* remove silent setting from docker test

* Fix failing test's Docker image

* Add new input and basic test

* Add test package; start using jq cli

* Use test package in test workflow

* Create temporary Unity Project and run tests

* Test removing jq install from Dockerfile

* Revert "Test removing jq install from Dockerfile"

This reverts commit 6aa7a6f443.

* Remove mkdir call

* remove duplicate command

* add packageMode option back in

* build changes

* check for apt-get before installing jq

* change apt-get version check message

* spelling and documentation fixes

* add working example unity package with tests

* add temp pwd call to help figure out absolute pathing

* fix workflow package location

* add jq to add package to temp project packages

* try fixing jq calls

* clean up jq calls, fix variable expansion

* try renaming jq args

* try using different arg syntax for jq

* try wrapping args in parentheses

* try using double quotes only

* try changing up quoting

* try properly using string interpolation

* try removing colon

* add string interpolation to key

* omit double quotes from jq call to retrieve package name

* clean up logging

* add rest of workflow tests

* Revert "add rest of workflow tests"

This reverts commit c0bb008b2c.

* add play mode test without cache

* add package mode all mode workflow step

* add consecutive ppackage mode workflow step

* add package mode "like in the readme" test

* fix workflow syntax error

* try to fix syntax error again

* use correct folder

* *hopefully actually* use correct package path

* try adding caching to "readme" test

* remove caching/mentions of caching from package mode tests

* fix artifacts paths

* fix artifacts pathing and names

* fix combined artifacts for package mode

* clean up documentation and exit code

* clarify allowed docker images for packageMode

* update README to mention Unity packages

* move package name validation to TS part of action

* improve logging for temp project creation failure

* make husky hook executable

* add error for missing tests folder

* update docs to reflect unsupported packages

* remove jq install

* Revert "remove jq install"

This reverts commit bd35ac8f6f.

* TEMP log image in use

* Revert "TEMP log image in use"

This reverts commit 95722dcab4.

* Revert "Revert "remove jq install""

This reverts commit e3bac048b1.

* TEMP list installed packages

* Revert "TEMP list installed packages"

This reverts commit db9c07da38.

* TEMP log project's manifest

* add code coverage package to generated project

* remove temp project manifest log

* add coverage to package mode tests

* update name of package coverage steps

* add codecoverage dependency to test package

* Revert "add codecoverage dependency to test package"

This reverts commit 4b2c03069d.

* add assembly filters for coverage

* TEMP console log project folder

* Revert "TEMP console log project folder"

This reverts commit 411ec51817.

* add logic to copy package to folder without activation file

* fix false positive activation file detection

* fix improper bash "if" formatting

* TEMP remove conditional for package copying

* Revert "TEMP remove conditional for package copying"

This reverts commit 4f12d83889.

* Revert "fix improper bash "if" formatting"

This reverts commit acb975bcea.

* Revert "fix false positive activation file detection"

This reverts commit 580c9c14a0.

* Revert "add logic to copy package to folder without activation file"

This reverts commit b20d994b5d.

* run yarn build

* move package mode check lower in the file

* throw error if unity version is auto in package mode

* fix unity version error wording

* try deleting activate license file

* try logging hidden package files

* try deleting all non-package files

* fix license activation files deletion

* scrap file removals and print dir permissions

* log permissions for package folder

* Add packageMode inputs to main

* fix fs mocks and run yarn build

* fix documentation and add error message for missing jq

* add clarification on package mode caveats

* fix line endings problem (?)

* Revert "fix line endings problem (?)"

This reverts commit 1cba302bc4.

* Revert "add clarification on package mode caveats"

This reverts commit fb62d36ba1.

* Revert "fix documentation and add error message for missing jq"

This reverts commit 0df3ab6b88.

* Redo the input docs fixes

* Redo the jq presence test

* update readme to indicate package mode caveats

* fix wording on coverageOptions

* one more wording fix on coverageOptions

* move sample package to example.com domain

---------

Co-authored-by: Aaron Trudeau <120415438+trudeaua-vividream-software@users.noreply.github.com>
2023-07-03 17:09:20 +02:00
Tim Cassell
31086d9859 Add standalone testmode support (#219)
* Add standalone support.

* Add standalone tests.

* UnityStandaloneScripts volume on windows

* Update test framework in test project.

* Revert IL2CPP setting in test project.
Add test for IL2CPP.

* Update dist/test-standalone-scripts/Assets/Player/UnityTestRunnerAction/TestRunCallback.cs

Co-authored-by: Webber Takken <webber.nl@gmail.com>

* Use 2019.2.21f1

* Unity is being dumb, use 2019.4.40f1 for all workflows.

* Disable PlayerConnection on build.
Print player log.

* Add comment about code coverage support in standalone.

* Update node-version in test

---------

Co-authored-by: Webber Takken <webber.nl@gmail.com>
2023-04-20 22:23:15 -05:00
dependabot[bot]
cfa9076acb Bump json5 from 1.0.1 to 1.0.2 (#213)
Bumps [json5](https://github.com/json5/json5) from 1.0.1 to 1.0.2.
- [Release notes](https://github.com/json5/json5/releases)
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md)
- [Commits](https://github.com/json5/json5/compare/v1.0.1...v1.0.2)

---
updated-dependencies:
- dependency-name: json5
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-07 21:01:36 +01:00
David Finol
d982116b88 Run linting (#207) 2022-12-24 23:45:38 +01:00
hubert
b9980d6db7 Trims output length to avoid hitting github 2Mb limitation (#206)
Co-authored-by: ahub <ahub@riseup.net>
2022-12-16 13:44:40 -06:00
dependabot[bot]
34809a534f Bump minimatch from 3.0.4 to 3.1.2 (#203)
Bumps [minimatch](https://github.com/isaacs/minimatch) from 3.0.4 to 3.1.2.
- [Release notes](https://github.com/isaacs/minimatch/releases)
- [Changelog](https://github.com/isaacs/minimatch/blob/main/changelog.md)
- [Commits](https://github.com/isaacs/minimatch/compare/v3.0.4...v3.1.2)

---
updated-dependencies:
- dependency-name: minimatch
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-12-04 01:26:08 +01:00
dependabot[bot]
677bd599b0 Bump decode-uri-component from 0.2.0 to 0.2.2 (#204)
Bumps [decode-uri-component](https://github.com/SamVerschueren/decode-uri-component) from 0.2.0 to 0.2.2.
- [Release notes](https://github.com/SamVerschueren/decode-uri-component/releases)
- [Commits](https://github.com/SamVerschueren/decode-uri-component/compare/v0.2.0...v0.2.2)

---
updated-dependencies:
- dependency-name: decode-uri-component
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-12-04 01:25:49 +01:00
Nick Maltbie
be0f55d3cf Added dontClear coverage flag to default coverage options (#202) 2022-12-04 01:21:13 +01:00
simensan
42c28a953e Add unityLicensingServer to action.yml so warning for input dissapears (#201) 2022-11-29 12:03:21 +01:00
simensan
9fe2feb3c9 Feature/add support for licensing server (#196)
* First take on adding support for sending in unity licensing server url on linux

* Forgot to build dist

* Moved services-config parsing to typescript

* Need to set licensing server env variable for activate.sh

* Forgot unused docker mount directory /resources
2022-11-04 12:35:06 +01:00
Webber Takken
68d1df1d1b fix: broken lints (#199)
* fix: broken lints

* fix broken CI
2022-11-03 18:27:46 -05:00
Michal Cichra
698c08cf4e feat: ensure cleanup of docker containers (#198)
Cancelled or timeouted workflow would keep the docker container running.
Closes game-ci/unity-test-runner#197

This has two parts:

Part one. The entrypoints.

`runs.post`: GitHub Action metadata allow running something after the
action (regardless of a failure, crash, timeout, ...).
https://docs.github.com/en/actions/creating-actions/metadata-syntax-for-github-actions#runspost

However, it needs to be a `.js` file and it can't be configured to pass
any arguments.

There already was `index.js` used as the main entrypoint.
The build process of this file uses typescript compiler and ncc to pack
all dependencies into one .js file. And ncc has no way of generating
multiple files in one go, so the only solution would be to run ncc twice
and generate two independent files.

That would be quite unfortunate, wasting time and storage. So I rather
came up with a new entrypoint that symlinked from two locations.
And this new entrypoint understands how it was executed, so it can run
the correct behaviour. This makes it easy to add `runs.pre` if needed.

This new entrypoint is in `index.ts`. The original `index.ts` is now in
`main.ts`.

Part two.
The signals. I've tried:
* try/catch/finally around the `await Docker.run`. Catch and finally are
  not executed when process receives SIGINT. See the discussion in: https://github.com/nodejs/node/discussions/29480
* New AbortController and AbortSignal. Great concept, but the
  action.exec does not support it. So it can't be aborted.
* Doing cleanup on `process.on('exit')`. Unfortunately you can't really
  do async stuff from there, so can't really run the docker rm command
to delete the container.
* Using `process.on('SIGINT')`. For some reason that wasn't really
  executing for me. I'd not put my hand in fire for this, but I assume
because it was in the signal handler it does something special, or would
heed to be scheduled for later with `setTimeout(0)`.

Evaluating all these I came to a conclusion that it is fragile and just
relying on a `runs.post` is much better and safer.
`
2022-11-03 19:14:51 +01:00
Paul Pacheco
5263cf0ab1 rebuild to take into account new @action/core (#195)
After upgrading actions core, I apprently forgot to rebuild the
dist folder,  so it didn't take the change.
2022-10-16 22:15:42 +02:00
Paul Pacheco
3bffd88e03 upgrade to node 16 (#193)
node12 actions are deprecated.
See documentation here:
https://github.blog/changelog/2022-09-22-github-actions-all-actions-will-begin-running-on-node16-instead-of-node12/

Currently, the unity builder action gives me the following warning:
```
Node.js 12 actions are deprecated. For more information see: https://github.blog/changelog/2022-09-22-github-actions-all-actions-will-begin-running-on-node16-instead-of-node12/. Please update the following actions to use Node.js 16: game-ci/unity-test-runner, game-ci/unity-builder
```
2022-10-13 23:19:52 +02:00
Paul Pacheco
45ec546c43 upgrade actions/core to 1.10.0 (#194)
* upgrade actions/core to 1.10.0

The current version of actions/core produces a lot of warning about deprecated set-output command,  like this:

```
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
```

the new version of actions/core uses the environment files instead, so this version bump should fix the warning

* reran yarn
2022-10-13 23:17:35 +02:00
Webber Takken
26c9b7abe1 Update FUNDING.yml (#192) 2022-09-17 13:50:07 -04:00
dependabot[bot]
811160c5b3 Bump @actions/core from 1.6.0 to 1.9.1 (#191)
Bumps [@actions/core](https://github.com/actions/toolkit/tree/HEAD/packages/core) from 1.6.0 to 1.9.1.
- [Release notes](https://github.com/actions/toolkit/releases)
- [Changelog](https://github.com/actions/toolkit/blob/main/packages/core/RELEASES.md)
- [Commits](https://github.com/actions/toolkit/commits/HEAD/packages/core)

---
updated-dependencies:
- dependency-name: "@actions/core"
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-08-20 01:15:06 +02:00
Skjalg S. Mæhre
3d5d2f5834 Add chownFilesTo (#187)
* add chownFilesTo

* added missing newline

* added more chownFilesTo
2022-06-24 12:59:01 +02:00
Matthew Shiroma
e8774f3837 Added Windows Support (#184)
* Modifying js files to account for win support

* Added new powershell scripts to support windows invocation

* Fixed undefined error in stack trace logic

* Added new func for resolving image tag default

* Changed structure of docker.js to match new standard
2022-05-24 01:41:36 +02:00
Nick Maltbie
d95f760d49 Changed eableCyclomaticComplexity to generateAdditionalMetrics (#183)
* Changed eableCyclomaticComplexity to generateAdditionalMetrics for coverageOptions

* updated codecoverage to version 1.1.1
2022-04-22 01:08:44 +02:00
Nick Maltbie
96562463cf Code Coverage Support (#182)
* Added basic framework for enable code coverage

* Added basic coverage results building and combination

* fixed ENABLE_CODE_COVERAGE to be `true` or `false`

* Added code coverage project to manifest

* Updated to add more tests for code coverage build

* Updated coverage parameter documentation

* Fixed small syntax error

* Enabled code coverage flag for code coverage tests

* Fixed error in test file build

* Updated project run settings

* Fixed error when creating combined code coverage results

* Updated testing workflows

* updated test workflows

* Updated parameters and added tests

* Updated tests and bash script for running

* Updated run_tests.sh script to simplfy some parameters

* Updated run_tests to remove incorrect ';'

* Updated run_tests script

* Fixed small syntax error

* Fixed for loop in run_tests.sh

* Updated run_tests syntax error for '=' operator

* Fixed runTests variable assignment

* Fixed parameters for running tests via bash

* Corrected bash arguments

* Updated test cases in main.yml

* Updated parameter names and default values for code coverage

* Fixed broken paths for coverage results upload in main.yml

* Corrected names of coverage results artifacts
2022-04-21 10:50:37 +02:00
dependabot[bot]
ec4f39253f Bump actions/upload-artifact from 2 to 3 (#180)
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 2 to 3.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v2...v3)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-04-11 12:24:59 +02:00
116 changed files with 10811 additions and 4720 deletions

