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Compare commits
279 Commits
v0.2
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v2.0-alpha
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@@ -2,6 +2,4 @@
|
|||||||
*
|
*
|
||||||
|
|
||||||
# Files required for the action
|
# Files required for the action
|
||||||
!entrypoint.sh
|
!dist/
|
||||||
!action.yml
|
|
||||||
!default-build-script
|
|
||||||
|
|||||||
21
.editorconfig
Normal file
21
.editorconfig
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*]
|
||||||
|
charset = utf-8
|
||||||
|
end_of_line = lf
|
||||||
|
indent_size = 2
|
||||||
|
indent_style = space
|
||||||
|
insert_final_newline = true
|
||||||
|
max_line_length = 120
|
||||||
|
tab_width = 2
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[*.md]
|
||||||
|
max_line_length = off
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.{yml,yaml}]
|
||||||
|
max_line_length = off
|
||||||
|
|
||||||
|
[COMMIT_EDITMSG]
|
||||||
|
max_line_length = off
|
||||||
4
.eslintignore
Normal file
4
.eslintignore
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
dist/
|
||||||
|
lib/
|
||||||
|
node_modules/
|
||||||
|
jest.config.js
|
||||||
19
.eslintrc.json
Normal file
19
.eslintrc.json
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"plugins": ["jest", "@typescript-eslint", "prettier", "unicorn"],
|
||||||
|
"extends": ["plugin:unicorn/recommended", "plugin:github/recommended", "prettier"],
|
||||||
|
"parser": "@typescript-eslint/parser",
|
||||||
|
"parserOptions": {
|
||||||
|
"ecmaVersion": 9,
|
||||||
|
"sourceType": "module"
|
||||||
|
},
|
||||||
|
"env": {
|
||||||
|
"node": true,
|
||||||
|
"es6": true,
|
||||||
|
"jest/globals": true
|
||||||
|
},
|
||||||
|
"rules": {
|
||||||
|
"prettier/prettier": "error",
|
||||||
|
"import/no-extraneous-dependencies": 0,
|
||||||
|
"import/no-namespace": "off"
|
||||||
|
}
|
||||||
|
}
|
||||||
3
.gitattributes
vendored
Normal file
3
.gitattributes
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
dist/index* -diff linguist-generated=true
|
||||||
|
dist/licenses* -diff linguist-generated=true
|
||||||
|
dist/sourcemap* -diff linguist-generated=true
|
||||||
25
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
25
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
---
|
||||||
|
name: Bug report
|
||||||
|
about: Create a report to help us improve
|
||||||
|
title: ''
|
||||||
|
labels: bug
|
||||||
|
assignees: ''
|
||||||
|
---
|
||||||
|
|
||||||
|
**Bug description**
|
||||||
|
|
||||||
|
<!--A clear and concise description of what the bug is.-->
|
||||||
|
|
||||||
|
**How to reproduce**
|
||||||
|
|
||||||
|
<!--Steps to reproduce the behavior:-->
|
||||||
|
|
||||||
|
-
|
||||||
|
|
||||||
|
**Expected behavior**
|
||||||
|
|
||||||
|
<!--A clear and concise description of what you expected to happen.-->
|
||||||
|
|
||||||
|
**Additional details**
|
||||||
|
|
||||||
|
<!--Please add context, links, reasons, screenshots, etc.-->
|
||||||
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
blank_issues_enabled: false
|
||||||
|
contact_links:
|
||||||
|
- name: Discuss on Discord
|
||||||
|
url: https://game.ci/discord
|
||||||
|
about: Join our Discord community
|
||||||
23
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
23
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
---
|
||||||
|
name: Feature request
|
||||||
|
about: Suggest an improvement, or a new feature
|
||||||
|
title: ''
|
||||||
|
labels: ''
|
||||||
|
assignees: ''
|
||||||
|
---
|
||||||
|
|
||||||
|
**Context**
|
||||||
|
|
||||||
|
<!--Please describe a proper context-->
|
||||||
|
|
||||||
|
**Suggested solution**
|
||||||
|
|
||||||
|
<!--Tell us what you would suggest-->
|
||||||
|
|
||||||
|
**Considered alternatives**
|
||||||
|
|
||||||
|
<!--Please add any alternative solutions that you have considered-->
|
||||||
|
|
||||||
|
**Additional details**
|
||||||
|
|
||||||
|
<!--Please add context, links, reasons, screenshots, etc.-->
|
||||||
7
.github/ISSUE_TEMPLATE/other.md
vendored
Normal file
7
.github/ISSUE_TEMPLATE/other.md
vendored
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
---
|
||||||
|
name: Other
|
||||||
|
about: Everything else
|
||||||
|
title: ''
|
||||||
|
labels: ''
|
||||||
|
assignees: ''
|
||||||
|
---
|
||||||
11
.github/pull_request_template.md
vendored
Normal file
11
.github/pull_request_template.md
vendored
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#### Changes
|
||||||
|
|
||||||
|
- ...
|
||||||
|
|
||||||
|
#### Checklist
|
||||||
|
|
||||||
|
<!-- please check all items and add your own -->
|
||||||
|
|
||||||
|
- [x] Read the contribution [guide](../CONTRIBUTING.md) and accept the [code](../CODE_OF_CONDUCT.md) of conduct
|
||||||
|
- [ ] Readme (updated or not needed)
|
||||||
|
- [ ] Tests (added, updated or not needed)
|
||||||
20
.github/workflows/activation.yml
vendored
Normal file
20
.github/workflows/activation.yml
vendored
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
name: Acquire activation file
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
activation:
|
||||||
|
name: Request manual activation file 🔑
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
# Request manual activation file
|
||||||
|
- name: Unity - Request Activation File
|
||||||
|
id: requestActivationFile
|
||||||
|
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
|
||||||
|
- name: Upload activation file
|
||||||
|
uses: actions/upload-artifact@v2
|
||||||
|
with:
|
||||||
|
name: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||||
|
path: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||||
|
retention-days: 3
|
||||||
60
.github/workflows/aws-tests.yml
vendored
Normal file
60
.github/workflows/aws-tests.yml
vendored
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
name: AWS
|
||||||
|
|
||||||
|
on:
|
||||||
|
push: { branches: [aws, aws-ts-clean] }
|
||||||
|
|
||||||
|
env:
|
||||||
|
AWS_REGION: "eu-west-1"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
buildForAllPlatforms:
|
||||||
|
name: AWS Fargate Build
|
||||||
|
if: github.event.pull_request.draft == false
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
projectPath:
|
||||||
|
- test-project
|
||||||
|
unityVersion:
|
||||||
|
# - 2019.2.11f1
|
||||||
|
- 2019.3.15f1
|
||||||
|
targetPlatform:
|
||||||
|
#- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||||
|
#- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||||
|
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||||
|
#- iOS # Build an iOS player.
|
||||||
|
#- Android # Build an Android .apk.
|
||||||
|
#- WebGL # WebGL.
|
||||||
|
# - StandaloneWindows # Build a Windows standalone.
|
||||||
|
# - WSAPlayer # Build an Windows Store Apps player.
|
||||||
|
# - PS4 # Build a PS4 Standalone.
|
||||||
|
# - XboxOne # Build a Xbox One Standalone.
|
||||||
|
# - tvOS # Build to Apple's tvOS platform.
|
||||||
|
# - Switch # Build a Nintendo Switch player
|
||||||
|
# steps
|
||||||
|
steps:
|
||||||
|
- name: Checkout (default)
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
if: github.event.event_type != 'pull_request_target'
|
||||||
|
with:
|
||||||
|
lfs: true
|
||||||
|
- name: Configure AWS Credentials
|
||||||
|
uses: aws-actions/configure-aws-credentials@v1
|
||||||
|
with:
|
||||||
|
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||||
|
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||||
|
aws-region: eu-west-2
|
||||||
|
- uses: ./
|
||||||
|
id: aws-fargate-unity-build
|
||||||
|
env:
|
||||||
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
|
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||||
|
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||||
|
AWS_DEFAULT_REGION: eu-west-2
|
||||||
|
with:
|
||||||
|
remoteBuildCluster: aws
|
||||||
|
projectPath: ${{ matrix.projectPath }}
|
||||||
|
unityVersion: ${{ matrix.unityVersion }}
|
||||||
|
targetPlatform: ${{ matrix.targetPlatform }}
|
||||||
|
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||||
73
.github/workflows/build-tests.yml
vendored
Normal file
73
.github/workflows/build-tests.yml
vendored
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
name: Builds
|
||||||
|
|
||||||
|
on:
|
||||||
|
push: { branches: [main] }
|
||||||
|
pull_request:
|
||||||
|
paths-ignore:
|
||||||
|
- '.github/**'
|
||||||
|
|
||||||
|
env:
|
||||||
|
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
buildForAllPlatforms:
|
||||||
|
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
projectPath:
|
||||||
|
- test-project
|
||||||
|
unityVersion:
|
||||||
|
- 2019.2.11f1
|
||||||
|
- 2019.3.15f1
|
||||||
|
targetPlatform:
|
||||||
|
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||||
|
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||||
|
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||||
|
- iOS # Build an iOS player.
|
||||||
|
- Android # Build an Android .apk.
|
||||||
|
- WebGL # WebGL.
|
||||||
|
# - StandaloneWindows # Build a Windows standalone.
|
||||||
|
# - WSAPlayer # Build an Windows Store Apps player.
|
||||||
|
# - PS4 # Build a PS4 Standalone.
|
||||||
|
# - XboxOne # Build a Xbox One Standalone.
|
||||||
|
# - tvOS # Build to Apple's tvOS platform.
|
||||||
|
# - Switch # Build a Nintendo Switch player
|
||||||
|
steps:
|
||||||
|
###########################
|
||||||
|
# Checkout #
|
||||||
|
###########################
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
with:
|
||||||
|
lfs: true
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Cache #
|
||||||
|
###########################
|
||||||
|
- uses: actions/cache@v2
|
||||||
|
with:
|
||||||
|
path: ${{ matrix.projectPath }}/Library
|
||||||
|
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
|
||||||
|
restore-keys: |
|
||||||
|
Library-${{ matrix.projectPath }}-
|
||||||
|
Library-
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Build #
|
||||||
|
###########################
|
||||||
|
- uses: ./
|
||||||
|
with:
|
||||||
|
projectPath: ${{ matrix.projectPath }}
|
||||||
|
unityVersion: ${{ matrix.unityVersion }}
|
||||||
|
targetPlatform: ${{ matrix.targetPlatform }}
|
||||||
|
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Upload #
|
||||||
|
###########################
|
||||||
|
- uses: actions/upload-artifact@v2
|
||||||
|
with:
|
||||||
|
name: Build (${{ matrix.unityVersion }})
|
||||||
|
path: build
|
||||||
|
retention-days: 14
|
||||||
16
.github/workflows/cats.yml
vendored
Normal file
16
.github/workflows/cats.yml
vendored
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
name: Cats 😺
|
||||||
|
|
||||||
|
on:
|
||||||
|
pull_request_target:
|
||||||
|
types:
|
||||||
|
- opened
|
||||||
|
- reopened
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
aCatForCreatingThePullRequest:
|
||||||
|
name: A cat for your effort!
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: ruairidhwm/action-cats@1.0.1
|
||||||
|
with:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
14
.github/workflows/cleanup.yml
vendored
Normal file
14
.github/workflows/cleanup.yml
vendored
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
name: Cleanup (cron)
|
||||||
|
on:
|
||||||
|
schedule:
|
||||||
|
- cron: '30 10 * * SUN' # every sunday at 10:30
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
deleteArtifacts:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Delete old artifacts
|
||||||
|
uses: kolpav/purge-artifacts-action@v1
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
expire-in: 21 days
|
||||||
24
.github/workflows/integrity-check.yml
vendored
Normal file
24
.github/workflows/integrity-check.yml
vendored
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
name: Integrity
|
||||||
|
|
||||||
|
on:
|
||||||
|
push: { branches: [main] }
|
||||||
|
pull_request: {}
|
||||||
|
|
||||||
|
env:
|
||||||
|
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
tests:
|
||||||
|
name: Tests
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- uses: actions/setup-node@v2
|
||||||
|
with:
|
||||||
|
node-version: 12.x
|
||||||
|
- run: yarn
|
||||||
|
- run: yarn lint
|
||||||
|
- run: yarn test --coverage
|
||||||
|
- run: bash <(curl -s https://codecov.io/bash)
|
||||||
|
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||||
|
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
||||||
80
.github/workflows/kubernetes-tests.yml
vendored
Normal file
80
.github/workflows/kubernetes-tests.yml
vendored
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
name: Kubernetes
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch: {}
|
||||||
|
# push: { branches: [main] }
|
||||||
|
# pull_request:
|
||||||
|
# paths-ignore:
|
||||||
|
# - '.github/**'
|
||||||
|
|
||||||
|
env:
|
||||||
|
GKE_ZONE: 'us-central1-c'
|
||||||
|
GKE_REGION: 'us-central1'
|
||||||
|
GKE_PROJECT: 'unitykubernetesbuilder'
|
||||||
|
GKE_CLUSTER: 'unity-builder-cluster'
|
||||||
|
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
k8sBuilds:
|
||||||
|
name: K8s build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
continue-on-error: true
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
targetPlatform:
|
||||||
|
- StandaloneLinux64
|
||||||
|
- StandaloneWindows64
|
||||||
|
steps:
|
||||||
|
###########################
|
||||||
|
# Checkout #
|
||||||
|
###########################
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
with:
|
||||||
|
lfs: true
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Spin up #
|
||||||
|
###########################
|
||||||
|
- uses: GoogleCloudPlatform/github-actions/setup-gcloud@master
|
||||||
|
with:
|
||||||
|
version: '288.0.0'
|
||||||
|
service_account_email: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_EMAIL }}
|
||||||
|
service_account_key: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
|
||||||
|
- run: ./dist/bootstrapper/ApplyClusterAndAcquireLock.sh ${{ env.GKE_PROJECT }} ${{ env.GKE_CLUSTER }} ${{ env.GKE_ZONE }}
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Build #
|
||||||
|
###########################
|
||||||
|
- uses: frostebite/File-To-Base64@master
|
||||||
|
id: read-base64
|
||||||
|
with:
|
||||||
|
filePath: ~/.kube/config
|
||||||
|
- uses: ./
|
||||||
|
id: k8s-unity-build
|
||||||
|
with:
|
||||||
|
targetPlatform: ${{ matrix.targetPlatform }}
|
||||||
|
kubeConfig: ${{ steps.read-base64.outputs.base64 }}
|
||||||
|
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
projectPath: test-project
|
||||||
|
unityVersion: 2019.3.15f1
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Upload #
|
||||||
|
###########################
|
||||||
|
- uses: frostebite/K8s-Download-Volume@master
|
||||||
|
with:
|
||||||
|
kubeConfig: ${{ steps.read-base64.outputs.base64 }}
|
||||||
|
volume: ${{ steps.k8s-unity-build.outputs.volume }}
|
||||||
|
sourcePath: repo/build/
|
||||||
|
- uses: actions/upload-artifact@v2
|
||||||
|
with:
|
||||||
|
name: Kubernetes Build (${{ matrix.targetPlatform }})
|
||||||
|
path: k8s-volume-download
|
||||||
|
retention-days: 14
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Spin down #
|
||||||
|
###########################
|
||||||
|
- run: ./dist/bootstrapper/ReleaseLockAndAttemptShutdown.sh ${{ env.GKE_PROJECT }} ${{ env.GKE_CLUSTER }} ${{ env.GKE_ZONE }}
|
||||||
|
if: ${{ always() }}
|
||||||
42
.github/workflows/main.yml
vendored
42
.github/workflows/main.yml
vendored
@@ -1,42 +0,0 @@
|
|||||||
name: Actions 😎
|
|
||||||
on:
|
|
||||||
pull_request: {}
|
|
||||||
push: { branches: [master] }
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
buildForWebGL:
|
|
||||||
name: Build for WebGL 🕸
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
# Checkout repository (required to test local actions)
|
|
||||||
- name: Checkout repository
|
|
||||||
uses: actions/checkout@v1
|
|
||||||
|
|
||||||
# Activate license
|
|
||||||
- name: Activate license
|
|
||||||
uses: webbertakken/unity-activate@v1
|
|
||||||
env:
|
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
|
||||||
|
|
||||||
# Configure builder
|
|
||||||
- name: Build project
|
|
||||||
id: buildStep
|
|
||||||
uses: ./
|
|
||||||
env:
|
|
||||||
UNITY_PROJECT_PATH: test-project
|
|
||||||
BUILD_NAME: TestBuild
|
|
||||||
BUILD_TARGET: WebGL
|
|
||||||
BUILDS_PATH: builds
|
|
||||||
BUILD_METHOD: ""
|
|
||||||
|
|
||||||
# Upload distributables
|
|
||||||
- name: Upload Build
|
|
||||||
uses: actions/upload-artifact@v1
|
|
||||||
with:
|
|
||||||
name: Build
|
|
||||||
path: ${{ steps.buildStep.outputs.allBuildsPath }}
|
|
||||||
|
|
||||||
# Return license
|
|
||||||
- name: Return License
|
|
||||||
uses: webbertakken/unity-return-license@v1
|
|
||||||
if: always()
|
|
||||||
14
.github/workflows/versioning.yml
vendored
Normal file
14
.github/workflows/versioning.yml
vendored
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
name: Versioning
|
||||||
|
|
||||||
|
on:
|
||||||
|
release:
|
||||||
|
types: [published, edited]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
updateMajorTag:
|
||||||
|
name: Update major tag
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: Actions-R-Us/actions-tagger@v2
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1 +1,4 @@
|
|||||||
.idea
|
.idea
|
||||||
|
node_modules
|
||||||
|
coverage/
|
||||||
|
lib/
|
||||||
|
|||||||
2
.prettierignore
Normal file
2
.prettierignore
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
**/node_modules/**
|
||||||
|
**/dist/**
|
||||||
6
.prettierrc.json
Normal file
6
.prettierrc.json
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"semi": true,
|
||||||
|
"singleQuote": true,
|
||||||
|
"trailingComma": "all",
|
||||||
|
"printWidth": 120
|
||||||
|
}
|
||||||
3
.yarnrc
Normal file
3
.yarnrc
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
save-prefix "^"
|
||||||
|
--install.audit true
|
||||||
|
--add.audit true
|
||||||
76
CODE_OF_CONDUCT.md
Normal file
76
CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
# Contributor Covenant Code of Conduct
|
||||||
|
|
||||||
|
## Our Pledge
|
||||||
|
|
||||||
|
In the interest of fostering an open and welcoming environment, we as
|
||||||
|
contributors and maintainers pledge to making participation in our project and
|
||||||
|
our community a harassment-free experience for everyone, regardless of age, body
|
||||||
|
size, disability, ethnicity, sex characteristics, gender identity and expression,
|
||||||
|
level of experience, education, socio-economic status, nationality, personal
|
||||||
|
appearance, race, religion, or sexual identity and orientation.
