Files
unity-test-runner/dist/platforms/windows/entrypoint.ps1
Andrew Kahr ce074787fb Unity builder v4 Parity Update (#246)
- Updated activation strategy to align with builder strategy for more stable activation with retry logic
- Added `containerRegistryImageVersion` and `containerRegistryRepository` for improved custom image support
- Added `runAsHostUser` to fix self-hosted runner issues
- Scripts folder cleanup
- Added error/warning annotations for activation issues
- Improved serial masking
- Image environment factory addition and docker refactoring
2023-12-12 22:12:36 -08:00

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PowerShell

#
# Run steps
#
. "c:\steps\set_gitcredential.ps1"
. "c:\steps\activate.ps1"
# If we didn't activate successfully, exit with the exit code from the activation step.
if ($ACTIVATION_EXIT_CODE -ne 0) {
exit $ACTIVATION_EXIT_CODE
}
. "c:\steps\run_tests.ps1"
. "c:\steps\return_license.ps1"
#
# Instructions for debugging
#
if ($TEST_RUNNER_EXIT_CODE -gt 0)
{
Write-Output ""
Write-Output "###########################"
Write-Output "# Failure #"
Write-Output "###########################"
Write-Output ""
Write-Output "Please note that the exit code is not very descriptive."
Write-Output "Most likely it will not help you solve the issue."
Write-Output ""
Write-Output "To find the reason for failure: please search for errors in the log above."
Write-Output ""
}
#
# Exit with code from the build step.
#
if ( ($USE_EXIT_CODE -eq "true") -and ($TEST_RUNNER_EXIT_CODE -ne 2) )
{
exit $TEST_RUNNER_EXIT_CODE
}