4
.github/FUNDING.yml vendored
View File

@@ -1,8 +1,8 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
github: game-ci
patreon: # Replace with a single Patreon username
open_collective: game-ci
open_collective: # replace with a single OpenCollective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry

View File

@@ -13,10 +13,10 @@ jobs:
name: Tests
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-node@v3
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 12.x
node-version: 18.x
- run: yarn
- run: yarn lint
- run: yarn test
@@ -32,16 +32,17 @@ jobs:
projectPath:
- unity-project-with-correct-tests
unityVersion:
- 2019.2.11f1
- 2022.3.7f1
testMode:
- playmode
- editmode
- standalone
steps:
###########################
# Checkout #
###########################
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
lfs: true
@@ -62,7 +63,7 @@ jobs:
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: Test results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.artifactsPath }}
@@ -77,12 +78,12 @@ jobs:
projectPath:
- unity-project-with-correct-tests
unityVersion:
- 2019.2.11f1
- 2022.3.7f1
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
lfs: true
@@ -105,16 +106,25 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: all
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+MyScripts;dontClear'
# Test implicit artifactsPath, by not setting it
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Test results (all)
path: ${{ steps.allTests.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Coverage results (all)
path: ${{ steps.allTests.outputs.coveragePath }}
retention-days: 14
testRunnerInEditMode:
name: Test edit mode 📝
runs-on: ubuntu-latest
@@ -122,14 +132,14 @@ jobs:
fail-fast: false
matrix:
unityVersion:
- 2019.2.11f1
- 2022.3.7f1
projectPath:
- unity-project-with-correct-tests
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
lfs: true
@@ -156,12 +166,20 @@ jobs:
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Test results (edit mode)
path: ${{ steps.editMode.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Coverage results (edit mode)
path: ${{ steps.editMode.outputs.coveragePath }}
retention-days: 14
testRunnerInPlayMode:
name: Test play mode 📺
runs-on: ubuntu-latest
@@ -171,12 +189,12 @@ jobs:
projectPath:
- unity-project-with-correct-tests
unityVersion:
- 2019.2.11f1
- 2022.3.7f1
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
lfs: true
@@ -203,12 +221,121 @@ jobs:
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Test results (play mode)
path: ${{ steps.playMode.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Coverage results (play mode)
path: ${{ steps.playMode.outputs.coveragePath }}
retention-days: 14
testRunnerInStandalone:
name: Test standalone 📺
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- unity-project-with-correct-tests
unityVersion:
- 2022.3.7f1
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-
Library-
# Configure test runner
- name: Run tests
id: standalone
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: standalone
artifactsPath: artifacts/standalone
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: Test results (play mode)
path: ${{ steps.standalone.outputs.artifactsPath }}
retention-days: 14
testRunnerInStandaloneWithIL2CPP:
name: Test standalone with IL2CPP 📺
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- unity-project-with-correct-tests
unityVersion:
- 2022.3.7f1 # Only 2019.4+ docker images contain the IL2CPP backend installed.
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-
Library-
# Set scripting backend to IL2CPP
- name: Rewrite ProjectSettings
run: |
DefineOriginal=" scriptingBackend: {}"
DefineReplace=" scriptingBackend: \\n Standalone: 1"
sed -i "{s/$DefineOriginal/$DefineReplace/g}" ${{ matrix.projectPath }}/ProjectSettings/ProjectSettings.asset
# Configure test runner
- name: Run tests
id: standalone
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: standalone
artifactsPath: artifacts/standalone
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: Test results (play mode)
path: ${{ steps.standalone.outputs.artifactsPath }}
retention-days: 14
testEachModeSequentially:
name: Test each mode sequentially 👩‍👩‍👧‍👦 # don't try this at home (it's much slower)
runs-on: ubuntu-latest
@@ -216,14 +343,14 @@ jobs:
fail-fast: false
matrix:
unityVersion:
- 2019.2.11f1
- 2022.3.7f1
projectPath:
- unity-project-with-correct-tests
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
lfs: true
@@ -256,10 +383,242 @@ jobs:
testMode: playmode
artifactsPath: artifacts/playmode
# Configure third test runner
- name: Tests in standalone 📺
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: standalone
artifactsPath: artifacts/playmode
# Upload combined artifacts
- name: Upload combined test results
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Test results (combined)
path: artifacts/
retention-days: 14
testAllPackageModesLikeInTheReadme:
name: Test package mode 📦 in ${{ matrix.testMode }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- unity-package-with-correct-tests/com.example.testpackage
unityVersion:
- 2022.3.7f1
testMode:
- playmode
- editmode
steps:
###########################
# Checkout #
###########################
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- uses: ./
id: packageTests
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-packageArtifacts
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
packageMode: true
- uses: actions/upload-artifact@v3
with:
name: Package test results for ${{ matrix.testMode }}
path: ${{ steps.packageTests.outputs.artifactsPath }}
retention-days: 14
testPackageRunnerInAllModes:
name: Test package mode in all modes 📦✨
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- unity-package-with-correct-tests/com.example.testpackage
unityVersion:
- 2022.3.7f1
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
# Configure test runner
- name: Run tests
id: packageAllTests
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: all
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+example.testpackage.*,-*Tests*'
packageMode: true
# Test implicit artifactsPath, by not setting it
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: Package test results (all)
path: ${{ steps.packageAllTests.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Package Coverage results (all)
path: ${{ steps.packageAllTests.outputs.coveragePath }}
retention-days: 14
testPackageRunnerInEditMode:
name: Test package mode in edit mode 📦📝
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
unityVersion:
- 2022.3.7f1
projectPath:
- unity-package-with-correct-tests/com.example.testpackage
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
# Configure test runner
- name: Run tests
id: packageEditMode
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: editmode
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+example.testpackage.*,-*Tests*'
artifactsPath: artifacts/packageeditmode
packageMode: true
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: Package test results (edit mode)
path: ${{ steps.packageEditMode.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Package Coverage results (edit mode)
path: ${{ steps.packageEditMode.outputs.coveragePath }}
retention-days: 14
testPackageRunnerInPlayMode:
name: Test package mode in play mode 📦📺
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- unity-package-with-correct-tests/com.example.testpackage
unityVersion:
- 2022.3.7f1
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
# Configure test runner
- name: Run tests
id: packagePlayMode
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: playmode
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+example.testpackage.*,-*Tests*'
artifactsPath: artifacts/packageplaymode
packageMode: true
# Upload artifacts
- name: Upload test results
uses: actions/upload-artifact@v3
with:
name: Package test results (play mode)
path: ${{ steps.packagePlayMode.outputs.artifactsPath }}
retention-days: 14
# Upload coverage
- name: Upload coverage results
uses: actions/upload-artifact@v3
with:
name: Package Coverage results (play mode)
path: ${{ steps.packagePlayMode.outputs.coveragePath }}
retention-days: 14
testPackageModeEachModeSequentially:
name: Test package mode in each mode sequentially 📦 👩‍👩‍👧‍👦 # don't try this at home (it's much slower)
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
unityVersion:
- 2022.3.7f1
projectPath:
- unity-package-with-correct-tests/com.example.testpackage
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
# Configure first test runner
- name: Test package mode in editmode 📦📝
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: editmode
artifactsPath: packageArtifacts/editmode
packageMode: true
# Configure second test runner
- name: Test package mode in playmode 📦📺
uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: playmode
artifactsPath: packageArtifacts/playmode
packageMode: true
# Upload combined artifacts
- name: Upload combined test results
uses: actions/upload-artifact@v3
with:
name: Package test results (combined)
path: packageArtifacts/
retention-days: 14

0
.husky/pre-commit Normal file → Executable file
View File

View File

@@ -4,7 +4,7 @@
GitHub Action to
[run tests](https://github.com/marketplace/actions/unity-test-runner)
for any Unity project.
for any Unity project and _some_ Unity packages.
Part of the <a href="https://game.ci">GameCI</a> open source project.
<br />

View File

@@ -5,14 +5,14 @@ inputs:
unityVersion:
required: false
default: 'auto'
description: 'Version of unity to use for testing the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
description: 'Version of unity to use for testing the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt. ⚠️ If testing a Unity Package, this field is required and cannot be set to "auto".'
customImage:
required: false
default: ''
description: 'Specific docker image that should be used for testing the project'
description: 'Specific docker image that should be used for testing the project. If packageMode is true, this image must have jq installed.'
projectPath:
required: false
description: 'Path to the Unity project to be tested.'
description: 'Path to the Unity project or package to be tested.'
customParameters:
required: false
description: 'Extra parameters to configure the Unity editor run.'
@@ -20,6 +20,10 @@ inputs:
required: false
default: 'all'
description: 'The type of tests to be run by the test runner.'
coverageOptions:
required: false
default: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;dontClear'
description: 'Optional coverage parameters for the -coverageOptions argument. To get coverage in Package Mode, pass assemblies from the package you want covered to the assemblyFilters option.'
artifactsPath:
required: false
default: 'artifacts'
@@ -32,6 +36,10 @@ inputs:
required: false
default: ''
description: 'SSH Agent path to forward to the container.'
sshPublicKeysDirectoryPath:
required: false
default: ''
description: 'Path to a directory containing SSH public keys to forward to the container.'
gitPrivateToken:
required: false
default: ''
@@ -44,12 +52,45 @@ inputs:
required: false
default: 'Test Results'
description: 'Name for the check run that is created when a github token is provided.'
packageMode:
required: false
default: false
description: 'Whether the tests are being run for a Unity package instead of a Unity project. If true, the action can only be run on Linux runners, and any custom docker image passed to this action must have `jq` installed. NOTE: may not work properly for packages with dependencies outside of the Unity Registry.'
chownFilesTo:
required: false
default: ''
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
dockerCpuLimit:
required: false
default: ''
description: 'Number of CPU cores to assign the docker container. Defaults to all available cores on all platforms.'
dockerMemoryLimit:
required: false
default: ''
description:
'Amount of memory to assign the docker container. Defaults to 95% of total system memory rounded down to the
nearest megabyte on Linux and 80% on Windows. On unrecognized platforms, defaults to 75% of total system memory.
To manually specify a value, use the format <number><unit>, where unit is either m or g. ie: 512m = 512 megabytes'
dockerIsolationMode:
required: false
default: 'default'
description:
'Isolation mode to use for the docker container. Can be one of process, hyperv, or default. Default will pick the
default mode as described by Microsoft where server versions use process and desktop versions use hyperv. Only
applicable on Windows'
unityLicensingServer:
required: false
default: ''
description: 'Url to a unity license server for acquiring floating licenses.'
outputs:
artifactsPath:
description: 'Path where the artifacts are stored'
description: 'Path where the artifacts are stored.'
coveragePath:
description: 'Path where the code coverage results are stored.'
branding:
icon: 'box'
color: 'gray-dark'
runs:
using: 'node12'
main: 'dist/index.js'
using: 'node16'
main: 'dist/main.js'
post: 'dist/post.js'

48
dist/entrypoint.ps1 vendored Normal file
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@@ -0,0 +1,48 @@
#
# Create directory for license activation
#
$ACTIVATE_LICENSE_PATH = "${env:GITHUB_WORKSPACE}/_activate-license"
New-Item -Path "$ACTIVATE_LICENSE_PATH" -ItemType Directory
#
# Run steps
#
& $PSScriptRoot\steps\activate.ps1
& $PSScriptRoot\steps\set_gitcredential.ps1
& $PSScriptRoot\steps\run_tests.ps1
& $PSScriptRoot\steps\return_license.ps1
#
# Remove license activation directory
#
Remove-Item "$ACTIVATE_LICENSE_PATH" -Recurse -Force
#
# Instructions for debugging
#
if ($TEST_RUNNER_EXIT_CODE -gt 0)
{
Write-Output ""
Write-Output "###########################"
Write-Output "# Failure #"
Write-Output "###########################"
Write-Output ""
Write-Output "Please note that the exit code is not very descriptive."
Write-Output "Most likely it will not help you solve the issue."
Write-Output ""
Write-Output "To find the reason for failure: please search for errors in the log above."
Write-Output ""
}
#
# Exit with code from the build step.
#
if ( ($USE_EXIT_CODE -eq "true") -and ($TEST_RUNNER_EXIT_CODE -ne 2) )
{
exit $TEST_RUNNER_EXIT_CODE
}

1
dist/entrypoint.sh vendored
View File

@@ -12,6 +12,7 @@ mkdir -p "$ACTIVATE_LICENSE_PATH"
#
source /steps/activate.sh
source /steps/set_extra_git_configs.sh
source /steps/set_gitcredential.sh
source /steps/run_tests.sh
source /steps/return_license.sh

7896
dist/index.js generated vendored

File diff suppressed because one or more lines are too long

2
dist/index.js.map generated vendored

File diff suppressed because one or more lines are too long

13
dist/licenses.txt generated vendored
View File

@@ -686,6 +686,19 @@ Permission to use, copy, modify, and/or distribute this software for any purpose
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
uuid
MIT
The MIT License (MIT)
Copyright (c) 2010-2020 Robert Kieffer and other contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
webidl-conversions
BSD-2-Clause
# The BSD 2-Clause License

1
dist/main.js vendored Symbolic link
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@@ -0,0 +1 @@
index.js

1
dist/post.js vendored Symbolic link
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@@ -0,0 +1 @@
index.js