|
||||||
|
|
||||||
|
## Our Standards
|
||||||
|
|
||||||
|
Examples of behavior that contributes to creating a positive environment
|
||||||
|
include:
|
||||||
|
|
||||||
|
- Using welcoming and inclusive language
|
||||||
|
- Being respectful of differing viewpoints and experiences
|
||||||
|
- Gracefully accepting constructive criticism
|
||||||
|
- Focusing on what is best for the community
|
||||||
|
- Showing empathy towards other community members
|
||||||
|
|
||||||
|
Examples of unacceptable behavior by participants include:
|
||||||
|
|
||||||
|
- The use of sexualized language or imagery and unwelcome sexual attention or
|
||||||
|
advances
|
||||||
|
- Trolling, insulting/derogatory comments, and personal or political attacks
|
||||||
|
- Public or private harassment
|
||||||
|
- Publishing others' private information, such as a physical or electronic
|
||||||
|
address, without explicit permission
|
||||||
|
- Other conduct which could reasonably be considered inappropriate in a
|
||||||
|
professional setting
|
||||||
|
|
||||||
|
## Our Responsibilities
|
||||||
|
|
||||||
|
Project maintainers are responsible for clarifying the standards of acceptable
|
||||||
|
behavior and are expected to take appropriate and fair corrective action in
|
||||||
|
response to any instances of unacceptable behavior.
|
||||||
|
|
||||||
|
Project maintainers have the right and responsibility to remove, edit, or
|
||||||
|
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||||
|
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||||
|
permanently any contributor for other behaviors that they deem inappropriate,
|
||||||
|
threatening, offensive, or harmful.
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
|
||||||
|
This Code of Conduct applies both within project spaces and in public spaces
|
||||||
|
when an individual is representing the project or its community. Examples of
|
||||||
|
representing a project or community include using an official project e-mail
|
||||||
|
address, posting via an official social media account, or acting as an appointed
|
||||||
|
representative at an online or offline event. Representation of a project may be
|
||||||
|
further defined and clarified by project maintainers.
|
||||||
|
|
||||||
|
## Enforcement
|
||||||
|
|
||||||
|
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||||
|
reported by contacting the project team at webber@takken.io. All
|
||||||
|
complaints will be reviewed and investigated and will result in a response that
|
||||||
|
is deemed necessary and appropriate to the circumstances. The project team is
|
||||||
|
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||||
|
Further details of specific enforcement policies may be posted separately.
|
||||||
|
|
||||||
|
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||||
|
faith may face temporary or permanent repercussions as determined by other
|
||||||
|
members of the project's leadership.
|
||||||
|
|
||||||
|
## Attribution
|
||||||
|
|
||||||
|
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
|
||||||
|
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||||
|
|
||||||
|
[homepage]: https://www.contributor-covenant.org
|
||||||
|
|
||||||
|
For answers to common questions about this code of conduct, see
|
||||||
|
https://www.contributor-covenant.org/faq
|
||||||
39
CONTRIBUTING.md
Normal file
39
CONTRIBUTING.md
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
# Contributing
|
||||||
|
|
||||||
|
## How to Contribute
|
||||||
|
|
||||||
|
#### Code of Conduct
|
||||||
|
|
||||||
|
This repository has adopted the Contributor Covenant as it's
|
||||||
|
Code of Conduct. It is expected that participants adhere to it.
|
||||||
|
|
||||||
|
#### Proposing a Change
|
||||||
|
|
||||||
|
If you are unsure about whether or not a change is desired,
|
||||||
|
you can create an issue. This is useful because it creates
|
||||||
|
the possibility for a discussion that's visible to everyone.
|
||||||
|
|
||||||
|
When fixing a bug it is fine to submit a pull request right away.
|
||||||
|
|
||||||
|
#### Sending a Pull Request
|
||||||
|
|
||||||
|
Steps to be performed to submit a pull request:
|
||||||
|
|
||||||
|
1. Fork the repository and create your branch from `main`.
|
||||||
|
2. Run `yarn` in the repository root.
|
||||||
|
3. If you've fixed a bug or added code that should be tested, add tests!
|
||||||
|
4. Fill out the description, link any related issues and submit your pull request.
|
||||||
|
|
||||||
|
#### Pull Request Prerequisites
|
||||||
|
|
||||||
|
You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
|
||||||
|
|
||||||
|
Please note that commit hooks will run automatically to perform some tasks;
|
||||||
|
|
||||||
|
- format your code
|
||||||
|
- run tests
|
||||||
|
- build distributable files
|
||||||
|
|
||||||
|
#### License
|
||||||
|
|
||||||
|
By contributing to this repository, you agree that your contributions will be licensed under its MIT license.
|
||||||
113
README.md
113
README.md
@@ -1,103 +1,46 @@
|
|||||||
# Unity - Builder
|
# Unity - Builder
|
||||||
[](https://github.com/webbertakken/unity-builder/actions?query=branch%3Amaster+workflow%3A%22Actions+%F0%9F%98%8E%22)
|
|
||||||
|
|
||||||
---
|
(Not affiliated with Unity Technologies)
|
||||||
|
|
||||||
GitHub Action to
|
GitHub Action to
|
||||||
[build Unity projects](https://github.com/marketplace/actions/unity-builder)
|
[build Unity projects](https://github.com/marketplace/actions/unity-builder)
|
||||||
for different platforms.
|
for different platforms.
|
||||||
|
|
||||||
Part of the
|
Part of the <a href="https://game.ci">GameCI</a> open source project.
|
||||||
[Unity Actions](https://github.com/webbertakken/unity-actions)
|
<br />
|
||||||
collection.
|
<br />
|
||||||
|
|
||||||
---
|
[](https://github.com/game-ci/unity-builder/actions?query=branch%3Amain+event%3Apush+workflow%3A%22Builds)
|
||||||
|
[](https://lgtm.com/projects/g/webbertakken/unity-builder/context:javascript)
|
||||||
|
[](https://codecov.io/gh/game-ci/unity-builder)
|
||||||
|
<br />
|
||||||
|
<br />
|
||||||
|
|
||||||
[Github Action](https://github.com/features/actions)
|
## How to use
|
||||||
to build Unity projects for different platforms.
|
|
||||||
|
|
||||||
It is recommended to run the
|
Find the
|
||||||
[Test](https://github.com/webbertakken/unity-actions#test)
|
[docs](https://game.ci/docs/github/builder)
|
||||||
action from the
|
on the GameCI
|
||||||
[Unity Actions](https://github.com/webbertakken/unity-actions)
|
[documentation website](https://game.ci/docs).
|
||||||
collection before running this action. This action also requires the [Activation](https://github.com/marketplace/actions/unity-activate) step.
|
|
||||||
|
|
||||||
## Documentation
|
## Related actions
|
||||||
|
|
||||||
See the
|
Visit the
|
||||||
[Unity Actions](https://github.com/webbertakken/unity-actions)
|
GameCI <a href="https://github.com/game-ci/unity-actions">Unity Actions</a>
|
||||||
collection repository for workflow documentation and reference implementation.
|
status repository for related Actions.
|
||||||
|
|
||||||
## Usage
|
## Community
|
||||||
|
|
||||||
Create or edit the file called `.github/workflows/main.yml` and add a job to it.
|
Feel free to join us on
|
||||||
|
<a href="http://game.ci/discord"><img height="30" src="media/Discord-Logo.svg" alt="Discord" /></a>
|
||||||
|
and engage with the community.
|
||||||
|
|
||||||
```yaml
|
## Contributing
|
||||||
name: Build project
|
|
||||||
on: [push]
|
|
||||||
jobs:
|
|
||||||
buildForWebGL:
|
|
||||||
name: Build for WebGL 🕸
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
```
|
|
||||||
|
|
||||||
Activate Unity in a step using the
|
To help improve the documentation, please find the docs [repository](https://github.com/game-ci/documentation).
|
||||||
[Unity Activate](https://github.com/marketplace/actions/unity-activate)
|
|
||||||
action.
|
|
||||||
|
|
||||||
Configure the builder as follows:
|
To contribute to Unity Builder, kindly read the [contribution guide](./CONTRIBUTING.md).
|
||||||
|
|
||||||
```yaml
|
## Licence
|
||||||
# Configure builder
|
|
||||||
- name: Build project
|
|
||||||
id: buildStep
|
|
||||||
uses: webbertakken/unity-builder@v0.2 # WIP (only webgl for now)
|
|
||||||
env:
|
|
||||||
# Optional: Path to your project, leave blank for "./"
|
|
||||||
UNITY_PROJECT_PATH: path/to/your/project
|
|
||||||
|
|
||||||
# Name for your build
|
|
||||||
BUILD_NAME: TestBuild
|
|
||||||
|
|
||||||
# Optional: Builds path, leave blank for "build"
|
|
||||||
BUILDS_PATH: build
|
|
||||||
|
|
||||||
# Target platform for your build
|
|
||||||
BUILD_TARGET: WebGL
|
|
||||||
|
|
||||||
# Optional: <StaticBuildClass.StaticMethod>
|
|
||||||
BUILD_METHOD: ""
|
|
||||||
```
|
|
||||||
|
|
||||||
> _**Note:** By default the enabled scenes from the
|
|
||||||
project's settings will be built._
|
|
||||||
|
|
||||||
You use the id to **upload your built files** like so:
|
|
||||||
|
|
||||||
```yaml
|
|
||||||
# Upload distributables
|
|
||||||
- name: Upload Build
|
|
||||||
uses: actions/upload-artifact@v1
|
|
||||||
with:
|
|
||||||
name: Build
|
|
||||||
path: ${{ steps.buildStep.outputs.allBuildsPath }}
|
|
||||||
```
|
|
||||||
|
|
||||||
Return the Unity license in a final step using the
|
|
||||||
[Unity Return License](https://github.com/marketplace/actions/unity-return-license)
|
|
||||||
action.
|
|
||||||
|
|
||||||
Commit and push your workflow definition.
|
|
||||||
|
|
||||||
## More actions
|
|
||||||
|
|
||||||
Visit
|
|
||||||
[Unity Actions](https://github.com/webbertakken/unity-actions)
|
|
||||||
to find related actions for Unity.
|
|
||||||
|
|
||||||
Feel free to contribute.
|
|
||||||
|
|
||||||
## Licence
|
|
||||||
|
|
||||||
[MIT](./LICENSE)
|
[MIT](./LICENSE)
|
||||||
|
|||||||
133
action.yml
133
action.yml
@@ -1,15 +1,132 @@
|
|||||||
name: 'Unity - Builder'
|
name: 'Unity - Builder'
|
||||||
author: Webber Takken <webber@takken.io>
|
author: Webber Takken <webber@takken.io>
|
||||||
description: 'Build Unity projects for different platforms.'
|
description: 'Build Unity projects for different platforms.'
|
||||||
inputs: {}
|
inputs:
|
||||||
|
unityVersion:
|
||||||
|
required: false
|
||||||
|
default: 'auto'
|
||||||
|
description: 'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
||||||
|
customImage:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Specific docker image that should be used for building the project'
|
||||||
|
targetPlatform:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Platform that the build should target.'
|
||||||
|
projectPath:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Relative path to the project to be built.'
|
||||||
|
buildName:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Name of the build.'
|
||||||
|
buildsPath:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Path where the builds should be stored.'
|
||||||
|
buildMethod:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
|
||||||
|
remoteBuildCluster:
|
||||||
|
default: 'local'
|
||||||
|
required: false
|
||||||
|
description: 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
|
||||||
|
awsStackName:
|
||||||
|
default: 'game-ci'
|
||||||
|
required: false
|
||||||
|
description: 'The Cloud Formation stack name that must be setup before using this option.'
|
||||||
|
kubeConfig:
|
||||||
|
default: ''
|
||||||
|
required: false
|
||||||
|
description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
|
||||||
|
kubeVolume:
|
||||||
|
default: ''
|
||||||
|
required: false
|
||||||
|
description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
|
||||||
|
remoteBuildMemory:
|
||||||
|
default: '800M'
|
||||||
|
required: false
|
||||||
|
description: 'Amount of memory to assign the remote build container'
|
||||||
|
remoteBuildCpu:
|
||||||
|
default: '0.25'
|
||||||
|
required: false
|
||||||
|
description: 'Amount of CPU time to assign the remote build container'
|
||||||
|
kubeVolumeSize:
|
||||||
|
default: '5Gi'
|
||||||
|
required: false
|
||||||
|
description: 'Amount of disc space to assign the Kubernetes Persistent Volume'
|
||||||
|
githubToken:
|
||||||
|
default: ''
|
||||||
|
required: false
|
||||||
|
description: 'GitHub token for cloning, only needed when kubeconfig is used.'
|
||||||
|
versioning:
|
||||||
|
required: false
|
||||||
|
default: 'Semantic'
|
||||||
|
description: 'The versioning scheme to use when building the project'
|
||||||
|
version:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The version, when used with the "Custom" versioning scheme'
|
||||||
|
androidVersionCode:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The android versionCode'
|
||||||
|
androidAppBundle:
|
||||||
|
required: false
|
||||||
|
default: 'false'
|
||||||
|
description: 'Whether to build .aab instead of .apk'
|
||||||
|
androidKeystoreName:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The android keystoreName'
|
||||||
|
androidKeystoreBase64:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The base64 contents of the android keystore file'
|
||||||
|
androidKeystorePass:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The android keystorePass'
|
||||||
|
androidKeyaliasName:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The android keyaliasName'
|
||||||
|
androidKeyaliasPass:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'The android keyaliasPass'
|
||||||
|
customParameters:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: >
|
||||||
|
Custom parameters to configure the build.
|
||||||
|
|
||||||
|
Parameters must start with a hyphen (-) and may be followed by a value (without hyphen).
|
||||||
|
Parameters without a value will be considered booleans (with a value of true).
|
||||||
|
chownFilesTo:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||||
|
allowDirtyBuild:
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
description: >
|
||||||
|
Allows the branch of the build to be dirty, and still generate the build.
|
||||||
|
|
||||||
|
Note that it is generally bad practice to modify your branch
|
||||||
|
in a CI Pipeline. However there are exceptions where this might
|
||||||
|
be needed. (use with care).
|
||||||
outputs:
|
outputs:
|
||||||
buildPath:
|
volume:
|
||||||
description: "Path where the current platform has been built to."
|
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
|
||||||
allBuildsPath:
|
buildVersion:
|
||||||
description: "Path where the build folders are stored. Each platform creates a folder within it."
