mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-01-29 12:19:06 +08:00
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3 Commits
v2.0-alpha
...
v2.0-alpha
| Author | SHA1 | Date | |
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3ebdb0e678 | ||
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7d9f968d70 | ||
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70081d231f |
12
.github/FUNDING.yml
vendored
Normal file
12
.github/FUNDING.yml
vendored
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@@ -0,0 +1,12 @@
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# These are supported funding model platforms
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github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
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patreon: # Replace with a single Patreon username
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open_collective: game-ci
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ko_fi: # Replace with a single Ko-fi username
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tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
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community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
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liberapay: # Replace with a single Liberapay username
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issuehunt: # Replace with a single IssueHunt username
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otechie: # Replace with a single Otechie username
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custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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10
README.md
10
README.md
@@ -41,6 +41,14 @@ To help improve the documentation, please find the docs [repository](https://git
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To contribute to Unity Builder, kindly read the [contribution guide](./CONTRIBUTING.md).
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## Support us
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GameCI is free for everyone forever.
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You can support us at [OpenCollective](https://opencollective.com/game-ci).
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## Licence
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[MIT](./LICENSE)
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This repository is [MIT](./LICENSE) licensed.
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This includes all contributions from the community.
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13
dist/entrypoint.sh
vendored
13
dist/entrypoint.sh
vendored
@@ -1,5 +1,12 @@
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#!/usr/bin/env bash
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#
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# Create directory for license activation
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#
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ACTIVATE_LICENSE_PATH="$GITHUB_WORKSPACE/_activate-license"
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mkdir -p "$ACTIVATE_LICENSE_PATH"
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#
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# Run steps
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#
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@@ -8,6 +15,12 @@ source /steps/activate.sh
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source /steps/build.sh
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source /steps/return_license.sh
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#
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# Remove license activation directory
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#
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rm -r "$ACTIVATE_LICENSE_PATH"
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#
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# Instructions for debugging
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#
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2
dist/index.js
generated
vendored
2
dist/index.js
generated
vendored
@@ -156351,7 +156351,7 @@ const testParameter = (name, filters) => {
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};
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const normalizeDataURL = (urlString, {stripHash}) => {
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const parts = urlString.match(/^data:(.*?),(.*?)(?:#(.*))?$/);
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const parts = urlString.match(/^data:([^,]*?),([^#]*?)(?:#(.*))?$/);
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if (!parts) {
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throw new Error(`Invalid URL: ${urlString}`);
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2
dist/index.js.map
generated
vendored
2
dist/index.js.map
generated
vendored
File diff suppressed because one or more lines are too long
7
dist/steps/activate.sh
vendored
7
dist/steps/activate.sh
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@@ -1,5 +1,9 @@
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#!/usr/bin/env bash
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# Run in ACTIVATE_LICENSE_PATH directory
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echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
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pushd "$ACTIVATE_LICENSE_PATH"
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if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
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#
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# PERSONAL LICENSE MODE
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@@ -98,3 +102,6 @@ else
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echo "Exit code was: $UNITY_EXIT_CODE"
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exit $UNITY_EXIT_CODE
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fi
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# Return to previous working directory
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popd
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7
dist/steps/return_license.sh
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7
dist/steps/return_license.sh
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@@ -1,5 +1,9 @@
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#!/usr/bin/env bash
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# Run in ACTIVATE_LICENSE_PATH directory
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echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
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pushd "$ACTIVATE_LICENSE_PATH"
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if [[ -n "$UNITY_SERIAL" ]]; then
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#
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# PROFESSIONAL (SERIAL) LICENSE MODE
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@@ -11,3 +15,6 @@ if [[ -n "$UNITY_SERIAL" ]]; then
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-quit \
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-returnlicense
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fi
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# Return to previous working directory
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popd
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@@ -4378,9 +4378,9 @@ path-key@^3.0.0, path-key@^3.1.0:
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integrity sha512-ojmeN0qd+y0jszEtoY48r0Peq5dwMEkIlCOu6Q5f41lfkswXuKtYrhgoTpLnyIcHm24Uhqx+5Tqm2InSwLhE6Q==
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path-parse@^1.0.6:
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version "1.0.6"
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resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.6.tgz#d62dbb5679405d72c4737ec58600e9ddcf06d24c"
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integrity sha512-GSmOT2EbHrINBf9SR7CDELwlJ8AENk3Qn7OikK4nFYAu3Ote2+JYNVvkpAEQm3/TLNEJFD/xZJjzyxg3KBWOzw==
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version "1.0.7"
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resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.7.tgz#fbc114b60ca42b30d9daf5858e4bd68bbedb6735"
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integrity sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw==
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path-type@^2.0.0:
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version "2.0.0"
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