2
dist/sourcemap-register.js generated vendored

File diff suppressed because one or more lines are too long

110
dist/steps/activate.ps1 vendored Normal file
View File

@@ -0,0 +1,110 @@
# Run in ACTIVATE_LICENSE_PATH directory
Write-Output "Changing to $ACTIVATE_LICENSE_PATH directory."
Push-Location "$ACTIVATE_LICENSE_PATH"
if ( ($null -ne ${env:UNITY_LICENSE}) -or ($null -ne ${env:UNITY_LICENSE_FILE}) )
{
#
# PERSONAL LICENSE MODE
#
# This will activate Unity, using a license file
#
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
#
# The license file can be acquired using `game-ci/request-manual-activation-file` action.
Write-Output "Requesting activation (personal license)"
# Set the license file path
$FILE_PATH = "$ACTIVATE_LICENSE_PATH\UnityLicenseFile.ulf"
if ($null -ne ${env:UNITY_LICENSE})
{
# Copy license file from Github variables
Add-Content -Path $FILE_PATH -Value ${env:UNITY_LICENSE}
}
elseif ($null -ne ${env:UNITY_LICENSE_FILE})
{
# Copy license file from file system
Add-Content -Path $FILE_PATH -Value ${env:UNITY_LICENSE_FILE}
}
$convert = (Get-Content -Raw $FILE_PATH) -replace "`r`n","`n"
[io.file]::WriteAllText($FILE_PATH, $convert)
Get-ChildItem -Path $FILE_PATH
# Activate license
$ACTIVATION_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "C:\Program Files\Unity\Hub\Editor\${env:UNITY_VERSION}\editor\Unity.exe" -ArgumentList "-batchmode -nographics -logFile $ACTIVATE_LICENSE_PATH\activate.log -quit -manualLicenseFile $FILE_PATH"
# Store the exit code from the verify command
$UNITY_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
# The exit code for personal activation is always 1;
# Determine whether activation was successful.
#
# Successful output should include the following:
#
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
#
$ACTIVATION_SUCCESSFUL = (Get-Content $ACTIVATE_LICENSE_PATH\activate.log | Select-String 'Next license update check is after' | Measure-Object -line | Select-Object -Expand Lines)
# Set exit code to 0 if activation was successful
if ($ACTIVATION_SUCCESSFUL -eq 1)
{
$UNITY_EXIT_CODE = 0
}
# Remove license file
Remove-Item -Force $FILE_PATH
}
elseif ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}) )
{
#
# PROFESSIONAL (SERIAL) LICENSE MODE
#
# This will activate unity, using the activating process.
#
# Note: This is the preferred way for PROFESSIONAL LICENSES.
#
Write-Output "Requesting activation (professional license)"
# Activate license
$ACTIVATION_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "C:\Program Files\Unity\Hub\Editor\${env:UNITY_VERSION}\editor\Unity.exe" -ArgumentList "-batchmode -nographics -logFile $ACTIVATE_LICENSE_PATH\activate.log -quit -serial ${env:UNITY_SERIAL} -username ${env:UNITY_EMAIL} -password ${env:UNITY_PASSWORD}"
# Store the exit code from the verify command
$UNITY_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
}
else
{
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
#
# This will exit since no activation strategies could be matched.
#
Write-Output "License activation strategy could not be determined."
Write-Output ""
Write-Output "Visit https://game.ci/docs/github/getting-started for more"
Write-Output "details on how to set up one of the possible activation strategies."
# Immediately exit as no UNITY_EXIT_CODE can be derived.
exit 1;
}
#
# Display information about the result
#
Get-Content $ACTIVATE_LICENSE_PATH\activate.log
if ($UNITY_EXIT_CODE -eq 0)
{
# Activation was a success
Write-Output "Activation complete."
}
else
{
# Activation failed so exit with the code from the license verification step
Write-Output "Unclassified error occured while trying to activate license."
Write-Output "Exit code was: $UNITY_EXIT_CODE"
exit $UNITY_EXIT_CODE
}
# Return to previous working directory
Pop-Location

View File

@@ -77,7 +77,21 @@ elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
# Custom Unity License Server
#
echo "Adding licensing server config"
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
UNITY_EXIT_CODE=$?
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
export FLOATING_LICENSE
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
else
#
# NO LICENSE ACTIVATION STRATEGY MATCHED

18
dist/steps/return_license.ps1 vendored Normal file
View File

@@ -0,0 +1,18 @@
# Run in ACTIVATE_LICENSE_PATH directory
Write-Output "Changing to $ACTIVATE_LICENSE_PATH directory."
Push-Location "$ACTIVATE_LICENSE_PATH"
if ($null -ne ${env:UNITY_SERIAL})
{
#
# PROFESSIONAL (SERIAL) LICENSE MODE
#
# This will return the license that is currently in use.
#
$RETURN_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "C:\Program Files\Unity\Hub\Editor\${env:UNITY_VERSION}\editor\Unity.exe" -ArgumentList "-batchmode -nographics -logFile $FULL_ARTIFACTS_PATH\deactivate.log -quit -returnlicense"
Get-Content $FULL_ARTIFACTS_PATH\deactivate.log
}
# Return to previous working directory
Pop-Location

View File

@@ -4,7 +4,13 @@
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_SERIAL" ]]; then
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
#
# Return any floating license used.
#
echo "Returning floating license: \"$FLOATING_LICENSE\""
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
elif [[ -n "$UNITY_SERIAL" ]]; then
#
# PROFESSIONAL (SERIAL) LICENSE MODE
#
@@ -17,6 +23,5 @@ if [[ -n "$UNITY_SERIAL" ]]; then
-quit \
-returnlicense
fi
# Return to previous working directory
popd

165
dist/steps/run_tests.ps1 vendored Normal file
View File

@@ -0,0 +1,165 @@
#
# Set and display project path
#
$UNITY_PROJECT_PATH = "${env:GITHUB_WORKSPACE}/${env:PROJECT_PATH}"
Write-Output "Using project path $UNITY_PROJECT_PATH"
#
# Set and display the artifacts path
#
Write-Output "Using artifacts path ${env:ARTIFACTS_PATH} to save test results."
$FULL_ARTIFACTS_PATH = "${env:GITHUB_WORKSPACE}\${env:ARTIFACTS_PATH}"
#
# Set and display the coverage results path
#
Write-Output "Using coverage results path ${env:COVERAGE_RESULTS_PATH} to save test coverage results."
$FULL_COVERAGE_RESULTS_PATH = "${env:GITHUB_WORKSPACE}\${env:COVERAGE_RESULTS_PATH}"
#
# Display custom parameters
#
Write-Output "Using custom parameters ${env:CUSTOM_PARAMETERS}"
# The following tests are 2019 mode (requires Unity 2019.2.11f1 or later)
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
#
# Display the unity version
#
Write-Output "Using Unity version ${env:UNITY_VERSION} to test."
#
# Overall info
#
Write-Output ""
Write-Output "###########################"
Write-Output "# Artifacts folder #"
Write-Output "###########################"
Write-Output ""
Write-Output "Creating $FULL_ARTIFACTS_PATH if it does not exist."
New-Item -Path "$FULL_ARTIFACTS_PATH" -ItemType Directory
Write-Output ""
Write-Output "###########################"
Write-Output "# Project directory #"
Write-Output "###########################"
Write-Output ""
Get-ChildItem -Hidden -Path "$UNITY_PROJECT_PATH"
#
# Testing for each platform
#
foreach ( $platform in ${env:TEST_PLATFORMS}.Split(";") )
{
if ( "$platform" -eq "standalone" )
{
Write-Output ""
Write-Output "###########################"
Write-Output "# Building Standalone #"
Write-Output "###########################"
Write-Output ""
# Create directories if they do not exist
if(-Not (Test-Path -Path $Env:UNITY_PROJECT_PATH\Assets\Editor))
{
# We use -Force to suppress output, doesn't overwrite anything
New-Item -ItemType Directory -Force -Path $Env:UNITY_PROJECT_PATH\Assets\Editor
}
if(-Not (Test-Path -Path $Env:UNITY_PROJECT_PATH\Assets\Player))
{
# We use -Force to suppress output, doesn't overwrite anything
New-Item -ItemType Directory -Force -Path $Env:UNITY_PROJECT_PATH\Assets\Player
}
# Copy the scripts
Copy-Item -Path "c:\UnityStandaloneScripts\Assets\Editor" -Destination $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
Copy-Item -Path "c:\UnityStandaloneScripts\Assets\Player" -Destination $Env:UNITY_PROJECT_PATH\Assets\Player -Recurse
# Verify recursive paths
Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Player -Recurse
$runTests="-runTests -testPlatform StandaloneWindows64 -builtTestRunnerPath $UNITY_PROJECT_PATH\Build\UnityTestRunner-Standalone.exe"
}
else
{
Write-Output ""
Write-Output "###########################"
Write-Output "# Testing in $platform #"
Write-Output "###########################"
Write-Output ""
if ( $platform -ne "COMBINE_RESULTS" )
{
$runTests = "-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
}
else
{
$runTests = "-quit"
}
}
$TEST_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "C:\Program Files\Unity\Hub\Editor\${env:UNITY_VERSION}\editor\Unity.exe" -ArgumentList "-batchmode -logFile $FULL_ARTIFACTS_PATH\$platform.log -projectPath $UNITY_PROJECT_PATH -coverageResultsPath $FULL_COVERAGE_RESULTS_PATH $runTests -enableCodeCoverage -debugCodeOptimization -coverageOptions ${env:COVERAGE_OPTIONS} ${env:CUSTOM_PARAMETERS}"
# Catch exit code
$TEST_EXIT_CODE = $TEST_OUTPUT.ExitCode
# Print unity log output
Get-Content "$FULL_ARTIFACTS_PATH/$platform.log"
if ( ( $TEST_EXIT_CODE -eq 0 ) -and ( "$platform" -eq "standalone" ) )
{
# Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
# https://docs.unity.cn/Packages/com.unity.testtools.codecoverage@1.1/manual/TechnicalDetails.html#how-it-works
$TEST_OUTPUT = Start-Process -NoNewWindow -Wait -PassThru "$UNITY_PROJECT_PATH\Build\UnityTestRunner-Standalone.exe" -ArgumentList "-batchmode -nographics -logFile $FULL_ARTIFACTS_PATH\$platform-player.log -testResults $FULL_ARTIFACTS_PATH\$platform-results.xml"
# Catch exit code
$TEST_EXIT_CODE = $TEST_OUTPUT.ExitCode
# Print player log output
Get-Content "$FULL_ARTIFACTS_PATH/$platform-player.log"
}
# Display results
if ($TEST_EXIT_CODE -eq 0)
{
Write-Output "Run succeeded, no failures occurred";
}
elseif ($TEST_EXIT_CODE -eq 2)
{
Write-Output "Run succeeded, some tests failed";
}
elseif ($TEST_EXIT_CODE -eq 3)
{
Write-Output "Run failure (other failure)";
}
else
{
Write-Output "Unexpected exit code $TEST_EXIT_CODE";
}
if ( $TEST_EXIT_CODE -ne 0)
{
$TEST_RUNNER_EXIT_CODE = $TEST_EXIT_CODE
}
Write-Output ""
Write-Output "###########################"
Write-Output "# $platform Results #"
Write-Output "###########################"
Write-Output ""
if ($platform -ne "COMBINE_RESULTS")
{
Get-Content "$FULL_ARTIFACTS_PATH/$platform-results.xml"
Get-Content "$FULL_ARTIFACTS_PATH/$platform-results.xml" | Select-String "test-run" | Select-String "Passed"
}
}