|
description: 'The generated version used for the Unity build'
|
||||||
runs:
|
|
||||||
using: 'docker'
|
|
||||||
image: 'Dockerfile'
|
|
||||||
branding:
|
branding:
|
||||||
icon: 'box'
|
icon: 'box'
|
||||||
color: 'gray-dark'
|
color: 'gray-dark'
|
||||||
|
runs:
|
||||||
|
using: 'node12'
|
||||||
|
main: 'dist/index.js'
|
||||||
|
|||||||
39
codecov.yml
Normal file
39
codecov.yml
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
codecov:
|
||||||
|
require_ci_to_pass: yes
|
||||||
|
|
||||||
|
coverage:
|
||||||
|
precision: 2
|
||||||
|
round: down
|
||||||
|
range: '70...100'
|
||||||
|
|
||||||
|
status:
|
||||||
|
patch:
|
||||||
|
default:
|
||||||
|
# basic
|
||||||
|
target: auto
|
||||||
|
threshold: 100% # don't require patch to have coverage per se
|
||||||
|
base: auto
|
||||||
|
|
||||||
|
project:
|
||||||
|
default:
|
||||||
|
# basic
|
||||||
|
target: auto
|
||||||
|
threshold: 5%
|
||||||
|
base: auto
|
||||||
|
flags:
|
||||||
|
- unit
|
||||||
|
paths:
|
||||||
|
- 'src'
|
||||||
|
|
||||||
|
parsers:
|
||||||
|
gcov:
|
||||||
|
branch_detection:
|
||||||
|
conditional: yes
|
||||||
|
loop: yes
|
||||||
|
method: no
|
||||||
|
macro: no
|
||||||
|
|
||||||
|
comment:
|
||||||
|
layout: 'reach,diff,flags,tree'
|
||||||
|
behavior: default
|
||||||
|
require_changes: no
|
||||||
@@ -1,147 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEditor.Build.Reporting;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction
|
|
||||||
{
|
|
||||||
static class Builder
|
|
||||||
{
|
|
||||||
private static string EOL = Environment.NewLine;
|
|
||||||
|
|
||||||
private static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
|
||||||
{
|
|
||||||
providedArguments = new Dictionary<string, string>();
|
|
||||||
string[] args = Environment.GetCommandLineArgs();
|
|
||||||
|
|
||||||
Console.WriteLine(
|
|
||||||
$"{EOL}" +
|
|
||||||
$"###########################{EOL}" +
|
|
||||||
$"# Parsing settings #{EOL}" +
|
|
||||||
$"###########################{EOL}" +
|
|
||||||
$"{EOL}"
|
|
||||||
);
|
|
||||||
|
|
||||||
// Extract flags with optional values
|
|
||||||
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
|
||||||
// Parse flag
|
|
||||||
bool isFlag = args[current].StartsWith("-");
|
|
||||||
if (!isFlag) continue;
|
|
||||||
string flag = args[current].TrimStart('-');
|
|
||||||
|
|
||||||
// Parse optional value
|
|
||||||
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
|
||||||
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
|
||||||
|
|
||||||
// Assign
|
|
||||||
Console.WriteLine($"Found flag \"{flag}\" with value \"{value}\".");
|
|
||||||
providedArguments.Add(flag, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Dictionary<string, string> GetValidatedOptions()
|
|
||||||
{
|
|
||||||
ParseCommandLineArguments(out var validatedOptions);
|
|
||||||
|
|
||||||
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
|
|
||||||
Console.WriteLine("Missing argument -projectPath");
|
|
||||||
EditorApplication.Exit(110);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
|
|
||||||
Console.WriteLine("Missing argument -buildTarget");
|
|
||||||
EditorApplication.Exit(120);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
|
||||||
EditorApplication.Exit(121);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
|
|
||||||
Console.WriteLine("Missing argument -customBuildPath");
|
|
||||||
EditorApplication.Exit(130);
|
|
||||||
}
|
|
||||||
|
|
||||||
string defaultCustomBuildName = "TestBuild";
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
|
|
||||||
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
}
|
|
||||||
else if (customBuildName == "") {
|
|
||||||
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
}
|
|
||||||
|
|
||||||
return validatedOptions;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void BuildProject()
|
|
||||||
{
|
|
||||||
// Gather values from args
|
|
||||||
var options = GetValidatedOptions();
|
|
||||||
|
|
||||||
// Gather values from project
|
|
||||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
|
||||||
|
|
||||||
// Define BuildPlayer Options
|
|
||||||
var buildOptions = new BuildPlayerOptions {
|
|
||||||
scenes = scenes,
|
|
||||||
locationPathName = options["customBuildPath"],
|
|
||||||
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
|
|
||||||
};
|
|
||||||
|
|
||||||
// Perform build
|
|
||||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildOptions);
|
|
||||||
|
|
||||||
// Summary
|
|
||||||
BuildSummary summary = buildReport.summary;
|
|
||||||
ReportSummary(summary);
|
|
||||||
|
|
||||||
// Result
|
|
||||||
BuildResult result = summary.result;
|
|
||||||
ExitWithResult(result);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void ReportSummary(BuildSummary summary)
|
|
||||||
{
|
|
||||||
Console.WriteLine(
|
|
||||||
$"{EOL}" +
|
|
||||||
$"###########################{EOL}" +
|
|
||||||
$"# Build results #{EOL}" +
|
|
||||||
$"###########################{EOL}" +
|
|
||||||
$"{EOL}" +
|
|
||||||
$"Duration: {summary.totalTime.ToString()}{EOL}" +
|
|
||||||
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
|
|
||||||
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
|
|
||||||
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
|
|
||||||
$"{EOL}"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void ExitWithResult(BuildResult result)
|
|
||||||
{
|
|
||||||
if (result == BuildResult.Succeeded) {
|
|
||||||
Console.WriteLine("Build succeeded!");
|
|
||||||
EditorApplication.Exit(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Failed) {
|
|
||||||
Console.WriteLine("Build failed!");
|
|
||||||
EditorApplication.Exit(101);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Cancelled) {
|
|
||||||
Console.WriteLine("Build cancelled!");
|
|
||||||
EditorApplication.Exit(102);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Unknown) {
|
|
||||||
Console.WriteLine("Build result is unknown!");
|
|
||||||
EditorApplication.Exit(103);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
using System.Reflection;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// General Information about an assembly is controlled through the following
|
|
||||||
// set of attributes. Change these attribute values to modify the information
|
|
||||||
// associated with an assembly.
|
|
||||||
[assembly: AssemblyTitle("UnityBuilderAction")]
|
|
||||||
[assembly: AssemblyDescription("Builder script for Unity Builder action")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("")]
|
|
||||||
[assembly: AssemblyProduct("UnityBuilderAction")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © 2019-present")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
|
||||||
// to COM components. If you need to access a type in this assembly from
|
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
||||||
[assembly: Guid("031F5EE1-35CE-4F77-975A-7E326F898185")]
|
|
||||||
|
|
||||||
// Version information for an assembly consists of the following four values:
|
|
||||||
//
|
|
||||||
// Major Version
|
|
||||||
// Minor Version
|
|
||||||
// Build Number
|
|
||||||
// Revision
|
|
||||||
//
|
|
||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
|
||||||
// by using the '*' as shown below:
|
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProjectGuid>{031F5EE1-35CE-4F77-975A-7E326F898185}</ProjectGuid>
|
|
||||||
<OutputType>Library</OutputType>
|
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
||||||
<RootNamespace>UnityBuilderAction</RootNamespace>
|
|
||||||
<AssemblyName>UnityBuilderAction</AssemblyName>
|
|
||||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
|
||||||
<FileAlignment>512</FileAlignment>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Core" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
<Reference Include="UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
|
||||||
<HintPath>..\..\..\Program Files\Unity\2019.2.11f1\Editor\Data\Managed\UnityEditor.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine">
|
|
||||||
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed\UnityEngine.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="Builder.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
|
||||||
<Target Name="BeforeBuild">
|
|
||||||
</Target>
|
|
||||||
<Target Name="AfterBuild">
|
|
||||||
</Target>
|
|
||||||
-->
|
|
||||||
</Project>
|
|
||||||
7
Dockerfile → dist/Dockerfile
vendored
7
Dockerfile → dist/Dockerfile
vendored
@@ -1,4 +1,5 @@
|
|||||||
FROM gableroux/unity3d:2019.2.11f1-webgl
|
ARG IMAGE
|
||||||
|
FROM $IMAGE
|
||||||
|
|
||||||
LABEL "com.github.actions.name"="Unity - Builder"
|
LABEL "com.github.actions.name"="Unity - Builder"
|
||||||
LABEL "com.github.actions.description"="Build Unity projects for different platforms."
|
LABEL "com.github.actions.description"="Build Unity projects for different platforms."
|
||||||
@@ -10,6 +11,10 @@ LABEL "homepage"="http://github.com/webbertakken/unity-actions"
|
|||||||
LABEL "maintainer"="Webber Takken <webber@takken.io>"
|
LABEL "maintainer"="Webber Takken <webber@takken.io>"
|
||||||
|
|
||||||
ADD default-build-script /UnityBuilderAction
|
ADD default-build-script /UnityBuilderAction
|
||||||
|
ADD steps /steps
|
||||||
|
RUN chmod -R +x /steps
|
||||||
ADD entrypoint.sh /entrypoint.sh
|
ADD entrypoint.sh /entrypoint.sh
|
||||||
RUN chmod +x /entrypoint.sh
|
RUN chmod +x /entrypoint.sh
|
||||||
|
RUN ls
|
||||||
|
|
||||||
ENTRYPOINT ["/entrypoint.sh"]
|
ENTRYPOINT ["/entrypoint.sh"]
|
||||||
69
dist/bootstrapper/ApplyClusterAndAcquireLock.sh
vendored
Executable file
69
dist/bootstrapper/ApplyClusterAndAcquireLock.sh
vendored
Executable file
@@ -0,0 +1,69 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
# This creates a GKE Cluster
|
||||||
|
# - Will wait for any deletion to complete on a cluster with the same name before creating
|
||||||
|
# - Will wait for completion before continuing
|
||||||
|
# - If the script is run concurrently multiple times, only one cluster will be created, all instances will wait for availability
|
||||||
|
# Requires GCP Cloud SDK
|
||||||
|
# Installs retry https://github.com/kadwanev/retry
|
||||||
|
|
||||||
|
GKE_PROJECT=$1
|
||||||
|
GKE_CLUSTER=$2
|
||||||
|
GKE_ZONE=$3
|
||||||
|
|
||||||
|
# may update this to avoid repeated install, drop me a comment if needed
|
||||||
|
sudo sh -c "curl https://raw.githubusercontent.com/kadwanev/retry/master/retry -o /usr/local/bin/retry && chmod +x /usr/local/bin/retry"
|
||||||
|
|
||||||
|
attempts=0
|
||||||
|
while [ $attempts -le 1 ]
|
||||||
|
do
|
||||||
|
retry -s 15 -t 20 -v '
|
||||||
|
STATUS=$(gcloud container clusters list --format="json" --project $GKE_PROJECT |
|
||||||
|
jq "
|
||||||
|
.[] |
|
||||||
|
{name: .name, status: .status} |
|
||||||
|
select(.name == \"$GKE_CLUSTER\")
|
||||||
|
" |
|
||||||
|
jq ".status")
|
||||||
|
if [ "$STATUS" == "\"STOPPING\"" ]; then echo "Cluster stopping waiting for completion" && exit 1; fi
|
||||||
|
exit 0
|
||||||
|
'
|
||||||
|
cluster=$(gcloud container clusters list --project $GKE_PROJECT --format="json" | jq '.[] | select(.name == "${GKE_CLUSTER}")')
|
||||||
|
|
||||||
|
if [ -z "$cluster" ];
|
||||||
|
then
|
||||||
|
echo "No clusters found for \"$GKE_CLUSTER\" in project \"$GKE_CLUSTER\" in zone \"$GKE_ZONE\""
|
||||||
|
# you may not need this, it installs GCP beta for additional command line options
|
||||||
|
gcloud components install beta -q
|
||||||
|
# replace this line with whatever type of cluster you want to create
|
||||||
|
gcloud beta container --project $GKE_PROJECT clusters create $GKE_CLUSTER --zone $GKE_ZONE --no-enable-basic-auth --cluster-version "1.15.12-gke.2" --machine-type "custom-1-3072" --image-type "COS" --disk-type "pd-standard" --disk-size "15" --metadata disable-legacy-endpoints=true --scopes "https://www.googleapis.com/auth/devstorage.read_only","https://www.googleapis.com/auth/logging.write","https://www.googleapis.com/auth/monitoring","https://www.googleapis.com/auth/servicecontrol","https://www.googleapis.com/auth/service.management.readonly","https://www.googleapis.com/auth/trace.append" --num-nodes "1" --enable-stackdriver-kubernetes --enable-ip-alias --default-max-pods-per-node "110" --enable-autoscaling --min-nodes "0" --max-nodes "3" --no-enable-master-authorized-networks --addons HorizontalPodAutoscaling,HttpLoadBalancing --enable-autoupgrade --enable-autorepair --max-surge-upgrade 1 --max-unavailable-upgrade 0
|
||||||
|
fi;
|
||||||
|
retry -s 15 -t 20 -v '
|
||||||
|
STATUS=$(gcloud container clusters list --format="json" --project $GKE_PROJECT |
|
||||||
|
jq "
|
||||||
|
.[] |
|
||||||
|
{name: .name, status: .status} |
|
||||||
|
select(.name == \"$GKE_CLUSTER\")
|
||||||
|
" |
|
||||||
|
jq ".status")
|
||||||
|
if [ "$STATUS" == "\"PROVISIONING\"" ]; then echo "Cluster provisioning waiting for available" && exit 1; fi
|
||||||
|
exit 0
|
||||||
|
'
|
||||||
|
echo "Cluster is available"
|
||||||
|
gcloud container clusters get-credentials $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT
|
||||||
|
kubectl version
|
||||||
|
NSID=$(cat /proc/sys/kernel/random/uuid)
|
||||||
|
echo "::set-env name=NSID::"$NSID
|
||||||
|
{
|
||||||
|
cat <<EOF | kubectl apply -f -
|
||||||
|
apiVersion: v1
|
||||||
|
kind: Namespace
|
||||||
|
metadata:
|
||||||
|
name: ns-unity-builder-$NSID
|
||||||
|
labels:
|
||||||
|
app: unity-builder
|
||||||
|
EOF
|
||||||
|
} && exit 0
|
||||||
|
|
||||||
|
attempts=$(($attempts+1))
|
||||||
|
done
|
||||||
13
dist/bootstrapper/ReleaseLockAndAttemptShutdown.sh
vendored
Executable file
13
dist/bootstrapper/ReleaseLockAndAttemptShutdown.sh
vendored
Executable file
@@ -0,0 +1,13 @@
|
|||||||
|
kubectl delete ns ns-unity-builder-$NSID
|
||||||
|
|
||||||
|
# do any unity-builder namespaces remain?
|
||||||
|
namespaceCount=$(kubectl get ns --output json | jq ".items | .[] | select(.metadata.labels.app == \"unity-builder\") | select(.status.phase != \"TERMINATING\")" | jq -s "length")
|
||||||
|
echo $namespaceCount
|
||||||
|
if [ "$namespaceCount" != "0" ]
|
||||||
|
then
|
||||||
|
echo "let next cluster delete"
|
||||||
|
exit 0
|
||||||
|
else
|
||||||
|
echo "delete cluster"
|
||||||
|
retry -s 15 -t 5 -v 'gcloud container clusters delete $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT --quiet'
|
||||||
|
fi
|
||||||
423
dist/cloud-formations/base-setup.yml
vendored
Normal file
423
dist/cloud-formations/base-setup.yml
vendored
Normal file
@@ -0,0 +1,423 @@
|
|||||||
|
AWSTemplateFormatVersion: '2010-09-09'
|
||||||
|
Description: AWS Fargate cluster that can span public and private subnets. Supports
|
||||||
|
public facing load balancers, private internal load balancers, and
|
||||||
|
both internal and external service discovery namespaces.
|
||||||
|
Parameters:
|
||||||
|
EnvironmentName:
|
||||||
|
Type: String
|
||||||
|
Default: development
|
||||||
|
Description: "Your deployment environment: DEV, QA , PROD"
|
||||||
|
|
||||||
|
# ContainerPort:
|
||||||
|
# Type: Number
|
||||||
|
# Default: 80
|
||||||
|
# Description: What port number the application inside the docker container is binding to
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Mappings:
|
||||||
|
# Hard values for the subnet masks. These masks define
|
||||||
|
# the range of internal IP addresses that can be assigned.
|
||||||
|
# The VPC can have all IP's from 10.0.0.0 to 10.0.255.255
|
||||||
|
# There are four subnets which cover the ranges:
|
||||||
|
#
|
||||||
|
# 10.0.0.0 - 10.0.0.255
|
||||||
|
# 10.0.1.0 - 10.0.1.255
|
||||||
|
# 10.0.2.0 - 10.0.2.255
|
||||||
|
# 10.0.3.0 - 10.0.3.255
|
||||||
|
|
||||||
|
SubnetConfig:
|
||||||
|
VPC:
|
||||||
|
CIDR: '10.0.0.0/16'
|
||||||
|
PublicOne:
|
||||||
|
CIDR: '10.0.0.0/24'
|
||||||
|
PublicTwo:
|
||||||
|
CIDR: '10.0.1.0/24'
|
||||||
|
|
||||||
|
Resources:
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# VPC in which containers will be networked.
