Files
utility_go/internal/logic/gameKv/gameKv.go

140 lines
3.2 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
package gameKv
import (
"errors"
"fmt"
"strconv"
"strings"
"sync"
"time"
"github.com/ayflying/utility_go/pkg"
"github.com/ayflying/utility_go/service"
"github.com/ayflying/utility_go/tools"
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gctx"
"github.com/gogf/gf/v2/os/gtime"
)
var (
ctx = gctx.New()
Name = "game_kv"
RunTimeMax *gtime.Time
)
type sGameKv struct {
Lock sync.Mutex
}
func New() *sGameKv {
return &sGameKv{}
}
func init() {
service.RegisterGameKv(New())
}
// SavesV1 方法
//
// @Description: 保存用户KV数据列表。
// @receiver s: sGameKv的实例。
// @return err: 错误信息如果操作成功则为nil。
func (s *sGameKv) SavesV1() (err error) {
// 最大允许执行时间
RunTimeMax = gtime.Now().Add(time.Minute * 30)
g.Log().Debug(ctx, "开始执行游戏kv数据保存")
getCache, err := pkg.Cache("redis").Get(nil, "cron:game_kv")
//如果没有执行过,设置时间戳
if getCache.Int64() > 0 {
return
} else {
pkg.Cache("redis").Set(nil, "cron:game_kv", gtime.Now().Unix(), time.Hour)
}
// 从Redis列表中获取所有用户KV索引的键
//keys, err := utils.RedisScan("user:kv:*")
err = tools.Redis.RedisScanV2("user:kv:*", func(keys []string) (err error) {
//判断是否超时
if gtime.Now().After(RunTimeMax) {
g.Log().Error(ctx, "kv执行超时了,停止执行!")
err = errors.New("kv执行超时了,停止执行!")
return
}
// 定义用于存储用户数据的结构体
type ListData struct {
Uid int64 `json:"uid"`
Kv interface{} `json:"kv"`
}
var list []*ListData
// 初始化列表长度与keys数组一致
list = make([]*ListData, 0)
//需要删除的key
var delKey []string
// 遍历keys获取每个用户的数据并填充到list中
for _, cacheKey := range keys {
//g.Log().Infof(ctx, "保存用户kv数据%v", v)
//uid := v.Int64()
//cacheKey = "user:kv:" + strconv.FormatInt(uid, 10)
result := strings.Split(cacheKey, ":")
var uid int64
uid, err = strconv.ParseInt(result[2], 10, 64)
if err != nil {
g.Log().Error(ctx, err)
g.Redis().Del(ctx, cacheKey)
continue
}
////如果1天没有活跃跳过
//user, _ := service.MemberUser().Info(uid)
//if user.UpdatedAt.Seconds < gtime.Now().Add(consts.ActSaveTime).Unix() {
// continue
//}
//如果有活跃,跳过持久化
if getBool, _ := pkg.Cache("redis").
Contains(ctx, fmt.Sprintf("act:update:%d", uid)); getBool {
continue
}
get, _ := g.Redis().Get(ctx, cacheKey)
var data interface{}
get.Scan(&data)
list = append(list, &ListData{
Uid: uid,
Kv: data,
})
delKey = append(delKey, cacheKey)
}
// 将列表数据保存到数据库
if len(list) > 0 {
_, err2 := g.Model("game_kv").Batch(30).Data(list).Save()
list = make([]*ListData, 0)
if err2 != nil {
g.Log().Error(ctx, err2)
return
}
//批量删除key
for _, v := range delKey {
_, err2 = g.Redis().Del(ctx, v)
if err2 != nil {
g.Log().Errorf(ctx, "删除存档失败:%v,err=%v", v, err2)
}
}
delKey = make([]string, 0)
}
if err != nil {
g.Log().Error(ctx, "当前kv数据入库失败: %v", err)
}
return
})
return
}