View File

@@ -14,27 +14,18 @@ echo "Using project path \"$UNITY_PROJECT_PATH\"."
echo "Using artifacts path \"$ARTIFACTS_PATH\" to save test results."
FULL_ARTIFACTS_PATH=$GITHUB_WORKSPACE/$ARTIFACTS_PATH
#
# Set and display the coverage results path
#
echo "Using coverage results path \"$COVERAGE_RESULTS_PATH\" to save test coverage results."
FULL_COVERAGE_RESULTS_PATH=$GITHUB_WORKSPACE/$COVERAGE_RESULTS_PATH
#
# Display custom parameters
#
echo "Using custom parameters $CUSTOM_PARAMETERS."
# Set the modes for testing
case $TEST_MODE in
editmode)
echo "Edit mode selected for testing."
EDIT_MODE=true
;;
playmode)
echo "Play mode selected for testing."
PLAY_MODE=true
;;
*)
echo "All modes selected for testing."
EDIT_MODE=true
PLAY_MODE=true
;;
esac
echo "Using custom parameters $CUSTOM_PARAMETERS."
# The following tests are 2019 mode (requires Unity 2019.2.11f1 or later)
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
@@ -45,6 +36,76 @@ esac
echo "Using Unity version \"$UNITY_VERSION\" to test."
#
# Create an empty project for testing if in package mode
#
if [ "$PACKAGE_MODE" = "true" ]; then
echo "Running tests on a Unity package rather than a Unity project."
if ! command -v jq &> /dev/null
then
echo "jq could not be found. This is required for package mode, and is likely the result of using a custom Docker image. Please use the default image or install jq to your custom image."
exit 1
fi
echo ""
echo "###########################"
echo "# Package Folder #"
echo "###########################"
echo ""
ls -la "$UNITY_PROJECT_PATH"
echo ""
echo "Creating an empty Unity project to add the package $PACKAGE_NAME to."
TEMP_PROJECT_PATH="./TempProject"
unity-editor \
-batchmode \
-createProject "$TEMP_PROJECT_PATH" \
-quit
# use jq to add the package to the temp project through manually modifying Packages/manifest.json
echo "Adding package to the temporary project's dependencies and testables..."
echo ""
PACKAGE_MANIFEST_PATH="$TEMP_PROJECT_PATH/Packages/manifest.json"
if [ ! -f "$PACKAGE_MANIFEST_PATH" ]; then
echo "Packages/mainfest.json was not created properly. This indicates a problem with the Action, not with your package. Logging directories and aborting..."
echo ""
echo "###########################"
echo "# Temp Project Folder #"
echo "###########################"
echo ""
ls -a "$TEMP_PROJECT_PATH"
echo ""
echo "################################"
echo "# Temp Project Packages Folder #"
echo "################################"
echo ""
ls -a "$TEMP_PROJECT_PATH/Packages"
exit 1
fi
PACKAGE_MANIFEST_JSON=$(cat "$PACKAGE_MANIFEST_PATH")
echo "$PACKAGE_MANIFEST_JSON" | \
jq \
--arg packageName "$PACKAGE_NAME" \
--arg projectPath "$UNITY_PROJECT_PATH" \
'.dependencies += {"com.unity.testtools.codecoverage": "1.1.1"} | .dependencies += {"\($packageName)": "file:\($projectPath)"} | . += {testables: ["\($packageName)"]}' \
> "$PACKAGE_MANIFEST_PATH"
UNITY_PROJECT_PATH="$TEMP_PROJECT_PATH"
fi
#
# Overall info
#
@@ -62,121 +123,123 @@ echo "###########################"
echo "# Project directory #"
echo "###########################"
echo ""
ls -alh $UNITY_PROJECT_PATH
ls -alh "$UNITY_PROJECT_PATH"
#
# Testing in EditMode
# Testing for each platform
#
EDIT_MODE_EXIT_CODE=0
if [ "$EDIT_MODE" = "true" ]; then
echo ""
echo "###########################"
echo "# Testing in EditMode #"
echo "###########################"
echo ""
for platform in ${TEST_PLATFORMS//;/ }; do
if [[ "$platform" == "standalone" ]]; then
echo ""
echo "###########################"
echo "# Building Standalone #"
echo "###########################"
echo ""
# Create directories if they do not exist
mkdir -p "$UNITY_PROJECT_PATH/Assets/Editor/"
mkdir -p "$UNITY_PROJECT_PATH/Assets/Player/"
# Copy the scripts
cp -R "$ACTION_FOLDER/UnityStandaloneScripts/Assets/Editor/" "$UNITY_PROJECT_PATH/Assets/Editor/"
cp -R "$ACTION_FOLDER/UnityStandaloneScripts/Assets/Player/" "$UNITY_PROJECT_PATH/Assets/Player/"
# Verify recursive paths
ls -Ralph "$UNITY_PROJECT_PATH/Assets/Editor/"
ls -Ralph "$UNITY_PROJECT_PATH/Assets/Player/"
runTests="-runTests -testPlatform StandaloneLinux64 -builtTestRunnerPath $UNITY_PROJECT_PATH/Build/UnityTestRunner-Standalone"
else
echo ""
echo "###########################"
echo "# Testing in $platform #"
echo "###########################"
echo ""
if [[ "$platform" != "COMBINE_RESULTS" ]]; then
runTests="-runTests -testPlatform $platform -testResults $FULL_ARTIFACTS_PATH/$platform-results.xml"
else
runTests="-quit"
fi
fi
unity-editor \
-batchmode \
-logFile "$FULL_ARTIFACTS_PATH/editmode.log" \
-logFile "$FULL_ARTIFACTS_PATH/$platform.log" \
-projectPath "$UNITY_PROJECT_PATH" \
-runTests \
-testPlatform editmode \
-testResults "$FULL_ARTIFACTS_PATH/editmode-results.xml" \
-coverageResultsPath "$FULL_COVERAGE_RESULTS_PATH" \
$runTests \
-enableCodeCoverage \
-debugCodeOptimization \
-coverageOptions "$COVERAGE_OPTIONS" \
$CUSTOM_PARAMETERS
# Catch exit code
EDIT_MODE_EXIT_CODE=$?
TEST_EXIT_CODE=$?
# Print unity log output
cat "$FULL_ARTIFACTS_PATH/editmode.log"
cat "$FULL_ARTIFACTS_PATH/$platform.log"
if [[ $TEST_EXIT_CODE -eq 0 && "$platform" == "standalone" ]]; then
echo ""
echo "###########################"
echo "# Testing Standalone #"
echo "###########################"
echo ""
# Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
# https://docs.unity.cn/Packages/com.unity.testtools.codecoverage@1.1/manual/TechnicalDetails.html#how-it-works
xvfb-run -a -e /dev/stdout "$UNITY_PROJECT_PATH/Build/UnityTestRunner-Standalone" \
-batchmode \
-nographics \
-logFile "$FULL_ARTIFACTS_PATH/$platform-player.log" \
-testResults "$FULL_ARTIFACTS_PATH/$platform-results.xml"
# Catch exit code
TEST_EXIT_CODE=$?
# Print player log output
cat "$FULL_ARTIFACTS_PATH/$platform-player.log"
fi
# Display results
if [ $EDIT_MODE_EXIT_CODE -eq 0 ]; then
if [ $TEST_EXIT_CODE -eq 0 ]; then
echo "Run succeeded, no failures occurred";
elif [ $EDIT_MODE_EXIT_CODE -eq 2 ]; then
elif [ $TEST_EXIT_CODE -eq 2 ]; then
echo "Run succeeded, some tests failed";
elif [ $EDIT_MODE_EXIT_CODE -eq 3 ]; then
elif [ $TEST_EXIT_CODE -eq 3 ]; then
echo "Run failure (other failure)";
else
echo "Unexpected exit code $EDIT_MODE_EXIT_CODE";
echo "Unexpected exit code $TEST_EXIT_CODE";
fi
fi
#
# Testing in PlayMode
#
PLAY_MODE_EXIT_CODE=0
if [ "$PLAY_MODE" = "true" ]; then
echo ""
echo "###########################"
echo "# Testing in PlayMode #"
echo "###########################"
echo ""
unity-editor \
-batchmode \
-logFile "$FULL_ARTIFACTS_PATH/playmode.log" \
-projectPath "$UNITY_PROJECT_PATH" \
-runTests \
-testPlatform playmode \
-testResults "$FULL_ARTIFACTS_PATH/playmode-results.xml" \
$CUSTOM_PARAMETERS
# Catch exit code
PLAY_MODE_EXIT_CODE=$?
# Print unity log output
cat "$FULL_ARTIFACTS_PATH/playmode.log"
# Display results
if [ $PLAY_MODE_EXIT_CODE -eq 0 ]; then
echo "Run succeeded, no failures occurred";
elif [ $PLAY_MODE_EXIT_CODE -eq 2 ]; then
echo "Run succeeded, some tests failed";
elif [ $PLAY_MODE_EXIT_CODE -eq 3 ]; then
echo "Run failure (other failure)";
else
echo "Unexpected exit code $PLAY_MODE_EXIT_CODE";
if [ $TEST_EXIT_CODE -ne 0 ]; then
TEST_RUNNER_EXIT_CODE=$TEST_EXIT_CODE
fi
fi
#
# Results
#
echo ""
echo "###########################"
echo "# Project directory #"
echo "###########################"
echo ""
ls -alh $UNITY_PROJECT_PATH
if [ "$EDIT_MODE" = "true" ]; then
echo ""
echo "###########################"
echo "# Edit Mode Results #"
echo "# $platform Results #"
echo "###########################"
echo ""
cat "$FULL_ARTIFACTS_PATH/editmode-results.xml"
cat "$FULL_ARTIFACTS_PATH/editmode-results.xml" | grep test-run | grep Passed
fi
if [ "$PLAY_MODE" = "true" ]; then
echo ""
echo "###########################"
echo "# Play Mode Results #"
echo "###########################"
echo ""
cat "$FULL_ARTIFACTS_PATH/playmode-results.xml"
cat "$FULL_ARTIFACTS_PATH/playmode-results.xml" | grep test-run | grep Passed
fi
if [[ "$platform" != "COMBINE_RESULTS" ]]; then
cat "$FULL_ARTIFACTS_PATH/$platform-results.xml"
cat "$FULL_ARTIFACTS_PATH/$platform-results.xml" | grep test-run | grep Passed
fi
done
#
# Exit
# Permissions
#
if [ $EDIT_MODE_EXIT_CODE -gt 0 ]; then
TEST_RUNNER_EXIT_CODE=$EDIT_MODE_EXIT_CODE
# Make a given user owner of all artifacts
if [[ -n "$CHOWN_FILES_TO" ]]; then
chown -R "$CHOWN_FILES_TO" "$UNITY_PROJECT_PATH"
chown -R "$CHOWN_FILES_TO" "$FULL_ARTIFACTS_PATH"
chown -R "$CHOWN_FILES_TO" "$FULL_COVERAGE_RESULTS_PATH"
fi
if [ $PLAY_MODE_EXIT_CODE -gt 0 ]; then
TEST_RUNNER_EXIT_CODE=$PLAY_MODE_EXIT_CODE
fi
# Add read permissions for everyone to all artifacts
chmod -R a+r "$UNITY_PROJECT_PATH"
chmod -R a+r "$FULL_ARTIFACTS_PATH"
chmod -R a+r "$FULL_COVERAGE_RESULTS_PATH"

29
dist/steps/set_extra_git_configs.sh vendored Normal file
View File

@@ -0,0 +1,29 @@
#!/usr/bin/env bash
if [ -z "${GIT_CONFIG_EXTENSIONS}" ]
then
echo "GIT_CONFIG_EXTENSIONS unset skipping"
else
echo "GIT_CONFIG_EXTENSIONS is set. configuring extra git configs"
IFS=$'\n'
for config in $(echo "${GIT_CONFIG_EXTENSIONS}" | sed 's/\(.*\)=\(.*\)/"\1" "\2"/g'); do
if [[ $config =~ \"([^\"]+)\"\ \"([^\"]+)\" ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[2]}"
else
echo "Error parsing config: $config"
exit 1
fi
echo "Adding extra git config: \"$key\" = \"$value\""
git config --global --add "$key" "$value"
done
unset IFS
fi
echo "---------- git config --list -------------"
git config --list
echo "---------- git config --list --show-origin -------------"
git config --list --show-origin

22
dist/steps/set_gitcredential.ps1 vendored Normal file
View File

@@ -0,0 +1,22 @@
if ($null -eq ${env:GIT_PRIVATE_TOKEN})
{
Write-Output "GIT_PRIVATE_TOKEN unset skipping"
}
else
{
Write-Output "GIT_PRIVATE_TOKEN is set configuring git credentials"
git config --global credential.helper store
git config --global --replace-all url.https://github.com/.insteadOf ssh://git@github.com/
git config --global --add url.https://github.com/.insteadOf git@github.com
git config --global url."https://token:${env:GIT_PRIVATE_TOKEN}@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:${env:GIT_PRIVATE_TOKEN}@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:${env:GIT_PRIVATE_TOKEN}@github.com/".insteadOf "git@github.com:"
}
Write-Output "---------- git config --list -------------"
git config --list
Write-Output "---------- git config --list --show-origin -------------"
git config --list --show-origin

56
dist/test-standalone-scripts/.gitignore vendored Normal file
View File

@@ -0,0 +1,56 @@
#
# Note: Non default ignore file, as this only tests Builder script.
#
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
# Additional ignores
[Bb]in/
# Uncomment this line if you wish to ignore the asset store tools plugin
# [Aa]ssets/AssetStoreTools*
# IDEs
.vs/
.idea/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
#*.csproj
*.unityproj
#*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dea28d93f6267af4f8661eb2043f749a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0cf2129f2cbdf3b4185e808b8098349d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
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View File

@@ -0,0 +1,49 @@
using System;
using System.Linq;
using UnityEditor;
using UnityEditor.TestTools;
using UnityEngine;
using UnityEngine.TestTools;
using UnityTestRunnerAction;
[assembly: TestPlayerBuildModifier(typeof(HeadlessPlayModeSetup))]
[assembly: PostBuildCleanup(typeof(HeadlessPlayModeSetup))]
namespace UnityTestRunnerAction
{
public class HeadlessPlayModeSetup : ITestPlayerBuildModifier, IPostBuildCleanup
{
private static bool s_RunningPlayerTests;
public BuildPlayerOptions ModifyOptions(BuildPlayerOptions playerOptions)
{
// Do not launch the player after the build completes. Disable the PlayerConnection.
playerOptions.options &= ~(BuildOptions.AutoRunPlayer | BuildOptions.ConnectToHost | BuildOptions.WaitForPlayerConnection);
// Not supporting Mac currently.
playerOptions.target = SystemInfo.operatingSystemFamily == OperatingSystemFamily.Windows ? BuildTarget.StandaloneWindows64 : BuildTarget.StandaloneLinux64;
string[] commandLineArgs = Environment.GetCommandLineArgs();
playerOptions.locationPathName = commandLineArgs[Array.IndexOf(commandLineArgs, "-builtTestRunnerPath") + 1]; ;
// Instruct the cleanup to exit the Editor if the run came from the command line.
// The variable is static because the cleanup is being invoked in a new instance of the class.
s_RunningPlayerTests = true;
return playerOptions;
}
public void Cleanup()
{
if (s_RunningPlayerTests && IsRunningTestsFromCommandLine())
{
// Exit the Editor on the next update, allowing for other PostBuildCleanup steps to run.
EditorApplication.update += () => { EditorApplication.Exit(0); };
}
}
private static bool IsRunningTestsFromCommandLine()
{
var commandLineArgs = Environment.GetCommandLineArgs();
return commandLineArgs.Any(value => value == "-runTests");
}
}
}