|
||||||
|
# It has two public subnets, and two private subnets.
|
||||||
|
# We distribute the subnets across the first two available subnets
|
||||||
|
# for the region, for high availability.
|
||||||
|
VPC:
|
||||||
|
Type: AWS::EC2::VPC
|
||||||
|
Properties:
|
||||||
|
EnableDnsSupport: true
|
||||||
|
EnableDnsHostnames: true
|
||||||
|
CidrBlock: !FindInMap ['SubnetConfig', 'VPC', 'CIDR']
|
||||||
|
|
||||||
|
EFSServerSecurityGroup:
|
||||||
|
Type: AWS::EC2::SecurityGroup
|
||||||
|
Properties:
|
||||||
|
GroupName: "efs-server-endpoints"
|
||||||
|
GroupDescription: Which client ip addrs are allowed to access EFS server
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
SecurityGroupIngress:
|
||||||
|
- IpProtocol: tcp
|
||||||
|
FromPort: 2049
|
||||||
|
ToPort: 2049
|
||||||
|
SourceSecurityGroupId: !Ref ContainerSecurityGroup
|
||||||
|
#CidrIp: !FindInMap ['SubnetConfig', 'VPC', 'CIDR']
|
||||||
|
# A security group for the containers we will run in Fargate.
|
||||||
|
# Rules are added to this security group based on what ingress you
|
||||||
|
# add for the cluster.
|
||||||
|
ContainerSecurityGroup:
|
||||||
|
Type: AWS::EC2::SecurityGroup
|
||||||
|
Properties:
|
||||||
|
GroupName: "task security group"
|
||||||
|
GroupDescription: Access to the Fargate containers
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
# SecurityGroupIngress:
|
||||||
|
# - IpProtocol: tcp
|
||||||
|
# FromPort: !Ref ContainerPort
|
||||||
|
# ToPort: !Ref ContainerPort
|
||||||
|
# CidrIp: 0.0.0.0/0
|
||||||
|
SecurityGroupEgress:
|
||||||
|
- IpProtocol: -1
|
||||||
|
FromPort: 2049
|
||||||
|
ToPort: 2049
|
||||||
|
CidrIp: "0.0.0.0/0"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# Two public subnets, where containers can have public IP addresses
|
||||||
|
PublicSubnetOne:
|
||||||
|
Type: AWS::EC2::Subnet
|
||||||
|
Properties:
|
||||||
|
AvailabilityZone: !Select
|
||||||
|
- 0
|
||||||
|
- Fn::GetAZs: !Ref 'AWS::Region'
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
CidrBlock: !FindInMap ['SubnetConfig', 'PublicOne', 'CIDR']
|
||||||
|
# MapPublicIpOnLaunch: true
|
||||||
|
|
||||||
|
PublicSubnetTwo:
|
||||||
|
Type: AWS::EC2::Subnet
|
||||||
|
Properties:
|
||||||
|
AvailabilityZone: !Select
|
||||||
|
- 1
|
||||||
|
- Fn::GetAZs: !Ref 'AWS::Region'
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
CidrBlock: !FindInMap ['SubnetConfig', 'PublicTwo', 'CIDR']
|
||||||
|
# MapPublicIpOnLaunch: true
|
||||||
|
|
||||||
|
|
||||||
|
# Setup networking resources for the public subnets. Containers
|
||||||
|
# in the public subnets have public IP addresses and the routing table
|
||||||
|
# sends network traffic via the internet gateway.
|
||||||
|
InternetGateway:
|
||||||
|
Type: AWS::EC2::InternetGateway
|
||||||
|
GatewayAttachement:
|
||||||
|
Type: AWS::EC2::VPCGatewayAttachment
|
||||||
|
Properties:
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
InternetGatewayId: !Ref 'InternetGateway'
|
||||||
|
|
||||||
|
# Attaching a Internet Gateway to route table makes it public.
|
||||||
|
PublicRouteTable:
|
||||||
|
Type: AWS::EC2::RouteTable
|
||||||
|
Properties:
|
||||||
|
VpcId: !Ref 'VPC'
|
||||||
|
PublicRoute:
|
||||||
|
Type: AWS::EC2::Route
|
||||||
|
DependsOn: GatewayAttachement
|
||||||
|
Properties:
|
||||||
|
RouteTableId: !Ref 'PublicRouteTable'
|
||||||
|
DestinationCidrBlock: '0.0.0.0/0'
|
||||||
|
GatewayId: !Ref 'InternetGateway'
|
||||||
|
|
||||||
|
# Attaching a public route table makes a subnet public.
|
||||||
|
PublicSubnetOneRouteTableAssociation:
|
||||||
|
Type: AWS::EC2::SubnetRouteTableAssociation
|
||||||
|
Properties:
|
||||||
|
SubnetId: !Ref PublicSubnetOne
|
||||||
|
RouteTableId: !Ref PublicRouteTable
|
||||||
|
PublicSubnetTwoRouteTableAssociation:
|
||||||
|
Type: AWS::EC2::SubnetRouteTableAssociation
|
||||||
|
Properties:
|
||||||
|
SubnetId: !Ref PublicSubnetTwo
|
||||||
|
RouteTableId: !Ref PublicRouteTable
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# ECS Resources
|
||||||
|
ECSCluster:
|
||||||
|
Type: AWS::ECS::Cluster
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# A role used to allow AWS Autoscaling to inspect stats and adjust scaleable targets
|
||||||
|
# on your AWS account
|
||||||
|
AutoscalingRole:
|
||||||
|
Type: AWS::IAM::Role
|
||||||
|
Properties:
|
||||||
|
AssumeRolePolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Principal:
|
||||||
|
Service: [application-autoscaling.amazonaws.com]
|
||||||
|
Action: ['sts:AssumeRole']
|
||||||
|
Path: /
|
||||||
|
Policies:
|
||||||
|
- PolicyName: service-autoscaling
|
||||||
|
PolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Action:
|
||||||
|
- 'application-autoscaling:*'
|
||||||
|
- 'cloudwatch:DescribeAlarms'
|
||||||
|
- 'cloudwatch:PutMetricAlarm'
|
||||||
|
- 'ecs:DescribeServices'
|
||||||
|
- 'ecs:UpdateService'
|
||||||
|
Resource: '*'
|
||||||
|
|
||||||
|
# This is an IAM role which authorizes ECS to manage resources on your
|
||||||
|
# account on your behalf, such as updating your load balancer with the
|
||||||
|
# details of where your containers are, so that traffic can reach your
|
||||||
|
# containers.
|
||||||
|
ECSRole:
|
||||||
|
Type: AWS::IAM::Role
|
||||||
|
Properties:
|
||||||
|
AssumeRolePolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Principal:
|
||||||
|
Service: [ecs.amazonaws.com]
|
||||||
|
Action: ['sts:AssumeRole']
|
||||||
|
Path: /
|
||||||
|
Policies:
|
||||||
|
- PolicyName: ecs-service
|
||||||
|
PolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Action:
|
||||||
|
# Rules which allow ECS to attach network interfaces to instances
|
||||||
|
# on your behalf in order for awsvpc networking mode to work right
|
||||||
|
- 'ec2:AttachNetworkInterface'
|
||||||
|
- 'ec2:CreateNetworkInterface'
|
||||||
|
- 'ec2:CreateNetworkInterfacePermission'
|
||||||
|
- 'ec2:DeleteNetworkInterface'
|
||||||
|
- 'ec2:DeleteNetworkInterfacePermission'
|
||||||
|
- 'ec2:Describe*'
|
||||||
|
- 'ec2:DetachNetworkInterface'
|
||||||
|
|
||||||
|
# Rules which allow ECS to update load balancers on your behalf
|
||||||
|
# with the information sabout how to send traffic to your containers
|
||||||
|
- 'elasticloadbalancing:DeregisterInstancesFromLoadBalancer'
|
||||||
|
- 'elasticloadbalancing:DeregisterTargets'
|
||||||
|
- 'elasticloadbalancing:Describe*'
|
||||||
|
- 'elasticloadbalancing:RegisterInstancesWithLoadBalancer'
|
||||||
|
- 'elasticloadbalancing:RegisterTargets'
|
||||||
|
Resource: '*'
|
||||||
|
|
||||||
|
# This is a role which is used by the ECS tasks themselves.
|
||||||
|
ECSTaskExecutionRole:
|
||||||
|
Type: AWS::IAM::Role
|
||||||
|
Properties:
|
||||||
|
AssumeRolePolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Principal:
|
||||||
|
Service: [ecs-tasks.amazonaws.com]
|
||||||
|
Action: ['sts:AssumeRole']
|
||||||
|
Path: /
|
||||||
|
Policies:
|
||||||
|
- PolicyName: AmazonECSTaskExecutionRolePolicy
|
||||||
|
PolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Action:
|
||||||
|
# Allow upload to S3
|
||||||
|
- 's3:GetObject'
|
||||||
|
- 's3:GetObjectVersion'
|
||||||
|
- 's3:PutObject'
|
||||||
|
|
||||||
|
# Allow the use of secret manager
|
||||||
|
- 'secretsmanager:GetSecretValue'
|
||||||
|
- 'kms:Decrypt'
|
||||||
|
|
||||||
|
# Allow the ECS Tasks to download images from ECR
|
||||||
|
- 'ecr:GetAuthorizationToken'
|
||||||
|
- 'ecr:BatchCheckLayerAvailability'
|
||||||
|
- 'ecr:GetDownloadUrlForLayer'
|
||||||
|
- 'ecr:BatchGetImage'
|
||||||
|
|
||||||
|
# Allow the ECS tasks to upload logs to CloudWatch
|
||||||
|
- 'logs:CreateLogStream'
|
||||||
|
- 'logs:PutLogEvents'
|
||||||
|
Resource: '*'
|
||||||
|
|
||||||
|
DeleteCFNLambdaExecutionRole:
|
||||||
|
Type: "AWS::IAM::Role"
|
||||||
|
Properties:
|
||||||
|
AssumeRolePolicyDocument:
|
||||||
|
Version: "2012-10-17"
|
||||||
|
Statement:
|
||||||
|
- Effect: "Allow"
|
||||||
|
Principal:
|
||||||
|
Service: ["lambda.amazonaws.com"]
|
||||||
|
Action: "sts:AssumeRole"
|
||||||
|
Path: "/"
|
||||||
|
Policies:
|
||||||
|
- PolicyName: DeleteCFNLambdaExecutionRole
|
||||||
|
PolicyDocument:
|
||||||
|
Version: "2012-10-17"
|
||||||
|
Statement:
|
||||||
|
- Effect: "Allow"
|
||||||
|
Action:
|
||||||
|
- "logs:CreateLogGroup"
|
||||||
|
- "logs:CreateLogStream"
|
||||||
|
- "logs:PutLogEvents"
|
||||||
|
Resource: "arn:aws:logs:*:*:*"
|
||||||
|
- Effect: "Allow"
|
||||||
|
Action:
|
||||||
|
- "cloudformation:DeleteStack"
|
||||||
|
- "kinesis:DeleteStream"
|
||||||
|
- "secretsmanager:DeleteSecret"
|
||||||
|
- "kinesis:DescribeStreamSummary"
|
||||||
|
- "logs:DeleteLogGroup"
|
||||||
|
- "logs:DeleteSubscriptionFilter"
|
||||||
|
- "ecs:DeregisterTaskDefinition"
|
||||||
|
- "lambda:DeleteFunction"
|
||||||
|
- "lambda:InvokeFunction"
|
||||||
|
- "events:RemoveTargets"
|
||||||
|
- "events:DeleteRule"
|
||||||
|
- "lambda:RemovePermission"
|
||||||
|
Resource: "*"
|
||||||
|
|
||||||
|
### cloud watch to kinesis role
|
||||||
|
|
||||||
|
CloudWatchIAMRole:
|
||||||
|
Type: AWS::IAM::Role
|
||||||
|
Properties:
|
||||||
|
AssumeRolePolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Principal:
|
||||||
|
Service: [logs.amazonaws.com]
|
||||||
|
Action: ['sts:AssumeRole']
|
||||||
|
Path: /
|
||||||
|
Policies:
|
||||||
|
- PolicyName: service-autoscaling
|
||||||
|
PolicyDocument:
|
||||||
|
Statement:
|
||||||
|
- Effect: Allow
|
||||||
|
Action:
|
||||||
|
- 'kinesis:PutRecord'
|
||||||
|
Resource: '*'
|
||||||
|
#####################EFS#####################
|
||||||
|
|
||||||
|
EfsFileStorage:
|
||||||
|
Type: 'AWS::EFS::FileSystem'
|
||||||
|
Properties:
|
||||||
|
BackupPolicy:
|
||||||
|
Status: ENABLED
|
||||||
|
PerformanceMode: maxIO
|
||||||
|
Encrypted: false
|
||||||
|
|
||||||
|
|
||||||
|
FileSystemPolicy:
|
||||||
|
Version: "2012-10-17"
|
||||||
|
Statement:
|
||||||
|
- Effect: "Allow"
|
||||||
|
Action:
|
||||||
|
- "elasticfilesystem:ClientMount"
|
||||||
|
- "elasticfilesystem:ClientWrite"
|
||||||
|
- "elasticfilesystem:ClientRootAccess"
|
||||||
|
Principal:
|
||||||
|
AWS: "*"
|
||||||
|
|
||||||
|
|
||||||
|
MountTargetResource1:
|
||||||
|
Type: AWS::EFS::MountTarget
|
||||||
|
Properties:
|
||||||
|
FileSystemId: !Ref EfsFileStorage
|
||||||
|
SubnetId: !Ref PublicSubnetOne
|
||||||
|
SecurityGroups:
|
||||||
|
- !Ref EFSServerSecurityGroup
|
||||||
|
|
||||||
|
MountTargetResource2:
|
||||||
|
Type: AWS::EFS::MountTarget
|
||||||
|
Properties:
|
||||||
|
FileSystemId: !Ref EfsFileStorage
|
||||||
|
SubnetId: !Ref PublicSubnetTwo
|
||||||
|
SecurityGroups:
|
||||||
|
- !Ref EFSServerSecurityGroup
|
||||||
|
|
||||||
|
S3Bucket:
|
||||||
|
Type: 'AWS::S3::Bucket'
|
||||||
|
DeletionPolicy: Retain
|
||||||
|
Properties:
|
||||||
|
BucketName: game-ci-storage
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Outputs:
|
||||||
|
|
||||||
|
EfsFileStorageId:
|
||||||
|
Description: 'The connection endpoint for the database.'
|
||||||
|
Value: !Ref EfsFileStorage
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:EfsFileStorageId
|
||||||
|
ClusterName:
|
||||||
|
Description: The name of the ECS cluster
|
||||||
|
Value: !Ref 'ECSCluster'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:ClusterName
|
||||||
|
AutoscalingRole:
|
||||||
|
Description: The ARN of the role used for autoscaling
|
||||||
|
Value: !GetAtt 'AutoscalingRole.Arn'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:AutoscalingRole
|
||||||
|
ECSRole:
|
||||||
|
Description: The ARN of the ECS role
|
||||||
|
Value: !GetAtt 'ECSRole.Arn'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:ECSRole
|
||||||
|
ECSTaskExecutionRole:
|
||||||
|
Description: The ARN of the ECS role tsk execution role
|
||||||
|
Value: !GetAtt 'ECSTaskExecutionRole.Arn'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:ECSTaskExecutionRole
|
||||||
|
|
||||||
|
DeleteCFNLambdaExecutionRole:
|
||||||
|
Description: Lambda execution role for cleaning up cloud formations
|
||||||
|
Value: !GetAtt 'DeleteCFNLambdaExecutionRole.Arn'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:DeleteCFNLambdaExecutionRole
|
||||||
|
|
||||||
|
CloudWatchIAMRole:
|
||||||
|
Description: The ARN of the CloudWatch role for subscription filter
|
||||||
|
Value: !GetAtt 'CloudWatchIAMRole.Arn'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:CloudWatchIAMRole
|
||||||
|
VpcId:
|
||||||
|
Description: The ID of the VPC that this stack is deployed in
|
||||||
|
Value: !Ref 'VPC'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:VpcId
|
||||||
|
PublicSubnetOne:
|
||||||
|
Description: Public subnet one
|
||||||
|
Value: !Ref 'PublicSubnetOne'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:PublicSubnetOne
|
||||||
|
PublicSubnetTwo:
|
||||||
|
Description: Public subnet two
|
||||||
|
Value: !Ref 'PublicSubnetTwo'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:PublicSubnetTwo
|
||||||
|
|
||||||
|
ContainerSecurityGroup:
|
||||||
|
Description: A security group used to allow Fargate containers to receive traffic
|
||||||
|
Value: !Ref 'ContainerSecurityGroup'
|
||||||
|
Export:
|
||||||
|
Name: !Sub ${EnvironmentName}:ContainerSecurityGroup
|
||||||
143
dist/cloud-formations/cloudformation-stack-ttl.yml
vendored
Normal file
143
dist/cloud-formations/cloudformation-stack-ttl.yml
vendored
Normal file
@@ -0,0 +1,143 @@
|
|||||||
|
AWSTemplateFormatVersion: '2010-09-09'
|
||||||
|
Description: Schedule automatic deletion of CloudFormation stacks
|
||||||
|
Metadata:
|
||||||
|
AWS::CloudFormation::Interface:
|
||||||
|
ParameterGroups:
|
||||||
|
- Label:
|
||||||
|
default: Input configuration
|
||||||
|
Parameters:
|
||||||
|
- StackName
|
||||||
|
- TTL
|
||||||
|
ParameterLabels:
|
||||||
|
StackName:
|
||||||
|
default: Stack name
|
||||||
|
TTL:
|
||||||
|
default: Time-to-live
|
||||||
|
Parameters:
|
||||||
|
EnvironmentName:
|
||||||
|
Type: String
|
||||||
|
Default: development
|
||||||
|
Description: 'Your deployment environment: DEV, QA , PROD'
|
||||||
|
BUILDID:
|
||||||
|
Type: String
|
||||||
|
Default: ''
|
||||||
|
StackName:
|
||||||
|
Type: String
|
||||||
|
Description: Stack name that will be deleted.
|
||||||
|
DeleteStackName:
|
||||||
|
Type: String
|
||||||
|
Description: Stack name that will be deleted.
|
||||||
|
TTL:
|
||||||
|
Type: Number
|
||||||
|
Description: Time-to-live in minutes for the stack.
