Try another 4 strategies

This commit is contained in:
Webber
2019-11-24 22:25:56 +01:00
committed by Webber Takken
parent 86a50a3440
commit 030789827c

View File

@@ -26,17 +26,28 @@ if [[ -n "$UNITY_LICENSE" ]]; then
# Activate container
# See: https://docs.unity3d.com/Manual/CommandLineArguments.html
echo "Strategy 1 - Run without activation or test command"
echo "Strategy 1 - No activation, fast command"
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-createProject licenseTestProject
UNITY_EXIT_CODE=$?
echo "Strategy 2 - No activation, rely on license file"
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-runTests
UNITY_EXIT_CODE=$?
echo "Exited with code $UNITY_EXIT_CODE \n\n"
echo "Strategy 2 - Run activation + test command"
echo "Strategy 3 - Run activation, exit 0 then another command"
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
@@ -47,17 +58,16 @@ if [[ -n "$UNITY_LICENSE" ]]; then
-runTests
UNITY_EXIT_CODE=$?
echo "Exited with code $UNITY_EXIT_CODE \n\n"
echo "Strategy 3 - No activation, rely on license file"
echo "running that other command to verify license works"
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
/opt/Unity/Editor/Unity \
-batchmode \
-nographics \
-logFile /dev/stdout \
-quit \
-runTests
UNITY_EXIT_CODE=$?
echo "Exited with code $UNITY_EXIT_CODE \n\n"
-createProject licenseTestProject
rm -rf licenseTestProject
# Display information about the result
UNITY_EXIT_CODE=$?