View File

@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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View File

@@ -0,0 +1,92 @@
using NUnit.Framework.Interfaces;
using System;
using System.Xml;
using UnityEngine;
using UnityEngine.TestRunner;
using UnityTestRunnerAction;
[assembly: TestRunCallback(typeof(MyTestRunCallback))]
namespace UnityTestRunnerAction
{
public class MyTestRunCallback : ITestRunCallback
{
private const string k_nUnitVersion = "3.5.0.0";
private const string k_TestRunNode = "test-run";
private const string k_Id = "id";
private const string k_Testcasecount = "testcasecount";
private const string k_Result = "result";
private const string k_Total = "total";
private const string k_Passed = "passed";
private const string k_Failed = "failed";
private const string k_Inconclusive = "inconclusive";
private const string k_Skipped = "skipped";
private const string k_Asserts = "asserts";
private const string k_EngineVersion = "engine-version";
private const string k_ClrVersion = "clr-version";
private const string k_StartTime = "start-time";
private const string k_EndTime = "end-time";
private const string k_Duration = "duration";
private const string k_TimeFormat = "u";
private ITest fullTest;
public void RunStarted(ITest testsToRun)
{
if (fullTest == null)
{
fullTest = testsToRun;
}
}
public void RunFinished(ITestResult testResults)
{
if (testResults.Test != fullTest)
{
return;
}
string[] commandLineArgs = Environment.GetCommandLineArgs();
string testResultsPath = commandLineArgs[Array.IndexOf(commandLineArgs, "-testResults") + 1];
using (var writer = XmlWriter.Create(testResultsPath, new XmlWriterSettings() { Indent = true }))
{
// Manually add the outer test-run node, because testResults.ToXml doesn't include it.
var testRunNode = new TNode(k_TestRunNode);
testRunNode.AddAttribute(k_Id, "2");
testRunNode.AddAttribute(k_Testcasecount, (testResults.PassCount + testResults.FailCount + testResults.SkipCount + testResults.InconclusiveCount).ToString());
testRunNode.AddAttribute(k_Result, testResults.ResultState.ToString());
testRunNode.AddAttribute(k_Total, (testResults.PassCount + testResults.FailCount + testResults.SkipCount + testResults.InconclusiveCount).ToString());
testRunNode.AddAttribute(k_Passed, testResults.PassCount.ToString());
testRunNode.AddAttribute(k_Failed, testResults.FailCount.ToString());
testRunNode.AddAttribute(k_Inconclusive, testResults.InconclusiveCount.ToString());
testRunNode.AddAttribute(k_Skipped, testResults.SkipCount.ToString());
testRunNode.AddAttribute(k_Asserts, testResults.AssertCount.ToString());
testRunNode.AddAttribute(k_EngineVersion, k_nUnitVersion);
testRunNode.AddAttribute(k_ClrVersion, Environment.Version.ToString());
testRunNode.AddAttribute(k_StartTime, testResults.StartTime.ToString(k_TimeFormat));
testRunNode.AddAttribute(k_EndTime, testResults.EndTime.ToString(k_TimeFormat));
testRunNode.AddAttribute(k_Duration, testResults.Duration.ToString());
var resultNode = testResults.ToXml(true);
testRunNode.ChildNodes.Add(resultNode);
testRunNode.WriteTo(writer);
writer.Flush();
}
Application.Quit(testResults.ResultState.Status == TestStatus.Failed ? 2 : 0);
}
public void TestStarted(ITest test)
{
}
public void TestFinished(ITestResult result)
{
}
}
}

View File

@@ -0,0 +1,11 @@
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@@ -0,0 +1,15 @@
{
"name": "UnityTestRunnerAction",
"references": [
"GUID:27619889b8ba8c24980f49ee34dbb44a"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": []
}

View File

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"com.unity.analytics": "3.3.2",
"com.unity.collab-proxy": "1.2.16",
"com.unity.ext.nunit": "1.0.0",
"com.unity.ide.rider": "1.1.0",
"com.unity.ide.vscode": "1.1.2",
"com.unity.package-manager-ui": "2.2.0",
"com.unity.purchasing": "2.0.6",
"com.unity.test-framework": "1.0.18",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.1.0",
"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
}

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@@ -0,0 +1,619 @@
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useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 0
graphicsJobs: 0
xboxPIXTextureCapture: 0
xboxEnableAvatar: 0
xboxEnableKinect: 0
xboxEnableKinectAutoTracking: 0
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
graphicsJobMode: 0
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
xboxOneResolution: 0
xboxOneSResolution: 0
xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 1048576
switchQueueControlMemory: 16384
switchQueueComputeMemory: 262144
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
vulkanEnableSetSRGBWrite: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
16:9: 1
Others: 1
bundleVersion: 1.0
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 1
xboxOneEnable7thCore: 1
vrSettings:
cardboard:
depthFormat: 0
enableTransitionView: 0
daydream:
depthFormat: 0
useSustainedPerformanceMode: 0
enableVideoLayer: 0
useProtectedVideoMemory: 0
minimumSupportedHeadTracking: 0
maximumSupportedHeadTracking: 1
hololens:
depthFormat: 1
depthBufferSharingEnabled: 1
lumin:
depthFormat: 0
frameTiming: 2
enableGLCache: 0
glCacheMaxBlobSize: 524288
glCacheMaxFileSize: 8388608
oculus:
sharedDepthBuffer: 1
dashSupport: 1
lowOverheadMode: 0
protectedContext: 0
v2Signing: 0
enable360StereoCapture: 0
isWsaHolographicRemotingEnabled: 0
protectGraphicsMemory: 0
enableFrameTimingStats: 0
useHDRDisplay: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
buildNumber: {}
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 16
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 9.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 9.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
uIStatusBarHidden: 1
uIExitOnSuspend: 0
uIStatusBarStyle: 0
iPhoneSplashScreen: {fileID: 0}
iPhoneHighResSplashScreen: {fileID: 0}
iPhoneTallHighResSplashScreen: {fileID: 0}
iPhone47inSplashScreen: {fileID: 0}
iPhone55inPortraitSplashScreen: {fileID: 0}
iPhone55inLandscapeSplashScreen: {fileID: 0}
iPhone58inPortraitSplashScreen: {fileID: 0}
iPhone58inLandscapeSplashScreen: {fileID: 0}
iPadPortraitSplashScreen: {fileID: 0}
iPadHighResPortraitSplashScreen: {fileID: 0}
iPadLandscapeSplashScreen: {fileID: 0}
iPadHighResLandscapeSplashScreen: {fileID: 0}
iPhone65inPortraitSplashScreen: {fileID: 0}
iPhone65inLandscapeSplashScreen: {fileID: 0}
iPhone61inPortraitSplashScreen: {fileID: 0}
iPhone61inLandscapeSplashScreen: {fileID: 0}
appleTVSplashScreen: {fileID: 0}
appleTVSplashScreen2x: {fileID: 0}
tvOSSmallIconLayers: []
tvOSSmallIconLayers2x: []
tvOSLargeIconLayers: []
tvOSLargeIconLayers2x: []
tvOSTopShelfImageLayers: []
tvOSTopShelfImageLayers2x: []
tvOSTopShelfImageWideLayers: []
tvOSTopShelfImageWideLayers2x: []
iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0}
iOSLaunchScreenBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSUseLaunchScreenStoryboard: 0
iOSLaunchScreenCustomStoryboardPath:
iOSDeviceRequirements: []
iOSURLSchemes: []
iOSBackgroundModes: 0
iOSMetalForceHardShadows: 0
metalEditorSupport: 1
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0
clonedFromGUID: 00000000000000000000000000000000
templatePackageId:
templateDefaultScene:
AndroidTargetArchitectures: 1
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
AndroidIsGame: 1
AndroidEnableTango: 0
androidEnableBanner: 1
androidUseLowAccuracyLocation: 0
androidUseCustomKeystore: 0
m_AndroidBanners:
- width: 320
height: 180
banner: {fileID: 0}
androidGamepadSupportLevel: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
resolutionDialogBanner: {fileID: 0}
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs: []
m_BuildTargetVRSettings: []
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
vuforiaEnabled: 0
m_TemplateCustomTags: {}
mobileMTRendering:
Android: 1
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: []
m_BuildTargetGroupLightmapSettings: []
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
enableCrashReportAPI: 0
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0}
switchIcons_3: {fileID: 0}
switchIcons_4: {fileID: 0}
switchIcons_5: {fileID: 0}
switchIcons_6: {fileID: 0}
switchIcons_7: {fileID: 0}
switchIcons_8: {fileID: 0}
switchIcons_9: {fileID: 0}
switchIcons_10: {fileID: 0}
switchIcons_11: {fileID: 0}
switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0}
switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0}
switchSmallIcons_3: {fileID: 0}
switchSmallIcons_4: {fileID: 0}
switchSmallIcons_5: {fileID: 0}
switchSmallIcons_6: {fileID: 0}
switchSmallIcons_7: {fileID: 0}
switchSmallIcons_8: {fileID: 0}
switchSmallIcons_9: {fileID: 0}
switchSmallIcons_10: {fileID: 0}
switchSmallIcons_11: {fileID: 0}
switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0}
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchMainThreadStackSize: 1048576
switchPresenceGroupId:
switchLogoHandling: 0
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
switchUserAccountSaveDataSize: 0
switchUserAccountSaveDataJournalSize: 0
switchApplicationAttribute: 0
switchCardSpecSize: -1
switchCardSpecClock: -1
switchRatingsMask: 0
switchRatingsInt_0: 0
switchRatingsInt_1: 0
switchRatingsInt_2: 0
switchRatingsInt_3: 0
switchRatingsInt_4: 0
switchRatingsInt_5: 0
switchRatingsInt_6: 0
switchRatingsInt_7: 0
switchRatingsInt_8: 0
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchParentalControl: 0
switchAllowsScreenshot: 1
switchAllowsVideoCapturing: 1
switchAllowsRuntimeAddOnContentInstall: 0
switchDataLossConfirmation: 0
switchUserAccountLockEnabled: 0
switchSystemResourceMemory: 16777216
switchSupportedNpadStyles: 6
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
switchTcpAutoSendBufferSizeMax: 256
switchTcpAutoReceiveBufferSizeMax: 256
switchUdpSendBufferSize: 9
switchUdpReceiveBufferSize: 42
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4ParentalLevel: 11
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
ps4Category: 0
ps4MasterVersion: 01.00
ps4AppVersion: 01.00
ps4AppType: 0
ps4ParamSfxPath:
ps4VideoOutPixelFormat: 0
ps4VideoOutInitialWidth: 1920
ps4VideoOutBaseModeInitialWidth: 1920
ps4VideoOutReprojectionRate: 60
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4PlayTogetherPlayerCount: 0
ps4EnterButtonAssignment: 2
ps4ApplicationParam1: 0
ps4ApplicationParam2: 0
ps4ApplicationParam3: 0
ps4ApplicationParam4: 0
ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048
ps4ProGarlicHeapSize: 2560
playerPrefsMaxSize: 32768
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
ps4pnSessions: 1
ps4pnPresence: 1
ps4pnFriends: 1
ps4pnGameCustomData: 1
playerPrefsSupport: 0
enableApplicationExit: 0
resetTempFolder: 1
restrictedAudioUsageRights: 0
ps4UseResolutionFallback: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 2
ps4Audio3dVirtualSpeakerCount: 14
ps4attribCpuUsage: 0
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchDayOne: 0
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0
ps4attribShareSupport: 0
ps4attribExclusiveVR: 0
ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 32
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLWasmStreaming: 0
scriptingDefineSymbols: {}
platformArchitecture: {}
scriptingBackend:
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
allowUnsafeCode: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: test-standalone-scripts
metroPackageVersion:
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: test-standalone-scripts
wsaImages: {}
metroTileShortName:
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0
metroWideTileShowName: 0
metroSupportStreamingInstall: 0
metroLastRequiredScene: 0
metroDefaultTileSize: 1
metroTileForegroundText: 2
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628,
a: 1}
metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
XboxOneVersion: 1.0.0.0
XboxOnePackageEncryption: 0
XboxOnePackageUpdateGranularity: 2
XboxOneDescription:
XboxOneLanguage:
- enus
XboxOneCapability: []
XboxOneGameRating: {}
XboxOneIsContentPackage: 0
XboxOneEnableGPUVariability: 1
XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 1
XboxOneOverrideIdentityName:
vrEditorSettings:
daydream:
daydreamIconForeground: {fileID: 0}
daydreamIconBackground: {fileID: 0}
cloudServicesEnabled: {}
luminIcon:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_SignPackage: 1
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
facebookSdkVersion:
facebookAppId:
facebookCookies: 1
facebookLogging: 1
facebookStatus: 1
facebookXfbml: 0
facebookFrictionlessRequests: 1
apiCompatibilityLevel: 6
cloudProjectId:
framebufferDepthMemorylessMode: 0
projectName:
organizationId:
cloudEnabled: 0
enableNativePlatformBackendsForNewInputSystem: 0
disableOldInputManagerSupport: 0
legacyClampBlendShapeWeights: 0