|
||||||
|
Resources:
|
||||||
|
DeleteCFNLambda:
|
||||||
|
Type: "AWS::Lambda::Function"
|
||||||
|
Properties:
|
||||||
|
FunctionName: !Join [ "", [ 'DeleteCFNLambda', !Ref BUILDID ] ]
|
||||||
|
Code:
|
||||||
|
ZipFile: |
|
||||||
|
import boto3
|
||||||
|
import os
|
||||||
|
import json
|
||||||
|
|
||||||
|
stack_name = os.environ['stackName']
|
||||||
|
delete_stack_name = os.environ['deleteStackName']
|
||||||
|
|
||||||
|
def delete_cfn(stack_name):
|
||||||
|
try:
|
||||||
|
cfn = boto3.resource('cloudformation')
|
||||||
|
stack = cfn.Stack(stack_name)
|
||||||
|
stack.delete()
|
||||||
|
return "SUCCESS"
|
||||||
|
except:
|
||||||
|
return "ERROR"
|
||||||
|
|
||||||
|
def handler(event, context):
|
||||||
|
print("Received event:")
|
||||||
|
print(json.dumps(event))
|
||||||
|
result = delete_cfn(stack_name)
|
||||||
|
delete_cfn(delete_stack_name)
|
||||||
|
return result
|
||||||
|
Environment:
|
||||||
|
Variables:
|
||||||
|
stackName: !Ref 'StackName'
|
||||||
|
deleteStackName: !Ref 'DeleteStackName'
|
||||||
|
Handler: "index.handler"
|
||||||
|
Runtime: "python3.6"
|
||||||
|
Timeout: "5"
|
||||||
|
Role:
|
||||||
|
'Fn::ImportValue': !Sub '${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||||
|
DeleteStackEventRule:
|
||||||
|
DependsOn:
|
||||||
|
- DeleteCFNLambda
|
||||||
|
- GenerateCronExpression
|
||||||
|
Type: "AWS::Events::Rule"
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'DeleteStackEventRule', !Ref BUILDID ] ]
|
||||||
|
Description: Delete stack event
|
||||||
|
ScheduleExpression: !GetAtt GenerateCronExpression.cron_exp
|
||||||
|
State: "ENABLED"
|
||||||
|
Targets:
|
||||||
|
-
|
||||||
|
Arn: !GetAtt DeleteCFNLambda.Arn
|
||||||
|
Id: 'DeleteCFNLambda'
|
||||||
|
PermissionForDeleteCFNLambda:
|
||||||
|
Type: "AWS::Lambda::Permission"
|
||||||
|
DependsOn:
|
||||||
|
- DeleteStackEventRule
|
||||||
|
Properties:
|
||||||
|
FunctionName: !Join [ "", [ 'DeleteCFNLambda', !Ref BUILDID ] ]
|
||||||
|
Action: "lambda:InvokeFunction"
|
||||||
|
Principal: "events.amazonaws.com"
|
||||||
|
SourceArn: !GetAtt DeleteStackEventRule.Arn
|
||||||
|
GenerateCronExpLambda:
|
||||||
|
Type: "AWS::Lambda::Function"
|
||||||
|
Properties:
|
||||||
|
FunctionName: !Join [ "", [ 'GenerateCronExpressionLambda', !Ref BUILDID ] ]
|
||||||
|
Code:
|
||||||
|
ZipFile: |
|
||||||
|
from datetime import datetime, timedelta
|
||||||
|
import os
|
||||||
|
import logging
|
||||||
|
import json
|
||||||
|
import cfnresponse
|
||||||
|
|
||||||
|
def deletion_time(ttl):
|
||||||
|
delete_at_time = datetime.now() + timedelta(minutes=int(ttl))
|
||||||
|
hh = delete_at_time.hour
|
||||||
|
mm = delete_at_time.minute
|
||||||
|
yyyy = delete_at_time.year
|
||||||
|
month = delete_at_time.month
|
||||||
|
dd = delete_at_time.day
|
||||||
|
# minutes hours day month day-of-week year
|
||||||
|
cron_exp = "cron({} {} {} {} ? {})".format(mm, hh, dd, month, yyyy)
|
||||||
|
return cron_exp
|
||||||
|
|
||||||
|
def handler(event, context):
|
||||||
|
print('Received event: %s' % json.dumps(event))
|
||||||
|
status = cfnresponse.SUCCESS
|
||||||
|
try:
|
||||||
|
if event['RequestType'] == 'Delete':
|
||||||
|
cfnresponse.send(event, context, status, {})
|
||||||
|
else:
|
||||||
|
ttl = event['ResourceProperties']['ttl']
|
||||||
|
responseData = {}
|
||||||
|
responseData['cron_exp'] = deletion_time(ttl)
|
||||||
|
cfnresponse.send(event, context, cfnresponse.SUCCESS, responseData)
|
||||||
|
except Exception as e:
|
||||||
|
logging.error('Exception: %s' % e, exc_info=True)
|
||||||
|
status = cfnresponse.FAILED
|
||||||
|
cfnresponse.send(event, context, status, {}, None)
|
||||||
|
Handler: "index.handler"
|
||||||
|
Runtime: "python3.6"
|
||||||
|
Timeout: "5"
|
||||||
|
Role:
|
||||||
|
'Fn::ImportValue': !Sub '${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||||
|
GenerateCronExpression:
|
||||||
|
Type: "Custom::GenerateCronExpression"
|
||||||
|
Version: "1.0"
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'GenerateCronExpression', !Ref BUILDID ] ]
|
||||||
|
ServiceToken: !GetAtt GenerateCronExpLambda.Arn
|
||||||
|
ttl: !Ref 'TTL'
|
||||||
322
dist/cloud-formations/task-def-formation.yml
vendored
Normal file
322
dist/cloud-formations/task-def-formation.yml
vendored
Normal file
@@ -0,0 +1,322 @@
|
|||||||
|
AWSTemplateFormatVersion: 2010-09-09
|
||||||
|
Description: >-
|
||||||
|
AWS Fargate cluster that can span public and private subnets. Supports public
|
||||||
|
facing load balancers, private internal load balancers, and both internal and
|
||||||
|
external service discovery namespaces.
|
||||||
|
Parameters:
|
||||||
|
EnvironmentName:
|
||||||
|
Type: String
|
||||||
|
Default: development
|
||||||
|
Description: 'Your deployment environment: DEV, QA , PROD'
|
||||||
|
ServiceName:
|
||||||
|
Type: String
|
||||||
|
Default: example
|
||||||
|
Description: A name for the service
|
||||||
|
ImageUrl:
|
||||||
|
Type: String
|
||||||
|
Default: nginx
|
||||||
|
Description: >-
|
||||||
|
The url of a docker image that contains the application process that will
|
||||||
|
handle the traffic for this service
|
||||||
|
ContainerPort:
|
||||||
|
Type: Number
|
||||||
|
Default: 80
|
||||||
|
Description: What port number the application inside the docker container is binding to
|
||||||
|
ContainerCpu:
|
||||||
|
Type: Number
|
||||||
|
Default: 1024
|
||||||
|
Description: How much CPU to give the container. 1024 is 1 CPU
|
||||||
|
ContainerMemory:
|
||||||
|
Type: Number
|
||||||
|
Default: 2048
|
||||||
|
Description: How much memory in megabytes to give the container
|
||||||
|
BUILDID:
|
||||||
|
Type: String
|
||||||
|
Default: ''
|
||||||
|
Command:
|
||||||
|
Type: String
|
||||||
|
Default: 'ls'
|
||||||
|
EntryPoint:
|
||||||
|
Type: String
|
||||||
|
Default: '/bin/sh'
|
||||||
|
WorkingDirectory:
|
||||||
|
Type: String
|
||||||
|
Default: '/efsdata/'
|
||||||
|
Role:
|
||||||
|
Type: String
|
||||||
|
Default: ''
|
||||||
|
Description: >-
|
||||||
|
(Optional) An IAM role to give the service's containers if the code within
|
||||||
|
needs to access other AWS resources like S3 buckets, DynamoDB tables, etc
|
||||||
|
EFSMountDirectory:
|
||||||
|
Type: String
|
||||||
|
Default: '/efsdata'
|
||||||
|
GithubToken:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
UnityLicense:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
UnityEmail:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
UnityPassword:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
UnitySerial:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
AndroidKeystoreBase64:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
AndroidKeystorePass:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
AndroidKeyAliasPass:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
AWSAccessKeyID:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
AWSSecretAccessKey:
|
||||||
|
Type: String
|
||||||
|
Default: '0'
|
||||||
|
Mappings:
|
||||||
|
SubnetConfig:
|
||||||
|
VPC:
|
||||||
|
CIDR: 10.0.0.0/16
|
||||||
|
PublicOne:
|
||||||
|
CIDR: 10.0.0.0/24
|
||||||
|
PublicTwo:
|
||||||
|
CIDR: 10.0.1.0/24
|
||||||
|
Conditions:
|
||||||
|
HasCustomRole: !Not
|
||||||
|
- !Equals
|
||||||
|
- Ref: Role
|
||||||
|
- ''
|
||||||
|
Resources:
|
||||||
|
LogGroup:
|
||||||
|
Type: 'AWS::Logs::LogGroup'
|
||||||
|
Properties:
|
||||||
|
LogGroupName: !Ref ServiceName
|
||||||
|
Metadata:
|
||||||
|
'AWS::CloudFormation::Designer':
|
||||||
|
id: aece53ae-b82d-4267-bc16-ed964b05db27
|
||||||
|
SubscriptionFilter:
|
||||||
|
Type: 'AWS::Logs::SubscriptionFilter'
|
||||||
|
Properties:
|
||||||
|
FilterPattern: ''
|
||||||
|
RoleArn:
|
||||||
|
'Fn::ImportValue': !Sub '${EnvironmentName}:CloudWatchIAMRole'
|
||||||
|
LogGroupName: !Ref ServiceName
|
||||||
|
DestinationArn:
|
||||||
|
'Fn::GetAtt':
|
||||||
|
- KinesisStream
|
||||||
|
- Arn
|
||||||
|
Metadata:
|
||||||
|
'AWS::CloudFormation::Designer':
|
||||||
|
id: 7f809e91-9e5d-4678-98c1-c5085956c480
|
||||||
|
DependsOn:
|
||||||
|
- LogGroup
|
||||||
|
- KinesisStream
|
||||||
|
KinesisStream:
|
||||||
|
Type: 'AWS::Kinesis::Stream'
|
||||||
|
Properties:
|
||||||
|
Name: !Ref ServiceName
|
||||||
|
ShardCount: 1
|
||||||
|
Metadata:
|
||||||
|
'AWS::CloudFormation::Designer':
|
||||||
|
id: c6f18447-b879-4696-8873-f981b2cedd2b
|
||||||
|
|
||||||
|
GithubTokenSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'GithubToken', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref GithubToken
|
||||||
|
|
||||||
|
UnityLicenseSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'UnityLicense', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref UnityLicense
|
||||||
|
|
||||||
|
UnityEmailSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'UnityEmail', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref UnityEmail
|
||||||
|
|
||||||
|
UnityPasswordSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'UnityPassword', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref UnityPassword
|
||||||
|
|
||||||
|
UnitySerialSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'UnitySerial', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref UnitySerial
|
||||||
|
|
||||||
|
AndroidKeystoreBase64Secret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'AndroidKeystoreBase64', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref AndroidKeystoreBase64
|
||||||
|
|
||||||
|
AndroidKeystorePassSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'AndroidKeystorePass', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref AndroidKeystorePass
|
||||||
|
|
||||||
|
AndroidKeyAliasPassSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'AndroidKeyAliasPass', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref AndroidKeyAliasPass
|
||||||
|
AWSAccessKeyIDSecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'AWSAccessKeyID', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref AWSAccessKeyID
|
||||||
|
AWSSecretAccessKeySecret:
|
||||||
|
Type: AWS::SecretsManager::Secret
|
||||||
|
Properties:
|
||||||
|
Name: !Join [ "", [ 'AWSSecretAccessKey', !Ref BUILDID ] ]
|
||||||
|
SecretString: !Ref AWSSecretAccessKey
|
||||||
|
|
||||||
|
TaskDefinition:
|
||||||
|
Type: 'AWS::ECS::TaskDefinition'
|
||||||
|
Properties:
|
||||||
|
Family: !Ref ServiceName
|
||||||
|
Cpu: !Ref ContainerCpu
|
||||||
|
Memory: !Ref ContainerMemory
|
||||||
|
NetworkMode: awsvpc
|
||||||
|
Volumes:
|
||||||
|
- Name: efs-data
|
||||||
|
EFSVolumeConfiguration:
|
||||||
|
FilesystemId:
|
||||||
|
'Fn::ImportValue': !Sub '${EnvironmentName}:EfsFileStorageId'
|
||||||
|
TransitEncryption: ENABLED
|
||||||
|
RequiresCompatibilities:
|
||||||
|
- FARGATE
|
||||||
|
ExecutionRoleArn:
|
||||||
|
'Fn::ImportValue': !Sub '${EnvironmentName}:ECSTaskExecutionRole'
|
||||||
|
TaskRoleArn:
|
||||||
|
'Fn::If':
|
||||||
|
- HasCustomRole
|
||||||
|
- !Ref Role
|
||||||
|
- !Ref 'AWS::NoValue'
|
||||||
|
ContainerDefinitions:
|
||||||
|
- Name: !Ref ServiceName
|
||||||
|
Cpu: !Ref ContainerCpu
|
||||||
|
Memory: !Ref ContainerMemory
|
||||||
|
Image: !Ref ImageUrl
|
||||||
|
EntryPoint:
|
||||||
|
Fn::Split:
|
||||||
|
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|
- !Ref EntryPoint
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|
Command:
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|
Fn::Split:
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|
- ","
|
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|
- !Ref Command
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WorkingDirectory: !Ref WorkingDirectory
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|
Value: 'yes'
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MountPoints:
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- SourceVolume: efs-data
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Secrets:
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|
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|
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|
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|
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|
'y': 210
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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4
dist/default-build-script/.editorconfig
vendored
Normal file
4
dist/default-build-script/.editorconfig
vendored
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*.cs]
|
||||||
|
resharper_check_namespace_highlighting = do_not_show
|
||||||
@@ -27,7 +27,7 @@ ExportedObj/
|
|||||||
.consulo/
|
.consulo/
|
||||||
#*.csproj
|
#*.csproj
|
||||||
*.unityproj
|
*.unityproj
|
||||||
*.sln
|
#*.sln
|
||||||
*.suo
|
*.suo
|
||||||
*.tmp
|
*.tmp
|
||||||
*.user
|
*.user
|
||||||
709
dist/default-build-script/Assembly-CSharp-Editor.csproj
vendored
Normal file
709
dist/default-build-script/Assembly-CSharp-Editor.csproj
vendored
Normal file
@@ -0,0 +1,709 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||||
|
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||||
|
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProductVersion>10.0.20506</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<RootNamespace></RootNamespace>
|
||||||
|
<ProjectGuid>{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>.</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_11;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
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|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
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|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>0169</NoWarn>
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<NoConfig>true</NoConfig>
|
||||||
|
<NoStdLib>true</NoStdLib>
|
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|
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||||
|
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
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|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
|
</PropertyGroup>
|
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|
<ItemGroup>
|
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|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor">
|
||||||
|
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
|
</Reference>
|
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|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\Editor\Builder.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Input\ArgumentsParser.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Reporting\StdOutReporter.cs" />
|
||||||
|
<Compile Include="Assets\Editor\System\ProcessExtensions.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Versioning\VersionApplicator.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Versioning\Git.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Versioning\VersionGenerator.cs" />
|
||||||
|
<Compile Include="Assets\Editor\Versioning\GitException.cs" />
|
||||||
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
|
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
|
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|
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|
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||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
<Reference Include="com.unity.multiplayer-hlapi.Editor">
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|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.VSCode.Editor">
|
||||||
|
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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|
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||||||
|
<Reference Include="Unity.TextMeshPro.Editor">
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Reference Include="Unity.CollabProxy.Editor">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
</Reference>
|
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|
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|
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|
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|
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|
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|
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||||||
|
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|
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|
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||||||
|
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
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|
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|
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|
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|
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|
||||||
|
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||||||
|
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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|
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|
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
</Reference>
|
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||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.ServiceModel.Security">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encoding">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Overlapped">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Tasks">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Thread">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Timer">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.ValueTuple">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XDocument">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XPath">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityScript">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityScript.Lang">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Boo.Lang">
|
||||||
|
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include=".editorconfig" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 8d0bff3b51cdc93489ba25ad6ac9d4aa
|
guid: dea28d93f6267af4f8661eb2043f749a
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e8b167d876b030d4e936a38b79316e7c
|
guid: e9babefb99ee74048a824da81c20cbcd
|
||||||
NativeFormatImporter:
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 0
|
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
80
dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs
vendored
Normal file
80
dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs
vendored
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityBuilderAction.Input;
|
||||||
|
using UnityBuilderAction.Reporting;
|
||||||
|
using UnityBuilderAction.Versioning;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Build.Reporting;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction
|
||||||
|
{
|
||||||
|
static class Builder
|
||||||
|
{
|
||||||
|
public static void BuildProject()
|
||||||
|
{
|
||||||
|
// Gather values from args
|
||||||
|
var options = ArgumentsParser.GetValidatedOptions();
|
||||||
|
|
||||||
|
// Gather values from project
|
||||||
|
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||||
|
|
||||||
|
// Get all buildOptions from options
|
||||||
|
BuildOptions buildOptions = BuildOptions.None;
|
||||||
|
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||||
|
if (options.ContainsKey(buildOptionString)) {
|
||||||
|
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||||
|
buildOptions |= buildOptionEnum;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Define BuildPlayer Options
|
||||||
|
var buildPlayerOptions = new BuildPlayerOptions {
|
||||||
|
scenes = scenes,
|
||||||
|
locationPathName = options["customBuildPath"],
|
||||||
|
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
|
||||||
|
options = buildOptions
|
||||||
|
};
|
||||||
|
|
||||||
|
// Set version for this build
|
||||||
|
VersionApplicator.SetVersion(options["buildVersion"]);
|
||||||
|
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||||
|
|
||||||
|
// Apply Android settings
|
||||||
|
if (buildPlayerOptions.target == BuildTarget.Android)
|
||||||
|
AndroidSettings.Apply(options);
|
||||||
|
|
||||||
|
// Execute default AddressableAsset content build, if the package is installed.
|
||||||
|
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
||||||
|
// so we fall back to using reflection instead.