View File

@@ -0,0 +1,2 @@
m_EditorVersion: 2019.2.11f1
m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5)

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,10 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}

View File

@@ -0,0 +1,7 @@
{
"licensingServiceBaseUrl": "%URL%",
"enableEntitlementLicensing": true,
"enableFloatingApi": true,
"clientConnectTimeoutSec": 5,
"clientHandshakeTimeoutSec": 10
}

View File

@@ -8,4 +8,6 @@ module.exports = {
'^.+\\.ts$': 'ts-jest',
},
verbose: true,
modulePathIgnorePatterns: ['<rootDir>/lib/', '<rootDir>/dist/'],
setupFilesAfterEnv: ['<rootDir>/src/jest.setup.ts'],
};

View File

@@ -1,6 +1,6 @@
{
"name": "unity-test-runner",
"version": "2.0.0",
"version": "3.0.0",
"description": "Run tests for any Unity project.",
"main": "dist/index.js",
"repository": "git@github.com:game-ci/unity-test-runner.git",
@@ -8,14 +8,14 @@
"license": "MIT",
"scripts": {
"prebuild": "yarn",
"build": "tsc && ncc build lib --source-map --license licenses.txt",
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src/**/*.ts",
"build": "tsc && ncc build lib/index.js --source-map --license licenses.txt",
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src --ext .js,.ts --max-warnings=0",
"format": "prettier --write \"src/**/*.{js,ts}\"",
"test": "jest",
"prepare": "husky install"
},
"dependencies": {
"@actions/core": "^1.6.0",
"@actions/core": "^1.10.0",
"@actions/exec": "^1.1.0",
"@actions/github": "^5.0.0",
"@octokit/openapi-types": "^11.2.0",
@@ -24,7 +24,7 @@
},
"devDependencies": {
"@types/jest": "^26.0.15",
"@types/node": "^14.14.9",
"@types/node": "^20.8.10",
"@types/semver": "^7.3.5",
"@typescript-eslint/parser": "^5.9.0",
"@vercel/ncc": "^0.33.1",
@@ -37,11 +37,14 @@
"husky": "^7.0.4",
"jest": "^26.6.3",
"jest-circus": "^26.6.3",
"jest-fail-on-console": "^3.0.2",
"js-yaml": "^3.14.0",
"lint-staged": "^12.1.2",
"prettier": "^2.2.1",
"ts-jest": "^26.4.4",
"typescript": "^4.1.5"
"ts-node": "10.4.0",
"typescript": "^4.1.5",
"yarn-audit-fix": "^9.3.8"
},
"lint-staged": {
"*.{js,jsx,ts,tsx}": [

View File

@@ -1,55 +1,30 @@
import * as core from '@actions/core';
import { Action, Docker, ImageTag, Input, Output, ResultsCheck } from './model';
import { run as main } from './main';
import path from 'path';
import { run as post } from './post';
async function run() {
try {
Action.checkCompatibility();
/*
* GitHub Action can provide multiple executable entrypoints (pre, main, post),
* but it is complicated process to generate multiple `.js` files with `ncc`.
* So we rather generate just one entrypoint, that is symlinked to multiple locations (main.js and post.js).
* Then when GitHub Action Runner executes it as `node path/to/main.js` and `node path/to/post.js`,
* it can read arguments it was executed with and decide which file to execute.
* The argv[0] is going to be a full path to `node` executable and
* the argv[1] is going to be the full path to the script.
* In case index.js would be marked executable and executed directly without the argv[1] it defaults to "main.js".
*/
async function run([, name = 'main.js']: string[]) {
const script = path.basename(name);
const { workspace, actionFolder } = Action;
const {
editorVersion,
customImage,
projectPath,
customParameters,
testMode,
artifactsPath,
useHostNetwork,
sshAgent,
gitPrivateToken,
githubToken,
checkName,
} = Input.getFromUser();
const baseImage = new ImageTag({ editorVersion, customImage });
const runnerTemporaryPath = process.env.RUNNER_TEMP;
try {
await Docker.run(baseImage, {
actionFolder,
editorVersion,
workspace,
projectPath,
customParameters,
testMode,
artifactsPath,
useHostNetwork,
sshAgent,
gitPrivateToken,
githubToken,
runnerTemporaryPath,
});
} finally {
await Output.setArtifactsPath(artifactsPath);
}
if (githubToken) {
const failedTestCount = await ResultsCheck.createCheck(artifactsPath, githubToken, checkName);
if (failedTestCount >= 1) {
core.setFailed(`Test(s) Failed! Check '${checkName}' for details.`);
}
}
} catch (error: any) {
core.setFailed(error.message);
switch (script) {
case 'main.js':
await main();
break;
case 'post.js':
await post();
break;
default:
throw new Error(`Unknown script argument: '${script}'`);
}
}
run();
run(process.argv);

9
src/jest.setup.ts Normal file
View File

@@ -0,0 +1,9 @@
import failOnConsole from 'jest-fail-on-console';
// Fail when console logs something inside a test - use spyOn instead
failOnConsole({
shouldFailOnWarn: true,
shouldFailOnError: true,
shouldFailOnLog: true,
shouldFailOnAssert: true,
});

72
src/main.ts Normal file
View File

@@ -0,0 +1,72 @@
import * as core from '@actions/core';
import { Action, Docker, ImageTag, Input, Output, ResultsCheck } from './model';
export async function run() {
try {
Action.checkCompatibility();
const { workspace, actionFolder } = Action;
const {
editorVersion,
customImage,
projectPath,
customParameters,
testMode,
coverageOptions,
artifactsPath,
useHostNetwork,
sshAgent,
sshPublicKeysDirectoryPath,
gitPrivateToken,
githubToken,
checkName,
packageMode,
packageName,
chownFilesTo,
dockerCpuLimit,
dockerMemoryLimit,
dockerIsolationMode,
unityLicensingServer,
} = Input.getFromUser();
const baseImage = new ImageTag({ editorVersion, customImage });
const runnerContext = Action.runnerContext();
try {
await Docker.run(baseImage, {
actionFolder,
editorVersion,
workspace,
projectPath,
customParameters,
testMode,
coverageOptions,
artifactsPath,
useHostNetwork,
sshAgent,
sshPublicKeysDirectoryPath,
packageMode,
packageName,
gitPrivateToken,
githubToken,
chownFilesTo,
dockerCpuLimit,
dockerMemoryLimit,
dockerIsolationMode,
unityLicensingServer,
...runnerContext,
});
} finally {
await Output.setArtifactsPath(artifactsPath);
await Output.setCoveragePath('CodeCoverage');
}
if (githubToken) {
const failedTestCount = await ResultsCheck.createCheck(artifactsPath, githubToken, checkName);
if (failedTestCount >= 1) {
core.setFailed(`Test(s) Failed! Check '${checkName}' for details.`);
}
}
} catch (error: any) {
core.setFailed(error.message);
}
}

View File

@@ -4,8 +4,8 @@ import path from 'path';
describe('Action', () => {
describe('compatibility check', () => {
it('throws for anything other than linux', () => {
if (process.platform !== 'linux') {
it('throws for anything other than linux or windows', () => {
if (process.platform !== 'linux' && process.platform !== 'win32') {
expect(() => Action.checkCompatibility()).toThrow();
} else {
expect(() => Action.checkCompatibility()).not.toThrow();

View File

@@ -1,8 +1,13 @@
import path from 'path';
export interface RunnerContext {
runnerTemporaryPath: string;
githubAction: string;
}
const Action = {
get supportedPlatforms() {
return ['linux'];
return ['linux', 'win32'];
},
get isRunningLocally() {
@@ -33,6 +38,16 @@ const Action = {
return process.env.GITHUB_WORKSPACE;
},
runnerContext(): RunnerContext {
const runnerTemporaryPath = process.env.RUNNER_TEMP ?? process.cwd();
const githubAction = process.env.GITHUB_ACTION ?? process.pid.toString();
return {
runnerTemporaryPath,
githubAction,
};
},
checkCompatibility() {
const currentPlatform = process.platform;
if (!Action.supportedPlatforms.includes(currentPlatform)) {

View File

@@ -3,7 +3,7 @@ import Docker from './docker';
describe('Docker', () => {
it.skip('runs', async () => {
const image = 'unity-builder:2019.2.11f1-webgl';
const image = 'unity-builder:2022.3.7f1-webgl';
const parameters = {
workspace: Action.rootFolder,
projectPath: `${Action.rootFolder}/test-project`,