|
||||||
|
var addressableAssetSettingsType = Type.GetType(
|
||||||
|
"UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,Unity.Addressables.Editor");
|
||||||
|
if (addressableAssetSettingsType != null)
|
||||||
|
{
|
||||||
|
// ReSharper disable once PossibleNullReferenceException, used from try-catch
|
||||||
|
try
|
||||||
|
{
|
||||||
|
addressableAssetSettingsType.GetMethod("CleanPlayerContent", BindingFlags.Static | BindingFlags.Public)
|
||||||
|
.Invoke(null, new object[] {null});
|
||||||
|
addressableAssetSettingsType.GetMethod("BuildPlayerContent", new Type[0]).Invoke(null, new object[0]);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Failed to run default addressables build:\n{e}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform build
|
||||||
|
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
||||||
|
|
||||||
|
// Summary
|
||||||
|
BuildSummary summary = buildReport.summary;
|
||||||
|
StdOutReporter.ReportSummary(summary);
|
||||||
|
|
||||||
|
// Result
|
||||||
|
BuildResult result = summary.result;
|
||||||
|
StdOutReporter.ExitWithResult(result);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
||||||
timeCreated: 1575145310
|
timeCreated: 1575145310
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b6e5ef18d769419d887b56665969442b
|
||||||
|
timeCreated: 1587503329
|
||||||
21
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs
vendored
Normal file
21
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs
vendored
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Input
|
||||||
|
{
|
||||||
|
public class AndroidSettings
|
||||||
|
{
|
||||||
|
public static void Apply(Dictionary<string, string> options)
|
||||||
|
{
|
||||||
|
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
|
||||||
|
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
||||||
|
PlayerSettings.Android.keystoreName = keystoreName;
|
||||||
|
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
||||||
|
PlayerSettings.Android.keystorePass = keystorePass;
|
||||||
|
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
||||||
|
PlayerSettings.Android.keyaliasName = keyaliasName;
|
||||||
|
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
||||||
|
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 00304408c94d4e5479ebb568c73773ae
|
guid: 0d51cf8acfff8c941bb753e82750b60a
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
80
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/ArgumentsParser.cs
vendored
Normal file
80
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/ArgumentsParser.cs
vendored
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Input
|
||||||
|
{
|
||||||
|
public class ArgumentsParser
|
||||||
|
{
|
||||||
|
static string EOL = Environment.NewLine;
|
||||||
|
static readonly string[] Secrets = { "androidKeystorePass", "androidKeyaliasName", "androidKeyaliasPass" };
|
||||||
|
|
||||||
|
public static Dictionary<string, string> GetValidatedOptions()
|
||||||
|
{
|
||||||
|
ParseCommandLineArguments(out var validatedOptions);
|
||||||
|
|
||||||
|
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
|
||||||
|
Console.WriteLine("Missing argument -projectPath");
|
||||||
|
EditorApplication.Exit(110);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
|
||||||
|
Console.WriteLine("Missing argument -buildTarget");
|
||||||
|
EditorApplication.Exit(120);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
||||||
|
EditorApplication.Exit(121);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
|
||||||
|
Console.WriteLine("Missing argument -customBuildPath");
|
||||||
|
EditorApplication.Exit(130);
|
||||||
|
}
|
||||||
|
|
||||||
|
const string defaultCustomBuildName = "TestBuild";
|
||||||
|
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
|
||||||
|
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||||
|
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||||
|
} else if (customBuildName == "") {
|
||||||
|
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||||
|
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||||
|
}
|
||||||
|
|
||||||
|
return validatedOptions;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
||||||
|
{
|
||||||
|
providedArguments = new Dictionary<string, string>();
|
||||||
|
string[] args = Environment.GetCommandLineArgs();
|
||||||
|
|
||||||
|
Console.WriteLine(
|
||||||
|
$"{EOL}" +
|
||||||
|
$"###########################{EOL}" +
|
||||||
|
$"# Parsing settings #{EOL}" +
|
||||||
|
$"###########################{EOL}" +
|
||||||
|
$"{EOL}"
|
||||||
|
);
|
||||||
|
|
||||||
|
// Extract flags with optional values
|
||||||
|
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
||||||
|
// Parse flag
|
||||||
|
bool isFlag = args[current].StartsWith("-");
|
||||||
|
if (!isFlag) continue;
|
||||||
|
string flag = args[current].TrimStart('-');
|
||||||
|
|
||||||
|
// Parse optional value
|
||||||
|
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
||||||
|
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
||||||
|
bool secret = Secrets.Contains(flag);
|
||||||
|
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
||||||
|
|
||||||
|
// Assign
|
||||||
|
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
|
||||||
|
providedArguments.Add(flag, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/ArgumentsParser.cs.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/ArgumentsParser.cs.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 46d2ec4a86604575be2b2d02b0df7b74
|
||||||
|
timeCreated: 1587503354
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 166f919334c44e7a80ae916667974e7d
|
||||||
|
timeCreated: 1587503566
|
||||||
50
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting/StdOutReporter.cs
vendored
Normal file
50
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting/StdOutReporter.cs
vendored
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Build.Reporting;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Reporting
|
||||||
|
{
|
||||||
|
public class StdOutReporter
|
||||||
|
{
|
||||||
|
static string EOL = Environment.NewLine;
|
||||||
|
|
||||||
|
public static void ReportSummary(BuildSummary summary)
|
||||||
|
{
|
||||||
|
Console.WriteLine(
|
||||||
|
$"{EOL}" +
|
||||||
|
$"###########################{EOL}" +
|
||||||
|
$"# Build results #{EOL}" +
|
||||||
|
$"###########################{EOL}" +
|
||||||
|
$"{EOL}" +
|
||||||
|
$"Duration: {summary.totalTime.ToString()}{EOL}" +
|
||||||
|
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
|
||||||
|
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
|
||||||
|
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
|
||||||
|
$"{EOL}"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ExitWithResult(BuildResult result)
|
||||||
|
{
|
||||||
|
if (result == BuildResult.Succeeded) {
|
||||||
|
Console.WriteLine("Build succeeded!");
|
||||||
|
EditorApplication.Exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Failed) {
|
||||||
|
Console.WriteLine("Build failed!");
|
||||||
|
EditorApplication.Exit(101);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Cancelled) {
|
||||||
|
Console.WriteLine("Build cancelled!");
|
||||||
|
EditorApplication.Exit(102);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Unknown) {
|
||||||
|
Console.WriteLine("Build result is unknown!");
|
||||||
|
EditorApplication.Exit(103);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting/StdOutReporter.cs.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Reporting/StdOutReporter.cs.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e59b491a4124442ea7277f76761cdc8a
|
||||||
|
timeCreated: 1587503545
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/System.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/System.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b5da3bd7e18c43d79243410166c8dc9a
|
||||||
|
timeCreated: 1587493708
|
||||||
42
dist/default-build-script/Assets/Editor/UnityBuilderAction/System/ProcessExtensions.cs
vendored
Normal file
42
dist/default-build-script/Assets/Editor/UnityBuilderAction/System/ProcessExtensions.cs
vendored
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
using System.Diagnostics;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
public static class ProcessExtensions
|
||||||
|
{
|
||||||
|
// Execute an application or binary with given arguments
|
||||||
|
//
|
||||||
|
// See: https://stackoverflow.com/questions/4291912/process-start-how-to-get-the-output
|
||||||
|
public static int Run(this Process process, string application,
|
||||||
|
string arguments, string workingDirectory, out string output,
|
||||||
|
out string errors)
|
||||||
|
{
|
||||||
|
// Configure how to run the application
|
||||||
|
process.StartInfo = new ProcessStartInfo {
|
||||||
|
CreateNoWindow = true,
|
||||||
|
UseShellExecute = false,
|
||||||
|
RedirectStandardError = true,
|
||||||
|
RedirectStandardOutput = true,
|
||||||
|
FileName = application,
|
||||||
|
Arguments = arguments,
|
||||||
|
WorkingDirectory = workingDirectory
|
||||||
|
};
|
||||||
|
|
||||||
|
// Read the output
|
||||||
|
var outputBuilder = new StringBuilder();
|
||||||
|
var errorsBuilder = new StringBuilder();
|
||||||
|
process.OutputDataReceived += (_, args) => outputBuilder.AppendLine(args.Data);
|
||||||
|
process.ErrorDataReceived += (_, args) => errorsBuilder.AppendLine(args.Data);
|
||||||
|
|
||||||
|
// Run the application and wait for it to complete
|
||||||
|
process.Start();
|
||||||
|
process.BeginOutputReadLine();
|
||||||
|
process.BeginErrorReadLine();
|
||||||
|
process.WaitForExit();
|
||||||
|
|
||||||
|
// Format the output
|
||||||
|
output = outputBuilder.ToString().TrimEnd();
|
||||||
|
errors = errorsBuilder.ToString().TrimEnd();
|
||||||
|
|
||||||
|
return process.ExitCode;
|
||||||
|
}
|
||||||
|
}
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/System/ProcessExtensions.cs.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/System/ProcessExtensions.cs.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29c1880a390c4af7be821b7877602815
|
||||||
|
timeCreated: 1587494270
|
||||||
15
dist/default-build-script/Assets/Editor/UnityBuilderAction/UnityBuilderAction.asmdef
vendored
Normal file
15
dist/default-build-script/Assets/Editor/UnityBuilderAction/UnityBuilderAction.asmdef
vendored
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"name": "UnityBuilderAction",
|
||||||
|
"references": [],
|
||||||
|
"includePlatforms": [
|
||||||
|
"Editor"
|
||||||
|
],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 963ac0266c5e0ff4cbdb6f61800302af
|
guid: a1ab437d31f4f4c9084097e2b4b5fcae
|
||||||
PrefabImporter:
|
AssemblyDefinitionImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1c3bddf6d8984cde9208e3f0fe584879
|
||||||
|
timeCreated: 1587490700
|
||||||
116
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs
vendored
Normal file
116
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs
vendored
Normal file
@@ -0,0 +1,116 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public static class Git
|
||||||
|
{
|
||||||
|
const string application = @"git";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Generate a version based on the latest tag and the amount of commits.
|
||||||
|
/// Format: 0.1.2 (where 2 is the amount of commits).
|
||||||
|
///
|
||||||
|
/// If no tag is present in the repository then v0.0 is assumed.
|
||||||
|
/// This would result in 0.0.# where # is the amount of commits.
|
||||||
|
/// </summary>
|
||||||
|
public static string GenerateSemanticCommitVersion()
|
||||||
|
{
|
||||||
|
string version;
|
||||||
|
if (HasAnyVersionTags()) {
|
||||||
|
version = GetSemanticCommitVersion();
|
||||||
|
Console.WriteLine("Repository has a valid version tag.");
|
||||||
|
} else {
|
||||||
|
version = $"0.0.{GetTotalNumberOfCommits()}";
|
||||||
|
Console.WriteLine("Repository does not have tags to base the version on.");
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine($"Version is {version}");
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the version of the current tag.
|
||||||
|
///
|
||||||
|
/// The tag must point at HEAD for this method to work.
|
||||||
|
///
|
||||||
|
/// Output Format:
|
||||||
|
/// #.* (where # is the major version and * can be any number of any type of character)
|
||||||
|
/// </summary>
|
||||||
|
public static string GetTagVersion()
|
||||||
|
{
|
||||||
|
string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
|
||||||
|
|
||||||
|
version = version.Substring(1);
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the total number of commits.
|
||||||
|
/// </summary>
|
||||||
|
static int GetTotalNumberOfCommits()
|
||||||
|
{
|
||||||
|
string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
|
||||||
|
|
||||||
|
return int.Parse(numberOfCommitsAsString);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether or not the repository has any version tags yet.
|
||||||
|
/// </summary>
|
||||||
|
static bool HasAnyVersionTags()
|
||||||
|
{
|
||||||
|
return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves the build version from git based on the most recent matching tag and
|
||||||
|
/// commit history. This returns the version as: {major.minor.build} where 'build'
|
||||||
|
/// represents the nth commit after the tagged commit.
|
||||||
|
/// Note: The initial 'v' and the commit hash are removed.
|
||||||
|
/// </summary>
|
||||||
|
static string GetSemanticCommitVersion()
|
||||||
|
{
|
||||||
|
// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
|
||||||
|
string version = GetVersionString();
|
||||||
|
// 0.1-2
|
||||||
|
version = version.Substring(1, version.LastIndexOf('-') - 1);
|
||||||
|
// 0.1.2
|
||||||
|
version = version.Replace('-', '.');
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get version string.
|
||||||
|
///
|
||||||
|
/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
|
||||||
|
///
|
||||||
|
/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
|
||||||
|
/// </summary>
|
||||||
|
static string GetVersionString()
|
||||||
|
{
|
||||||
|
return Run(@"describe --tags --long --match ""v[0-9]*""");
|
||||||
|
|
||||||
|
// Todo - implement split function based on this more complete query
|
||||||
|
// return Run(@"describe --long --tags --dirty --always");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Runs git binary with any given arguments and returns the output.