View File

@@ -1,9 +1,56 @@
import { existsSync, mkdirSync } from 'fs';
import { existsSync, mkdirSync, readFileSync, rmSync } from 'fs';
import LicensingServerSetup from './licensing-server-setup';
import type { RunnerContext } from './action';
import { exec } from '@actions/exec';
import path from 'path';
/**
* Build a path for a docker --cidfile parameter. Docker will store the the created container.
* This path is stable for the whole execution of the action, so it can be executed with the same parameters
* multiple times and get the same result.
*/
const containerIdFilePath = parameters => {
const { runnerTemporaryPath, githubAction } = parameters;
return path.join(runnerTemporaryPath, `container_${githubAction}`);
};
const Docker = {
/**
* Remove a possible leftover container created by `Docker.run`.
*/
async ensureContainerRemoval(parameters: RunnerContext) {
const cidfile = containerIdFilePath(parameters);
if (!existsSync(cidfile)) {
return;
}
const container = readFileSync(cidfile, 'ascii').trim();
await exec(`docker`, ['rm', '--force', '--volumes', container], { silent: true });
rmSync(cidfile);
},
async run(image, parameters, silent = false) {
let runCommand = '';
if (parameters.unityLicensingServer !== '') {
LicensingServerSetup.Setup(parameters.unityLicensingServer, parameters.actionFolder);
}
switch (process.platform) {
case 'linux':
runCommand = this.getLinuxCommand(image, parameters);
break;
case 'win32':
runCommand = this.getWindowsCommand(image, parameters);
break;
default:
throw new Error(`Operation system, ${process.platform}, is not supported yet.`);
}
await exec(runCommand, undefined, { silent });
},
getLinuxCommand(image, parameters): string {
const {
actionFolder,
editorVersion,
@@ -11,62 +58,184 @@ const Docker = {
projectPath,
customParameters,
testMode,
coverageOptions,
artifactsPath,
useHostNetwork,
sshAgent,
sshPublicKeysDirectoryPath,
packageMode,
packageName,
gitPrivateToken,
githubToken,
runnerTemporaryPath,
chownFilesTo,
dockerCpuLimit,
dockerMemoryLimit,
unityLicensingServer,
} = parameters;
const githubHome = path.join(runnerTemporaryPath, '_github_home');
if (!existsSync(githubHome)) mkdirSync(githubHome);
const githubWorkflow = path.join(runnerTemporaryPath, '_github_workflow');
if (!existsSync(githubWorkflow)) mkdirSync(githubWorkflow);
const cidfile = containerIdFilePath(parameters);
const testPlatforms = (
testMode === 'all' ? ['playmode', 'editmode', 'COMBINE_RESULTS'] : [testMode]
).join(';');
const command = `docker run \
--workdir /github/workspace \
--rm \
--env UNITY_LICENSE \
--env UNITY_LICENSE_FILE \
--env UNITY_EMAIL \
--env UNITY_PASSWORD \
--env UNITY_SERIAL \
--env UNITY_VERSION="${editorVersion}" \
--env PROJECT_PATH="${projectPath}" \
--env CUSTOM_PARAMETERS="${customParameters}" \
--env TEST_MODE="${testMode}" \
--env ARTIFACTS_PATH="${artifactsPath}" \
--env GITHUB_REF \
--env GITHUB_SHA \
--env GITHUB_REPOSITORY \
--env GITHUB_ACTOR \
--env GITHUB_WORKFLOW \
--env GITHUB_HEAD_REF \
--env GITHUB_BASE_REF \
--env GITHUB_EVENT_NAME \
--env GITHUB_WORKSPACE=/github/workspace \
--env GITHUB_ACTION \
--env GITHUB_EVENT_PATH \
--env RUNNER_OS \
--env RUNNER_TOOL_CACHE \
--env RUNNER_TEMP \
--env RUNNER_WORKSPACE \
--env GIT_PRIVATE_TOKEN="${gitPrivateToken}" \
${sshAgent ? '--env SSH_AUTH_SOCK=/ssh-agent' : ''} \
--volume "${githubHome}":"/root:z" \
--volume "${githubWorkflow}":"/github/workflow:z" \
--volume "${workspace}":"/github/workspace:z" \
--volume "${actionFolder}/steps":"/steps:z" \
--volume "${actionFolder}/entrypoint.sh":"/entrypoint.sh:z" \
${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
${sshAgent ? '--volume /home/runner/.ssh/known_hosts:/root/.ssh/known_hosts:ro' : ''} \
${useHostNetwork ? '--net=host' : ''} \
${githubToken ? '--env USE_EXIT_CODE=false' : '--env USE_EXIT_CODE=true'} \
${image} \
/bin/bash /entrypoint.sh`;
return `docker run \
--workdir /github/workspace \
--cidfile "${cidfile}" \
--rm \
--env UNITY_LICENSE \
--env UNITY_LICENSE_FILE \
--env UNITY_EMAIL \
--env UNITY_PASSWORD \
--env UNITY_SERIAL \
--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
--env UNITY_VERSION="${editorVersion}" \
--env PROJECT_PATH="${projectPath}" \
--env CUSTOM_PARAMETERS="${customParameters}" \
--env TEST_PLATFORMS="${testPlatforms}" \
--env COVERAGE_OPTIONS="${coverageOptions}" \
--env COVERAGE_RESULTS_PATH="CodeCoverage" \
--env ARTIFACTS_PATH="${artifactsPath}" \
--env PACKAGE_MODE="${packageMode}" \
--env PACKAGE_NAME="${packageName}" \
--env GITHUB_REF \
--env GITHUB_SHA \
--env GITHUB_REPOSITORY \
--env GITHUB_ACTOR \
--env GITHUB_WORKFLOW \
--env GITHUB_HEAD_REF \
--env GITHUB_BASE_REF \
--env GITHUB_EVENT_NAME \
--env GITHUB_WORKSPACE="/github/workspace" \
--env GITHUB_ACTION \
--env GITHUB_EVENT_PATH \
--env RUNNER_OS \
--env RUNNER_TOOL_CACHE \
--env RUNNER_TEMP \
--env RUNNER_WORKSPACE \
--env GIT_PRIVATE_TOKEN="${gitPrivateToken}" \
--env CHOWN_FILES_TO="${chownFilesTo}" \
--env GIT_CONFIG_EXTENSIONS \
${sshAgent ? '--env SSH_AUTH_SOCK=/ssh-agent' : ''} \
--volume "${githubHome}:/root:z" \
--volume "${githubWorkflow}:/github/workflow:z" \
--volume "${workspace}:/github/workspace:z" \
--volume "${actionFolder}/test-standalone-scripts:/UnityStandaloneScripts:z" \
--volume "${actionFolder}/steps:/steps:z" \
--volume "${actionFolder}/entrypoint.sh:/entrypoint.sh:z" \
--volume "${actionFolder}/unity-config:/usr/share/unity3d/config/:z" \
--cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \
${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
${
sshAgent && !sshPublicKeysDirectoryPath
? `--volume /home/runner/.ssh/known_hosts:/root/.ssh/known_hosts:ro`
: ''
} \
${
sshPublicKeysDirectoryPath
? `--volume ${sshPublicKeysDirectoryPath}:/root/.ssh:ro`
: ''
} \
${useHostNetwork ? '--net=host' : ''} \
${githubToken ? '--env USE_EXIT_CODE=false' : '--env USE_EXIT_CODE=true'} \
${image} \
/bin/bash -c /entrypoint.sh`;
},
await exec(command, undefined, { silent });
getWindowsCommand(image, parameters): string {
const {
actionFolder,
editorVersion,
workspace,
projectPath,
customParameters,
testMode,
coverageOptions,
artifactsPath,
useHostNetwork,
sshAgent,
packageMode,
packageName,
gitPrivateToken,
githubToken,
runnerTemporaryPath,
chownFilesTo,
dockerCpuLimit,
dockerMemoryLimit,
dockerIsolationMode,
unityLicensingServer,
} = parameters;
const githubHome = path.join(runnerTemporaryPath, '_github_home');
if (!existsSync(githubHome)) mkdirSync(githubHome);
const cidfile = containerIdFilePath(parameters);
const githubWorkflow = path.join(runnerTemporaryPath, '_github_workflow');
if (!existsSync(githubWorkflow)) mkdirSync(githubWorkflow);
const testPlatforms = (
testMode === 'all' ? ['playmode', 'editmode', 'COMBINE_RESULTS'] : [testMode]
).join(';');
return `docker run \
--workdir /github/workspace \
--cidfile "${cidfile}" \
--rm \
--env UNITY_LICENSE \
--env UNITY_LICENSE_FILE \
--env UNITY_EMAIL \
--env UNITY_PASSWORD \
--env UNITY_SERIAL \
--env UNITY_LICENSING_SERVER="${unityLicensingServer}" \
--env UNITY_VERSION="${editorVersion}" \
--env PROJECT_PATH="${projectPath}" \
--env CUSTOM_PARAMETERS="${customParameters}" \
--env TEST_PLATFORMS="${testPlatforms}" \
--env COVERAGE_OPTIONS="${coverageOptions}" \
--env COVERAGE_RESULTS_PATH="CodeCoverage" \
--env ARTIFACTS_PATH="${artifactsPath}" \
--env PACKAGE_MODE="${packageMode}" \
--env PACKAGE_NAME="${packageName}" \
--env GITHUB_REF \
--env GITHUB_SHA \
--env GITHUB_REPOSITORY \
--env GITHUB_ACTOR \
--env GITHUB_WORKFLOW \
--env GITHUB_HEAD_REF \
--env GITHUB_BASE_REF \
--env GITHUB_EVENT_NAME \
--env GITHUB_WORKSPACE="/github/workspace" \
--env GITHUB_ACTION \
--env GITHUB_EVENT_PATH \
--env RUNNER_OS \
--env RUNNER_TOOL_CACHE \
--env RUNNER_TEMP \
--env RUNNER_WORKSPACE \
--env GIT_PRIVATE_TOKEN="${gitPrivateToken}" \
--env CHOWN_FILES_TO="${chownFilesTo}" \
${sshAgent ? '--env SSH_AUTH_SOCK=c:/ssh-agent' : ''} \
--volume "${actionFolder}/test-standalone-scripts":"c:/UnityStandaloneScripts" \
--volume "${githubHome}":"c:/root" \
--volume "${githubWorkflow}":"c:/github/workflow" \
--volume "${workspace}":"c:/github/workspace" \
--volume "${actionFolder}/steps":"c:/steps" \
--volume "${actionFolder}":"c:/dist" \
${sshAgent ? `--volume ${sshAgent}:c:/ssh-agent` : ''} \
${
sshAgent
? `--volume c:/Users/Administrator/.ssh/known_hosts:c:/root/.ssh/known_hosts`
: ''
} \
--cpus=${dockerCpuLimit} \
--memory=${dockerMemoryLimit} \
--isolation=${dockerIsolationMode} \
${useHostNetwork ? '--net=host' : ''} \
${githubToken ? '--env USE_EXIT_CODE=false' : '--env USE_EXIT_CODE=true'} \
${image} \
powershell c:/dist/entrypoint.ps1`;
},
};

View File

@@ -50,7 +50,7 @@ describe('ImageTag', () => {
targetPlatform: some.targetPlatform,
});
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111-1`);
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111-3`);
});
it('returns customImage if given', () => {
const image = new ImageTag({
@@ -63,15 +63,15 @@ describe('ImageTag', () => {
});
it('returns the specific build platform', () => {
const image = new ImageTag({ editorVersion: '2019.2.11f1', targetPlatform: 'WebGL' });
const image = new ImageTag({ editorVersion: '2022.3.7f1', targetPlatform: 'WebGL' });
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2019.2.11f1-webgl-1`);
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2022.3.7f1-webgl-3`);
});
it('returns no specific build platform for generic targetPlatforms', () => {
const image = new ImageTag({ targetPlatform: 'NoTarget' });
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2019.2.11f1-1`);
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2022.3.7f1-3`);
});
});
});

View File

@@ -12,8 +12,8 @@ class ImageTag {
constructor(imageProperties) {
const {
editorVersion = '2019.2.11f1',
targetPlatform = Platform.types.StandaloneLinux64,
editorVersion = '2022.3.7f1',
targetPlatform = ImageTag.getImagePlatformType(process.platform),
customImage,
} = imageProperties;
@@ -31,7 +31,7 @@ class ImageTag {
this.targetPlatform = targetPlatform;
this.targetPlatformSuffix = ImageTag.getTargetPlatformSuffix(targetPlatform, editorVersion);
this.imagePlatformPrefix = ImageTag.getImagePlatformPrefix(process.platform);
this.imageRollingVersion = 1;
this.imageRollingVersion = 3;
}
static get versionPattern() {
@@ -43,7 +43,7 @@ class ImageTag {
generic: '',
webgl: 'webgl',
mac: 'mac-mono',
windows: 'windows-mono',
windows: 'windows-il2cpp',
linux: 'base',
linuxIl2cpp: 'linux-il2cpp',
android: 'android',
@@ -56,8 +56,25 @@ class ImageTag {
switch (platform) {
case 'linux':
return 'ubuntu';
case 'win32':
return 'windows';
default:
throw new Error('The Operating System of this runner is not yet supported.');
throw new Error(
`The Operating System of this runner, "${platform}", is not yet supported.`,
);
}
}
static getImagePlatformType(platform) {
switch (platform) {
case 'linux':
return Platform.types.StandaloneLinux64;
case 'win32':
return Platform.types.StandaloneWindows;
default:
throw new Error(
`The Operating System of this runner, "${platform}", is not yet supported.`,
);
}
}

View File

@@ -1,7 +1,11 @@
import Input from './input';
import fs from 'fs';
jest.mock('./unity-version-parser');
const mockedFsExistsSync = jest.spyOn(fs, 'existsSync');
const mockedFsReadFileSync = jest.spyOn(fs, 'readFileSync');
describe('Input', () => {
describe('getFromUser', () => {
it('does not throw', () => {
@@ -33,4 +37,79 @@ describe('Input', () => {
expect(Input.isValidFolderName(folderName)).toStrictEqual(false);
});
});
describe('getPackageNameFromPackageJson', () => {
it('throws error if package.json cannot be found at the given project path', () => {
mockedFsExistsSync.mockReturnValue(false);
expect(() => Input.getPackageNameFromPackageJson('some/path')).toThrow(
'Invalid projectPath - Cannot find package.json at some/path/package.json',
);
});
it('throws error if package.json contents cannot be parsed', () => {
mockedFsExistsSync.mockReturnValue(true);
mockedFsReadFileSync.mockReturnValue(Buffer.from('DefinitelyNotJSON'));
expect(() => Input.getPackageNameFromPackageJson('some/path')).toThrow(
/Unable to parse package.json contents as JSON/,
);
});
it('throws error if name field in package.json is not present', () => {
mockedFsExistsSync.mockReturnValue(true);
mockedFsReadFileSync.mockReturnValue(
Buffer.from(JSON.stringify({ notName: 'some-package', alsoNotName: 'some-package' })),
);
expect(() => Input.getPackageNameFromPackageJson('some/path')).toThrow(
'Unable to parse package name from package.json - package name should be string, but was undefined',
);
});
it('throws error if name field in package.json is present but not a string', () => {
mockedFsExistsSync.mockReturnValue(true);
mockedFsReadFileSync.mockReturnValue(
Buffer.from(JSON.stringify({ name: 3, notName: 'some-package' })),
);
expect(() => Input.getPackageNameFromPackageJson('some/path')).toThrow(
'Unable to parse package name from package.json - package name should be string, but was number',
);
});
it('throws error if name field in package.json is present but empty', () => {
mockedFsExistsSync.mockReturnValue(true);
mockedFsReadFileSync.mockReturnValue(Buffer.from(JSON.stringify({ name: '', notName: 3 })));
expect(() => Input.getPackageNameFromPackageJson('some/path')).toThrow(
'Package name from package.json is a string, but is empty',
);
});
it('returns the name field in package.json if it is present as a non-empty string', () => {
mockedFsExistsSync.mockReturnValue(true);
mockedFsReadFileSync.mockReturnValue(
Buffer.from(JSON.stringify({ name: 'some-package', notName: 'not-what-we-want' })),
);
expect(Input.getPackageNameFromPackageJson('some/path')).toStrictEqual('some-package');
});
});
describe('verifyTestsFolderIsPresent', () => {
it('throws error if tests folder is not present', () => {
mockedFsExistsSync.mockReturnValue(false);
expect(() => Input.verifyTestsFolderIsPresent('some/path')).toThrow(
'Invalid projectPath - Cannot find package tests folder at some/path/Tests',
);
});
it('does not throw if tests folder is present', () => {
mockedFsExistsSync.mockReturnValue(true);
expect(() => Input.verifyTestsFolderIsPresent('some/path')).not.toThrow();
});
});
});

View File

@@ -1,9 +1,11 @@
import UnityVersionParser from './unity-version-parser';
import fs from 'fs';
import { getInput } from '@actions/core';
import os from 'os';
const Input = {
get testModes() {
return ['all', 'playmode', 'editmode'];
return ['all', 'playmode', 'editmode', 'standalone'];
},
isValidFolderName(folderName) {
@@ -12,19 +14,96 @@ const Input = {
return validFolderName.test(folderName);
},
isValidGlobalFolderName(folderName) {
const validFolderName = new RegExp(/^(\.|\.\/|\/)?(\.?[\w~]+([ _-]?[\w~]+)*\/?)*$/);
return validFolderName.test(folderName);
},
/**
* When in package mode, we need to scrape the package's name from its package.json file
*/
getPackageNameFromPackageJson(packagePath) {
const packageJsonPath = `${packagePath}/package.json`;
if (!fs.existsSync(packageJsonPath)) {
throw new Error(`Invalid projectPath - Cannot find package.json at ${packageJsonPath}`);
}
let packageJson;
try {
packageJson = JSON.parse(fs.readFileSync(packageJsonPath).toString());
} catch (error) {
if (error instanceof SyntaxError) {
throw new SyntaxError(`Unable to parse package.json contents as JSON - ${error.message}`);
}
throw new Error(`Unable to parse package.json contents as JSON - unknown error ocurred`);
}
const rawPackageName = packageJson.name;
if (typeof rawPackageName !== 'string') {
throw new TypeError(
`Unable to parse package name from package.json - package name should be string, but was ${typeof rawPackageName}`,
);
}
if (rawPackageName.length === 0) {
throw new Error(`Package name from package.json is a string, but is empty`);
}
return rawPackageName;
},
/**
* When in package mode, we need to ensure that the Tests folder is present
*/
verifyTestsFolderIsPresent(packagePath) {
if (!fs.existsSync(`${packagePath}/Tests`)) {
throw new Error(
`Invalid projectPath - Cannot find package tests folder at ${packagePath}/Tests`,
);
}
},
getFromUser() {
// Input variables specified in workflow using "with" prop.
const unityVersion = getInput('unityVersion') || 'auto';
const customImage = getInput('customImage') || '';
const rawProjectPath = getInput('projectPath') || '.';
const unityLicensingServer = getInput('unityLicensingServer') || '';
const customParameters = getInput('customParameters') || '';
const testMode = (getInput('testMode') || 'all').toLowerCase();
const coverageOptions = getInput('coverageOptions') || '';
const rawArtifactsPath = getInput('artifactsPath') || 'artifacts';
const rawUseHostNetwork = getInput('useHostNetwork') || 'false';
const sshAgent = getInput('sshAgent') || '';
const rawSshPublicKeysDirectoryPath = getInput('sshPublicKeysDirectoryPath') || '';
const gitPrivateToken = getInput('gitPrivateToken') || '';
const githubToken = getInput('githubToken') || '';
const checkName = getInput('checkName') || 'Test Results';
const rawPackageMode = getInput('packageMode') || 'false';
let packageName = '';
const chownFilesTo = getInput('chownFilesTo') || '';
const dockerCpuLimit = getInput('dockerCpuLimit') || os.cpus().length.toString();
const bytesInMegabyte = 1024 * 1024;
let memoryMultiplier;
switch (os.platform()) {
case 'linux':
memoryMultiplier = 0.95;
break;
case 'win32':
memoryMultiplier = 0.8;
break;
default:
memoryMultiplier = 0.75;
break;
}
const dockerMemoryLimit =
getInput('dockerMemoryLimit') ||
`${Math.floor((os.totalmem() / bytesInMegabyte) * memoryMultiplier)}m`;
const dockerIsolationMode = getInput('dockerIsolationMode') || 'default';
// Validate input
if (!this.testModes.includes(testMode)) {
@@ -39,13 +118,44 @@ const Input = {
throw new Error(`Invalid artifactsPath "${rawArtifactsPath}"`);
}
if (!this.isValidGlobalFolderName(rawSshPublicKeysDirectoryPath)) {
throw new Error(`Invalid sshPublicKeysDirectoryPath "${rawSshPublicKeysDirectoryPath}"`);
}
if (rawUseHostNetwork !== 'true' && rawUseHostNetwork !== 'false') {
throw new Error(`Invalid useHostNetwork "${rawUseHostNetwork}"`);
}
// Sanitise input
if (rawPackageMode !== 'true' && rawPackageMode !== 'false') {
throw new Error(`Invalid packageMode "${rawPackageMode}"`);
}
if (rawSshPublicKeysDirectoryPath !== '' && sshAgent === '') {
throw new Error(
'sshPublicKeysDirectoryPath is set, but sshAgent is not set. sshPublicKeysDirectoryPath is useful only when using sshAgent.',
);
}
// sanitize packageMode input and projectPath input since they are needed
// for input validation
const packageMode = rawPackageMode === 'true';
const projectPath = rawProjectPath.replace(/\/$/, '');
// if in package mode, attempt to get the package's name, and ensure tests are present
if (packageMode) {
if (unityVersion === 'auto') {
throw new Error(
'Package Mode is enabled, but unityVersion is set to "auto". unityVersion must manually be set in Package Mode.',
);
}
packageName = this.getPackageNameFromPackageJson(projectPath);
this.verifyTestsFolderIsPresent(projectPath);
}
// Sanitise other input
const artifactsPath = rawArtifactsPath.replace(/\/$/, '');
const sshPublicKeysDirectoryPath = rawSshPublicKeysDirectoryPath.replace(/\/$/, '');
const useHostNetwork = rawUseHostNetwork === 'true';
const editorVersion =
unityVersion === 'auto' ? UnityVersionParser.read(projectPath) : unityVersion;
@@ -57,12 +167,21 @@ const Input = {
projectPath,
customParameters,
testMode,
coverageOptions,
artifactsPath,
useHostNetwork,
sshAgent,
sshPublicKeysDirectoryPath,
gitPrivateToken,
githubToken,
checkName,
packageMode,
packageName,
chownFilesTo,
dockerCpuLimit,
dockerMemoryLimit,
dockerIsolationMode,
unityLicensingServer,
};
},
};

View File

@@ -0,0 +1,20 @@
import * as core from '@actions/core';
import fs from 'fs';
class LicensingServerSetup {
public static Setup(unityLicensingServer, actionFolder: string) {
const servicesConfigPath = `${actionFolder}/unity-config/services-config.json`;
const servicesConfigPathTemplate = `${servicesConfigPath}.template`;
if (!fs.existsSync(servicesConfigPathTemplate)) {
core.error(`Missing services config ${servicesConfigPathTemplate}`);
return;
}
let servicesConfig = fs.readFileSync(servicesConfigPathTemplate).toString();
servicesConfig = servicesConfig.replace('%URL%', unityLicensingServer);
fs.writeFileSync(servicesConfigPath, servicesConfig);
}
}
export default LicensingServerSetup;

View File

@@ -6,4 +6,19 @@ describe('Output', () => {
await expect(Output.setArtifactsPath('')).resolves.not.toThrow();
});
});
describe('setCoveragePath', () => {
it('does not throw', async () => {
await expect(Output.setCoveragePath('')).resolves.not.toThrow();
await expect(Output.setCoveragePath('artifacts')).resolves.not.toThrow();
await expect(Output.setCoveragePath('coverage')).resolves.not.toThrow();
await expect(Output.setCoveragePath('CodeCoverage')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./artifacts')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./coverage')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./CodeCoverage')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./artifacts/coverage')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./coverage/')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./CodeCoverage/')).resolves.not.toThrow();
await expect(Output.setCoveragePath('./artifacts/coverage/')).resolves.not.toThrow();
});
});
});

View File

@@ -4,6 +4,9 @@ const Output = {
async setArtifactsPath(artifactsPath) {
await core.setOutput('artifactsPath', artifactsPath);
},
async setCoveragePath(coveragePath) {
await core.setOutput('coveragePath', coveragePath);
},
};
export default Output;

View File

@@ -76,6 +76,12 @@ const ResultsCheck = {
const pullRequest = github.context.payload.pull_request;
const headSha = (pullRequest && pullRequest.head.sha) || github.context.sha;
const maxLength = 65_534;
if (output.length > maxLength) {
core.warning(`Output too long (${output.length}) truncating to ${maxLength}`);
output = output.slice(0, maxLength);
}
core.info(`Posting results for ${headSha}`);
const createCheckRequest = {
...github.context.repo,

View File

@@ -114,6 +114,24 @@ describe('ResultsParser', () => {
expect(result.annotation).toBeUndefined();
});
test('no cdata in stack trace', () => {
const result = ResultsParser.convertTestCase('Test Suite', {
_attributes: {
name: 'Test Name',
duration: '3.14',
},
failure: {
message: { _cdata: 'Message CDATA' },
'stack-trace': {},
},
});
expect(result.suite).toBe('Test Suite');
expect(result.title).toBe('Test Name');
expect(result.duration).toBe(3.14);
expect(result.annotation).toBeUndefined();
});
test('no annotation path', () => {
const result = ResultsParser.convertTestCase('Test Suite', {
_attributes: {

View File

@@ -90,6 +90,10 @@ const ResultsParser = {
}
const trace = failure['stack-trace']._cdata;
if (trace === undefined) {
core.warning(`No cdata in stack trace for test case: ${fullname}`);
return testMeta;
}
const point = ResultsParser.findAnnotationPoint(trace);
if (!point.path || !point.line) {
core.warning(`Not able to find annotation point for failed test! Test trace: ${trace}`);

View File

@@ -7,9 +7,9 @@ describe('UnityVersionParser', () => {
});
it('parses from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 2019.2.11f1
m_EditorVersionWithRevision: 2019.2.11f1 (5f859a4cfee5)`;
expect(UnityVersionParser.parse(projectVersionContents)).toBe('2019.2.11f1');
const projectVersionContents = `m_EditorVersion: 2022.3.7f1
m_EditorVersionWithRevision: 2022.3.7f1 (b16b3b16c7a0)`;
expect(UnityVersionParser.parse(projectVersionContents)).toBe('2022.3.7f1');
});
});
@@ -19,7 +19,7 @@ describe('UnityVersionParser', () => {
});
it('reads from unity-project-with-correct-tests', () => {
expect(UnityVersionParser.read('./unity-project-with-correct-tests')).toBe('2019.2.11f1');
expect(UnityVersionParser.read('./unity-project-with-correct-tests')).toBe('2022.3.7f1');
});
});
});

12
src/post.ts Normal file
View File

@@ -0,0 +1,12 @@
import * as core from '@actions/core';
import Action from './model/action';
import { Docker } from './model';
export async function run() {
try {
const parameters = Action.runnerContext();
await Docker.ensureContainerRemoval(parameters);
} catch (error: any) {
core.setFailed(error.message);
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a62b511ba12825d4d9f992b4ed37a533
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e3a65787d84893340b9dc38af5b7c31f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,15 @@
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor(typeof(TimerComponent))]
public class LevelScriptEditor : Editor
{
public override void OnInspectorGUI()
{
TimerComponent myTarget = (TimerComponent)target;
EditorGUILayout.LabelField("Timer", myTarget.Timer.ToString());
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f0a715d2f35ea4c40a6f1cdae355c61c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
{
"name": "example.testpackage.Editor",
"rootNamespace": "",
"references": [
"example.testpackage.Runtime"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8223b1b52474b674a87c6113b6384f10
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e472ec5749e60ca4db87f10cec905d2c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 21861106477d38342a589fc525c4e0bb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6c6729c46a2a6594da2ce1182420ab81
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,18 @@
using System;
public class BasicCounter
{
public const int MaxCount = 10;
public BasicCounter(int count = 0)
{
Count = count;
}
public void Increment()
{
Count = Math.Min(MaxCount, Count + 1);
}
public int Count { get; private set; }
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0bd8dfbd5c7fc9e439246091668234b0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@
using UnityEngine;
public class SampleComponent : MonoBehaviour
{
public BasicCounter Counter;
void Start()
{
Counter = new BasicCounter(5);
}
// Update is called once per frame
void Update()
{
Counter.Increment();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 121f2ede62657a84082c012941df22d5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,18 @@
using UnityEngine;
public class TimerComponent : MonoBehaviour
{
public BasicCounter Counter = new BasicCounter();
public float Timer = 1f;
void Update()
{
Timer -= Time.deltaTime;
if (Timer > 0)
return;
Counter.Increment();
Timer = 1f;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 563e4fb514abf6141b80ca1b71c08889
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,14 @@
{
"name": "example.testpackage.Runtime",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b20629d7e725e1e449076020f132df2a
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d0f3a0ff2938264498234e4aaa66cf5f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7644cfe4cdc2d0f4ebc7ab351323a576
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace Tests
{
public class SampleEditModeTest
{
[Test]
public void TestIncrement()
{
// Given
var counter = new BasicCounter(0);
// When
counter.Increment();
// Then
Assert.AreEqual(1, counter.Count);
}
[Test]
public void TestMaxCount()
{
// Given
var counter = new BasicCounter(BasicCounter.MaxCount);
// When
counter.Increment();
// Then
Assert.AreEqual(BasicCounter.MaxCount, counter.Count);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 88de94cc1489d83488ce54f71b512989
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,25 @@
{
"name": "example.testpackage.EditorTests",
"rootNamespace": "",
"references": [
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"example.testpackage.Editor",
"example.testpackage.Runtime"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b5712d2009ce3b34a8ca077667b16764
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b4f774583b1374a4abe450c7100726bd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,31 @@
using System.Collections;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace Tests
{
public class SampleComponentTest
{
private GameObject target;
private SampleComponent component;
[SetUp]
public void Setup()
{
target = GameObject.Instantiate(new GameObject());
component = target.AddComponent<SampleComponent>();
}
[UnityTest]
public IEnumerator TestIncrementOnUpdateAfterNextFrame()
{
// Save the current value, since it was updated after component Start() method called
var count = component.Counter.Count;
// Skip frame and assert the new value
yield return null;
Assert.AreEqual(count + 1, component.Counter.Count);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b551b84934711564eb78aab8c16425ac
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,42 @@
using System.Collections;
using NUnit.Framework;
using UnityEngine.TestTools;
namespace Tests
{
public class SamplePlayModeTest
{
// A Test behaves as an ordinary method
[Test]
public void NewTestScriptSimplePasses()
{
// Given
var counter = new BasicCounter(0);
// When
counter.Increment();
// Then
Assert.AreEqual(1, counter.Count);
}
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
// `yield return null;` to skip a frame.
[UnityTest]
public IEnumerator NewTestScriptWithEnumeratorPasses()
{
// Given
var counter = new BasicCounter(3);
// Use the Assert class to test conditions.
// Use yield to skip a frame.
yield return null;
// When
counter.Increment();
// Then
Assert.AreEqual(4, counter.Count);
}
}
}

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