|
||||||
|
/// </summary>
|
||||||
|
static string Run(string arguments)
|
||||||
|
{
|
||||||
|
using (var process = new System.Diagnostics.Process()) {
|
||||||
|
string workingDirectory = UnityEngine.Application.dataPath;
|
||||||
|
|
||||||
|
int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
|
||||||
|
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cdec7fa0f5bb44958fdf74d4658a4601
|
||||||
|
timeCreated: 1587495075
|
||||||
14
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs
vendored
Normal file
14
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs
vendored
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public class GitException : InvalidOperationException
|
||||||
|
{
|
||||||
|
public readonly int code;
|
||||||
|
|
||||||
|
public GitException(int code, string errors) : base(errors)
|
||||||
|
{
|
||||||
|
this.code = code;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs.meta
vendored
Normal file
3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs.meta
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4d375e209fd14fc5bc2f3dc3c78ac574
|
||||||
|
timeCreated: 1587490750
|
||||||
27
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionApplicator.cs
vendored
Normal file
27
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionApplicator.cs
vendored
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public class VersionApplicator
|
||||||
|
{
|
||||||
|
public static void SetVersion(string version)
|
||||||
|
{
|
||||||
|
if (version == "none") {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Apply(version);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetAndroidVersionCode(string androidVersionCode) {
|
||||||
|
PlayerSettings.Android.bundleVersionCode = Int32.Parse(androidVersionCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Apply(string version)
|
||||||
|
{
|
||||||
|
PlayerSettings.bundleVersion = version;
|
||||||
|
PlayerSettings.macOS.buildNumber = version;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30483367ddc84699a0da377ccb93769a
|
||||||
|
timeCreated: 1587504315
|
||||||
10
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionGenerator.cs
vendored
Normal file
10
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionGenerator.cs
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public static class VersionGenerator
|
||||||
|
{
|
||||||
|
public static string Generate()
|
||||||
|
{
|
||||||
|
return Git.GenerateSemanticCommitVersion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9892e03ae8314b7eacd793c8002de007
|
||||||
|
timeCreated: 1587490842
|
||||||
51
dist/default-build-script/Packages/manifest.json
vendored
Normal file
51
dist/default-build-script/Packages/manifest.json
vendored
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.ads": "2.0.8",
|
||||||
|
"com.unity.analytics": "3.3.2",
|
||||||
|
"com.unity.collab-proxy": "1.2.16",
|
||||||
|
"com.unity.ext.nunit": "1.0.0",
|
||||||
|
"com.unity.ide.rider": "1.1.0",
|
||||||
|
"com.unity.ide.vscode": "1.1.2",
|
||||||
|
"com.unity.multiplayer-hlapi": "1.0.2",
|
||||||
|
"com.unity.package-manager-ui": "2.2.0",
|
||||||
|
"com.unity.purchasing": "2.0.6",
|
||||||
|
"com.unity.test-framework": "1.0.13",
|
||||||
|
"com.unity.textmeshpro": "2.0.1",
|
||||||
|
"com.unity.timeline": "1.1.0",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.xr.legacyinputhelpers": "2.0.2",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
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"com.unity.modules.terrain": "1.0.0",
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"com.unity.modules.terrainphysics": "1.0.0",
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|
"com.unity.modules.tilemap": "1.0.0",
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"com.unity.modules.ui": "1.0.0",
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"com.unity.modules.uielements": "1.0.0",
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"com.unity.modules.umbra": "1.0.0",
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"com.unity.modules.unityanalytics": "1.0.0",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
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|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
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|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
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|
"com.unity.modules.vehicles": "1.0.0",
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|
"com.unity.modules.video": "1.0.0",
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"com.unity.modules.vr": "1.0.0",
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|
"com.unity.modules.wind": "1.0.0",
|
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"com.unity.modules.xr": "1.0.0"
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|
}
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}
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19
dist/default-build-script/ProjectSettings/AudioManager.asset
vendored
Normal file
19
dist/default-build-script/ProjectSettings/AudioManager.asset
vendored
Normal file
@@ -0,0 +1,19 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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Default Speaker Mode: 2
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6
dist/default-build-script/ProjectSettings/ClusterInputManager.asset
vendored
Normal file
6
dist/default-build-script/ProjectSettings/ClusterInputManager.asset
vendored
Normal file
@@ -0,0 +1,6 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!236 &1
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m_ObjectHideFlags: 0
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m_Inputs: []
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35
dist/default-build-script/ProjectSettings/DynamicsManager.asset
vendored
Normal file
35
dist/default-build-script/ProjectSettings/DynamicsManager.asset
vendored
Normal file
@@ -0,0 +1,35 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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m_WorldBounds:
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m_Center: {x: 0, y: 0, z: 0}
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m_Extent: {x: 250, y: 250, z: 250}
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m_WorldSubdivisions: 8
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m_DefaultMaxAngularSpeed: 50
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8
dist/default-build-script/ProjectSettings/EditorBuildSettings.asset
vendored
Normal file
8
dist/default-build-script/ProjectSettings/EditorBuildSettings.asset
vendored
Normal file
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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|
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26
dist/default-build-script/ProjectSettings/EditorSettings.asset
vendored
Normal file
26
dist/default-build-script/ProjectSettings/EditorSettings.asset
vendored
Normal file
@@ -0,0 +1,26 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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|
--- !u!159 &1
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m_LineEndingsForNewScripts: 2
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m_DefaultBehaviorMode: 0
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerPaddingPower: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
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m_ProjectGenerationRootNamespace:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_AsyncShaderCompilation: 1
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m_ShowLightmapResolutionOverlay: 1
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63
dist/default-build-script/ProjectSettings/GraphicsSettings.asset
vendored
Normal file
63
dist/default-build-script/ProjectSettings/GraphicsSettings.asset
vendored
Normal file
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!30 &1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
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m_ScreenSpaceShadows:
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_MotionVectors:
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m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
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m_AlwaysIncludedShaders:
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295
dist/default-build-script/ProjectSettings/InputManager.asset
vendored
Normal file
295
dist/default-build-script/ProjectSettings/InputManager.asset
vendored
Normal file
@@ -0,0 +1,295 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!13 &1
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negativeButton:
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positiveButton: joystick button 3
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91
dist/default-build-script/ProjectSettings/NavMeshAreas.asset
vendored
Normal file
91
dist/default-build-script/ProjectSettings/NavMeshAreas.asset
vendored
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!126 &1
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agentRadius: 0.5
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agentSlope: 45
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agentClimb: 0.75
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ledgeDropHeight: 0
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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manualCellSize: 0
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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56
dist/default-build-script/ProjectSettings/Physics2DSettings.asset
vendored
Normal file
56
dist/default-build-script/ProjectSettings/Physics2DSettings.asset
vendored
Normal file
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!19 &1
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|
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|
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m_BaumgarteTimeOfImpactScale: 0.75
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m_TimeToSleep: 0.5
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|
m_LinearSleepTolerance: 0.01
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m_AngularSleepTolerance: 2
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|
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serializedVersion: 2
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useConsistencySorting: 0
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m_InterpolationPosesPerJob: 100
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m_NewContactsPerJob: 30
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m_CollideContactsPerJob: 100
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|
m_ClearFlagsPerJob: 200
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m_ClearBodyForcesPerJob: 200
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m_SyncDiscreteFixturesPerJob: 50
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m_SyncContinuousFixturesPerJob: 50
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m_FindNearestContactsPerJob: 100
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m_UpdateTriggerContactsPerJob: 100
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m_IslandSolverCostThreshold: 100
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m_IslandSolverBodyCostScale: 1
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m_IslandSolverContactCostScale: 10
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m_IslandSolverJointCostScale: 10
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|
m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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|
m_AutoSimulation: 1
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|
m_QueriesHitTriggers: 1
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|
m_ShowColliderAABB: 0
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|
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|
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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6
dist/default-build-script/ProjectSettings/PresetManager.asset
vendored
Normal file
6
dist/default-build-script/ProjectSettings/PresetManager.asset
vendored
Normal file
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|
|||||||
|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!1386491679 &1
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|
PresetManager:
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m_ObjectHideFlags: 0
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m_DefaultList: []
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618
dist/default-build-script/ProjectSettings/ProjectSettings.asset
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Normal file
618
dist/default-build-script/ProjectSettings/ProjectSettings.asset
vendored
Normal file
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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|
--- !u!129 &1
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AndroidFilterTouchesWhenObscured: 0
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AndroidEnableSustainedPerformanceMode: 0
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|
targetDevice: 2
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|
useOnDemandResources: 0
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accelerometerFrequency: 60
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|
companyName: DefaultCompany
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|
productName: default-build-script
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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|
m_ShowUnitySplashScreen: 1
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m_ShowUnitySplashLogo: 1
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m_SplashScreenDrawMode: 0
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2
dist/default-build-script/ProjectSettings/ProjectVersion.txt
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dist/default-build-script/ProjectSettings/ProjectVersion.txt
vendored
Normal file
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|
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230
dist/default-build-script/ProjectSettings/QualitySettings.asset
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Normal file
230
dist/default-build-script/ProjectSettings/QualitySettings.asset
vendored
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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shadowProjection: 1
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shadowCascades: 1
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|
shadowDistance: 15
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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realtimeReflectionProbes: 0
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lodBias: 0.3
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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skinWeights: 2
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textureQuality: 0
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softParticles: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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lodBias: 0.4
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 16
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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name: Medium
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shadows: 1
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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textureQuality: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 64
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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shadowResolution: 1
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 40
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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lodBias: 1
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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|
streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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|
streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 1024
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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|
asyncUploadPersistentBuffer: 1
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|
name: Ultra
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shadows: 2
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shadowResolution: 2
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shadowProjection: 1
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|
shadowCascades: 4
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|
shadowDistance: 150
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shadowNearPlaneOffset: 3
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|
shadowCascade2Split: 0.33333334
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|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 255
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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billboardsFaceCameraPosition: 1
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lodBias: 2
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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|
asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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|
resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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|
m_PerPlatformDefaultQuality:
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||||||
|
Android: 2
|
||||||
|
BJM: 5
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
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|
XboxOne: 5
|
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|
iPhone: 2
|
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tvOS: 2
|
||||||
43
dist/default-build-script/ProjectSettings/TagManager.asset
vendored
Normal file
43
dist/default-build-script/ProjectSettings/TagManager.asset
vendored
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
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|
||||||
|
uniqueID: 0
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|
locked: 0
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9
dist/default-build-script/ProjectSettings/TimeManager.asset
vendored
Normal file
9
dist/default-build-script/ProjectSettings/TimeManager.asset
vendored
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
||||||
34
dist/default-build-script/ProjectSettings/UnityConnectSettings.asset
vendored
Normal file
34
dist/default-build-script/ProjectSettings/UnityConnectSettings.asset
vendored
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
11
dist/default-build-script/ProjectSettings/VFXManager.asset
vendored
Normal file
11
dist/default-build-script/ProjectSettings/VFXManager.asset
vendored
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
||||||
10
dist/default-build-script/ProjectSettings/XRSettings.asset
vendored
Normal file
10
dist/default-build-script/ProjectSettings/XRSettings.asset
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
||||||
20
dist/default-build-script/default-build-script.sln
vendored
Normal file
20
dist/default-build-script/default-build-script.sln
vendored
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
|
# Visual Studio 2010
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
3
dist/default-build-script/default-build-script.sln.DotSettings
vendored
Normal file
3
dist/default-build-script/default-build-script.sln.DotSettings
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
|
<s:Boolean x:Key="/Default/UserDictionary/Words/=Untracked/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/UserDictionary/Words/=Versioning/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||||
32
dist/entrypoint.sh
vendored
Executable file
32
dist/entrypoint.sh
vendored
Executable file
@@ -0,0 +1,32 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
#
|
||||||
|
# Run steps
|
||||||
|
#
|
||||||
|
|
||||||
|
source /steps/activate.sh
|
||||||
|
source /steps/build.sh
|
||||||
|
source /steps/return_license.sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Instructions for debugging
|
||||||
|
#
|
||||||
|
|
||||||
|
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Failure #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
echo "Please note that the exit code is not very descriptive."
|
||||||
|
echo "Most likely it will not help you solve the issue."
|
||||||
|
echo ""
|
||||||
|
echo "To find the reason for failure: please search for errors in the log above."
|
||||||
|
echo ""
|
||||||
|
fi;
|
||||||
|
|
||||||
|
#
|
||||||
|
# Exit with code from the build step.
|
||||||
|
#
|
||||||
|
|
||||||
|
exit $BUILD_EXIT_CODE
|
||||||
39
dist/exec-child.js
vendored
Normal file
39
dist/exec-child.js
vendored
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
if (require.main !== module) {
|
||||||
|
throw new Error('This file should not be required');
|
||||||
|
}
|
||||||
|
|
||||||
|
var childProcess = require('child_process');
|
||||||
|
var fs = require('fs');
|
||||||
|
|
||||||
|
var paramFilePath = process.argv[2];
|
||||||
|
|
||||||
|
var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
|
||||||
|
var params = JSON.parse(serializedParams);
|
||||||
|
|
||||||
|
var cmd = params.command;
|
||||||
|
var execOptions = params.execOptions;
|
||||||
|
var pipe = params.pipe;
|
||||||
|
var stdoutFile = params.stdoutFile;
|
||||||
|
var stderrFile = params.stderrFile;
|
||||||
|
|
||||||
|
var c = childProcess.exec(cmd, execOptions, function (err) {
|
||||||
|
if (!err) {
|
||||||
|
process.exitCode = 0;
|
||||||
|
} else if (err.code === undefined) {
|
||||||
|
process.exitCode = 1;
|
||||||
|
} else {
|
||||||
|
process.exitCode = err.code;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var stdoutStream = fs.createWriteStream(stdoutFile);
|
||||||
|
var stderrStream = fs.createWriteStream(stderrFile);
|
||||||
|
|
||||||
|
c.stdout.pipe(stdoutStream);
|
||||||
|
c.stderr.pipe(stderrStream);
|
||||||
|
c.stdout.pipe(process.stdout);
|
||||||
|
c.stderr.pipe(process.stderr);
|
||||||
|
|
||||||
|
if (pipe) {
|
||||||
|
c.stdin.end(pipe);
|
||||||
|
}
|
||||||
203960
dist/index.js
generated
vendored
Normal file
203960
dist/index.js
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
1
dist/index.js.map
generated
vendored
Normal file
1
dist/index.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
3277
dist/licenses.txt
generated
vendored
Normal file
3277
dist/licenses.txt
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3910
dist/sourcemap-register.js
generated
vendored
Normal file
3910
dist/sourcemap-register.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
103
dist/steps/activate.sh
vendored
Executable file
103
dist/steps/activate.sh
vendored
Executable file
@@ -0,0 +1,103 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||||
|
#
|
||||||
|
# PERSONAL LICENSE MODE
|
||||||
|
#
|
||||||
|
# This will activate Unity, using a license file
|
||||||
|
#
|
||||||
|
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
|
||||||
|
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
|
||||||
|
#
|
||||||
|
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
|
||||||
|
echo "Requesting activation (personal license)"
|
||||||
|
|
||||||
|
# Set the license file path
|
||||||
|
FILE_PATH=UnityLicenseFile.ulf
|
||||||
|
|
||||||
|
if [[ -n "$UNITY_LICENSE" ]]; then
|
||||||
|
# Copy license file from Github variables
|
||||||
|
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
|
||||||
|
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||||
|
# Copy license file from file system
|
||||||
|
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Activate license
|
||||||
|
ACTIVATION_OUTPUT=$(unity-editor \
|
||||||
|
-nographics \
|
||||||
|
-logFile /dev/stdout \
|
||||||
|
-quit \
|
||||||
|
-manualLicenseFile $FILE_PATH)
|
||||||
|
|
||||||
|
# Store the exit code from the verify command
|
||||||
|
UNITY_EXIT_CODE=$?
|
||||||
|
|
||||||
|
# The exit code for personal activation is always 1;
|
||||||
|
# Determine whether activation was successful.
|
||||||
|
#
|
||||||
|
# Successful output should include the following:
|
||||||
|
#
|
||||||
|
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
|
||||||
|
#
|
||||||
|
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
|
||||||
|
|
||||||
|
# Set exit code to 0 if activation was successful
|
||||||
|
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
|
||||||
|
UNITY_EXIT_CODE=0
|
||||||
|
fi;
|
||||||
|
|
||||||
|
# Remove license file
|
||||||
|
rm -f $FILE_PATH
|
||||||
|
|
||||||
|
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||||
|
#
|
||||||
|
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||||
|
#
|
||||||
|
# This will activate unity, using the activating process.
|
||||||
|
#
|
||||||
|
# Note: This is the preferred way for PROFESSIONAL LICENSES.
|
||||||
|
#
|
||||||
|
echo "Requesting activation (professional license)"
|
||||||
|
|
||||||
|
# Activate license
|
||||||
|
unity-editor \
|
||||||
|
-batchmode \
|
||||||
|
-nographics \
|
||||||
|
-logFile /dev/stdout \
|
||||||
|
-quit \
|
||||||
|
-serial "$UNITY_SERIAL" \
|
||||||
|
-username "$UNITY_EMAIL" \
|
||||||
|
-password "$UNITY_PASSWORD"
|
||||||
|
|
||||||
|
# Store the exit code from the verify command
|
||||||
|
UNITY_EXIT_CODE=$?
|
||||||
|
|
||||||
|
else
|
||||||
|
#
|
||||||
|
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||||
|
#
|
||||||
|
# This will exit since no activation strategies could be matched.
|
||||||
|
#
|
||||||
|
echo "License activation strategy could not be determined."
|
||||||
|
echo ""
|
||||||
|
echo "Visit https://github.com/webbertakken/unity-builder#usage for more"
|
||||||
|
echo "details on how to set up one of the possible activation strategies."
|
||||||
|
|
||||||
|
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
|
||||||
|
exit 1;
|
||||||
|
|
||||||
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Display information about the result
|
||||||
|
#
|
||||||
|
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||||
|
# Activation was a success
|
||||||
|
echo "Activation complete."
|
||||||
|
else
|
||||||
|
# Activation failed so exit with the code from the license verification step
|
||||||
|
echo "Unclassified error occured while trying to activate license."
|
||||||
|
echo "Exit code was: $UNITY_EXIT_CODE"
|
||||||
|
exit $UNITY_EXIT_CODE
|
||||||
|
fi
|
||||||
176
dist/steps/build.sh
vendored
Executable file
176
dist/steps/build.sh
vendored
Executable file
@@ -0,0 +1,176 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
#
|
||||||
|
# Set project path
|
||||||
|
#
|
||||||
|
|
||||||
|
UNITY_PROJECT_PATH="$GITHUB_WORKSPACE/$PROJECT_PATH"
|
||||||
|
echo "Using project path \"$UNITY_PROJECT_PATH\"."
|
||||||
|
|
||||||
|
#
|
||||||
|
# Display the name for the build, doubles as the output name
|
||||||
|
#
|
||||||
|
|
||||||
|
echo "Using build name \"$BUILD_NAME\"."
|
||||||
|
|
||||||
|
#
|
||||||
|
# Display the build's target platform;
|
||||||
|
#
|
||||||
|
|
||||||
|
echo "Using build target \"$BUILD_TARGET\"."
|
||||||
|
|
||||||
|
#
|
||||||
|
# Display build path and file
|
||||||
|
#
|
||||||
|
|
||||||
|
echo "Using build path \"$BUILD_PATH\" to save file \"$BUILD_FILE\"."
|
||||||
|
BUILD_PATH_FULL="$GITHUB_WORKSPACE/$BUILD_PATH"
|
||||||
|
CUSTOM_BUILD_PATH="$BUILD_PATH_FULL/$BUILD_FILE"
|
||||||
|
|
||||||
|
#
|
||||||
|
# Set the build method, must reference one of:
|
||||||
|
#
|
||||||
|
# - <NamespaceName.ClassName.MethodName>
|
||||||
|
# - <ClassName.MethodName>
|
||||||
|
#
|
||||||
|
# For example: `BuildCommand.PerformBuild`
|
||||||
|
#
|
||||||
|
# The method must be declared static and placed in project/Assets/Editor
|
||||||
|
#
|
||||||
|
|
||||||
|
if [ -z "$BUILD_METHOD" ]; then
|
||||||
|
# User has not provided their own build command.
|
||||||
|
#
|
||||||
|
# Use the script from this action which builds the scenes that are enabled in
|
||||||
|
# the project.
|
||||||
|
#
|
||||||
|
echo "Using built-in build method."
|
||||||
|
# Create Editor directory if it does not exist
|
||||||
|
mkdir -p "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||||
|
# Copy the build script of Unity Builder action
|
||||||
|
cp -R "/UnityBuilderAction/Assets/Editor/" "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||||
|
# Set the Build method to that of UnityBuilder Action
|
||||||
|
BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
|
||||||
|
# Verify recursive paths
|
||||||
|
ls -Ralph "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||||
|
#
|
||||||
|
else
|
||||||
|
# User has provided their own build method.
|
||||||
|
# Assume they also bring their own script.
|
||||||
|
#
|
||||||
|
echo "Using build method \"$BUILD_METHOD\"."
|
||||||
|
#
|
||||||
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Create Android keystore, if needed
|
||||||
|
#
|
||||||
|
|
||||||
|
if [[ -z $ANDROID_KEYSTORE_NAME || -z $ANDROID_KEYSTORE_BASE64 ]]; then
|
||||||
|
echo "Not creating Android keystore."
|
||||||
|
else
|
||||||
|
echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > "$UNITY_PROJECT_PATH/$ANDROID_KEYSTORE_NAME"
|
||||||
|
echo "Created Android keystore."
|
||||||
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Pre-build debug information
|
||||||
|
#
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Custom parameters #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
|
||||||
|
echo "$CUSTOM_PARAMETERS"
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Current build dir #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
|
||||||
|
echo "Creating \"$BUILD_PATH_FULL\" if it does not exist."
|
||||||
|
mkdir -p "$BUILD_PATH_FULL"
|
||||||
|
ls -alh "$BUILD_PATH_FULL"
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Project directory #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
|
||||||
|
ls -alh "$UNITY_PROJECT_PATH"
|
||||||
|
|
||||||
|
#
|
||||||
|
# Build
|
||||||
|
#
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Building project #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
|
||||||
|
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
|
||||||
|
|
||||||
|
unity-editor \
|
||||||
|
-nographics \
|
||||||
|
-logfile /dev/stdout \
|
||||||
|
-quit \
|
||||||
|
-customBuildName "$BUILD_NAME" \
|
||||||
|
-projectPath "$UNITY_PROJECT_PATH" \
|
||||||
|
-buildTarget "$BUILD_TARGET" \
|
||||||
|
-customBuildTarget "$BUILD_TARGET" \
|
||||||
|
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||||
|
-executeMethod "$BUILD_METHOD" \
|
||||||
|
-buildVersion "$VERSION" \
|
||||||
|
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||||
|
-androidKeystoreName "$ANDROID_KEYSTORE_NAME" \
|
||||||
|
-androidKeystorePass "$ANDROID_KEYSTORE_PASS" \
|
||||||
|
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
|
||||||
|
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
|
||||||
|
$CUSTOM_PARAMETERS
|
||||||
|
|
||||||
|
# Catch exit code
|
||||||
|
BUILD_EXIT_CODE=$?
|
||||||
|
|
||||||
|
# Display results
|
||||||
|
if [ $BUILD_EXIT_CODE -eq 0 ]; then
|
||||||
|
echo "Build succeeded";
|
||||||
|
else
|
||||||
|
echo "Build failed, with exit code $BUILD_EXIT_CODE";
|
||||||
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Permissions
|
||||||
|
#
|
||||||
|
|
||||||
|
# Make a given user owner of all artifacts
|
||||||
|
if [[ -n "$CHOWN_FILES_TO" ]]; then
|
||||||
|
chown -R "$CHOWN_FILES_TO" "$BUILD_PATH_FULL"
|
||||||
|
chown -R "$CHOWN_FILES_TO" "$UNITY_PROJECT_PATH"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Add read permissions for everyone to all artifacts
|
||||||
|
chmod -R a+r "$BUILD_PATH_FULL"
|
||||||
|
chmod -R a+r "$UNITY_PROJECT_PATH"
|
||||||
|
|
||||||
|
# Add execute permissions to specific files
|
||||||
|
if [[ "$BUILD_TARGET" == "StandaloneOSX" ]]; then
|
||||||
|
OSX_EXECUTABLE_PATH="$BUILD_PATH_FULL/StandaloneOSX.app/Contents/MacOS/*"
|
||||||
|
chmod +x "$OSX_EXECUTABLE_PATH"
|
||||||
|
fi
|
||||||
|
|
||||||
|
#
|
||||||
|
# Results
|
||||||
|
#
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "###########################"
|
||||||
|
echo "# Build output #"
|
||||||
|
echo "###########################"
|
||||||
|
echo ""
|
||||||
|
|
||||||
|
ls -alh "$BUILD_PATH_FULL"
|
||||||
14
dist/steps/return_license.sh
vendored
Executable file
14
dist/steps/return_license.sh
vendored
Executable file
@@ -0,0 +1,14 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
if [[ -n "$UNITY_SERIAL" ]]; then
|
||||||
|
#
|
||||||
|
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||||
|
#
|
||||||
|
# This will return the license that is currently in use.
|
||||||
|
#
|
||||||
|
unity-editor \
|
||||||
|
-nographics \
|
||||||
|
-logFile /dev/stdout \
|
||||||
|
-quit \
|
||||||
|
-returnlicense
|
||||||
|
fi
|
||||||
176
entrypoint.sh
176
entrypoint.sh
@@ -1,176 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set project path
|
|
||||||
#
|
|
||||||
|
|
||||||
UNITY_PROJECT_PATH=$GITHUB_WORKSPACE/$UNITY_PROJECT_PATH
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set the name for the build
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ -z "$BUILD_NAME" ]; then
|
|
||||||
BUILD_NAME=buildName
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set the builds target platform;
|
|
||||||
#
|
|
||||||
# Web: WebGL
|
|
||||||
# Desktop: StandaloneOSX, StandaloneWindows, StandaloneWindows64, StandaloneLinux64
|
|
||||||
# Console: PS4, XboxOne, Switch
|
|
||||||
# Mobile: Android, iOS
|
|
||||||
# Other: tvOS, Lumin, BJM, WSAPlayer
|
|
||||||
#
|
|
||||||
# Default to WebGL (no particular reason)
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ -z "$BUILD_TARGET" ]; then
|
|
||||||
BUILD_TARGET=WebGL
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set builds path
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ -z "$BUILDS_PATH" ]; then
|
|
||||||
BUILDS_PATH=build
|
|
||||||
fi
|
|
||||||
BUILDS_FULL_PATH=$GITHUB_WORKSPACE/$BUILDS_PATH
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set path for current build (relative and full)
|
|
||||||
#
|
|
||||||
|
|
||||||
CURRENT_BUILD_PATH=$BUILDS_PATH/$BUILD_TARGET
|
|
||||||
CURRENT_BUILD_FULL_PATH=$BUILDS_FULL_PATH/$BUILD_TARGET
|
|
||||||
|
|
||||||
#
|
|
||||||
# Set the build method, must reference one of:
|
|
||||||
#
|
|
||||||
# - <NamespaceName.ClassName.MethodName>
|
|
||||||
# - <ClassName.MethodName>
|
|
||||||
#
|
|
||||||
# For example: `BuildCommand.PerformBuild`
|
|
||||||
#
|
|
||||||
# The method must be declared static and placed in project/Assets/Editor
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ -z "$BUILD_METHOD" ]; then
|
|
||||||
# User has not provided their own build command.
|
|
||||||
#
|
|
||||||
# Use the script from this action which builds the scenes that are enabled in
|
|
||||||
# the project.
|
|
||||||
#
|
|
||||||
# Create Editor directory if it does not exist
|
|
||||||
mkdir -p $UNITY_PROJECT_PATH/Assets/Editor/
|
|
||||||
# Copy the build script of Unity Builder action
|
|
||||||
cp -r /UnityBuilderAction $UNITY_PROJECT_PATH/Assets/Editor/
|
|
||||||
# Set the Build method to that of UnityBuilder Action
|
|
||||||
BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
|
|
||||||
# Verify recursive paths
|
|
||||||
ls -Ralph $UNITY_PROJECT_PATH/Assets/Editor/
|
|
||||||
#
|
|
||||||
else
|
|
||||||
# User has provided their own build method.
|
|
||||||
# Assume they also bring their own script.
|
|
||||||
#
|
|
||||||
echo "User set build method to $BUILD_METHOD."
|
|
||||||
#
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Set build method to execute as flag + argument
|
|
||||||
EXECUTE_BUILD_METHOD="-executeMethod $BUILD_METHOD"
|
|
||||||
|
|
||||||
|
|
||||||
# The build specification below may require Unity 2019.2.11f1 or later (not tested below).
|
|
||||||
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
|
|
||||||
|
|
||||||
#
|
|
||||||
# Build info
|
|
||||||
#
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# All builds dir #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
|
|
||||||
echo "Creating \"$BUILDS_FULL_PATH\" if it does not exist."
|
|
||||||
mkdir -p $BUILDS_FULL_PATH
|
|
||||||
ls -alh $BUILDS_FULL_PATH
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# Current build dir #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
|
|
||||||
echo "Creating \"$CURRENT_BUILD_FULL_PATH\" if it does not exist."
|
|
||||||
mkdir -p $CURRENT_BUILD_FULL_PATH
|
|
||||||
ls -alh $CURRENT_BUILD_FULL_PATH
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# Project directory #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
|
|
||||||
ls -alh $UNITY_PROJECT_PATH
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# Building platform #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
|
|
||||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
|
||||||
/opt/Unity/Editor/Unity \
|
|
||||||
-batchmode \
|
|
||||||
-logfile /dev/stdout \
|
|
||||||
-quit \
|
|
||||||
-customBuildName "$BUILD_NAME" \
|
|
||||||
-projectPath "$UNITY_PROJECT_PATH" \
|
|
||||||
-buildTarget "$BUILD_TARGET" \
|
|
||||||
-customBuildTarget "$BUILD_TARGET" \
|
|
||||||
-customBuildPath "$CURRENT_BUILD_FULL_PATH" \
|
|
||||||
$EXECUTE_BUILD_METHOD
|
|
||||||
|
|
||||||
# Catch exit code
|
|
||||||
BUILD_EXIT_CODE=$?
|
|
||||||
|
|
||||||
# Display results
|
|
||||||
if [ $BUILD_EXIT_CODE -eq 0 ]; then
|
|
||||||
echo "Build succeeded";
|
|
||||||
else
|
|
||||||
echo "Build failed, with exit code $BUILD_EXIT_CODE";
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Results
|
|
||||||
#
|
|
||||||
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# Build directory #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
|
|
||||||
ls -alh $CURRENT_BUILD_FULL_PATH
|
|
||||||
|
|
||||||
#
|
|
||||||
# Output variables
|
|
||||||
#
|
|
||||||
|
|
||||||
# Expose path for the resulting build
|
|
||||||
echo ::set-output name=buildPath::$CURRENT_BUILD_PATH
|
|
||||||
|
|
||||||
# Expose path that contains all builds
|
|
||||||
echo ::set-output name=allBuildsPath::$BUILDS_PATH
|
|
||||||
|
|
||||||
#
|
|
||||||
# Exit
|
|
||||||
#
|
|
||||||
|
|
||||||
exit $BUILD_EXIT_CODE
|
|
||||||
11
jest.config.js
Normal file
11
jest.config.js
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
module.exports = {
|
||||||
|
clearMocks: true,
|
||||||
|
moduleFileExtensions: ['js', 'ts'],
|
||||||
|
testEnvironment: 'node',
|
||||||
|
testMatch: ['**/*.test.ts'],
|
||||||
|
testRunner: 'jest-circus/runner',
|
||||||
|
transform: {
|
||||||
|
'^.+\\.ts$': 'ts-jest',
|
||||||
|
},
|
||||||
|
verbose: true,
|
||||||
|
};
|
||||||
1
media/Discord-Logo.svg
Normal file
1
media/Discord-Logo.svg
Normal file
@@ -0,0 +1 @@
|
|||||||
|
<svg id="Layer_1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 272.1"><style>.st0{fill:#7289DA;}</style><path class="st0" d="M142.8 120.1c-5.7 0-10.2 4.9-10.2 11s4.6 11 10.2 11c5.7 0 10.2-4.9 10.2-11s-4.6-11-10.2-11zM106.3 120.1c-5.7 0-10.2 4.9-10.2 11s4.6 11 10.2 11c5.7 0 10.2-4.9 10.2-11 .1-6.1-4.5-11-10.2-11z"/><path class="st0" d="M191.4 36.9h-134c-11.3 0-20.5 9.2-20.5 20.5v134c0 11.3 9.2 20.5 20.5 20.5h113.4l-5.3-18.3 12.8 11.8 12.1 11.1 21.6 18.7V57.4c-.1-11.3-9.3-20.5-20.6-20.5zm-38.6 129.5s-3.6-4.3-6.6-8c13.1-3.7 18.1-11.8 18.1-11.8-4.1 2.7-8 4.6-11.5 5.9-5 2.1-9.8 3.4-14.5 4.3-9.6 1.8-18.4 1.3-25.9-.1-5.7-1.1-10.6-2.6-14.7-4.3-2.3-.9-4.8-2-7.3-3.4-.3-.2-.6-.3-.9-.5-.2-.1-.3-.2-.4-.2-1.8-1-2.8-1.7-2.8-1.7s4.8 7.9 17.5 11.7c-3 3.8-6.7 8.2-6.7 8.2-22.1-.7-30.5-15.1-30.5-15.1 0-31.9 14.4-57.8 14.4-57.8 14.4-10.7 28-10.4 28-10.4l1 1.2c-18 5.1-26.2 13-26.2 13s2.2-1.2 5.9-2.8c10.7-4.7 19.2-5.9 22.7-6.3.6-.1 1.1-.2 1.7-.2 6.1-.8 13-1 20.2-.2 9.5 1.1 19.7 3.9 30.1 9.5 0 0-7.9-7.5-24.9-12.6l1.4-1.6s13.7-.3 28 10.4c0 0 14.4 25.9 14.4 57.8 0-.1-8.4 14.3-30.5 15zM303.8 79.7h-33.2V117l22.1 19.9v-36.2h11.8c7.5 0 11.2 3.6 11.2 9.4v27.7c0 5.8-3.5 9.7-11.2 9.7h-34v21.1h33.2c17.8.1 34.5-8.8 34.5-29.2v-29.8c.1-20.8-16.6-29.9-34.4-29.9zm174 59.7v-30.6c0-11 19.8-13.5 25.8-2.5l18.3-7.4c-7.2-15.8-20.3-20.4-31.2-20.4-17.8 0-35.4 10.3-35.4 30.3v30.6c0 20.2 17.6 30.3 35 30.3 11.2 0 24.6-5.5 32-19.9l-19.6-9c-4.8 12.3-24.9 9.3-24.9-1.4zM417.3 113c-6.9-1.5-11.5-4-11.8-8.3.4-10.3 16.3-10.7 25.6-.8l14.7-11.3c-9.2-11.2-19.6-14.2-30.3-14.2-16.3 0-32.1 9.2-32.1 26.6 0 16.9 13 26 27.3 28.2 7.3 1 15.4 3.9 15.2 8.9-.6 9.5-20.2 9-29.1-1.8l-14.2 13.3c8.3 10.7 19.6 16.1 30.2 16.1 16.3 0 34.4-9.4 35.1-26.6 1-21.7-14.8-27.2-30.6-30.1zm-67 55.5h22.4V79.7h-22.4v88.8zM728 79.7h-33.2V117l22.1 19.9v-36.2h11.8c7.5 0 11.2 3.6 11.2 9.4v27.7c0 5.8-3.5 9.7-11.2 9.7h-34v21.1H728c17.8.1 34.5-8.8 34.5-29.2v-29.8c0-20.8-16.7-29.9-34.5-29.9zm-162.9-1.2c-18.4 0-36.7 10-36.7 30.5v30.3c0 20.3 18.4 30.5 36.9 30.5 18.4 0 36.7-10.2 36.7-30.5V109c0-20.4-18.5-30.5-36.9-30.5zm14.4 60.8c0 6.4-7.2 9.7-14.3 9.7-7.2 0-14.4-3.1-14.4-9.7V109c0-6.5 7-10 14-10 7.3 0 14.7 3.1 14.7 10v30.3zM682.4 109c-.5-20.8-14.7-29.2-33-29.2h-35.5v88.8h22.7v-28.2h4l20.6 28.2h28L665 138.1c10.7-3.4 17.4-12.7 17.4-29.1zm-32.6 12h-13.2v-20.3h13.2c14.1 0 14.1 20.3 0 20.3z"/></svg>
|
||||||
|
After Width: | Height: | Size: 2.3 KiB |
67
package.json
Normal file
67
package.json
Normal file
@@ -0,0 +1,67 @@
|
|||||||
|
{
|
||||||
|
"name": "unity-builder",
|
||||||
|
"version": "2.0.0",
|
||||||
|
"description": "Build Unity projects for different platforms.",
|
||||||
|
"main": "dist/index.js",
|
||||||
|
"repository": "git@github.com:game-ci/unity-builder.git",
|
||||||
|
"author": "Webber <webber@takken.io>",
|
||||||
|
"license": "MIT",
|
||||||
|
"scripts": {
|
||||||
|
"prebuild": "yarn",
|
||||||
|
"build": "tsc && ncc build lib --source-map --license licenses.txt",
|
||||||
|
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src/**/*.ts",
|
||||||
|
"format": "prettier --write \"src/**/*.{js,ts}\"",
|
||||||
|
"test": "jest"
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"@actions/core": "^1.2.6",
|
||||||
|
"@actions/exec": "^1.0.4",
|
||||||
|
"@actions/github": "^2.2.0",
|
||||||
|
"aws-sdk": "^2.812.0",
|
||||||
|
"base-64": "^1.0.0",
|
||||||
|
"kubernetes-client": "^9.0.0",
|
||||||
|
"nanoid": "3.1.20",
|
||||||
|
"semver": "^7.3.2"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@types/jest": "^26.0.15",
|
||||||
|
"@types/node": "^14.14.9",
|
||||||
|
"@types/semver": "^7.3.4",
|
||||||
|
"@typescript-eslint/parser": "^4.8.1",
|
||||||
|
"@vercel/ncc": "^0.25.1",
|
||||||
|
"eslint": "^7.17.0",
|
||||||
|
"eslint-config-prettier": "^8.1.0",
|
||||||
|
"eslint-plugin-github": "^4.1.1",
|
||||||
|
"eslint-plugin-jest": "^24.1.3",
|
||||||
|
"eslint-plugin-prettier": "^3.3.1",
|
||||||
|
"eslint-plugin-unicorn": "^28.0.2",
|
||||||
|
"husky": "4.2.5",
|
||||||
|
"jest": "^26.6.3",
|
||||||
|
"jest-circus": "^26.6.3",
|
||||||
|
"js-yaml": "^3.14.0",
|
||||||
|
"lint-staged": "^10.5.4",
|
||||||
|
"prettier": "^2.2.1",
|
||||||
|
"ts-jest": "^26.4.4",
|
||||||
|
"typescript": "^4.1.3"
|
||||||
|
},
|
||||||
|
"husky": {
|
||||||
|
"hooks": {
|
||||||
|
"pre-commit": "lint-staged && yarn build && git add dist/index.*"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"lint-staged": {
|
||||||
|
"*.{js,jsx,ts,tsx}": [
|
||||||
|
"prettier --write",
|
||||||
|
"eslint",
|
||||||
|
"git add",
|
||||||
|
"jest --findRelatedTests"
|
||||||
|
],
|
||||||
|
"*.{json,md,yaml,yml}": [
|
||||||
|
"prettier --write",
|
||||||
|
"git add"
|
||||||
|
],
|
||||||
|
"*.sh": [
|
||||||
|
"git update-index --chmod=+x"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user